Welcome to Gaia! ::

♥ In the Name of the Moon! ♥

Back to Guilds

A Sailor Moon based B/C shop! Come join us! 

Tags: Sailor, Moon, Scouts, Breedables, Senshi 

Reply Realms of the Past
[INFO] Cosmic Almanac (Past Life) Goto Page: [] [<] 1 2

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Sailor Hawk

Omnipresent Star

10,175 Points
  • Happy 13th, Gaia Online! 50
  • Alchemy Level 3 100
  • Unbreakable Bond 150
PostPosted: Sun Jan 17, 2021 11:39 am


User Image

The World of Giclas


Allies:
Abramov

Imports:
Dats

Exports:
Giclasian Ostriches

The Giclas Position: Sailor Giclas presided over many high profile ceremonies, such as weddings, birth rituals, coming-of age rituals, etc. from all over the galaxy. Her representatives and militia, the Lady Guard, often presided over lower profile events. It was tradition for Giclas to marry the Emperor and become Empress alongside him. Though, if he died, she would not remain Empress, but would stay in High Power none the less.

Notable Locations:

Emperor's Palace and Home of Sailor Giclas: This is both the home of the Emperor and the Emperess, Sailor Giclas and the Seat of Government for the World of Giclas.

Great Giclas Cathedral: A Galactically Renowned Cathedral where Sailor Giclas Presided over many High Profile Ceremonies for beings from all over the Galaxy. Lesser Cathedrals dotted the World of Giclas, and were Presided over by the Lady Guard.

People:
The people of Giclas were often shorter than the rest of the galaxy, about 5'0-5'6 in height. They look as if they could be from Japan.

The Emperor:
The Emperor led the people of Giclas and was a jolly man full of life.

Sailor Giclas: Sailor Giclas was first and full most (besides protecting the planet), Chief Presider over Ceremonies. She was Empress, and Chief Advisor to the Emperor, as well as Commander of the Lady Guard.

Samurai: Honorable Male warriors, that were the military of the planet, fought for the Emperor.

Lady Guard: Honorable female warriors, that represented Sailor Giclas in Lower Proflle Ceremonies, and followed her in battle. The Lady Guard often wore colorful masks to hide their identities. Helping the Empress was all well and good, especially when it brought Honor to one's world and were excellent fighters, but it was an entirely different thing when it was one's own wife.

"I think that it is awesome that women like you Honor our World, in ways we Men can not, and still fight amazingly."
Samurai to a Lady Guard who had just defeated his fellow Samurai buddy.


"Women are supposed to be gentle and domestic, running the household, raising children and pursuing needlework. Not defiling the Honorable World, by fighting like a Man."
Same Samurai upon finding out same Lady Guard was his own wife, after she pulled of her mask.


Society/Culture:

Grammar:
The people of Giclas were Giclasians. Something of the Giclas's culture was Giclasian. Male terms are always capitalized.

Clothing Kimonos and such.

Architecture: Very Similar to Medieval Japanese Architecture.

Transportation:

Arctic Horse Mounts: For most travel, also were used for cargo pulling.

Carts, Chariots, etc: Mostly pulled by Arctic Horses

Giclasian Ostrich Mounts: Used when in need of Speed

Animals:

Arctic Horse: A horse breed for the mostly cold climate of the World of Giclas. They had thick shaggy coats, and thick, strong hooves. Also they ate quite alot.

Giclasian Ostrich: A slimmer version of the Earth Ostrich, but more powerful, agile and speedier. Often used as a mount.

Land and Weather: Many islands on a great ocean. Also, it is nearly always wintery if not Arctic Temperatures.
PostPosted: Sun Jan 17, 2021 11:54 am


User Image


The World of Abramov


Allies:
Giclas

Imports:
Giclasian Ostriches

Exports:
Dats

The Abramov Position: Caretaker and Guardian of the Great Abramov Cemetery of Honor, Advisor of the Emperor, Leader of the Cemetery Caretakers.

Notable Locations:

Great Abramov Cemetery of Honor: A Famous Cemetery, where those of Great Honor are Buried. One doesn't chose to get buried here, one's family is invited after one's death to bury them here and one has to have lived with and/or died with great Honor. Most offenders of the Cemetery are warded off with the symbol of the planet placed at every entrance - a Rafflesia flower is planted there, also known as a "Corpse Flower" (because it smells like one). It is believed that its smell will ward off all but the worst offenders, and those will be dealt with by the Caretakers, even the leader of the Caretakers, Sailor Abramov him, or herself.

The Emperor's Palace: Where the Emperor lived.

Caretaker's Barracks: Military Style Barracks where all the Caretakers, including Sailor Abramov lived.

Greater Abramov Cathedral (and Lesser Abramov Cathedrals): Where Caretakers held funeral rites for the dead. Only Sailor Abramov could hold services for those going into the Great Abramov Cemetery of Honor, and those would be held in the Greater Abramov Cathedral.

People:
The people of Abramov were often shorter than the rest of the galaxy, about 5'0-5'6 in height. They look as if they could be from Japan.

The Emperor:
The Emperor led the people of Abramov and was a solemn man/woman full of honor and respect.

Sailor Abramov: Sailor Abramov's Primary duty (besides protecting the planet) was protecting and caring for Great Abramov Cemetery of Honor. He/she also presided over funerals in the Greater Abramov Cathedral, advised the Emperor and led the Caretakers.

Samurai: Honorable Warriors, that were the main military of the planet, fought for the Emperor.

Caretakers: Solemn Warriors-Priests, that Protected their Cemeteries where the Honored Dead were buried, as well as the planet, under their Leader, Sailor Abramov, also presided over funerals in the Cathedrals.

Society/Culture:

Grammar:
The people of Abramov were Abramovians. Something of the Abramov's culture was Abramovian.

Clothing: Kimonos and such.

Burial Rites: People who lived their lives, and/or died with great honor had Funerals presided over by Sailor Abramov in the Greater Abramov Cathedral and were buried in the Great Abramov Cemetery of Honor. Some dead if they were somewhat Honorable, would be buried in Lesser Abramov Cemeteries of Honor. Those citizens whose lives and deaths did not warrant Honorable Burials were buried in broken down graveyards. Caretakers who died, including Sailor Abramov, would be cremated with Honors.

Architecture: Very Similar to Medieval Japanese Architecture.

Transportation:

Giclasian Ostriches: Used when in need of Speed

Abramovian Horses mounts : for most travel

Abramovian Horse drawn carts for cargo pulling

Animals:

Abramovian Horse A Horse built for South Japan-like weather year round

Dat: Mixture of Cat & Dog

Bobra: Mixture Cobra and Bat

Land and Weather:
Very much like Southern Japan

Sailor Hawk

Omnipresent Star

10,175 Points
  • Happy 13th, Gaia Online! 50
  • Alchemy Level 3 100
  • Unbreakable Bond 150

Epine de Rose

PostPosted: Sun Sep 12, 2021 2:47 pm


The World of Athalia
A predominantly war-like species; the Athalians were well known for being reliable allies in desperate times. Often known as the 'shield' in war, they were known for their military prowess and strength. As a Hive-Minded species, they were regarded with suspicion by certain worlds due to the controversial methods used to 'expand' their influence.

Nevertheless courtesy of their Hive Queen the majority of their immediate neighbours were at peace with this planet and Athalia's borders remained open to all.

Though the oppressive heat and peculiar storms may have otherwise dampened the appeal of this Tropical Paradise, the secrets that lay beneath the surface had their own appeal...


The Surface World
    Climate:
      Athalia is a land of intense metallic shard storms that often come with only the smallest warning. The land itself reacts to the approaching shard storms by 'resonating' at a frequency that the Athalian Hives can hear. At which point they will sound the alarm to any visitors and draw them underground for safety.

      When these shard storms are not active, Athalia is a planet of intense humidity and heat. At heats warmer than the tropics at the equator of the earth, the planet can prove to be challenging to those who are accustomed to cooler climates.


    Geography & Environment:
      Immense bodies of water surround continents of rolling hill and towering mountains. This is a region of extremes, with lands either far below sea level and shielded by looming slopes, or towering ranges. Nevertheless, that which isn't comprised of water is completely covered by vibrant, tropical plant life. While the leaves are traditionally green, it is safe to say that the flowers, ferns and wild life that dwell within were bursting with colour.


    Structures:
      Athalia was well known for its mega-structures, with enormous pyramids rising up from the ground and towards the sky. Surrounding each pyramid are four monoliths, each with large 'rivers' of light that flow beyond the clouds.

      On the largest continent of the planet a monumental structure exists, comprised of one pyramid rising from the earth, and another flipped upside down to balance carefully upon the top. Surrounding this hourglass-like pyramid, there are four megaliths, imposing in their own right and etched with runes. Similar to their smaller brethren these monoliths have 'rivers' of light flowing from the base and upwards into the sky to disappear beyond the clouds.

      Upon each massive pyramid there exists a peculiar oval gate.

      While these structures may look particularly impressive these are merely 'doors' and once entered, will reveal ornate caverns. An endless warren into a cavernous and expansive network of cities, towns and villages that lurk out of sight.


-------------

The Planet Interior
    The Core
      The Core was a region of the Hive that was only accessible to the Hive Queen and the Primes. Heavily defended, it is said to house the very essence of who and what they are. Whether this is in the form of how they reproduce, memories or something else obscure, those who were unwelcome would find a shimmering wall blocking their path and an unimpressed set of guards on their heels.


    The Coliseums
      A Training complex used by the military wing of The Hive. Immense in size it has several large regions that act as both arenas and war zones to conduct games. These range from large caverns, to pits and trap laden halls, to large canyons.


    The Staging Grounds
      Though traditionally empty in times of peaceful, when in times of conflict or strife this massive 'hall' within the Hive Core would be filled to the brim with troops. With large circular gates pressed firmly into the walls, it is safe to assume that these were used to travel great distances in order to deploy their troops.

      In times of war this region would be off limits to all that had not been selected to serve in the 'military'. However, in times of peace it would not be uncommon to find it utilized for a variety of activities from a temporary marketplace, or a more accessible festival ground for those individuals who had come from beyond the Hive to visit.


    The Chambers of Commerce
      These large and open caverns were the primary region within each Hive section to conduct all things 'business'. Whether a tourist, a travelling merchant, or a local within the Hive, this was the region where all shops, stalls and other businesses were situated. Regardless of which entrance to the Hive was used, and which Chamber of Commerce was visited, it can be assumed that they all looked identical (though the services provided may have differed).

      Only locals were permitted to have permitted stalls within the chamber, but with adequate petitioning it was possible for an outside merchant to receive a place to market their wares.

      Most diplomatic meetings were held within these Chambers as this was one of the regions closest to the surface and therefore more accessible to outsiders.


    The Dominion of Rest
      Comprised of Labyrinths, the delicately lit Dominion of Rest are the areas of each part of the Hive that house its denizens. For want of a better explanation these were the 'home' districts of the Hive and were often decorated to the tastes of each individual. Though there were often similarities between each of these homes as you wandered the halls, those who had travelled more extensively did tend to have more quirky trinkets either on display outside the heavy curtains of their home, or displayed on the window sills within.

      It was not unheard, but it was considered exceptionally rare, for anyone outside the Hive to have a room of their own.


    The Nesting Grounds
      The Hive's children were raised separately from the adults due to the nature of the education they receive. As a result there were heavily protected and sheltered chambers far below the surface in which they were housed. Only those from within the Hives were entitled to access this area while outsiders were turned away.


-------------

Athalian Identity
    Species
      Athalians were humanoid in appearance with distinct patterns imprinted on to their foreheads depending on 'rank'. Often tall with angular features and pointed, elven ears, they were deemed to look aesthetically pleasing in certain circles.

      All Athalians had carapace across their bodies, predominantly on regions that were vulnerable such as the waist, stomach and thighs. The thickness of this carapace would give an indication of the role they played within society with the hardest carapace a nod towards the military wings.

      All Athalians were part of "The Hive" and existed within a Hive Mind, though they had the capacity to converse in a common tongue. The knowledge each Athalian had was directly correlated to the sum total of the experiences the Hive had.

      Athalians were capable of having unique personalities and did, despite the overarching resonant voice in their head.

      As a Hive the Athalians did possess the ability to convert others through the influence of their Queen, but the Queen at the helm had little interest in pursuing such things by force.


    Hierarchy
      The Athalian Hive is ruled exclusively by a single queen that defined who and what they were from culture, to philosophy and even universal politics. There is no higher authority than the Hive Queen.

      Beneath the Hive Queen sit any "Primes" that she has hand picked to serve as a guiding council in the Hive. Though the majority of these Primes were dedicated to the defence of the Hive and were therefore predominantly within the military ranks, she had been mindful enough to ensure that those educated in more nuanced subjects had been elevated to these positions. Generally speaking the Primes are male.

      Beyond these two ranks any and all individuals whether military or academic function at the same 'level'. Regardless of discipline, gender or age, each individual was regarded as equal and was afforded the respect they were entitled to. Unless a particular individual within the Hive failed in a spectacular manner there would be no instances in which anyone was regarded as 'less than', and even then, if the situation deteriorated to that point then it would be highly likely that being would be 'ejected'.


    Religion/Philosophy
      Athalia had no defined 'religion' due to the nature of the Hive Mind. Instead, they lived by the simple motto of "For the Hive". Each of the Hive would give everything they had for it even if that meant their destruction. The Hive was everything and guided them towards their prosperity (or their demise), steered by the will of the Queen.

      To outsiders this was likely to be unusual, democracy was not a concept that truly exists, and yet in a manner of speaking the constant connectivity between each individual provided something 'different' or perhaps comparable.

      Any attempt to convert an Athalian to a higher power would likely fail due to the overwhelming resonant voice of their own kind within their minds. There was no higher power, there was only The Hive.


    Legal Framework
      Athalians rarely disagreed with one another but in the event that they did their grievances were addressed by one of the Primes.

      Outsiders were able to bring petitions against an Athalian if they felt slighted and would be met with a similar audience, with the Primes often providing the final ruling depending on the complaint received.

      In the event that the Primes cannot agree upon a judgement, the matter is brought before the Queen who provides clarity in their place.

      Unfortunately in Athalian society there was no right to appeal so one needed to be certain of their case when bringing it before a Prime or Higher as they would not have another opportunity to win.


    Culture
      A predominantly war-like species, the Hive is were known for their war games and hardy nature. Tight knit and loving of their own kind, they are fiercely loyal and protective. Reliable allies, they were willing to stand between their allies and the enemy to ensure they remain safe and secure. Very little frightened an Athalian, and if they did sense fear it is because their queen was hesitant.

      Never known to flee from a fight, they always made for entertaining sparring partners as well as capable mercenaries.

      While not traditionally known for pursuing the arts, they had a considerable love for music, leading to an appreciation for what exists within other cultures. Though they may haven chosen to be masters of war, they did not dissuade any of their own from more academic pursuits and the overall betterment of their kind.


    Clothing
      Light, airy and generally colour blocked. They were inclined towards jewellery and trinkets to display their more creative side. Any warmer clothes may have been stored in their homes, but likely only put to use if they were summoned to visit an allied world.


    Trade
      Athalians were largely uninterested in the goods and services of other worlds on a grand scale, but they have been known to be partial towards exotic fabrics and furs that they often use to customise their homes. They will occasionally invest in unusual metals but tend to stick to those that they are familiar with.

      In return, Athalians were known for trading unwanted minerals and gems, as well as providing their own military as firepower to those planets that may need more brawn than brains.


    Technology
      Athalians were not particularly technologically advanced in comparison to other nations. Their methods of travel were entirely reliant on magic and even the gates that are a familiar feature across the planet were powered by it.

      On the whole, any technology that the Athalians did have was gifted to them and they learned how best to use this after they were provided with instruction.

      As a general rule of thumb Athalians preferred methods they were more traditional with (magic) rather than increasing technology, but they were inclined to keep their mind open to the possibility of useful technology entering their sphere.


-------------

Other Notes:
    Though the Athalians have long vanished from the planet, the mega-structures and the warrens within have been preserved. With Athalia's continued visits to his Homeworld the surface world both in terms of plant life and climate are beginning to return to the same state that they had been a thousand years ago.
PostPosted: Sun Aug 21, 2022 10:48 am


Ganymede

Ganymede is the seventh moon of Jupiter (the third of the four Galileans), and the largest moon to orbit the 9 solar planets. In the past, it was a picturesque world of extravagantly cultivated gardens, dense forests rife with wildlife, glittering fresh-water lakes and streams, rolling hills, and sweeping valleys.

Climate: The weather was pleasant and the skies generally clear, except in the springtime, when storms pummeled the land with heavy rains. Legends said the yearly storms were a gift from Jupiter to ensure ample harvests in the fall. Otherwise, the summers were mild and the winters cold enough for snow, but temperatures rarely rose or dipped into the extremes. Ganymede had a day-night cycle similar to Earth. The moon’s magic kept the skies blue in the daytime, and gave the illusion of sunlight despite their distance from the sun itself. Rather than the sun rising above or dipping below the horizon, sunrises and sunsets existed as a gradual brightening or fading of the sky’s blue hue. At night, the dark sky was often lit by other Jovian moons and the red glow of Jupiter.

Environment: Vegetation was lush and consisted of a broad range of wild flora and domesticated fruits and vegetables. The wide, green fields of the Ganymedean countryside provided for a bountiful agricultural system and ample feeding grounds for the moon’s various breeds of livestock. All life on Ganymede, whether animal life or vegetation, was similar to that found on Earth, though there may have been unique species located at various Wonders. Large cities dotted the landscape, but most of the moon boasted an expansive countryside with smaller towns and villages.

Structures: The architectural style on Ganymede was mixed. Newer buildings at the time of the Silver Millennium were built in what we would think of as the Edwardian style, but older, historic buildings could be found in Baroque and Gothic styles. The royal palace sat a few miles east of the capital city and shared many similarities with the Palace of Versailles. Electricity was new at the time of the Silver Millennium and could generally only be found within larger cities. Smaller towns either relied on gas or more rustic means of heating and lighting. Travel across Ganymede was undertaken by horse for short distances (sometimes hitched to wagons or carriages, depending on social class), and by train for long distances. Space travel was expensive and thus could only be afforded by the upper echelons of society.

Notable Locations:
  • Lutetia - The capital city. A business hub and the seat of the royal family. Most off-world visitors would have disembarked here.

  • Castle Luxuria - The traditional home of the Ganymedean royal family. They were not always in attendance, as they had other properties elsewhere, but Sailor Ganymede always resided here.

  • The Caves of Altamira - At the time of the Silver Millennium, this Wonder was a lucrative mining site. Old Ganymedean legend claimed it was the birthplace of the first Ganymedean Senshi.

  • The Castle of Yvoire - Many centuries before the fall of the Silver Millennium, Ganymede was split into four separate kingdoms. Yvoire was one of them. Ultimately the kingdoms consolidated via war or marriage. The capital city in what was once the Kingdom of Yvoire retained its name, and the castle there, once the seat of the royal family, became a Wonder.

  • Reims Cathedral - Located in the city of Yvoire, connected to the castle by a bridge over the river, Reims Cathedral hosted the coronation of every king of Ganymede.


Other Notes:
  • Sailor Ganymede - In the immediate past, Sailor Ganymede awoke at the age of ten, but was hidden away from the public while he was educated and trained, then made his official debut at the age of sixteen, having already come into his royal power. He was only ever referred to as “Ganymede,” and was said to be the King’s illegitimate son. Only his closest confidantes knew his true name or his history.

  • The Jovian Court - An alliance of Jovian moons with a profound loyalty to Jupiter and the surrounding Jovian system. As one of the Galilean Moons, Ganymede was awarded a position of honor. In each generation of Senshi, the oldest of the Galilean Moons served as the Court’s Captain. In the immediate past, this was Ganymede. (This was previously established when Silverah first developed the Court. All moons of Jupiter were not expected to be a part of it.)

  • Knights - Knights of Ganymede were expected to guard their Wonders and maintain the status quo within society. They generally were not encouraged to develop close relationships with the Senshi Prince, though some may have assisted with his training early on. Those Knights who remained loyal to the King would have been rewarded handsomely. Those who sided with the general populace often found themselves spied on (and occasionally imprisoned, if not outright killed).

  • Revolution - A couple of years prior to the fall of the Silver Millennium, the Ganymedean monarchy was toppled by the revolting lower classes. Sailor Ganymede fled and lived the rest of his life on Jupiter, at the Fortress of Valhalla. Most of the remaining royal family were imprisoned and ultimately beheaded. Certain monarchist Knights could have met a similar fate.

  • Blood Bonds - Old stories on Ganymede spoke of blood bonds, or soul bonds. These often existed between two people (but could sometimes extend to more, if all parties wished) and were akin to spiritual marriage vows, though there were never any laws in place to accept them as legal marriages. Those who wished to establish a blood bond would recite their vows to one another and mix their blood together. During the Silver Millennium, most people chose to do so within some sort of vessel, usually a piece of jewelry. Ancient tradition saw intended partners cut open their palms and press the bleeding wounds together while they spoke their vows. The resulting scars were symbols of their devotion to one another.

  • The Long Night - This followed the end of Sailor Ganymede’s life. Each time their Senshi died, the skies would grow dark and sunlight would fade to a pinprick. Sometimes it would last months. Other times, it might last years. Daylight would only return to the moon when a new Sailor Ganymede was born.

  • The Royal Line - The royal family of Ganymede was said to descend from the first Sailor Ganymede. They were scrupulous in ensuring the continuation of their line, but also took measures to control the extent of the family tree. Illegitimate children were generally only tolerated under specific circumstances, otherwise they were “pruned” from the tree. Family members of questionable loyalty often went missing or found themselves involved in tragic accidents.

    ** No one gets to be a member of the royal line without my permission.

  • Blood Magic - Though this practice was not widespread on Ganymede, there were remnants of ancient magic that only those with the blood of the first Sailor Ganymede could manipulate — locations that could only be accessed and magical items that could only be used by those with royal blood. It was this blood magic that motivated the royal family to keep such strict control of their members, and why each successive Sailor Ganymede was forbidden from forming sexual relationships and reproducing. The royal family did not want competing lines, nor any existing royal blood outside of their control.

    ** No one gets to use Ganymedean blood magic without my permission. The answer will probably always be "no," but never say never I guess.


Quote:
More will probably be added later, but my entry in the old PL Almanac definitely needed updating, so... here it is! Now to work on the present day one... emo

Sunshine Alouette

Eternal Senshi



Meighei

Meighei


Bishoujo-senshi Mahou-shoujo

PostPosted: Sat Mar 25, 2023 11:54 am


Urania
Homeworld of the Senshi of Astronomy


Urania was in the past like it is in the present — if its features had not been affected by 1000 years of age and the effects of Chaos.


Historic Information: Ptolemy was the child of Etoile and Soliel, the queen and king of Urania. The world was a small asteroid in the belt that ran in the middle of the solar system. Its primary function was to collect ‘fallen stars’ or meteorites and it used these as its main source of power. These ‘stars’ were the dreams and desires of those who wish on shooting stars. While used by the Castle to sustain the king and queen and also used by the tribes of the Wilds, the most noted use of this power was the Observatory. This tower housed both a magical telescope and crystal which allowed for an uninterrupted view of the stars (by blocking out the rays of the sun) and a domed replica of the night sky’s stars in a sort of movable map. When Ptolemy reached age 7, she was awoken by a Mauvian to be the world’s senshi. Her world was a peaceful one. While it was ruled by the king and queen and the people of the world honored their senshi, when it was determined that Ptolemy loved the stars above all else, they allowed her to travel off world. Her ultimate desire was to travel the cosmos gathering information to update the map in the Observatory. To further this end, the Mauvian created a life-sized humanoid AI to contain the database that she would create of her new knowledge and would guard the Observatory in the senshi’s absence. When Chaos began to permeate the worlds during the fall of the Silver Millennium, she was away looking for ways to stop it, but, in doing so, she was not on her own world when it fell. Stars begin to fall that, instead of dreams and desires, had Chaos-influenced nightmares. Her people collected these, just like they always had, and it drove them mad.
Reply
Realms of the Past

Goto Page: [] [<] 1 2
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum