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Homestuck inspired troll related b/c 

Tags: homestuck, troll, breedables, mspa, alternia 

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Yamashii rolled 1 4-sided dice: 2 Total: 2 (1-4)

Yamashii

PostPosted: Sun Nov 12, 2017 8:40 pm


Quote:
HP: 17/20
Item: Moldy Protective Gear
Military Grade Weapon

If you are training your skill: Each team member restores 1d4+1 (rolled separately) hp.
Cerpin uses leadership training to sing an inspiring healing ditty
3/11 advances


Cerpin stared wide eyed at the broken heap of flesh on the ground as Sascha announced his victory. Not too long ago, he'd provoked Sascha with a combat challenge. It was starting to seem like that had been a very bad idea.

"Weee are the champions, my friends!" He clapped the yellowblood on the back while wrapping an arm around Deimos's shoulders as well. Dwelling on the bad would not get them through this. They had survived and they were still alive! He was kind of concerned that they might come across another one of those creeps but they had destroyed it quickly, hadn't they? They were going to be just fine.

His eyes flickered to Tevini while the celebration went on. The terminal in the corner of the room hadn't gone unnoticed to either rebel. It was time to get a little discrete sleuthing done if they could.
nepsah rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Sun Nov 12, 2017 8:52 pm


Deimos heals up, courtesy of Cerpin

HP: 20/20

Deimos had gotten himself ready to attack again, but the military-- wait, NOVA? Right. That's who that was - took it out with psiionics. Nice. That looked nifty. He clipped his mace back into place on his hip, then looked to Tevini. "You okay?" He didn't see her get hit, but then again the daywalker had been pretty fast.

Before he could move back to the door, Cerpin grabbed him around the shoulders and pulled him in starting up one of his songs again. Dei rolled his eyes, but grinned a little as he shoved Cerpin lightly with one hand. "You really got a song for everything don't you."

Advancement: 3/11
Minibosses: 1/2



Quote:

Training Pins:
Novice Agility [Cooldown 3/6]
Tactics (training now)

Inventory:
Trinket: Novice Offensive Type B - 1/1 uses


nepsah

Malevolent Mage

seekingCylem rolled 1 4-sided dice: 1 Total: 1 (1-4)

seekingCylem
Crew

Ice-Cold Cultist

9,875 Points
  • Brandisher 100
  • Perfect Attendance 400
  • Hygienic 200
PostPosted: Sun Nov 12, 2017 9:39 pm


Sascha heals via Cerpin's Leadership skill.


HP: 14/20
Military Weapon: +1 DMG
Trinkets:
3/3 Defense Style A: 2 damage is detracted from last incoming attack.
1/1 Defense Style B: Nullify damage from the last attack.
Telekinesis: 1/2 Offensive Style B: Attack does double damage, and detracts 1 health from opponent every remaining turn. Recurring damage effect stacks.

Sascha started as Cerpin slapped his back. He suddenly found himself very close to the purple and the tealblood. It took him a moment to mentally catch up after getting jostled by that zombie, but couldn't help but get caught up in the cheery atmosphere. He chuckled at the antics.

"And we'll keep on fighting 'til the eeeend~" Sascha gestured widely to the door on the other side of the room.

Minibosses Slain: 1/2
Ship Advancements: 3/11
Doutei rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Sun Nov 12, 2017 9:41 pm


Quote:
Tevini heals thanks to Cerpin despite not getting hurt lol

Quote:
HP: 20/20
Damage: N/A
Military grade weapon: +1
Novice Offensive Style B: 1/1
Tevini is using her telekinesis!
novice offensive style B 2d6 Deal double damage on this attack, 1x per battle. Add age and weapon multipliers after. 1 ongoing damage for all turns after.

”I-I'm okay. Thank you.” Tevini replied to Deimos, grateful for his concern but mostly embarrassed. She'd opened the door to that horror and then watched her companions get roughed up while she'd frozen in fear. Tevini had been working hard to prepare herself for this very kind of situation and failed to jump into action. Biting her lip she sang no with jaunty tune along the others. The song did little to soothe her wounded pride.

She did wait and let them finish instead of interrupting. They'd fought hard and earned the right to sing even if it was wasting precious time.

Doutei

Yamashii rolled 1 4-sided dice: 1 Total: 1 (1-4)

Yamashii

PostPosted: Sun Nov 12, 2017 10:19 pm


Quote:
HP: 17/20
Item: Moldy Protective Gear
Military Grade Weapon

Cerpin advances down a hallway!
You advance through the ship ...
4/11 advances


"Well, that was fun, race you to the next one!" Cerpin stretched his arms up and took off running down the next hallway. He was young, reckless and stupid. The idea of running into actually fatal danger had been completely erased after their latest success. Why worry about the potential pitfalls when they were invincible? He called back over his shoulder.

"Come on, keep up!" The idea of Deimos moving at anything faster than a walking pace was somehow hilarious to him. The tealblood was so sleepy and tired all the time that the possibility of him being able to move fast was completely out of the question.
nepsah rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Sun Nov 12, 2017 10:25 pm


Deimos finds an open door!

HP: 20/20

"How about you keep up, slowpoke." Deimos actually laughed a little as he sped on by Cerpin, determined to keep moving through the ship. He was keeping an eye on where he was going, not wanting to run into anything too dangerous without the rest of the group but that didn't mean he couldn't move fast, right?

"Hey look, another storage room." He stopped in front of an open door and waved the others to come investigate.

Advancement: 4/11
Minibosses: 1/2



Quote:

Training Pins:
Novice Agility [Cooldown 2/6]
Tactics (training now)

Inventory:
Trinket: Novice Offensive Type B - 1/1 uses


nepsah

Malevolent Mage

seekingCylem generated a random number between 1 and 21 ... 10!

seekingCylem
Crew

Ice-Cold Cultist

9,875 Points
  • Brandisher 100
  • Perfect Attendance 400
  • Hygienic 200
PostPosted: Sun Nov 12, 2017 10:28 pm


Sascha looks for loot.


HP: 14/20
Military Weapon: +1 DMG
Trinkets:
3/3 Defense Style A: 2 damage is detracted from last incoming attack.
1/1 Defense Style B: Nullify damage from the last attack.
Telekinesis: 1/2 Offensive Style B: Attack does double damage, and detracts 1 health from opponent every remaining turn. Recurring damage effect stacks.

"Guys?" Sascha was about to chastise the rest of his team for running ahead, but realized the hypocrisy and held back. He loped along behind the other two, slowing to a stop upon the threshold of the open room. "Seriously? It's like this whole thing is a broom closet."

Sascha wandered further into the room and began examining the shelves. A box rattled nearby and Sascha froze. That didn't sound like a zombie. At least... not a trollian one. Sascha sidled up to the crate. In a snap move, he knocked the lid aside.

"O-Oh..."

Sascha fussed inside the crate. He pulled out a perfectly ordinary, if not slightly frazzled gerbil. "It's a little piece of home," he commented. He seemed to give the animal another moment of thought before tucking it into one of his many pockets.

Minibosses Slain: 1/2
Ship Advancements: 4/11
Gerbils: 1
Doutei rolled 1 4-sided dice: 3 Total: 3 (1-4)
PostPosted: Sun Nov 12, 2017 10:48 pm


Quote:

Quote:
HP: 20/20
Damage: N/A
Military grade weapon: +1
Novice Offensive Style B: 1/1
Tevini is using her telekinesis!
novice offensive style B 2d6 Deal double damage on this attack, 1x per battle. Add age and weapon multipliers after. 1 ongoing damage for all turns after.

”You're going to carry it with you?" Tevini asked, surprised. She hadn't expected Sascha to be fond of cute little animals. She dropped the subject though, not wanting to cause a fight. It wasn't that Tevini disapproved of saving the thing from a lonely existence out here in a box in the dark. In fact that made Sascha seem almost damn heroic for opting to bring the critter along. It was just that she wasn't sure about bringing potentially mutant creatures back out of these places. Oh well, he was the lieutenant. He knew the risks. Maybe it would turn out to be safe after all.

Her heart clenched as she wondered about his friendship with Cerpin, in comparison.

Doutei

Yamashii rolled 1 6-sided dice: 3 Total: 3 (1-6)

Yamashii

PostPosted: Sun Nov 12, 2017 10:52 pm


Quote:
HP: 17/20
Item: Moldy Protective Gear
Military Grade Weapon

Cerpin takes a gerbil
5/11 advances


It was hard not to find the gerbils endearing. It was incredible that they had survived this long without falling prey to the weird monsters stumbling around the ship. Cerpin scooped one up and pocketed it inside his jacket before following Tevini's lead. He supposed he ought to listen to her occasionally, she did sometimes have good ideas.

"Hold up, do you hear something?" Cerpin frowned as they walked. He could swear there was some kind of faint grunting. And some shuffling. And...

"Aw s**t. Thanks Tevini." He looked from the daywalkers back to the redblood and just kinda glared at her for a bit.
nepsah rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Sun Nov 12, 2017 10:58 pm


Deimos makes his way through some zombies

HP: 20/20

Gerbils had somehow lived up here the whole time? Deimos hadn't ever had a pet before but.. he scooped one of the space gerbils up and then tucked it into a pocket for safe keeping. He couldn't leave it behind now, not with the eyes it'd been giving him...

Since the others had started off again, he followed suit until they came across several shambling remnants of the ships previous crew. "Oh, great. You found more dead things." He sighed, undoing the mace to get ready to fight.

12 Zombies Appeared!


Advancement: 4/11
Minibosses: 1/2



Quote:

Training Pins:
Novice Agility [Cooldown 2/6]
Tactics (training now)

Inventory:
Trinket: Novice Offensive Type B - 1/1 uses
1 Gerbil


nepsah

Malevolent Mage

Yamashii rolled 2 6-sided dice: 4, 4 Total: 8 (2-12)

Yamashii

PostPosted: Sun Nov 12, 2017 11:18 pm


Quote:
HP: 16/20
Item: Moldy Protective Gear
Military Grade Weapon

Total zombies: 12-6 = 6 left
Cerpin smashes (4 roll, 1 military weapon, 1 training = 6) zombos
If you are training in your skill: You automatically kill one daywalker a turn! (leadership)
5/11 advances


"This time, just stay dead." Cerpin slammed his sword into one of the zombies, not even slicing it but crushing it into a wall with the backside of the blade. He was totally trying to show off in front of Sascha after the earlier fight.

"How about a competition? Whoever kills the most of these freaks gets to order the losers around for a night when we get back?" The purpleblood grinned, swinging his weapon around to take out a few more undead creatures. He glanced at the yellowblood and the tealblood with a smirk.

He didn't need to win to order Tevini around. She was already stuck putting up with his antics, living with him and all. But it would still be fun to tease her by making her wear an actually pretty dress god instead of those mechanic jumpsuits damn it.
seekingCylem rolled 2 6-sided dice: 3, 3 Total: 6 (2-12)
PostPosted: Sun Nov 12, 2017 11:22 pm


Sascha attacks the zombies!


HP: 13/20
Military Weapon: +1 DMG
Trinkets:
3/3 Defense Style A: 2 damage is detracted from last incoming attack.
1/1 Defense Style B: Nullify damage from the last attack.
Telekinesis: 1/2 Offensive Style B: Attack does double damage, and detracts 1 health from opponent every remaining turn. Recurring damage effect stacks.

More zombies. These looked considerably duller than the last one they encountered. Cerpin was already forging ahead. The noise the creature made as it folded over the blade was sickening. Sascha smirked to keep from grimacing.

"Fine by me, but I'll have you know that last one was mine." Sascha ducked into the crowd. His knives drilled thick slashes into the torsos and joints of the zombies he encountered. It was a little trickier with the little gerbil rattling around in his pocket. Thankfully the rodent had already proven itself more than durable.

Sascha does 4 damage!


Zombies Remaining: 2
Minibosses Slain: 1/2
Ship Advancements: 5/11
Gerbils: 1

seekingCylem
Crew

Ice-Cold Cultist

9,875 Points
  • Brandisher 100
  • Perfect Attendance 400
  • Hygienic 200
Doutei rolled 2 6-sided dice: 1, 4 Total: 5 (2-12)

Doutei

PostPosted: Sun Nov 12, 2017 11:28 pm


Quote:
HP: 20/20
Damage: 0
Military grade weapon: +1
Novice Offensive Style B: 1/1
Tevini is using her telekinesis!
novice offensive style B 2d6 Deal double damage on this attack, 1x per battle. Add age and weapon multipliers after. 1 ongoing damage for all turns after.

”This isn't a game!" Tevini squeaked as she dodged a zombie nervously. Afraid to pull out her gun while they were racing around trying to take everything down, the redblood grumbled at how chaotic the scene was. She couldn't do anything for fear of hitting any of them! She was tempted to use her powers but stopped herself. She didn't want to exhaust herself over small fry like this when there were other terrors possibly lurking on the ship. She'd calm down and let them have their fun as long as no one got hurt.
nepsah rolled 2 6-sided dice: 1, 2 Total: 3 (2-12)
PostPosted: Sun Nov 12, 2017 11:30 pm


Deimos makes his way through some zombies

HP: 19/20

"That's a rigged contest if I ever heard one." He replied to Cerpin's suggestion, "you already took most of 'em out!" Despite the words he did sound fairly amused. These should have been easy to kill, especially since Cerpin took out half of them in one go. NOVA (god he really needed to ask what that guy's real name was) even managed to almost finish the rest of them off, so really he should've been able to get the last two.

At least they would've been if he hadn't misstepped on his right foot and twisted it oddly. He lurched to the side, stumbling a few steps before crashing into a door frame. Ow.

Remaining Zombies: 2


Advancement: 4/11
Minibosses: 1/2



Quote:

Training Pins:
Novice Agility [Cooldown 2/6]
Tactics (training now)

Inventory:
Trinket: Novice Offensive Type B - 1/1 uses
1 Gerbil


nepsah

Malevolent Mage

Yamashii rolled 2 6-sided dice: 5, 1 Total: 6 (2-12)

Yamashii

PostPosted: Sun Nov 12, 2017 11:41 pm


Quote:
HP: 15/20
Item: Moldy Protective Gear
Military Grade Weapon

Total zombies left: 0
Cerpin smashes 2 zoms
5/11 advances


"Hey, I left you a fe-" Cerpin turned to look at Deimos, watching in amusement as the tealblood sassed back before totally humbling himself into a doorframe. The smirk disappeared from his face when he saw the boy struggle to pull himself up with a weak ankle as the remaining daywalkers moved in.

The teal reminded him of her. She hadn't let anyone lay a hand on him when he had been in trouble.

"No." He growled, low and angry, stabbing straight through the duo.
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