HP: 20/20 -- HEALED Superstar Authority Military Grade Long Staff (+1 DMG) Novice Agility Artifact, style B!2 2d6. hits with +1 to accuracy to each on this attack. 1/1 Novice Trinket Offensive style A 3/3 *roll 4d6, first two numbers are the 'hit or miss' determiners, second two are the damage done.
Okay, first that scratch hurt, second of all, she surely needed to disinfect that cut. Or maybe drink some painkillers after the whole thing? Either way, healing now seemed like a good option. As Polair already had to visit the doctor's office constantly to check if any chemical remnants still remained in her system sweeps after the space race.
style A -2 damage taken, 3x per battle., used 0 times
Hair clips, Agility Type B (novice)
style B 2 2d6 hits with +1 to accuracy to each on this attack, 1x per battle* *roll 4d6, first two numbers are the 'hit or miss' determiners, second two are the damage done., used 0 times!
An empty husk, hunh...
And when she put it that way... There was no denying, as Mahmud yanked his screwdriver out of the... husk... that lay at his feet, thats when he started to shake and tear up. Though he was quiet, there was relief that washed over him. She was honestly right. At this point... as far as trolls knew, there was no helping these people. And besides, at this point they were attacked first. They were in the wrong, not him.
So why did he still feel sick to his stomach thinking about fighting them? There it was, the clear go-ahead. Reason stated they'd be completely fine and morally right in eliminating these creatures. Hemera was honestly right but...
Would he end up like them too?
Regardless of the answer, his friend was honestly right: He'd have to push through this all, if he at the very least wanted to defend everyone. With a swallow, Mahmud gave a nod to Hemera Nictor, and Polair, wiping at his eyes. "O-Okay... sorry I... Its just really tough. But I'll... I'll keep trying."
HP: 20/20 Superstar Authority Military Grade Long Staff (+1 DMG) Novice Agility Artifact, style B!2 2d6. hits with +1 to accuracy to each on this attack. 1/1 Novice Trinket Offensive style A 3/3 *roll 4d6, first two numbers are the 'hit or miss' determiners, second two are the damage done.
"As grateful as I am of you protecting me... Please restrain yourself from doing so." She said sternly at the yellowblood. Caring for herself was not self-indulgence but a form of self-preservation, and at it's core an act of political warfare. Boy did she like politics. "I'm more than capable of protecting myself..."
"I'll take a look first... I don't want you guys to get hurt."
style A -2 damage taken, 3x per battle., used 0 times
Hair clips, Agility Type B (novice)
style B 2 2d6 hits with +1 to accuracy to each on this attack, 1x per battle* *roll 4d6, first two numbers are the 'hit or miss' determiners, second two are the damage done., used 0 times!
Again, with the doors. Mahmud stared warily at it. Again with these stupid doors... at this rate, he was going to become fearful of doors. That'd be something to explain to Cerpin. "Hi yes I've got another fear now, and its common. Yup its doors."
Slowly Mahmud reached forward, and slowly he grasped the handle. This didn't feel right either but... Hemera said not to live in fear, right? Looking back to Polair and Nictor, a worried look on his face, he jiggled the handle... only to find it was "Locked!" The first actual, genuine smile on Mahmud's face came forth. "Its like, super locked! I don't know if its a trap but its locked like, wicked locked." It wasn't exploding, it wasn't full of zombies, or wailing sirens... it was just... locked. Like a normal door. Something normal about this ship.
Nictor Sabbat HP: 15/20 Damage: 0 In Training: Endurance 0/1 (SKILL USED) Trinkets/Artifacts/Items: Military Grade Weapon (2d6 + 1) Adept Artifact Defense A (style A -3 damage taken, 4x per battle) 3/4 Novice Support Trinket, Style A (Heals another troll by half their maximum hp, 1x per battle) 1/1
Advancements: 3 Minibosses Defeated: 1
Quote:
a troll can choose to break it down in exchange for a loss of 5hp
Nictor didn’t listen much to the words being spoken by Hemera. It was just a bit too much right now, trying to settle the intense worry clamoring in his head and processing what we being said. Instead he settled for listening to her voice and even if it wasn’t the happiest tone, she was speaking. She was well enough to speak a lot. That meant she was as okay as she could be after something like that, right? Yeah, yes. Yes okay.
Nictor drew in one last deep shuddering breath and rubbed his face. After checking that it was clean. One of them was. He was not looking at the other right now.
Nictor wasn’t expecting to get stopped by Polair though. He opened his mouth, then closed it. Open it again, then closed it again. He. He didn’t know what to say to that. Thinking about it, why he reacted made him start feeling off balance again. Nictor didn’t think about it when he grabbed her away from the monster, he just did.
“I-I, I j----uset d-didn’t wanna s---ee you g-get hurt,” he offered feebly, not sure what else to say. He nodded to her request, but he felt his face scrunch in mild distress. He didn’t want to upset her or anything and he wasn’t sure if she thought that he thought she was incapable. She was a seadweller, he knew she was better than him. He just, he didn’t even know what that was but it wasn’t the first time and he was starting to get concerned. But he didn’t like seeing people he cared about in danger, he couldn’t always stop himself from reacting. Beehemoth was his lusus, big and strong and raised him and he, he nearly died some sweeps back in the cave in. If it could happen to Bee, it could certainly happen to them. Nictor just wanted it to not though. “O-okay, mm---s-sorry.”
His head hurt. They’d not been here long but he already wanted to leave.
Nictor followed and blinked a few times when their progress was halted by a locked door.
He was frowning a little at the dilemma, and trying to puzzle out the upbeat tone that had worked itself into Mahmud’s voice when he noticed Hemera making a motion at him. Nictor stared at her a few seconds, trying to connect the dots. He pointed at himself in question and received the motion again. She wanted him to break down the door?
Nictor’s expression was nothing less than despaired but he dragged himself up to the door as told. Uhm. Okay. How uh. How did he go about this.
Well. It shouldn’t be that hard right? He’d broken plenty of stuff before?
Thinking about what were usually such mundane troubles settled him into a more normal state, bringing him down a bit from the constant high stakes tension to the normal low keys nerves. Comparatively low key. His normal.
Thinking about how much he broke stuff just made his shoulders drop sadly.
At least it was going to be a helpful skill in this case.
Nictor’s hands made a halting start but eventually came to rest on the door. He pushed slightly, testing the resistance. It seemed solid to him. He swallowed, trying not the think of the fact they were all there watching him. And waiting on him. Hemera needed him to do this. And he could, even if the idea of willfully breaking something made him shy away, it was what the situation called for and out of the four of them, he was probably the expert. So. Time to make good on that.
Okay, uh, push it open? No that. He tried giving a hard shove, hands still pressed to the cool metal and nothing. Okay so. That wasn’t working. Nictor took a couple breaths. Just imagine he’s uh, imagine he’s tripped? He’s never tried to do it on purpose before, but he certainly knew a thing or two about how it felt to throw your weight. That's what usually happened when things broke, when his weight hit them just right. So. Okay.
Okay.
Nictor backed up a couple steps, taking a few more deep breaths, wiping his palms on his pants again. Don’t try to trip, don’t try to push, just, just throw himself. It would maybe work? It was the best he got and they were still waiting as he waffled around aaahhhhhh okay here goes, go!
He teetered forward a moment, then back. Dang it, go!
A second later he’d tossed himself at the door, slipping a little on the last step, and he crashed into it hard. The metal gave way, groaning and scraping as the door crashed to the ground and Nictor with it.
Oh.
That felt like a trip alright. And it worked.so he was going to take a second to regain his air because it all left thanks.
This is a mini-boss battle, the full rules and mechanics of which can be reviewed here. The room beyond the door seems empty from the hallway, but stepping inside you are swiftly aware that you are not alone! For lurking in the corner is a dark groaning shape. As it turns towards you, you realize you are entering strife! You have encountered a ... Grotesque Oozing Undead Slime Lusus
Dice 1 1. ... Shambling... (+1 on accuracy rolls) 2. ... Grotesque... (-1 to all attacks) 3. ... Rotting... (+1 to all attacks) 4. ... Skeletal... (-1 on all accuracy rolls) Dice 2 1. ... Armoured... (only 3 players per turn may use a special artifact/ability/item) 2. ... Oozing... (-1 to weapon attacks that deal less than 6 damage) 3. ... Disemboweled... (-5 miniboss HP) 4. ... Swift... (players take 2x the amount of damage on their first turn) Dice 3 1. ... Daywalker Captain! 2. ... Zombie Gerbil Pack! 3. ... Mutated Daywalker! 4. ... Undead Slime Lusus! MINIBOSS STARTING HP: 20/20 If you rolled a 1, take 4 dmg. If you rolled a 2, take 4 dmg. If you rolled a 3, take 3 dmg. If you rolled a 4, take 3 dmg. If you rolled a 5, take 2 dmg. If you rolled a 6, take 2 dmg. Your attack this turn does double damage. If all party members reach 0hp, look below:
You must make a tactical retreat! Scrambling back out of the room, you barely make it to the pod with all your limbs attached. Better luck next time! You have retreated from your mission and returned back to the docking area! Squad commanders, be sure to report in!
If the mini-boss reaches 0hp, look below:
If this is your first mini-boss fight look below:
If a member of your team is a trained Discipline or Endurace specialist OR registered as in-training for either:
You can close your eyes and draw on inner reserves to keep going. This can only be done once per ship exploration per troll trained. If you are a Journeytroll or higher in your skill: Restore 1d10+3 OR 1/3rd (rounded down) of your hp. If you are a Novice in your skill: Restore 1d8+2 OR 1/4th (rounded down) of your hp. If you are training your skill: Restore 1d6+1 hp. You cannot roll the dice then choose the flat restoration, one must be picked beforehand.
If a member of your team is a trained Troll Relations or Leadership specialist OR registered as in-training for either:
You can manage to cheer, rally, or cajole your teammates into finding more energy. This can only be done once per ship exploration per troll trained. If you are a Journeytroll or higher in your skill: Each team member restores 1d6+3 (rolled separately) hp. If you are a Novice in your skill: Each team member restores 1d6+2 (rolled separately) hp. If you are training your skill: Each team member restores 1d4+1 (rolled separately) hp.
If this is your second mini-boss fight, you have reached the control room! Roll 1d4 and look in the spoiler below:
1 - Powering on the ship is easy enough, with the instructions from headquarters in your ear. The screens show that the ship is functioning perfectly, and headquarters patches in the control of a remote helmsman. They wait until you have returned to your boarding pod and leave, before steering the ship away.* 2 - Powering on the ship is easy enough, with the instructions from headquarters in your ear. As the screens boot up however, dozens of red warnings and errors flash across the screen. It seems like there has been critical damage to the ship in multiple places. Your team is instructed to leave the small black boxes containing deadly explosives in key positions on your return path to the exit. 3- The ship refuses to power on, even after you follow headquarters instructions to make sure they are plugged in, and hitting ctrl-alt-del. It looks like something core is not functioning. Your team is instructed to leave the small black boxes containing deadly explosives in key positions on your return path to the exit. 4- Powering on the ship is easy enough, with the instructions from headquarters in your ear. The screens show that the ship is functioning perfectly, and headquarters patches in the control of a remote helmsman. They wait until you have returned to your boarding pod and leave, before steering the boarding vessel away.* If any troll in the party has helmsman authority, they can steer the ship to given coordinates, then return to the boarding vessel with the rest of the team. Congratulations! You have completed your mission and returned back to the docking area! Squad commanders, be sure to report in!
HP: 18/20 Superstar Authority Military Grade Long Staff (+1 DMG) Novice Agility Artifact, style B!2 2d6. hits with +1 to accuracy to each on this attack. 1/1 Novice Trinket Offensive style A 3/3 *roll 4d6, first two numbers are the 'hit or miss' determiners, second two are the damage done.
She was cautious as she walked beyond the door. The seemed empty at first, but her bracelets picked up something. They weren't alone, and the creature she picked up wasn't a daywalker. What was lurking? Either way, she was quick to attack the slime lusus, hitting and smashing her staff at its body while taking hits back as well.
style A -2 damage taken, 3x per battle., used 0 times
Hair clips, Agility Type B (novice)
style B 2 2d6 hits with +1 to accuracy to each on this attack, 1x per battle* *roll 4d6, first two numbers are the 'hit or miss' determiners, second two are the damage done., used 1 times!
"Don't be afraid... don't be afraid..."
He had to admit, he felt a little bit... better, about attacking this creature. It wasn't troll-shaped, was clearly a lusus at some point but... the point would remain that he'd have to fight them, ri--
Mahmud didn't have much time to think, because the lusus' choice was clear: With a ferocious roar it had leaped and tackled Mahmud to the ground with a resounding squish. The force slammed his poor head into the ground, causing him to sputter and cry out in pain. What the hell? WHAT THE HELL? Pain radiated all the way up his skull, into his thinkpain, down his spine, and when he tried opening his eyes the world was shifting and slowly spinning. s**t, this was not good.
Though pinned by his shoulders, Mahmud's hands were thankfully free enough to be able to reach for his screwdriver again and shove upwards, into the beast. Would that even work? This thing was like, wiggling gelatin dessert product. With a silent prayer to some higher being, Mahmud fumbled the handle into both hands, and thrust as hard as he could into the beast from the position he was in.
Okay yeah. Jello monster. Stabbing does not work.
But it worked enough for the monster to howl a sound of confusion, and loosen its grip on him, something he took advantage of by proceeding to wiggle under the monster and out of its view. Time to think of a new plan...
Quote:
Miniboss HP: 17 / 20 - 1 = 16 HP Left Hit Mahmud for 4 Damage!
style A -2 damage taken, 3x per battle., used 0 times
Hair clips, Agility Type B (novice)
style B 2 2d6 hits with +1 to accuracy to each on this attack, 1x per battle* *roll 4d6, first two numbers are the 'hit or miss' determiners, second two are the damage done., used 0 times!
... okay this plan was dumb. And stupid. Dumb-stupid. Dupid. But it was the best one he had at this moment.
Shaking, eyes still squinted closed, head still pounding, Mahmud's fingers grabbed into his hair and yanked out the hairclips. It was a stupid, stupid plan but they had little saws on them... would this work?
Welp. It couldn't be dumber than stabbing Jello with a screwdriver.
Blind and fumbling, Mahmud managed to fit those clips between his knuckles; Oh boy was it... certainly a feeling. Doing this again. Like last time. No! He couldn't think like that. Instead he started to swing his fist at what... he hoped was a leg, and prayed as he made contact, and heard roars of pain, that this looked a lot cooler than it probably did. You know, like some sort of superhero with claws. What was his name?
Quote:
Miniboss HP: 16 / 20 - 5 = 11 HP Left Hit Mahmud for 0 Damage!
Oh. Dear god. This was someone's parent once, but it looked to have gone through.....drastic changes. Or, something went terribly wrong in the decaying process. It looked bad, it smelled bad, and was absolutely going after them. She would have to question how the hell there were undead non-trolls on this ship later. But, again, later.
Hemera strafed, finding an opening near Mahmud. As she drove her boomerang down, she looked over. Was he? Using? Hairclips? And a screwdriver?!
Good lord, her friends might be the least combat-ready trolls she knew. A discussion for later.
When she pulled her weapon back out, it looked and smelled absolutely disgusting. She was going to take a good, long shower after this. And maybe she'd feel clean again some sweep.
DMG: 1 +1 =2 Boss HP: 9
Quote:
HP: 18/20 Military-grade Weapon: +1 dmg Training Tree Pins: Leadership Training Artifacts: Adept Support Style B Trinkets: Novice Support Style A Power: Novice Defensive Style B (0/1)
Nictor Sabbat HP: 15/20 (ARTIFACT USED) Damage: 6-1+1=6 In Training: Endurance 0/1 Trinkets/Artifacts/Items: Military Grade Weapon (2d6 + 1) Adept Artifact Defense A (style A -3 damage taken, 4x per battle) 2/4 Novice Support Trinket, Style A (Heals another troll by half their maximum hp, 1x per battle) 1/1
Advancements: 3 Minibosses Defeated: 1
Quote:
If you rolled a 4, take 3 dmg. Miniboss HP: 11-6=5
Nictor coughed a bit and started pushing himself up, not that he got very far before they were all stepping over him and there was this disgusting skin crawling goop type noise. Gross "schluck!" sounds and wet impacts of presumably weapons and aaahhhhhh what was it now!? Nictor rolled away a bit as soon as the feet were clear and scrambled to stand, stumbling forward slightly in his haste to get up.
Yes, stumbling forward right towards a disgusting half dead monster that was oozing and dripping thick viscous liquid and ah yes it seemed to be coming at him. Hmm, lovely, yes.
Nictor tried to backpedal his trip, swaying deeply and nearly toppling again as he grabbed once more for his staff but the thing was on him and he couldn't stop the choked half yelp half screech he emitted as his stuck rather uselessly at his arm but euuuaguagh the feeling of the, the, the whatever it was made of soaking into his suit and seeping beneath his arm guards was revolting and Nictor didn't even know what it was but it was big and drippy and terrifying and he wanted it to not be inside his personal bubble thank you!
Nictor stabbed his bo staff into it up to half the length which, well. Alright yeah so that wasn't helpful and auuuuUUUUUGH HIS STAFF WAS SINKING INTO IT DEEPER.
Nictor quickly grabbed hold of the base that wasn't lost inside the thing with both hands and ripped is hard sideways, straight out of the monster earning a pained bellow for his trouble as he scuttled away quickly, feeling bile in his throat at the horrid gunky tearing noise he'd just heard.
HP: 18/20 Superstar Authority Military Grade Long Staff (+1 DMG) Novice Agility Artifact, style B!2 2d6. hits with +1 to accuracy to each on this attack. 1/1 Novice Trinket Offensive style A 3/3 *roll 4d6, first two numbers are the 'hit or miss' determiners, second two are the damage done.
Even if hitting it seemed the right way to deal with the situation at first, the lusus seemed to get her weapon stuck into its body. Glub. Polair face contorted into a sour look, trying to her staff out of it. The more she tried, the more it sank in and the more she struggled... The more closer she got until... It got a hold of her.
"Let me go..." She growled, feeling her arm sink in deeper. She was becoming frustrated with this beast, she wasn't even interested on studying it.
HP: 18/20 Superstar Authority Military Grade Long Staff (+1 DMG) Novice Trinket Offensive style A 3/3 Novice Agility Artifact, style B! 2 2d6. hits with +1 to accuracy to each on this attack. 1/1 *roll 4d6, first two numbers are the 'hit or miss' determiners, second two are the damage done.
Polair jerked her body, trying to loosen the grip the creature had on her, grimacing at the fact that her methods weren't working. With all the panicked movements, her red eyes became exposed. Her limbs were starting to sting as they sank into the slime lusus. It had to stop, it had to stop hurting her. "Let... me... GO!"
It was as if the beast was mocking her, sinking in deeper, trying oh so hard to have a meal. Being beaten by an undead multicelular organism. That's when she had enough. It wanted her? Fine. But she wasn't going down, no. Using her sonar to try to disorient it, Polair dug in her free hand ripping out anything that made up the monster. It wiggled and giggled and shrieked, but even so, even with the headache Polair was getting, she didn't stop. The bracelets gave her a clear view of the creature and her staff even if it could burn out her thinkpan in any moment. She needed to get it to tear it apart and the seadweller would before it got her. Her hand was covered with it's slimy compound and blood. Her skin? It started to have a few amount of rashes but, at least she managed to get her staff back. She thrusted it upwards, desperately trying to push out what kept it together. With a final thrust, what ever internal organ that reanimated it got out and the slime lusus slowly succumbed.
Gl!tch~ rolled 1 4-sided dice:
1Total: 1 (1-4)
Posted: Wed Nov 15, 2017 11:58 am
It went down. Finally. Thankfully. Mera still felt a twinge of disgust. So she was going to go on a continual cycle like this mission, over and over, finding abominations and silencing them. Not that she had issue getting dirty, but...the blood. Oh, god, so much blood. She hated it, but life wasn't supposed to be a completely tasteful affair.
And, looking about, it seemed they managed to stumble into the control room. Hemera took a quick read on her scanner. Nothing else nearby. "We're clear. Phenomenal work, everyone. We'll be back planetside soon."
After a moment, she found the means to power the ship back up. Mera took a halted breath. She went for it.
Almost immediately, it came to life. Mera let her breath out in relief. A complete success.
"Okay, time to head out. I'll take point to make sure nothing else bothers us. If anyone needs...to talk after all this...please let me know once we make it to the pod. Let's move out."
Quote:
HP: 18/20 Military-grade Weapon: +1 dmg Training Tree Pins: Leadership Training Artifacts: Adept Support Style B Trinkets: Novice Support Style A Power: Novice Defensive Style B (0/1)