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Reply { ARCHIVED } ----------------- Knights, May 2015
[RG] World Snake - Jörmungandr [Open|5/7] Goto Page: [] [<] 1 2 3 ... 4 5 ... 10 11 12 13 [>] [>>] [»|]

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PhiferWolf rolled 1 10-sided dice: 9 Total: 9 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Tue May 19, 2015 8:48 am


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 9
DAMAGE TAKEN: Nulled (2)
YOUR REMAINING HP: 160/180
BOSS REMAINING HP: 944/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 1 10-sided dice: 4 Total: 4 (1-10)
PostPosted: Tue May 19, 2015 8:49 am


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 4
DAMAGE TAKEN: Nulled (3)
YOUR REMAINING HP: 160/180
BOSS REMAINING HP: 940/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 10-sided dice: 6 Total: 6 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Tue May 19, 2015 8:57 am


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 6
DAMAGE TAKEN: 5
YOUR REMAINING HP: 150/180
BOSS REMAINING HP: 936/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
Seussi rolled 1 10-sided dice: 8 Total: 8 (1-10)
PostPosted: Tue May 19, 2015 8:58 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 8
DAMAGE TAKEN: 5
YOUR REMAINING HP: 140
BOSS REMAINING HP 928
TURNS TAKEN: nulberry
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.



Seussi

Ice-Cold Hunter

Seussi rolled 1 10-sided dice: 3 Total: 3 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 19, 2015 8:59 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 3
DAMAGE TAKEN: 5
YOUR REMAINING HP: 135
BOSS REMAINING HP 925
TURNS TAKEN: nulberry
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


Seussi rolled 1 10-sided dice: 2 Total: 2 (1-10)
PostPosted: Tue May 19, 2015 9:00 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 2
DAMAGE TAKEN: 5
YOUR REMAINING HP: 130
BOSS REMAINING HP 923
TURNS TAKEN: nulberry
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.



Seussi

Ice-Cold Hunter

Seussi rolled 1 10-sided dice: 4 Total: 4 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 19, 2015 9:01 am


Quote:
NO AUTODAMAGE FOR NEXT THREE TURNS!



BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 8
DAMAGE TAKEN: 5
YOUR REMAINING HP: 125
BOSS REMAINING HP 915
TURNS TAKEN: nulberry
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


PhiferWolf rolled 1 10-sided dice: 7 Total: 7 (1-10)
PostPosted: Tue May 19, 2015 9:12 am


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 7
DAMAGE TAKEN: Null (1)
YOUR REMAINING HP: 150/180
BOSS REMAINING HP: 908/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 10-sided dice: 8 Total: 8 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Tue May 19, 2015 9:13 am


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 8
DAMAGE TAKEN: Null (2)
YOUR REMAINING HP: 150/180
BOSS REMAINING HP: 900/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 1 10-sided dice: 5 Total: 5 (1-10)
PostPosted: Tue May 19, 2015 9:14 am


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 5
DAMAGE TAKEN: Null (3)
YOUR REMAINING HP: 150/180
BOSS REMAINING HP: 895/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 10-sided dice: 6 Total: 6 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Tue May 19, 2015 9:15 am


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 6
DAMAGE TAKEN: 5
YOUR REMAINING HP: 145/180
BOSS REMAINING HP: 889/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 1 10-sided dice: 6 Total: 6 (1-10)
PostPosted: Tue May 19, 2015 9:20 am


ANOTHER CRITICAL HIT! Uru was on a roll.

Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 12
DAMAGE TAKEN: 5
YOUR REMAINING HP: 140/180
BOSS REMAINING HP: 877/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 10-sided dice: 6 Total: 6 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Tue May 19, 2015 9:21 am


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 6
DAMAGE TAKEN: 5
YOUR REMAINING HP: 135/180
BOSS REMAINING HP: 871/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 1 10-sided dice: 6 Total: 6 (1-10)
PostPosted: Tue May 19, 2015 9:24 am


Crit after crit, Uru was grinning like a maniac as he moved about the field, using his Legendary Cloak to assist in his speed. He moved with precision and fury.

Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 12
DAMAGE TAKEN: 5
YOUR REMAINING HP: 130/180
BOSS REMAINING HP: 859/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5


shyanimegrl
Direct your mind control attacks to Uru [me]

PhiferWolf

Loyal Werewolf

Seussi rolled 1 10-sided dice: 9 Total: 9 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 19, 2015 9:55 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 9
DAMAGE TAKEN: 5
YOUR REMAINING HP: 120
BOSS REMAINING HP 850
TURNS TAKEN: nulberry
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: [] [<] 1 2 3 ... 4 5 ... 10 11 12 13 [>] [>>] [»|]
 
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