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The time period after DBGT and DBZ with new and old characters [Forever Accepting] 

Tags: Dragonball Z, Roleplay, Adventure, Dragonball GT, Dragonball 

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The Pixel Guru
Crew

PostPosted: Thu Jul 30, 2020 10:22 pm


【Custom Race / Species】
XX。。。RACE NAME
XXXXXKonatsian

XX。。。BACKGROUND
XXXXXLong eared humanoids from the planet Konat that are highly intelligent and have a long history full of members of their race skilled in swordsmanship and/or magic. It is said they worship an ancient demon that grants them their prowess in exchange for their worship.


XX。。。UNIQUE RACE TRAIT
XXXXX[ Ancient Magical Pact ] It is said the Konatsians' magical abilities come from an ancient pact with their god Hirudegarn who uses some of his power to fuel their magic in exchange for their eternal servitude and worship
XXXXXxxxxx※Reduces the cost of Offensive Magic Techniques by 15 and the cost of non-offensive magic techniques by 10

XX。。。BIO ENGINEERED TRAIT
XXXXX Reduces the cost all Magic Techniques by 5, [Special Note: Bio androids with Konatsian as their primary race can not start with the Avatar of Hirudegarn Subclass, but can gain it by killing one of the current Avatars]


XX。。。PERKS

[ 1 ] + 2 to Intelligence stat
[ 2 ] Unrivaled Hearing
[ 3 ] 75 Base BP
[ 4 ] 15 Base Stat Points
[ 5 ] 1000 Base HP
[ 6 ] 200 Base KP
[ 7 ] 300 Base SP



XX。。。SUBCLASS AVAILABILITY
XXXXXArcane Swordsman/ Arcane Swordswomman Subclass: The Konatsians that train in the way of the sword. They wield their swords with a style that focuses on quick intelligently placed strikes and augment their blades with spells to compensate for their race's lack of physical strength
XXXXXRunic Sorcerer/ Runic Sorceress Subclass: The highest class Konatsian spell casters that are considered prodigies in magic and are chosen to be branded with runes to augment their magical abilities.
XXXXXAvatar of Hirudegarn Subclass: A Konatsian with a powerful connection to Hirudegarn that can manifest an avatar of Hirudegarn



XX。。。SUBCLASS BENEFITS

- Arcane Swordsman
[ 1 ] Intelligent Swordsmanship - Physical attacks made with a sword use Intelligence in place of Physical Offense for damage calculations
[ 2 ] Knowledge of the Sword - + 1 Technique during character creation [must be used for their signature sword based technique] and Half training time for learning and mastering sword based techniques
[ 3 ] Magic Sword - Each Arcane Swordsman gets a unique magic sword that is a custom item, that doesn't count against there limit for customs, with a unique magic effect. (their magic and ki attacks are cast from this sword)
[ 4 ] Speed Stat (+ 5)

- Runic Sorcerer
[ 1 ] Runic Form - A unique line of transformations for Runic Sorcerers
[ 2 ] Runic Knowledge - + 1 Magic Technique during character creation and Half training time for learning and mastering Magic Techniques
[ 3 ] Intelligence Stat (+ 5)
[ 4 ]

- Avatar of Hirudegarn
[ 1 ] Taken in addition to Arcane Swordsman or Runic Sorcerer
[ 2 ] Using an instrument they can manifest and control parts of Hirudegarn
[ 3 ] Can envelop themselves in manifested parts of Hirudegarn to transform themselves into an Avatar form
[ 4 ] +100 Base BP


XX。。。SUBCLASS LIMITATIONS


- Arcane Swordsman
[ 1 ] Loyalty to the Blade - Arcane Swordsmen are fiercely loyal to their swords, refusing to use any weapon besides their own personal magic sword even if their life depends on it.
[ 2 ] Arduous Reforging - If an Arcane Swordsman's Magic Sword is ever destroyed they must reclaim as much material as possible from the blade, submit a new custom magic sword item with a different unique effect and spend 10 paragraphs forging their new sword out of the material from the old, after which they must finish a solo training session of at least 10 paragraphs to attune to the new sword before using it's effects.
[ 3 ] No access to runic transformations
[ 4 ] Physical Offense Stat (-2)

- Runic Sorcerer
[ 1 ] Undisciplined in the Martial Arts - Double training time for learning and mastering Offensive Physical Techniques due to their training methods being near purely magical in nature
[ 2 ] No training in swordsmanship and no personal magic sword
[ 3 ] Stamina Stat (- 2)
[ 4 ]

- Avatar of Hirudegarn
[ 1 ] Subclass limited to 2 people maximum per universe [ or 1 per universe if the two halves of that universe's Hirudegarn are reunited ]
[ 2 ] If the character's HP falls below 25% they go berserk as Hirudegarn's power overwhelms their body, only calming down if someone plays there instrument to soothe them (after which they remain unconscious until their hp recovers to above 25%)
[ 3 ] If killed by another Konatsian their status as Avatar is transferred to their killer
[ 4 ] If one of the Avatars of Hirudegarn in a universe kills the other Hirudegarn fully possesses the killer and transforms them into his true avatar, (who in legends is said to bring destruction on a ungodly scale)



XX。。。MEMBERS

[ 1 ]
[ 2 ]
[ 3 ]


The Pixel Guru
Race Review: Approved
-Eighth D.
PostPosted: Wed Oct 21, 2020 2:53 pm


【Custom Race / Species】
XX。。。RACE NAME
XXXXXAsura

XX。。。BACKGROUND
XXXXXThe Asura are a race that are descended from a singular being born from the unison of a Dark Shinji and a Hera who was considered a mighty warrior. This child was named Asura and went on a campaign of challenging fighters all over the universe, fighting them with his six arms and superior combat mobility. His many battles on many planets would make it possible for him to create scores of children before eventually creating the Asura race, space fairing warrior nomads which held a aptitude for divinity, offering their martial prowess to the highest bidders as mercenaries, challenging armies, and on a constant quest for achieving the same glory their ancestor did.


XX。。。UNIQUE RACE TRAIT
XXXXXMulti-Arm: Asuras are born with either four or six arms total, this grants them a higher mobility in combat compared to most races as a Asura can use each arm independently from the other with superb dexterity, doubling, tripling, or even quadrupling the effectiveness of defensive and offensive actions when more than one of their arms is used. Furthermore, it appears an Asura is able to move their additional arms anywhere along their torso, their bone structure rearranging painlessly to accomplish this. [All techniques and actions which require the use of an arm receive a x2-x4 modifier depending on how many arms are required for the minimum use. (i.e. Using four arms will add a x2 modifier to a Kamehameha as it requires the use of two arms minimum.)]


XX。。。PERKS
XXXXX

[ 1 ] [ Stat Bonus ] +4 Physical Offense and +2 to Stamina
[ 2 ] [ Sub-Class Accessibility ] Have 2 separate subclasses to choose from
[ 3 ] Stamina Recovery takes half the time outside of battle
[ 4 ] Natural Aptitude for Divinity
[ 5 ] [ BP ] 1000
[ 6 ] [ BS ] 20
[ 7 ] [ KP ] 250
[ 8 ] [ SP] 350



XX。。。SUBCLASS AVAILABILITY
XXXXXAdityas Clan: A clan of Asura who have chosen to stay on the path of warriors, they are the ones commonly thought of when the word “Asura” is spoken of among the denizens of the Universe. Their purpose is to follow their ancestor’s path of glory, going from planet to planet and inserting themselves into conflicts as neutral yet combative parties, partake in martial art tournaments of all kinds, and even challenge the whole armies of planets to a massive clash. The Asura of the Adityasi clan are renowned for their martial prowess, willing to hone their bodies and technique, mastering their mortal forms, in order to seek glory as mortals rather than solely relying on the divine power that slumbers in their blood.

Danavas Clan: A clan of Asura who have grown obsessed and arrogant in their dvine blood, they are the Asuras which many dread and fear, being known for subject many innocent lives into bloodsport and forbidden rituals in order to satiate the dark blood which resides in them. While the Adityas seek to conquer the blood within that comes from the Demon Realm by seeking glory, the Danavas actively desire to become one with this very blood, to achieve the divinity they believe they have a right to inherit. The Danavas Asura are known for their devilish magics and aptitude for magic in general, researching and studying it in order to be all the more closer to their birthright.



XX。。。SUBCLASS BENEFITS
XXXXXList the Benefits that comes with this subclass. Refer back to your abilities section for more benefit ideas

Adityas Clan

[ 1 ] Physical Techniques require half the requirements to learn
[ 2 ] Physical Technique cost is halved
[ 3 ] Physical Techniques receive a permanent +.5 modifier in damage; adds .5 to the current transformation's damage multiplier for physical techniques.
[ 4 ] [+1] Defense


Danavas Clan

[ 1 ] Magic based technique require half the requirements to learn
[ 2 ] Magic technique cost is halved
[ 3 ] Magic techniques receive a permanent +.5 modifier in damage; adds .5 to the current transformation's damage multiplier for Magical techniques.
[ 4 ] [+1] Intelligence

XX。。。SUBCLASS LIMITATIONS
XXXXXLists the Limitations

Adityas Clan

[ 1 ] [-1] Intelligence
[ 2 ] Low aptitude for Magic
[ 3 ]
[ 4 ]


Danavas Clan

[ 1 ] [-1] Defense
[ 2 ]
[ 3 ]
[ 4 ]



XX。。。MEMBERS
XXXXX Who's already a member of the clan? Don't worry the list may grow the more people wish to be apart of it
[ 1 ] Chiron
[ 2 ]
[ 3 ]


Eighth Diviner


Hirio of the Hoh



Kitiara_fox

Shadowy Rogue

9,650 Points
  • Invisibility 100
  • Tipsy 100
  • Treasure Hunter 100
PostPosted: Sun Dec 13, 2020 1:32 am


x
PostPosted: Wed Jun 23, 2021 6:30 pm


【Custom Race / Species】

XX。。。RACE NAME
XXXXXDragon

XX。。。BACKGROUND
XXXXXA rare race that has existed across the universe for almost as long as it. Typically presented as large, serpentine creatures of legends. They have access to mystical powers and longevity, making them seen sometimes as gods themselves. Over the years, the race has evolved and changed, creating many different types of dragons. However despite all their adaptations, their only exists two main classifications for the race: True Dragons and Dragonborne.


XX。。。UNIQUE RACE TRAIT
XXXXX[ Primordial Rage ] Whenever a dragon's HP reaches below 50%, doubles damage output of all attacks.


XX。。。PERKS

[ 1 ] [ Stat Bonus/Penalty ] +5 to Physical Offense or Energy Offense; -2 to Speed
[ 2 ] [ Starting Out ] 200 Ki | 1,000 Health | 320 Stamina | 20 Base Stats | 1000 BP
[ 3 ] [ Sub-Class Accessibility ] Choice of two subclasses; however, this is dependent on the character's bloodline and is not selectable for all dragons
[ 4 ] [ Individuality ] Each dragon character is capable of creating their own jurisdiction of their abilities (ie, fire-based, nature-based, physical attacker, etc) and does not have to follow a race uniform code when it comes to techniques.
[ 5 ] [ Draconic Forge ] Back in a time when dragon fought alongside other races for the sake of the planet, each dragon developed the ability to transform their body into a living weapon. While it is not used as widely as it is today. Each dragon still retains this skill.
[ 6 ] [ Transformation ] Masters of transformation; techniques take half the time required to learn/master. Available race forms are: Dragon (base for True), Hybrid (base for Dragonborne; Dragonborne exclusive), Hatchling, Devastator (Dragonborne exclusive), Primordial (achievable), and Weapon (achievable)



TRUE DRAGON SUBCLASS

XX。。。[BACKGROUND]
XXXXXThe pureblooded dragons. Prideful beings who see themselves above all other creatures. They often make their homes in places untouched by humanity such as ruins or mountain ranges. Millennium ago, they used to fight alongside the other races but have mostly become independent now, preferring their own solitude. Occasionally a few break the mold, choosing to pair with others despite their race's antisocial nature.


XXXXX[BENEFITS]
XXXXXXXX✔ Stat Bonus (True Dragon): +3 to Ki; +2 to Defense
XXXXXXXX✔ Start with available transformation(s): Hatchling. Primordial and Weapon can be achieved through training.
XXXXXXXX✔ Mystical beings; KP recovery rate is halved when outside battle.


XXXXX[LIMITS]
XXXXXXXX✖ Stat Penalty (True Dragon): -3 to Reflexes
XXXXXXXX✖ Do not have access to hybrid or devastator.
XXXXXXXX✖ Tend to be rather large in stature, making them easy to spot and thus having to exist in open areas such as forests or mountains.



DRAGONBORNE SUBCLASS

XX。。。[BACKGROUND]
XXXXXThe hybrids of the Dragon race, known as the Dragonborne, are born from a single dragon parent and a member of another race. Their draconic genes always become the dominant, and thus any other dragon hybrids cannot exist outside of the Dragonborne. They tend to resemble their non-dragon race more, aside from a handful some distinguishable draconic traits such as pointed ears, reptilian eyes, and tails/horns/wings. Though this is not always the same for each hybrid. While they are powerful being with access to both their parent's properties, due to their split genetics, they all suffer from ki and ki control problems. It is especially common for them to contract a specific ki affecting disease which hinders them from ever being able to become truly stable. In addition to this, they also possess the Devastator mode, which combines their instability and Primordial Rage trait to create a berserker mode, causing them to rampage whenever activated. Due to this, Dragonborne are feared by most of society and are seen as a threat of by the True Dragons, believing that they will lead to the race's downfall.


XXXXX[BENEFITS]
XXXXXXXX✔ Stat Bonus (Dragonborne): +4 to Stamina; +2 to Reflexes
XXXXXXXX✔ Start with available transformation(s): Hatchling, Dragon, Devastator. Primordial and Weapon can be achieved through training.
XXXXXXXX✔ Typically stronger and faster than True Dragons; especially when in hybrid or devastator form
XXXXXXXX✔ Able to use into both devastator and hybrid, allowing them the most forms between the two classes.


XXXXX[LIMITS]
XXXXXXXX✖ Stat Penalty (Dragonborne): -2 to Ki; -1 to Intelligence
XXXXXXXX✖ Incredibly unstable ki and ki control leads them to often lose control of their powers and or go into a berserk state (Devastator). Requires them to use more ki per technique. (Ki cost per technique is x1.5 rate)
XXXXXXXX✖ When both their HP and KP pools are below half max, automatically triggers the Devastator form transformation, in which the user will go into a blind rage in which they suffer an additional penalties per post until form is exited by other means.
XXXXXXXX✖ Despised by the True Dragons, leading them into conflict with the other subclass. It is not uncommon for a True Dragon to kill a Dragonborne, making most Dragonborne afraid of their full-blooded counterparts.



XX。。。MEMBERS
XXXXX
[ 1 ] Sang (Dragonborne)
[ 2 ]
[ 3 ]


Eighth Diviner

Karurura

Lupine Wife


Eighth Diviner
Captain

Clean Tycoon

4,975 Points
  • Tycoon 200
  • Wall Street 200
  • Brandisher 100
PostPosted: Mon Jun 28, 2021 8:06 am


Hirio of the Hoh
Asura Race
approved


Karurura
Dragon Race
approved
Quote:
PostPosted: Wed Aug 25, 2021 11:58 am


【Custom Race / Species】
XX。。。RACE NAME
XXXXXSaiyan/Tuffle Hybrid

XX。。。BACKGROUND
XXXXXCombining the cells of two races that seem to be complete opposites, the off spring or experiment between the two becomes a powerful rage filled being. Having the mind of a race of geniuses, and the drive of a race of warriors to combine into a threat on many different battlefields and off.



XX。。。UNIQUE RACE TRAIT
XXXXX[ Zenkai ] A Saiyan genetic trait that allows their combat prowess to continually increase after recovering from a near death experience. This is done by the Saiyan instinctively imprinting on new experiences to lessen the chances of same injury happening again and likewise dramatically increasing their raw might after recovering from injuries. Saiyans are not capable of infinitely gaining zenkais however, and the more zenkais the Saiyan gets the lesser the effect, each time to the point that they eventually do not get a power up from being injured anymore.

※Max of 3 Zenkais to each Saiyan/Tuffle Hybrids
※ Each Zenkai provides (+25%) to Base Power and Stats are increased by the number of zenkai's that have been achieved.
[ Example ] Saiyan receives their 3rd Zenkai. All stats +3



XX。。。PERKS
XXXXX

[ 1 ] Starting Intelligence +15
[ 2 ] Allows the user to create advance inventions (such as time machines, or vehicles capable of space travel) alone and in 25% less time (15 paragraphs instead of 20)
[ 3 ] Has Access to Hybridal Transformations and upto SSJ2
[ 4 ]



XX。。。PRIMAL SUBCLASS
XXXXXThe combination of either a Tuffle's Spirit or a child between two of the races. Born with a tail and the ability to take in Blutz waves to become a powerful creature. A Furious combination of two opposing races


XX。。。PRIMAL SUBCLASS BENEFITS
XXXXX

✣ Trained Tail and Form Mastery decreases Ki pool drain by half
✣ Has Access to Oozaru and Golden Oozaru
✣ At Mastery of Oozaru and/or Golden Oozaru, the use has the ability to control the state with their conscious being unharmed
✣The Stat boost for Oozaru is increased to +5 and mastery becomes +20 (Adding int at mastery)
✣The Stat boost for Golden Oozaru becomes +20 and increases to +50 when mastered (Includes int) as well as at mastery the damage multiplier becomes 3.5 and adding X20 Permanently to the BP multiplier
✣The tail naturally regenerates over the course of 3 days after being removed


XX。。。PRIMAL SUBCLASS LIMITATIONS
XXXXXLists the Limitations

✣ When the tail is grabbed unmastered, all stats drop to 5 exempting int. When mastered they become half while held
✣ Added prereq. for Golden Oozaru becomes using all of the user's Zenaki
✣ The user can not access Higher transformations for the Saiyan race (Excluding Customs)
✣Unique to Universe 7

-
XX。。。ANCIENT EVIL SUBCLASS
XXXXXAn Ancient Evil that resides in the Tuffles of Unvierse 7, reacting to Saiyans that hold the power of the Legendary Super Saiyan. The radiating evil energy and a near uncontrollable Rage


XX。。。ANCIENT EVIL SUBCLASS BENEFITS
XXXXXList the Benefits that comes with this subclass. Refer back to your abilities section for more benefit ideas

✣ Each 'Unleashed' state is increased every fourth post then doubled every fourth post after.
✣ Saiyan Tail can be trained or untrained
✣ Every fourth post in 'Unleashed,' all stats and BP gets initial increase by 5.
✣ Every fourth post in 'Super Saiyan,' all stats and BP gets initial increase by 10.
✣ Every fourth post in 'Legendary Super Saiyan,' all stats and BP gets initial increase by 20.
✣ Zenkai Limit is increased by 3
✣ Allows Access to the 'Evil Legend' Buff


XX。。。SUBCLASS LIMITATIONS
XXXXXLists the Limitations

[ 1 ] Limited to One Per universe at a time
[ 2 ] Can not attain Godly forms (Excluding Customs)
[ 3 ] Techniques Drain twice the Ki and Stamina in Evil Legend
[ 4 ]

-XX。。。MODERN SUBCLASS
XXXXXPlanta and Sadal are two planets that co-exist freely. These two's mutual relationships produce some of the most stout warriors and brilliant minds.


XX。。。MODERN SUBCLASS BENEFITS
XXXXXList the Benefits that comes with this subclass. Refer back to your abilities section for more benefit ideas

[ 1 ] Does not have a tail
[ 2 ] Has Access to Spirit Unification/ Soul Bond
[ 3 ] After Achieving an understanding of Spirit Training or a Spirit Form, A modern Hybrid's Zenkai limit is raised by 2 and they gain +1 Spirit from their next Zenkais
[ 4 ]For Modern Saiyans All paragraph costs for transformation mastery treat the transformation as one tier lower (To a minimum of tier 1)


XX。。。SUBCLASS LIMITATIONS
XXXXXLists the Limitations

[ 1 ]Limited to 2 per universe
[ 2 ]Can not achieve Golden Oozaru, Oozaru, or Ancient Saiyan Transformations
[ 3 ]
[ 4 ]


XX。。。MEMBERS
XXXXX Who's already a member of the clan? Don't worry the list may grow the more people wish to be apart of it
[ 1 ]Okra
[ 2 ]
[ 3 ]

killer-wolf-kun
Vice Captain

Hardcore Loiterer

12,900 Points
  • Brandisher 100
  • Person of Interest 200
  • First step to fame 200
Reply
❃❃❃ Creation Station

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