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Rathurue rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Fri May 15, 2015 10:35 am
BATTLE DAMAGE Your Arena Rank: AR 4 DAMAGE DONE: ?DAMAGE TAKEN: 13 YOUR REMAINING HP: 9/100 BOSS REMAINING HP 63/150 TURNS TAKEN: -/- Items used:  YOUR SKILLS gaia_crown [ Rank 1 ] Recover: Once per battle, recover 25% of your own max HP (round up) gaia_crown [ Rank 2 ] Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crown [ Rank 3 ]Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. gaia_crown [ Rank 4 ]Defender: Double your FULL HP amount (i.e. if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Fri May 15, 2015 11:32 am
CRITICAL STRIKE! Uru was proud of himself, being able to hit a gash he had cut into before. Steve gave a horrible cry as his blade bit into exposed sinew. Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 4 DAMAGE TAKEN: 4 YOUR REMAINING HP: 90/100 BOSS REMAINING HP: 59/150 Turns Taken: 3/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Fri May 15, 2015 11:34 am
Uru wildly swiped at Steve's feet as it floated above his reach. He had to jump to land a hit. Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 85/100 BOSS REMAINING HP: 55/150 Turns Taken: 4/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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Seussi rolled 4 4-sided dice:
3, 3, 3, 2
Total: 11 (4-16)
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Posted: Fri May 15, 2015 3:00 pm
BATTLE DAMAGE Your Arena Rank: 4 DAMAGE DONE: 11 + 1 = 12 DAMAGE TAKEN: 1 YOUR REMAINING HP: 99/100 BOSS REMAINING HP 43 TURNS TAKEN: 1 Items used: YOUR SKILLS - Skill one - Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) -Skill three - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Seussi rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Fri May 15, 2015 3:04 pm
BATTLE DAMAGE Your Arena Rank: 4 DAMAGE DONE: DAMAGE TAKEN: 2 YOUR REMAINING HP: 97/100 BOSS REMAINING HP 43 TURNS TAKEN: 2 Items used: YOUR SKILLS - Skill one - Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) -Skill three - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Seussi rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Fri May 15, 2015 3:05 pm
BATTLE DAMAGE Your Arena Rank: 4 DAMAGE DONE: DAMAGE TAKEN: 2 YOUR REMAINING HP: 94/100 BOSS REMAINING HP TURNS TAKEN: 3 Items used: YOUR SKILLS - Skill one - Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) -Skill three - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Seussi rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Fri May 15, 2015 3:06 pm
BATTLE DAMAGE Your Arena Rank: 4 DAMAGE DONE: 6 + 1 = 7 DAMAGE TAKEN: 2 YOUR REMAINING HP: 93/100 BOSS REMAINING HP 36 TURNS TAKEN: 4 Items used: YOUR SKILLS - Skill one - Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) -Skill three - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Seussi rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Fri May 15, 2015 3:08 pm
BATTLE DAMAGE Your Arena Rank: 4 DAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 88/100 BOSS REMAINING HP TURNS TAKEN: 5 Items used: YOUR SKILLS - Skill one - Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) -Skill three - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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PhiferWolf rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Fri May 15, 2015 5:36 pm
Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 4 DAMAGE TAKEN: 6 YOUR REMAINING HP: 79/100 BOSS REMAINING HP: 25/150 Turns Taken: 5/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 1 8-sided dice:
7
Total: 7 (1-8)
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Posted: Fri May 15, 2015 5:37 pm
Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 7 DAMAGE TAKEN: 6 YOUR REMAINING HP: 72/100 BOSS REMAINING HP: 18/150 Turns Taken: 6/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Fri May 15, 2015 5:39 pm
Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 2 DAMAGE TAKEN: 8 YOUR REMAINING HP: 68/100 BOSS REMAINING HP: 16/150 Turns Taken: 7/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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Seussi rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Fri May 15, 2015 5:54 pm
BATTLE DAMAGE Your Arena Rank: 4 DAMAGE DONE: 3 + 1 DAMAGE TAKEN: 6 YOUR REMAINING HP: 82/100 BOSS REMAINING HP 12 TURNS TAKEN: 6 Items used: YOUR SKILLS - Skill one - Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) -Skill three - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Seussi rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Fri May 15, 2015 5:57 pm
BATTLE DAMAGE Your Arena Rank: 4 DAMAGE DONE: 3 + 1 DAMAGE TAKEN: 7 YOUR REMAINING HP: 75/100 BOSS REMAINING HP 12 TURNS TAKEN: 7 Items used: YOUR SKILLS - Skill one - Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) -Skill three - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Seussi rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Fri May 15, 2015 5:58 pm
BATTLE DAMAGE Your Arena Rank: 4 DAMAGE DONE: DAMAGE TAKEN: 8 YOUR REMAINING HP: 67/100 BOSS REMAINING HP 12 TURNS TAKEN: 8 Items used: YOUR SKILLS - Skill one - Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active - Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) -Skill three - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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PhiferWolf rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Fri May 15, 2015 9:21 pm
Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 2 DAMAGE TAKEN: 9 YOUR REMAINING HP: 59/100 BOSS REMAINING HP: 8/150 Turns Taken: 8/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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