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Syusaki rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Mon May 18, 2015 3:49 pm
BATTLE DAMAGE Your Arena Rank: 4 DAMAGE DONE: 8/2 DAMAGE TAKEN: 5 YOUR REMAINING HP: 180/180 BOSS REMAINING HP 159 TURNS TAKEN: 3 Items used: nullberry YOUR SKILLS Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Weakener: At the start of the battle, shave 10% off the boss's HP.
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Posted: Mon May 18, 2015 3:50 pm
and tk shadowboxed for real
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Seussi rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Mon May 18, 2015 3:53 pm
3 BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 130/180 BOSS REMAINING HP 94 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Mon May 18, 2015 3:54 pm
4 BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 12 DAMAGE TAKEN: 5 YOUR REMAINING HP: 125/180 BOSS REMAINING HP 82 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Mon May 18, 2015 3:55 pm
5 BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 6 (crit divided by 2) DAMAGE TAKEN: 5 YOUR REMAINING HP: 120/ 180 BOSS REMAINING HP 76 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Mon May 18, 2015 4:20 pm
6 BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 115 BOSS REMAINING HP TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Mon May 18, 2015 4:21 pm
7 BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 110 BOSS REMAINING HP 73 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Mon May 18, 2015 4:25 pm
8 BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: crit 6 = 12 x 2 = 24 DAMAGE TAKEN: 5 YOUR REMAINING HP: 105 BOSS REMAINING HP 49 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Mon May 18, 2015 4:27 pm
9 BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 100 BOSS REMAINING HP 48 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Mon May 18, 2015 4:36 pm
10 BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 10 DAMAGE TAKEN: 5 YOUR REMAINING HP: 100 BOSS REMAINING HP 38 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Mon May 18, 2015 4:38 pm
11 BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 90 BOSS REMAINING HP 34 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Mon May 18, 2015 4:39 pm
12 BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 16 DAMAGE TAKEN: 5 YOUR REMAINING HP: 85 BOSS REMAINING HP 18 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Seussi rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Mon May 18, 2015 4:41 pm
13 BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 80 BOSS REMAINING HP 14 TURNS TAKEN: na Items used: nulberry YOUR SKILLS - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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Bloodlust Dante rolled 4 4-sided dice:
1, 3, 1, 3
Total: 8 (4-16)
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Posted: Mon May 18, 2015 4:45 pm
(14) 2x dmg - 16 dmg. And then Damien tried to hit it so it could never have children again. BATTLE DAMAGE Your Arena Rank: DAMAGE DONE: 16 DAMAGE TAKEN: 5 YOUR REMAINING HP: 95/ 100 BOSS REMAINING HP It ded. TURNS TAKEN: Remember, if a boss has FRENZY, after turn 10 you INSTANTLY KO unless you use a "nullberry" item you have obtained. Items used: LIST ITEM HERE LINK TO JOURNAL YOUR SKILLS If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn. - Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
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Seussi rolled 2 4-sided dice:
2, 2
Total: 4 (2-8)
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Posted: Mon May 18, 2015 4:46 pm
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