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A literate and semi-literate Naruto-based role playing guild. Active in 2025! 

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GalagaHero

Ice-Cold Combatant

PostPosted: Sun Jan 05, 2020 1:58 pm


.
M I R O
T H E x E C H O
PostPosted: Sun Jan 05, 2020 1:59 pm


User Image
                        ▰ PERSONAL DATA

                        Full Name:Miro
                        Age: 16, maybe?
                        Birthdate: Unknown
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: White
                        Eye Color: Blue
                        Height: 5' 8"
                        Weight: 150 Lbs

                        Bloodline: Kenzen / Chiru

                        ▰ SOCIAL AND PERSONALITY
                        Personality: Miro is a laid back, but timid guy. He doesn't talk unless he absolutely needs to, but even then he rarely says anything other than a few words. Unless he has an obligation to help, he'll just leave trouble alone. His hobbies include communing with nature and daydreaming.

                        Village: Gurinbare-to
                        Title: Citizen
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Nothing is really known about Miro from before he came to Gurinbare-to. In fact, Miro doesn't know either. He merely woke up one day with no recollection of his former life, and no family that he knew of.

                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Scholar
                        ▱▰▱ Infinite PerceptionYour specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
                        ▱▰▱ Cross Class:Bloodline – Scholar: Able to sense without any technique if someone has the same bloodline as the user within the topic. Gains a technique exclusive to this cross.
                        Technique Name: Curse of the Family
                        Technique Type: Sealing
                        Technique Rank: B
                        Technique Description: The user places a seal upon the ground. Any bloodline the user has cannot be accessed by any opponent which is in contact on the same surface as the user has touched. If this technique is used on the opponent themselves then they lose access to any bloodline the user has. Last until the fight is over or until a counter seal is used.


                        Chakra Pool: 350
                        Stamina Pool: 250
                        Chakra Element: Wind, Lightning
                        Chakra Color: Black and white
                        Chakra Materialization: An aura of electricity

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Wild animals don't feel threatened by him
                        • Really good at scouting
                        Weaknesses:
                        • Will go out of his way to protect nature, even if it's reckless
                        • Tends to be a loner, isn't much for teamwork
                        Fears:
                        • The person he once might have been
                        • Being in the spotlight

                        Personal Attributes:
                        ▱▰▱ Abnormal Headgear | Gains a custom Special Tier Technology device upon creation
                        ▱▰▱ Friend of Nature | Normal wildlife (birds, bears, rabbits, etc.) feel at ease around Miro, and have a calm temperament around him.
                        ▱▰▱ Clairvoyance | Sensory techniques cost one rank less in resource to use. Sensory techniques can be korabo'd with bloodline techniques for no additional activation. The user's passive radius of detailed information is increased to 100 meters.
                        ▱▰▱ Green Thumb | Chiru members have a deep connection to flowering plants. This connection allows them to grow and manipulate them with simple gestures and movements, such as swiping their arm through the air or stomping their foot. Hanaton does not require hand seals and can be performed while in Sakidasu without needing to revert forms.


                        ▰ PROFESSIONS AND MISSIONS
                        Ryo: 両0
                        XP: 0

                        Shinobi Missions Complete:
                        E Rank | 0
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY









                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 13
                        • Genjutsu | 00 / 08
                        • Taijutsu Styles | 00 / 02
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Curse of the Family | Rank B| Default

                        Fuuton


                        Raiton


                        Kenzen


                        Chiru


                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

GalagaHero

Ice-Cold Combatant


GalagaHero

Ice-Cold Combatant

PostPosted: Sun Jan 05, 2020 2:10 pm


Customs

Technology Name: Miro's Echo
Technology Tier: Special Tier
Inventory Information: Large Size
Technology Appearance: Miro's headgear is a large television, which he keeps on his head at all times. Its screen is always off, and it has a few functions that allow it to be used in his everyday life. While it is heavy, the overall structure is such that it will not impede his hearing too much, allowing him to sense things as normal if he needs to. There is also what looks like a VHS tape slot, which opens up to reveal a tube that Miro can eat and drink out of. The inside of the helmet is padded so that any blows he might receive are dulled slightly. Finally, the television is made from a rather cheap material, allowing it to be replenished with its Mechanism quite easily.
Technology Description: A headgear specifically created for Miro. This television enables him to stay disconnected from the world around him, while protecting him and allowing him to perform his day to day activities. Up to two batteries can be placed in the back of the headgear, allowing the Mechanisms to have an alternate fuel source.
Mechanism Summary: The mechanisms of Miro's Echo protect Miro and allow it to be virtually indestructible.
Muffle: Like the [Breathing Underwater Technique], Muffle is a passive ability that activates whenever a loud noise is made nearby. Because Miro's hearing is so good, Muffle brings sound-based threats down a few notches so Miro will hear tham as if his sense was not heightened. Whenever Muffle activates, it automatically takes [5] chakra for each post that it is used.
Imprinted Echo: If Miro's Echo is ever damaged, Miro may spend [10] chakra to the headgear to reform itself, removing any damage. Any material missing from the immediate thread will not be replaced, but the ability may be used out of combat in a town or village with the addition of 100 Ryo to fix them as well. Any foreign material (eg. dirt, bodily fluids, residue from jutsu, etc.) are also expelled during this time. This can be prepared to happen right as Miro takes damage as well. Imprinted Echo costs a defensive activation.
PostPosted: Sun Jan 05, 2020 2:12 pm


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GalagaHero

Ice-Cold Combatant


GalagaHero

Ice-Cold Combatant

PostPosted: Mon Jan 06, 2020 9:35 pm


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PostPosted: Mon Apr 13, 2020 3:58 pm


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GalagaHero

Ice-Cold Combatant


GalagaHero

Ice-Cold Combatant

PostPosted: Sun Aug 30, 2020 11:53 pm


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PostPosted: Sun Aug 30, 2020 11:54 pm


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GalagaHero

Ice-Cold Combatant


GalagaHero

Ice-Cold Combatant

PostPosted: Mon Aug 31, 2020 12:05 am


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PostPosted: Mon Aug 31, 2020 12:08 am


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GalagaHero

Ice-Cold Combatant


GalagaHero

Ice-Cold Combatant

PostPosted: Mon Aug 31, 2020 12:09 am


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PostPosted: Mon Aug 31, 2020 12:10 am


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GalagaHero

Ice-Cold Combatant


GalagaHero

Ice-Cold Combatant

PostPosted: Mon Aug 31, 2020 12:11 am


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PostPosted: Mon Aug 31, 2020 12:13 am


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GalagaHero

Ice-Cold Combatant


GalagaHero

Ice-Cold Combatant

PostPosted: Mon Aug 31, 2020 12:14 am


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