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Homestuck inspired troll related b/c 

Tags: homestuck, troll, breedables, mspa, alternia 

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=>[META] The Cutting Brutality of the Empress (⭐domination Goto Page: [] [<] 1 2 3 ... 4 5 6 [>] [»|]

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seekingCylem rolled 2 6-sided dice: 2, 1 Total: 3 (2-12)

seekingCylem
Crew

Ice-Cold Cultist

9,875 Points
  • Brandisher 100
  • Perfect Attendance 400
  • Hygienic 200
PostPosted: Fri Nov 17, 2017 10:18 pm


Sascha attacks the jawless, burning, mutated zombie!


HP: 10/20
Military Weapon: +1 DMG
Trinkets:
3/3 Defense Style A: 2 damage is detracted from last incoming attack.
1/1 Defense Style B: Nullify damage from the last attack.
Telekinesis: 2/2 Offensive Style B: Attack does double damage, and detracts 1 health from opponent every remaining turn. Recurring damage effect stacks.

Sascha was having a hard time gauging the exact nature of the threat on the other side of the room. His eyes were still blurry and in pain. The tears were putting an awful yellow filter over everything. It was a safe enough guess it was a particularly prominent zombie, though.

Then it burst into flames. "Oh..." Well that was easy enough to see. And it was much closer than Sascha had first believed. He dodged belatedly, earning a hot swipe across his torso. Sascha countered with an instinctive counter punch that probably hurt him as much as it did the zombie. Sascha snarled.

Sascha does 2 damage!


Miniboss HP: 28/30
Minibosses Slain: 0/3
Ship Advancements: 2/16
seekingCylem rolled 2 6-sided dice: 3, 6 Total: 9 (2-12)
PostPosted: Fri Nov 17, 2017 10:20 pm


Sascha attacks the jawless, burning, mutated zombie with telekinesis!


HP: 10/20
Military Weapon: +1 DMG
Trinkets:
3/3 Defense Style A: 2 damage is detracted from last incoming attack.
1/1 Defense Style B: Nullify damage from the last attack.
Telekinesis: 1/2 Offensive Style B: Attack does double damage, and detracts 1 health from opponent every remaining turn. Recurring damage effect stacks.

The novelty of a flaming zombie had long worn off. Unfortunately Sascha couldn't say the same for his burning, watering eyes. Rather than attempt to land a precision strike with his handicap, Sascha went for the next best thing. Overkill.

Red lightning crackled in wide arcs indicative of a psychic that most certainly knew he was still on camera. With a sweep of his arm, the zombie jerked a sharp left into a wall, then into the ceiling, then into the floor. Sascha casual pulled his arm back the opposite way and the zombie went tumbling back into a heap in the middle of the room.

Sascha does 13 damage!


Miniboss HP: 15/30
Minibosses Slain: 0/3
Ship Advancements: 2/16

seekingCylem
Crew

Ice-Cold Cultist

9,875 Points
  • Brandisher 100
  • Perfect Attendance 400
  • Hygienic 200
Yamashii rolled 2 6-sided dice: 1, 3 Total: 4 (2-12)

Yamashii

PostPosted: Fri Nov 17, 2017 10:24 pm


Quote:
HP: 14/20
Military Grade Weapon
Novice Leadership
Training Academics

Battle Stuff
Offensive Artifact Adept Style B (2/2)
2d6 Deal double damage on this attack, 2x per battle. 1 ongoing damage for all turns after. The ongoing damage from these stack.
Support Artifact Novice Style A (1/1)
Heals another troll by half their maximum hp, 1x per battle.
Moirail Second Wind with Scorpa (1/1)
When your troll reaches 0 HP, roll 1d4. On a 1 or 4, they regain half their hp and continue the fight.


Flydra is punching the boss
Damage: 4
Boss HP: 11/30
2/16 advances
0/3 minibosses defeated


Sascha put on a great show with his psionics and it was actually captured fairly decently on the film. Flydra made a mental note to get some samples from him later and perhaps ask to run some tests. She wanted all the data she could collect on the various abilities that trolls with powers possessed. She still had not forgotten the pesky boy who had escaped before who could stop time. Someday she would find him again. But for now, they had a promo to shoot!

"Alternia needs heroes. And heroes never die." Flydra posed back to back with Scorpa in front of the camera, taking care to plug her darling Lorata Gorgos's motto before her own. There were just so many things to promote between the Civisect City Sirens, SHEshells and the JROTC. She was about to launch further into a practiced speech before she was jolted out of position by a stray attack. Ugh, she was trying to make a video here! Whirling around, she threw a fistful of darts at the daywalker shuffling around. It looked pretty bad off from the earlier scuffle and would fall easily after a few hits from the rest of their powerhouses.
melona-pan rolled 2 6-sided dice: 2, 2 Total: 4 (2-12)
PostPosted: Fri Nov 17, 2017 10:25 pm


"Don't worry abouth me, I'm wonderful~" Frossa tried to shoot the camera a wide smile after Flydra's question. Half her face drooped. "Thhank you!" Accepting the hankerchief, she dabbed at her face. Should she have been worried? Because she wasn't, not really. Flydra was a doctor, anyway.

---

"Thuper great work guyths!" Sascha was so cool! Frossa cheered, throwing one hand up to cup one side of her mouth. She fought against the lingering numbness as best as she could, over eununciating her words. "I'll take it from here~!"

Frossa spun in front of the camera, whipping out the chain of her flail as she did so.

"Letsh's show 'em who burnths brighter!"

Frossa attacks the jawless, burning, mutated zombie!
Miniboss HP: 8


Quote:
HP: 9/20
Military Weapon +1
YTMA Pins: Grandmaster Tactics, Master Strength, Training Troll Relations

2/2 Adept Artifact, offensive style b (2d6 Deal double damage on this attack, 2x per battle. 1 ongoing damage for all turns after. The ongoing damage from these stack.)
1/1 Novice Trinket, defensive style b (nullify the damage from the last hit, 1x per battle.)
2/2 Novice Trinket, offensive style a (1d6+1 auto hit on this attack, also removing from max hp count, 2x per battle)

melona-pan
Crew

Cute Cultist

melona-pan rolled 2 6-sided dice: 5, 6 Total: 11 (2-12)

melona-pan
Crew

Cute Cultist

PostPosted: Fri Nov 17, 2017 10:28 pm


Her first swing at the mutated daywalker had only clipped it's shoulder, but it had been enough to knock the already struggling monster back onto the ground. It let out a crackling groan and started to push itself back up.

Spinning the ball of her flail in tight circles around herself, Frossa crept closer.

"In the name of Alternia, I will punish you~!" She cried out in a singsong voice, swooping out towards the zombie. A flash of metal shone above her head. A spray of charred rot and curdled blood hit the wall as Frossa unceremoniously brought the spiked ball to meet the daywalker's head.

Frossa turned back, sparkling. She pulled out Flydra's handkerchief and dabbed at a spot on her cheek. "Heehee... and thathh's how you do it~!"


Frossa uses Adept Artifact, offensive style b
MINIBOSS DEAD!


Quote:
HP: 9/20
Military Weapon +1
YTMA Pins: Grandmaster Tactics, Master Strength, Training Troll Relations

1/2 Adept Artifact, offensive style b (2d6 Deal double damage on this attack, 2x per battle. 1 ongoing damage for all turns after. The ongoing damage from these stack.)
1/1 Novice Trinket, defensive style b (nullify the damage from the last hit, 1x per battle.)
2/2 Novice Trinket, offensive style a (1d6+1 auto hit on this attack, also removing from max hp count, 2x per battle)
Yamashii rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Fri Nov 17, 2017 10:31 pm


Quote:
HP: 20/20
Military Grade Weapon
Novice Leadership
Training Academics

Battle Stuff
Offensive Artifact Adept Style B (2/2)
2d6 Deal double damage on this attack, 2x per battle. 1 ongoing damage for all turns after. The ongoing damage from these stack.
Support Artifact Novice Style A (1/1)
Heals another troll by half their maximum hp, 1x per battle.
Moirail Second Wind with Scorpa (1/1)
When your troll reaches 0 HP, roll 1d4. On a 1 or 4, they regain half their hp and continue the fight.


Flydra is healing her team
Each team member restores 1d6+2 (rolled separately) hp.

2/16 advances
1/3 minibosses defeated


Was there anything Frossa could not do? Flydra swelled with admiration after watching the highblood utterly destroy the remainder of the corpse. They would edit in some kind of victory jingle to go along with the footage in post production. Anything to make the segment colorful, rewarding and fun. The military was a wonderful place to be after all and they needed to get the rest of the population to understand that. She was still miffed more of her friends had not signed up for service.

"Let's patch up." The doctor was better prepared for after battle shenangians than actual combat. She laid out a set of four needles, each laced with a powerful painkiller. It was a test run of something new she had been working on and this seemed like the best way to get other guinea pigs outside of her friend group. Injecting the liquid into each troll's arm, her eyes glittered with something disturbing. It was so exciting, what would happen?

Within a few minutes, the aches and pains from the earlier fight would vanish. She had not, however, anticipated the unfortunate side effect of random hallucinations. In the corner of her eyes, she could swear she was seeing giant gerbils peering out from doorways. No, that couldn't be right.

Yamashii

melona-pan rolled 1 6-sided dice: 6 Total: 6 (1-6)

melona-pan
Crew

Cute Cultist

PostPosted: Fri Nov 17, 2017 10:32 pm


"Will it hurt?" Frossa seemed to be asking out of curiosity more than genuine concern, but rolled her sleeve up for Flydra nonetheless.

The effects of the painkillers were almost instantaneous. Any leftover wooziness from the corrosive spray melted away into a blissful warmth. She felt goooood.

"WOOOOOOO!" Frossa cheered, throwing her arms up in the air.

Frossa is healed by Flydra's leadership skill.


Quote:
HP: 17/20
Military Weapon +1
YTMA Pins: Grandmaster Tactics, Master Strength, Training Troll Relations

1/2 Adept Artifact, offensive style b (2d6 Deal double damage on this attack, 2x per battle. 1 ongoing damage for all turns after. The ongoing damage from these stack.)
1/1 Novice Trinket, defensive style b (nullify the damage from the last hit, 1x per battle.)
2/2 Novice Trinket, offensive style a (1d6+1 auto hit on this attack, also removing from max hp count, 2x per battle)
seekingCylem rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Fri Nov 17, 2017 10:33 pm


Sascha is healed by Flydra's leadership skill.


HP: 18/20
Military Weapon: +1 DMG
Trinkets:
3/3 Defense Style A: 2 damage is detracted from last incoming attack.
1/1 Defense Style B: Nullify damage from the last attack.
Telekinesis: 1/2 Offensive Style B: Attack does double damage, and detracts 1 health from opponent every remaining turn. Recurring damage effect stacks.

Sascha knew better than to be surprised by the presence of drugs rather than more standard first-aid supplies. He'd lost his caution towards doctors long, long ago. "Fill 'er up, Doc," Sascha said, holding out his bicep to Flydra.

True to Flydra's both ominous and sparkling reputation, Sascha felt amazing in just a matter of minutes. "Hot DAMN let's go slay some ******** DAYWALKERS, you guys! Hell yes, hell YES!" Sascha stampeded across the room, spattering ashy bits of undead in his wake.

Minibosses Slain: 1/3
Ship Advancements: 2/16

seekingCylem
Crew

Ice-Cold Cultist

9,875 Points
  • Brandisher 100
  • Perfect Attendance 400
  • Hygienic 200
Doutei rolled 1 6-sided dice: 4 Total: 4 (1-6)

Doutei

PostPosted: Fri Nov 17, 2017 10:33 pm


Quote:
HP: 20/20
Damage: N/A
Military grade weapon: +1

Battle Stuff
Offensive Artifact Adept Style B (2/2)
2d6 Deal double damage on this attack, 2x per battle. 1 ongoing damage for all turns after. The ongoing damage from these stack.
Support Artifact Novice Style B (1/1)
1d4. On a 1, 2 or 3, heal another troll by a quarter of their max hp, on a 4 heal them by their max hp 1x per battle.
Moirail Second Wind with Flydra (1/1)
When your troll reaches 0 HP, roll 1d4. On a 1 or 4, they regain half their hp and continue the fight.

Scorpa hadn't even participated in the last battle, having been delegated the camera duty for a little bit. When Flydra laid out her meds, the yellowblood reached for one on autopilot, so used to this that she didn't even realize what she was doing until she'd stuck herself with the needle.

"Oops. Ha, well can never be too healthy." Scorpa laughed, trying to make it not a bad thing. Her body began to react and soon she was feeling pretty great. She followed the others eagerly, figuring that they should jump right into the next thing while in such a great mood! But why were their trolls around the corners frowning at her? She found herself even more confused when she tried to look at them and they vanished. What the ********? What was going on? Scorpa didn't like this one bit!
melona-pan rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Fri Nov 17, 2017 10:38 pm


"Let's pichi pichi ******** THEM UP!" Frossa hollered, skipping crookedly after Sascha. She only made it about halfway before she froze on the opposite side of the room, tilting her head quizzically at the open door.

"What are you doing here?" A miniature Hippodad had waddled in from the hallway. He pushed himself up onto his back legs, waving enthusiastically. When he opened his jaw, a meow came out.

"Thanks, dad!" Frossa laughed, cupping her face with both hands. She kneeled down closer, elbows on knees, when he gestured for her to do so. "Mhm. Mhm. Oh yes, wonderful. Mhm! Oh- you brought friends?"

More cat sized Hippodads flocked into the room. Frossa clapped with joy. Some of them held instruments; they began to play a jolly little tune and marched circles around her in a show of their support. Frossa gasped, and began to match her clapping with the beat of their parade. Mini confetti cannons went off.

Frossa remained hunched over giggling to herself, clapping with no clear rythym.

Frossa advances, sort of.


Quote:
HP: 17/20
Military Weapon +1
YTMA Pins: Grandmaster Tactics, Master Strength, Training Troll Relations

1/2 Adept Artifact, offensive style b (2d6 Deal double damage on this attack, 2x per battle. 1 ongoing damage for all turns after. The ongoing damage from these stack.)
1/1 Novice Trinket, defensive style b (nullify the damage from the last hit, 1x per battle.)
2/2 Novice Trinket, offensive style a (1d6+1 auto hit on this attack, also removing from max hp count, 2x per battle)


Minibosses Slain: 1/3
Ship Advancements: 3/16

melona-pan
Crew

Cute Cultist

Yamashii rolled 1 6-sided dice: 5 Total: 5 (1-6)

Yamashii

PostPosted: Fri Nov 17, 2017 10:40 pm


Quote:
HP: 20/20
Military Grade Weapon
Novice Leadership
Training Academics

Battle Stuff
Offensive Artifact Adept Style B (2/2)
2d6 Deal double damage on this attack, 2x per battle. 1 ongoing damage for all turns after. The ongoing damage from these stack.
Support Artifact Novice Style A (1/1)
Heals another troll by half their maximum hp, 1x per battle.
Moirail Second Wind with Scorpa (1/1)
When your troll reaches 0 HP, roll 1d4. On a 1 or 4, they regain half their hp and continue the fight.


Flydra is checking around the hallway
3/16 advances
1/3 minibosses defeated


As they focused back on the mission, Flydra stopped suddenly in her tracks. It was horrifying, a giant wall of punkins stacked one on top of each other completely blocking their path. How was this even possible?! She grit her teeth in extreme irritation and charged towards it to start clawing and knocking the damn things out of the way.

"These rotten-" Her hand went right through it and the wall vanished. Had it even been there to begin with? She had seen it. It had been right there. Confused blank eyes looked at an empty hallway. How awkward that they had caught that all on tape! She flushed a bright teal at the thought of it.

"W-we can edit that part out. I was mistaken."
Doutei rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Fri Nov 17, 2017 10:41 pm


Quote:
HP: 20/20
Damage: N/A
Military grade weapon: +1

Battle Stuff
Offensive Artifact Adept Style B (2/2)
2d6 Deal double damage on this attack, 2x per battle. 1 ongoing damage for all turns after. The ongoing damage from these stack.
Support Artifact Novice Style B (1/1)
1d4. On a 1, 2 or 3, heal another troll by a quarter of their max hp, on a 4 heal them by their max hp 1x per battle.
Moirail Second Wind with Flydra (1/1)
When your troll reaches 0 HP, roll 1d4. On a 1 or 4, they regain half their hp and continue the fight.

"It's fine, we need some B-roll anyway. All of you, take turns running down that hallway over there. I'll film ya." Scorpa had been looking around for something interesting to film and coming up empty. They'd find something eventually, she figured, so might as well get some generic action shots. Flydra racing down the hall! Frossa skipping around. Sascha zipping around with his red lightning. Herself blowing a kiss to the camera. Scorpa had no idea how frustrating it would be for the editor of this footage to sort through her hours of bullcrap to try and make an acceptable video.

But she was having so much fun!

Doutei

seekingCylem rolled 1 6-sided dice: 4 Total: 4 (1-6)

seekingCylem
Crew

Ice-Cold Cultist

9,875 Points
  • Brandisher 100
  • Perfect Attendance 400
  • Hygienic 200
PostPosted: Fri Nov 17, 2017 10:43 pm


Sascha investigates the hallway... And finds an open door!


HP: 18/20
Military Weapon: +1 DMG
Trinkets:
3/3 Defense Style A: 2 damage is detracted from last incoming attack.
1/1 Defense Style B: Nullify damage from the last attack.
Telekinesis: 1/2 Offensive Style B: Attack does double damage, and detracts 1 health from opponent every remaining turn. Recurring damage effect stacks.

The team had been walking an awfully long time without seeing anything of interest. Probably. It was hard to tell what with all the shadows at the edges of Sascha's vision. Phantom zombies shuffled just out of sight, along with a menagerie of other, less probable visions. The gerbils were especially bad as they had an equal probability of being actually real. Real and bitey. Sascha wasn't entirely sure if this was a side effect of the mystery drugs or taking a cloud of sweeps-old acid to the face.

Sascha saw something move and swung around, fully expecting to see a troll in a mascot costume. Instead it was just an empty doorway. Sascha clutched his bloodpusher through his suit until it settled before calling his teammates over. "Looks like a storage block."

Minibosses Slain: 1/3
Ship Advancements: 4/16
melona-pan generated a random number between 2 and 11 ... 4!
PostPosted: Fri Nov 17, 2017 10:46 pm


Frossa had since collected herself. Tiny hippodads still scurried around in the edges of her vision, but it was good. Everything was good. She was good. Chill like ice, as the vernacular slang would put it.

One of the hippodads pointed to a card key resting on a shelf. She picked it up, batting the hallucination off as nonchalantly as possible.

"As your commanding officer, I deem that it's not fine," Frossa cleared her throat, brushing down the wrinkles in her jacket as she neared the two girls. "We're cutting that bit. Mine, anyway." Her face was flushed purple.

She held the key up, offering it to them. Mostly to ensure it was real.

Frossa found a Card Key!


Quote:
HP: 17/20
Military Weapon +1
YTMA Pins: Grandmaster Tactics, Master Strength, Training Troll Relations

1/2 Adept Artifact, offensive style b (2d6 Deal double damage on this attack, 2x per battle. 1 ongoing damage for all turns after. The ongoing damage from these stack.)
1/1 Novice Trinket, defensive style b (nullify the damage from the last hit, 1x per battle.)
2/2 Novice Trinket, offensive style a (1d6+1 auto hit on this attack, also removing from max hp count, 2x per battle)


Minibosses Slain: 1/3
Ship Advancements: 4/16

melona-pan
Crew

Cute Cultist

Yamashii rolled 1 6-sided dice: 6 Total: 6 (1-6)

Yamashii

PostPosted: Fri Nov 17, 2017 10:48 pm


Quote:
HP: 20/20
Military Grade Weapon
Novice Leadership
Training Academics

Battle Stuff
Offensive Artifact Adept Style B (2/2)
2d6 Deal double damage on this attack, 2x per battle. 1 ongoing damage for all turns after. The ongoing damage from these stack.
Support Artifact Novice Style A (1/1)
Heals another troll by half their maximum hp, 1x per battle.
Moirail Second Wind with Scorpa (1/1)
When your troll reaches 0 HP, roll 1d4. On a 1 or 4, they regain half their hp and continue the fight.


Flydra is advancing
5/16 advances
1/3 minibosses defeated


"Remember not to take any items without authorization from the ship. Only items that your squad commander deems acceptable." Right, they were supposed to be setting an example for the video. Flydra tried to babble about something relevant as they wandered lost through the halls. It was too bad they didn't have a map or blueprint to follow directly to the control room. But she supposed some of the ships were damaged after floating out in space for so long. Some of the hallways were blocked off or impossible to pass through anyways. Even if they knew exactly where to go, there was no guarantee they'd be able to get there using normal means. They walked further towards the belly of the ship.
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Offplanet RP

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