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Orpheus Solon rolled 2 20-sided dice:
9, 7
Total: 16 (2-40)
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Posted: Mon Aug 15, 2016 1:17 pm
Battle post Eadenur: Thief Health: 7.9/30 Attk: (+7) || Def: (10 + 3) || Magic: (+1) || Spd: 1-26 (+5) Opponents Def: 12
Attacks with FF!
Bushi's attack: 7 + 9 = 16 + 3 = 19, hits Bushi's Dmg: ( 7 + 7 )/2 = 7 + 3 = 10 dmg
Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.
Tricks of the Trade: Roll for hit and damage, the main attack does damage as normal, but the extra dagger’s adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action.
FF CD: 1/3
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Orpheus Solon rolled 4 20-sided dice:
8, 16, 13, 19
Total: 56 (4-80)
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Posted: Mon Aug 15, 2016 1:20 pm
Battle post Shesha: Mage Health: 1.4/19 Attk: (+1) || Def: (10 + 2) || Magic: (+4) || Spd: 1-13 (+1) Opponents Def: 13
Attempts to Dodge! 8, 16, 13, 19
8 + 1 = 9 - 2 = 7, full dmg
Shesha's Atk: 4 + 16 = 20, hits Shesha's Dmg: ( 4 + 13 )/4 = 4.25 dmg + Bushi is Paralyzed next turn!
Water: 5/5 Lightning: 1/5 Earth: 5/5 Ice: 4/5 Life: 0/1
Attacks with Lightning!
Special Attacks:
Delayed Elemental Blast: || This attack deals damage 2 rounds AFTER it has been cast. || Treated like having an extra attack. || This attack uses 1 spell slot. || Roll an additional 2d20 to determine if you hit and your damage on the turn it activates. || This can only be used 3 times in a battle and can only on one target at a time. || Considered a half turn action. || This attack is not effected by powering up.
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Posted: Mon Aug 15, 2016 1:25 pm
Battle post Eadenur: Thief Health: 3.65/30 Attk: (+7) || Def: (10 + 3) || Magic: (+1) || Spd: 1-26 (+5) Opponents Def: 12
Paralyzed for a turn but Powers Up! + 3 to hit and dmg for your NEXT attack turn. Or +3 to dodging if needed.
Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.
Tricks of the Trade: Roll for hit and damage, the main attack does damage as normal, but the extra dagger’s adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action.
FF CD: 2/3
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Orpheus Solon rolled 3 20-sided dice:
16, 9, 10
Total: 35 (3-60)
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Posted: Mon Aug 15, 2016 1:36 pm
Battle post Shesha: Mage Health: 1.4/19 Attk: (+1) || Def: (10 + 2) || Magic: (+4) || Spd: 1-13 (+1) Opponents Def: 13
16, 9, 10
Shesha's Atk: 4 + 16 = 20, hits Shesha's Dmg: ( 4 + 9 )/2 = 6.5 dmg + no spell effect
Water: 5/5 Lightning: 0/5 Earth: 4/5 Ice: 4/5 Life: 0/1
Attacks with Earth!
Special Attacks:
Delayed Elemental Blast: || This attack deals damage 2 rounds AFTER it has been cast. || Treated like having an extra attack. || This attack uses 1 spell slot. || Roll an additional 2d20 to determine if you hit and your damage on the turn it activates. || This can only be used 3 times in a battle and can only on one target at a time. || Considered a half turn action. || This attack is not effected by powering up.
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Orpheus Solon rolled 3 20-sided dice:
8, 14, 5
Total: 27 (3-60)
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Posted: Mon Aug 15, 2016 1:39 pm
Battle post Eadenur: Thief Health: .4/30 Attk: (+7) || Def: (10 + 3) || Magic: (+1) || Spd: 1-26 (+5) Opponents Def: 12
Attempts to Dodge!
8 + 5 = 13 + 3 = 16 half dmg
Bushi's attack: 7 + 14 = 21, hits Bushi's Dmg: ( 7 + 5 )/4 = 3 dmg
Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.
Tricks of the Trade: Roll for hit and damage, the main attack does damage as normal, but the extra dagger’s adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action.
FF CD: 3/3
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Orpheus Solon rolled 4 20-sided dice:
8, 11, 14, 10
Total: 43 (4-80)
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Posted: Mon Aug 15, 2016 1:45 pm
Battle post Shesha: Mage Health: 1.4/19 Attk: (+1) || Def: (10 + 2) || Magic: (+4) || Spd: 1-13 (+1) Opponents Def: 13
Attempts to Dodge! 8, 11, 14, 10
8 + 1 = 9, full dmg and out of HP
Shesha's Atk: 4 + ?? = ?? Shesha's Dmg: ( 4 + ?? )/4 = ??
Water: 4/5 Lightning: 0/5 Earth: 4/5 Ice: 4/5 Life: 0/1
Attacks with Water!
Special Attacks:
Delayed Elemental Blast: || This attack deals damage 2 rounds AFTER it has been cast. || Treated like having an extra attack. || This attack uses 1 spell slot. || Roll an additional 2d20 to determine if you hit and your damage on the turn it activates. || This can only be used 3 times in a battle and can only on one target at a time. || Considered a half turn action. || This attack is not effected by powering up.
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Posted: Mon Aug 15, 2016 1:47 pm
Given Bushi's HP I'd like this one to be considered a TIE please! <3
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Posted: Tue Aug 23, 2016 1:17 pm
Orpheus Solon Attempts to Dodge! 8 + 5 = 13 + 3 = 16 half dmg Please note for next time that when dodging only half of the speed bonus is used. Bushi would use +3 (it's rounded up) when dodging, not his full speed bonus (the full bonus is only used when rolling for turns)
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Posted: Tue Aug 23, 2016 1:19 pm
Match is Over!
It's a tie!
Eadenur (stage 3) will receive 20 EXP Shesha (stage 2) will receive 30 EXP
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