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Reply { ARCHIVED } ----------------- Knights, May 2015
[BATTLE] RH-1 Shadow Crab & Devil OPEN! [Wrath] Goto Page: [] [<] 1 2

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Seussi rolled 1 8-sided dice: 7 Total: 7 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 10:09 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 7
DAMAGE TAKEN: 10
YOUR REMAINING HP: 80
BOSS REMAINING HP 0/20 52 /100
TURNS TAKEN: 7
Items used:

YOUR SKILLS

Rank 1: Barrage: Whenever you miss, you can roll again. You can only
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Seussi rolled 1 8-sided dice: 8 Total: 8 (1-8)
PostPosted: Mon May 18, 2015 10:11 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 8
DAMAGE TAKEN: 10
YOUR REMAINING HP: 70
BOSS REMAINING HP 0/20 44 /100
TURNS TAKEN: 8
Items used:

YOUR SKILLS

Rank 1: Barrage: Whenever you miss, you can roll again. You can only
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

Seussi rolled 1 8-sided dice: 3 Total: 3 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 10:13 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE:
DAMAGE TAKEN: 10
YOUR REMAINING HP: 60
BOSS REMAINING HP 0/20 41/100
TURNS TAKEN: 9
Items used:

YOUR SKILLS

Rank 1: Barrage: Whenever you miss, you can roll again. You can only
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Seussi rolled 1 8-sided dice: 6 Total: 6 (1-8)
PostPosted: Mon May 18, 2015 10:15 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE:
DAMAGE TAKEN: 10
YOUR REMAINING HP: 50
BOSS REMAINING HP 0/20 41/100
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Rank 1: Barrage: Whenever you miss, you can roll again. You can only
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

Seussi rolled 1 8-sided dice: 8 Total: 8 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 10:16 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 8
DAMAGE TAKEN: 10
YOUR REMAINING HP: 40
BOSS REMAINING HP 0/20 33 /100
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Rank 1: Barrage: Whenever you miss, you can roll again. You can only
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Seussi rolled 1 8-sided dice: 2 Total: 2 (1-8)
PostPosted: Mon May 18, 2015 10:18 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE:
DAMAGE TAKEN: 10
YOUR REMAINING HP: 30
BOSS REMAINING HP 0/20 31/100
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Rank 1: Barrage: Whenever you miss, you can roll again. You can only
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

Seussi rolled 1 8-sided dice: 5 Total: 5 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 10:19 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 6
DAMAGE TAKEN: 10
YOUR REMAINING HP: 20
BOSS REMAINING HP 0/20 26/100
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Rank 1: Barrage: Whenever you miss, you can roll again. You can only
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Seussi rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Mon May 18, 2015 10:20 am


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE:
DAMAGE TAKEN: 10
YOUR REMAINING HP: 10
BOSS REMAINING HP 0/20 26/100
TURNS TAKEN: na
Items used: nulberry

YOUR SKILLS

Rank 1: Barrage: Whenever you miss, you can roll again. You can only
Rank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

PhiferWolf rolled 4 4-sided dice: 1, 1, 4, 1 Total: 7 (4-16)

PhiferWolf

Loyal Werewolf

PostPosted: Mon May 18, 2015 10:23 am


Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: 7
DAMAGE TAKEN: 10
YOUR REMAINING HP: 90/100
BOSS REMAINING HP: 19/100 & 0/20
Turns Taken: 1/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 1 8-sided dice: 7 Total: 7 (1-8)
PostPosted: Mon May 18, 2015 10:24 am


Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: 7
DAMAGE TAKEN: 10
YOUR REMAINING HP: 80/100
BOSS REMAINING HP: 12/100 & 0/20
Turns Taken: 2/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 8-sided dice: 5 Total: 5 (1-8)

PhiferWolf

Loyal Werewolf

PostPosted: Mon May 18, 2015 10:27 am


Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: 5
DAMAGE TAKEN: 10
YOUR REMAINING HP: 70/100
BOSS REMAINING HP: 7/100 & 0/20
Turns Taken: 3/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 1 8-sided dice: 3 Total: 3 (1-8)
PostPosted: Mon May 18, 2015 10:28 am


Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: 3
DAMAGE TAKEN: 10
YOUR REMAINING HP: 60/100
BOSS REMAINING HP: 4/100 & 0/20
Turns Taken: 4/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 8-sided dice: 5 Total: 5 (1-8)

PhiferWolf

Loyal Werewolf

PostPosted: Mon May 18, 2015 10:29 am


Battle Damage

BLACK FACTION

Your Arena Rank: - G -
DAMAGE DONE: 5
DAMAGE TAKEN: 10
YOUR REMAINING HP: 50/100
BOSS REMAINING HP: -1/100 & 0/20
Turns Taken: 5/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 2 4-sided dice: 3, 3 Total: 6 (2-8)
PostPosted: Mon May 18, 2015 10:31 am


Roll for Loot
Lucky Cat

PhiferWolf

Loyal Werewolf

Seussi rolled 1 4-sided dice: 3 Total: 3 (1-4)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 10:41 am


Loooooot:
Black ticket
Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: [] [<] 1 2
 
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