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Zachariah de La Vallière || Student || Approved Goto Page: [] [<] 1 2

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Lord Hedo

Combative Rogue

16,700 Points
  • Restorative Spirit 250
  • Battle: Rogue 100
  • Novice Striker 150
PostPosted: Tue Jul 09, 2019 9:34 am


Youroka Kage
Lord Hedo
Youroka Kage
Lord Hedo
Youroka Kage
I am so sorry for not getting back to you in a timely fashion. I had a birthday this week, so I have been Celebrating, on top of some other stuff. I am so sorry.

Now the only thing that we need is how many times per day that you can use the abilities. Aura does recharge, if a day goes on for a while. I would like to know how many times per day you can to these abilities.

Haha, no need to be sorry for that! You've seen the earth go around the sun once more, it's totally time to bust out the party poppers and get down~! (speaking of which, happy belated birthday!) 🎊

So I've added the limit of daily uses for each technique in the drawback section of the aura thing but is that more or less what you wanted?


Yes, that was what I as asking for, but how many posts before he can use it again? We are almost done.

Also, thank you so much!

De nada! ;D

I edited the Drawbacks section for each technique. Hope it works.



I think that one post between your posts is not enough. I will say this amount can decrease at later levels, however, you will be starting at level 0, and that allows you over 12 posts to use all of it.

Lol, I confused myself reading that. Will two post be fine or is more needed?
PostPosted: Tue Jul 09, 2019 4:58 pm


Lord Hedo
Youroka Kage
Lord Hedo
Youroka Kage
Lord Hedo
Youroka Kage
I am so sorry for not getting back to you in a timely fashion. I had a birthday this week, so I have been Celebrating, on top of some other stuff. I am so sorry.

Now the only thing that we need is how many times per day that you can use the abilities. Aura does recharge, if a day goes on for a while. I would like to know how many times per day you can to these abilities.

Haha, no need to be sorry for that! You've seen the earth go around the sun once more, it's totally time to bust out the party poppers and get down~! (speaking of which, happy belated birthday!) 🎊

So I've added the limit of daily uses for each technique in the drawback section of the aura thing but is that more or less what you wanted?


Yes, that was what I as asking for, but how many posts before he can use it again? We are almost done.

Also, thank you so much!

De nada! ;D

I edited the Drawbacks section for each technique. Hope it works.



I think that one post between your posts is not enough. I will say this amount can decrease at later levels, however, you will be starting at level 0, and that allows you over 12 posts to use all of it.

Lol, I confused myself reading that. Will two post be fine or is more needed?


Two or three would be better.

Youroka Kage

Devoted Guildswoman

16,240 Points
  • Battle: Knight 100
  • Marathon 300
  • Cool Cat 500

Lord Hedo

Combative Rogue

16,700 Points
  • Restorative Spirit 250
  • Battle: Rogue 100
  • Novice Striker 150
PostPosted: Tue Jul 09, 2019 5:14 pm


Youroka Kage
Lord Hedo
Youroka Kage
Lord Hedo
Youroka Kage


Yes, that was what I as asking for, but how many posts before he can use it again? We are almost done.

Also, thank you so much!

De nada! ;D

I edited the Drawbacks section for each technique. Hope it works.



I think that one post between your posts is not enough. I will say this amount can decrease at later levels, however, you will be starting at level 0, and that allows you over 12 posts to use all of it.

Lol, I confused myself reading that. Will two post be fine or is more needed?


Two or three would be better.

Okay, changed to three! 👍
PostPosted: Tue Jul 09, 2019 5:17 pm


Lord Hedo
[Lord Hedo as Zechariah de La Vallière]
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╫ C O R E ╫


        *NAME ▬ Zachariah de La Vallière
        *AGE ▬ 17
        *FACTION ▬ Independent
        *ROLE ▬ Student
        *SEX ▬ Male
        *SPECIES ▬ Human

        *CURRENT TEAM
        *PARTNER(S) ▬ None at the moment
        NICKNAME(S) ▬ Zack
        OCCUPATION ▬ Factory worker at weapons manufacturer.



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'8
        WEIGHT ▬ 166

        HAIR ▬ Onyx colored mess of unruly silky hair that grows to about the back of his neck.
        CLOTHING ▬ Form fitting casual clothes of tough dyneema with armored jacket made to withstand intense combat.
        ACCESSORIESInsignia from Sacred Rose Orphanage
        EYES ▬ Grey
        BUILD ▬ Mesomorph
        TATTOOS ▬ None
        SCARS ▬ Upon his cheek and a few on his body
        MARKINGS/FAUNUS FEATURES ▬ Notable scar on his cheek.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Combative prowess - Zechariah has always been able to take a hit and dish them right back like a fighting champ.
        Faunus Trait/Bonus Talent ▬ Extra Strength - Zechariah can lift a man twice his size with some effort put into it.
        Other Talents ▬ Attentive learner - Zechariahis has an eye for keen details and absorbs knowledge very well.
        Other Talents Dual wielding - Zechariahis has mastered his own weapon, but he's actually trained in other weapon styles as well. From sniper rifles and hammers to bows and boomerangs, Zechariah has a very diverse knowledge of weapons and firearms.
        LEARNT ABILITIES
        Strongest Skill ▬ Dexterous combat - Zechariah is a swiftly nimble fighter and highly skilled with weapon control.
        Weakest Skill ▬ Multi-angled defence - Zechariah isn't too well when dealing with many attacks from many different angles.
        Other Skills ▬ Engineering brilliance - Zechariah is very savvy in a few trades which allows him the knowledge to build nifty gadgets or tools.
                  ▬ Outdoor survival - From medicinal herbs for a sting to how not to die while in your sleep, Zechariah has the know how to survive in the wild.
                  ▬ Roguish tendencies - Zechariah has a hacker's mind and adroit fingers which may or may not be used for good.


        LIKES
        ▬ Crafting gadgets
        ▬ Respects kindness
        ▬ Steak and potatoes!
        ▬ Games and excitement
        ▬ Forest and rivers
        DISLIKES
        ▬ Villains
        ▬ Spicy foods
        ▬ Losing
        ▬ Grimm
        ▬ Death
        PERSONALITY TRAITS
        Nature ▬ Zechariah is a friendly guy who can easily go with the flow. His lax nature allows him to see situations from a certain angle and it makes it easier to ally with strangers to complete the mission at hand. Because of his brave nature this also makes him a good candidate for being a leader. While Zechariah is a good person he's not exactly a saint. His troubled past has taught him skills that seem more suitable for a rogue yet he's used them to actually help in times of need. Perhaps he's picked up a vice or two because of his past ways but what's true is his loyalty to his friends and his unyielding golden heart to do the right thing.
        Vernacular ▬ (Itsuki Yuge from Conception )
        Positive Traits ▬ Loyal, Courageous, Adventurous, Passionate
        Negative Traits ▬ Headstrong, Impulsive, Reckless, Blunt spoken

╫ H I S T O R Y ╫

        BACKGROUND ▬ (Text) Zachariah never got to know his mother or father for he was just a baby when he was left on the doorsteps of an orphanage, but with that loss he gained a different kind of family. Zachariah grew as an orphan alongside human and faunus children at a place called Sacred Rose Orphanage, once located in the kingdom of Vale. There in that monastery of a home Zachariah was taught manners, chivalry and a love of books. He dealt with challenges of racism and poverty yet through it all it was because his faunus friend Felicia that Zachariah was able to trudge through bullies and life's bulls**t. What also helped him were the stories of hunters told to him just about every night and his eyes watching soldiers train at the near by army base. While violence was frowned upon at the orphanage Zachariah couldn't contain his want to be a hero and thus trained in secret. Zachariah couldn't keep the secret hidden for long thought since Felicia trailed him and made him promise to train her so that she wouldn't go tell on him. Zachariah knew it was her way of asking to join so he didnt mind, until the other kids later followed and found out as well.

        For a time life seemed to be perfect for Zachariah. The orphan was surrounded by those who cared for him, he had a hobby others wanted to do as well and he was even given his long awaited Guilded Rose, which was an Insignia of the church as a ruby stoned rose with gold holding it all together. This rose was given to him and Felicia on their sixteenth birthday as was the special custom of the church, signifying they are learned enough to make it out in the world, but this day soon led by tragedy. Zachariah wasn't sure what happened but the was an explosion within the church and the collapse of the building claimed many lives, some of them on the streets as stones fell from on high. By some miracle Zachariah had survived buried underneath debris but was then taken to the hospital to be told the news that almost no one survived. There was a lot of talk that some racist humans caused the blast since the church was known to house faunus children mostly but Zachariah didn't care about that. With his home lost and his best friend in the world thought to be dead Zachariah disappeared and tried living a quiet life on his own. The young man soon learned the world could be a messed up place and was even quicker to learn how to survive with the skewed rules of a cold world. And yet for that entire year Zachariah couldn't shake the guilt of living such a way. He knew that if Felicia were there she'd be disheartened to see him rob and fight like some common thug.

        It was now at the age of seventeen that Zachariah decided to make a change in his life and after a few months travel he's finally arrived at Beacon Academy and sets off to become an honourable man and a hero to help change the world for the better one mission at a time.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        Freyja & Freyr
        ▬ Zachariah's handmade swords which have a diffrent gun built in each and they can transform into separate shields or a combined full body shield as well. The swords, with both of them going at about 49 inches in total height, has it's gun mechanism hidden and covered under the guard with the weapon's shield twist toggle located at the top of the hilt for easy and quick access while having a dust chamber guarded within the weapon's handle.
        Melee Form ▬ The swords are claymore styled in their design making it somewhat thick but handy at a size of 49 inches in total.
        Ranged Form ▬ The swords doesn't transform as apposed to unlock in order to use its gun form, with the center of the sword splitting slightly to reveal the gun barrel. In Freyja a high powered rifle is built within which holds clips of 21 rounds while in Freyr there is a wide combat shotgun which can hold up to 12 shotgun rounds.
        Other Form(s) ▬ While the gun is still accessible in sword form Freyja & Freyr must completely transform to enter its shield form. After the sword splits it shifts and uses its inner components to take the shape of a normal shield which offers some room to hide behind. Another optional form of this a full-body shield but this requires both swords be combined into the full-body shield for this to happen. In addition, only when full-body shield is deployed, the round guard of the handle can be opened to allow a peephole and offer a guarded position to shoot from; Though a limited amount of an angle.
        Ammo Type ▬ Both weapons use physical ammunition such as a verify of "thirty-aught-six" rifle bullets or a verify of shotgun shells, but each sword may only use the type of ammo corresponding to the proper type of gun in said sword.
        Drawbacks ▬ While Freyja & Freyr do have guns built-in it is somewhat iffy on accuracy and is somewhat cumbersome; Not very well suited for close quarters combat. In addition, once the sword is transformed into a shield, or vice versa, there is a lockdown period of one post; Meaning that if shield is shifted into its sword form then it can not change back into a shield the following post.

        OTHER WEAPONS
        ▬ Smoke grenades
        ▬ Flash grenades
        Magnum
        ITEMS
        ▬ Scroll
        ▬ Wrist gadget grappling hook
        ▬ Lockpick


╫ S E M B L A N C E ╫

        *NAME ▬ Paladin's Light
        *AURA COLOR ▬ White
        *DESCRIPTION
        ▬ Zachariah's dream of becoming a hero manifest itself in the form of raw energy being shaped into forms of heroic feats. The stronger he becomes the more aura he'll have to use such a gift, and the wiser he becomes the more control he'll have over his imagination of heroic expression.
        *LEVEL 0 ▬ In a basic understanding of Aura flow and control Zachariah is able to channel his power onto his weapon and enhance its strike or blanket an armor of aura around his body for two strikes; His sword becoming sharper, bullets punching harder or his shield standing larger. While this is a good technique it'll stick around for A post more than what current level of Semblance being used. As Zachariah becomes stronger he becomes able to preform/take in 2 more strikes per level.
        (Lv 0: 1 Post duration. Lv 1: 2 Post duration. Lv 2: 3 Post duration. Lv 3: 4 Post duration.)
        (Lv 0: 2 Strikes. Lv 1: 4 Strikes. Lv 2: 6 Strikes. Lv 3: 8 Strikes.)
        *LEVEL 1▬ With a better command of his aura Zachariah is able to imagine his power into the form of large magical blades, about the size of a thick Zweihänder, or magical shields, in the shape of a Scutum, which he controls telepathically. The blades and shield are strong but vanish after a single strong attack; Whether it be given or taken. His focus can control these swords or shields for up to 30 feet until he losses contact with them and the weapons or shields disappear. As Zachariah becomes stronger he becomes able to summon x2 magical objects per level.
        (Lv 0: 0 Post duration. Lv 1: 1 Post duration. Lv 2: 2 Post duration. Lv 3: 3 Post duration.)
        (Lv 0: 0 Summons. Lv 1: 2 Summons. Lv 2: 4 Summons. Lv 3: 8 Summons.)
        *LEVEL 2▬ Now able to harden and compress his aura Zachariah envelops his weapon in a brilliant light which shines out violently. When used in sword form the blade shines and shoots out tons of spines (zoology) wildly to stab at whatever they hit. When used in gun form a single shoot orb of light will fire and explode out tons of the spines of light. When used in shield form the shield blinds opponents and is covered in layers upon layers of spines, like dragon scales, which highly enforce its defence while making it dangerous and capable of impaling opponents due to its spines. As Zachariah becomes stronger he will have better aim with this attack and becomes able to empower both weapons for this technique instead of using just one.
        (Lv 2: 100 Number of total spines. Lv 3: 300 Number of total spines.)
        (Lv 0: 0 Weapon(s). Lv 1: 0 Weapon(s). Lv 2: 1 Weapon(s). Lv 3: 2 Weapon(s).)
        *LEVEL 3 ▬ With a mastery of his unyielding spirit Zachariah raises his weapon high overhead, sword pointed up to the sky, and with a mighty slash a grandiose sword of holy light crashes down upon his enemies and devastates opponents caught up in the glow of this explosive strike. While this technique only has the range of a 60 feet diameter from Zachariah it is a high power which should be carefully watched.
        (Lv 0: 0 Excalibur. Lv 1: 0 Excalibur. Lv 2: 0 Excalibur. Lv 3: 1 Excalibur.
        *DRAWBACKS ▬ For the first level of his aura (Lv 0) Zachariah must make contact with his slash or gunshot in order for the added damage to be dealt while any miss still taking away from his strike count. The max amount of uses for this technique is six times per day with a cooldown of three post between uses. For then next level (Lv 1) Zachariah can only control the summoned objects in a field up to 30 feet from Zachariah's position, but another thing is that the swords can be struck with a strong attack to destroy them before they do damage. The max amount of uses for this technique is four times per day with a cooldown of two posts between uses. Next level (Lv 2) is dangerous not only to the enemy but to Zachariah and his allies as well since the blast of spines fly in random directions; Only later is Zachariah able to get some control. This holds true for the gunshot version of this attack as all the spines disperse randomly and all at once. The max amount of uses for this technique is three times per day with a cooldown of three post between uses. And for the last level (Lv 3) the strike is quite powerful and able to clear a large field of area (an attack that has a 60 feet diameter) but after the attack Zachariah is unable to use any form of his semblance for 4 post afterwards. If Zachariah uses it a second time he'll immediately pass out and be unable to battle.
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Youroka Kage

Devoted Guildswoman

16,240 Points
  • Battle: Knight 100
  • Marathon 300
  • Cool Cat 500
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