Battle post
Tacrith: Healer
Health: 13.3/27
Attk: (+2) || Def: (10 + 2) || Magic: (+5) || Spd: 1-21 (+2)
Opponents Def: 11
Special Attacks:
Panacea: || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.Attacks: Fire (5/5), Ice (1/5), Water (0/5), Earth (0/5), Lightning (0/5)
Full attack attempt: Ice
9+5=14 Successful attempt
2+5=7/2= 3.5 Damage
13- no spell effect
**Note to Suhuba: It was discovered here that I've been missing the third die in Tac's attacks up to now. Gonna keep this battle anyway and just learn from it <3