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Owlsomniac rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Wed May 06, 2015 9:51 am
Fear, anger, and confusion all war inside of her as she wakes once more in the clearing. The shadows are just as thick as before -- but seem distracted by a stallion she hadn't noticed before. As they take after him, Fable is able to find the strength she needs to get to her feet and run.
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Owlsomniac rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Wed May 06, 2015 9:53 am
[[omg Fable xD]]
Maybe it was only a trick. Were they... playing with her? She can't make out the stallion from earlier. Perhaps they took him, or maybe she was only seeing things. She is so very exhausted, and yet she runs for all she's worth. Still, they catch her. Again. Terror rips at her throat and she screams, this time, before the blackness takes her down again.
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Owlsomniac rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Wed May 06, 2015 9:55 am
This time, she doesn't even make it to her feet when she wakes before they're on her once more.
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Owlsomniac rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Wed May 06, 2015 9:56 am
She has no idea how long she's been out. The light of day seems to be waning, and so it must have been for awhile. How long, now, has this been going on? It feels like some kind of terrible nightmare.
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Posted: Wed May 06, 2015 10:02 am
This time, there is no more sound of yelling or terrible hoofbeats. No dark shadows loom and rush toward her. The only shapes standing near her now are the familiar, blessedly normal unicorns from the Festival. She recognizes a few faces and coats, but her eyes feel so heavy and tired.
Everyone seems to be speaking in lowered tones, and tension still lies heavy upon the air. Fable can't blame them. The very sanctuary itself has been invaded, molested by those dark.... things. A shiver runs through her at the thought.
How could they enter the Sanctuary? What could this possible mean, now, for their own futures?
There is no trace of them, no answers. It's almost as if they'd never been. Except Fable knows this was no mere dream as much as she might wish that it had been.
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vilegloom rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Thu May 07, 2015 7:36 am
Abrax My name: Abrax My faction: Nightmare Small IC description of character: Aloof, self-centered, selfish, judgemental. Oracle Scribe: Abrax's Oracle Scribe He knew it had all been too good to be true. From the very beginning, the mists had been suspicious with the way they moved almost intelligently. He had had a feeling all along, a basic gut instinct alerting him to... something. It had all just been off. Not quite right but nothing specific enough to raise an alarm- but this was it. This is what Abrax had subconsciously been expecting. After his brief foray into the mystical gravesite the stallion returned to the main Gala grounds- and it was not long after that a bone-chilling scream ripped into the relatively calm goings-on and shattered what peace and frivolity was to be had. The stallion defensively laid his head down flat on his skull, bobtail lashing as angrily as he could make it move (but in all actuality it was more adorable than threatening). Hints of shadow and destruction nagged at his peripheral vision but Abrax paid little attention to them. The leader of this pack had shown himself- and ominously declared to " pack[i]take them all[//i]". Now, Abrax was no coward. But there was a marginal amount of self-preservation that rose on instinct and the stallion knew it was folly to stay and fight. So with quick and sure hooves the stallion deftly spun on a single rear hoof and let the other fall thunderously to the hard-packed dirt as he fled.
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vilegloom rolled 1 4-sided dice:
3
Total: 3 (1-4)
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Posted: Thu May 07, 2015 7:40 am
Maybe he had not made his move soon enough. Or maybe the heavyset stallion could not move quickly enough. But whatever the case, he was soon overtaken by shadow and shroud- and before the panic can set in and overwhelm him, he's back in the main clearing. Unsure of whether he has gone back in time, or if he's running in some endless loop- Abrax decides again not to stick around and find out.
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vilegloom rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Thu May 07, 2015 7:42 am
Frustration rises fast than fear as once again Abrax finds himself overwhelmed by shadow and brought back to the beginning. Were this shadow creatures even seeking destruction, or simply playing some sort of sick and twisted game with time? Lowering his head to the ground, Abrax would have growled were he more predatory but settles for an exasperated snort. With less urgency than the first two attempts, the stallion seeks evasion- again.
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vilegloom rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Thu May 07, 2015 7:46 am
"Wait for me!"
The cry is pitiful and desperate, but truthfully Abrax doesn't miss a beat. He's too logical to let himself believe he can attempt a rescue and ensure his own safety as well. At the very least, he is grateful that he isn't subjected to that awful time loop and brought back to the beginning again.
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vilegloom rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Thu May 07, 2015 7:51 am
In the end, none of his evasion techniques really matter. Abrax realizes he has proven himself to be too smart of an adversary to simply let go- and the Invader himself (itself?) now seeks direct capture. Abrax too late realizes his flawed plan, and comes 'round the thick trunk of a massive tree to see the leathery-winged beast standing directly in his path.
"Well, c'mon then," Abrax challenges the leader. He'd rather get this over with as fast as possible.
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vilegloom rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Thu May 07, 2015 7:57 am
The Invader rises to Abrax's challenge- literally. With a strong downward push with his massive wings the beast is airborne and moves quickly towards the star-speckled stallion. Abrax is no match for the winged Invader. The huge stallion swoops low over the attempting-to-flee Abrax, but with a simple down-swoop of his wings Abrax is victim to the claws at the top of wings. Searing pain erupts as two gouges are ripped down his back- shoulder to rump. They are relatively shallow but long and will need tending to in order for the bleeding to cease.
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Posted: Thu May 07, 2015 8:15 am
Battered but not defeated, Abrax stands his ground against the Invader. The rest of the fight between them seems to stretch an eternity, but Abrax cannot recount the exact actions either of them took. Whatever happened and however it happened, the stallion finds himself a little more bloodied- but standing within a ring of dazed and shocked survivors. His chest heaves heavily with labored breath, the exertion from the fight has been almost too great. Blood drips slowly down over his sides to splatter and steam as it hits the hard-packed dirt beneath his shaky hooves.
It takes everything Abrax has left not to fall to the ground. His mind is blank, not even having the energy to muse on who the attackers were- or where they came from, or why they were attacking. Sweat mats his mane to his neck and his nostrils flare dramatically as he struggles to catch his breath. He will need medical attention, and soon, but he has not the strength to call out for help nor actively seek it out himself.
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Posted: Thu May 07, 2015 7:26 pm
Cerulean Gazer My name: Cerulean Gazer My faction: Citizen Small IC description of character:Physical Appearance:Cerulean Gazer stands at 5' 5" at the withers (Almost 17 hands or around 167 cm.) His coat is a very smooth off-white with light rosy tinged stockings. He posses a long medium gray mane and tail. His eyes are a gentle cerulean blue. His horn is average length and straight. Personality:Cerulean Gazer - just Gazer to those who know him best - can be described as a quiet, observant, and gentle soul. He's more of a listener than a talker. Despite this, he loves storytelling. Generally, he is most often aloof, preferring solitude to company. This does not mean he is unwelcoming, however. Simply, he prefers the quiet. He's difficult to get to know because of his reserved nature. Oracle Scribe: Gazer's Oracle Scribe Gazer had spent much of his time alone since arriving at the gala. His time was spent at a distance, listening to the stories from afar. He didn't consider himself an outcast, simply he didn't care much for being in the center of such a large gathering. He had enjoyed himself thus far, but it was all interrupted when they came. The shrill blood-curdling scream pierced the air and a shiver ran down his spine. Fear grew in the pit of his stomach and threatened to overtake his senses but he couldn't let that happen. Gritting his teeth, he forced himself to retain his composure despite the chill and uneasy feeling he felt. If he was going to make it out, he would need his wits about him. Then, before he could make a move, he was faced with one of the shadows. It kept darting in and out of his sight, but he could feel it watching him as it darted in and out of the cover of the trees. Gazer readied himself, pawing at the ground, ready for the attack that was to come. He would stand his ground. There were young colts and fillies present. They wouldn't be as fast as the adults; easy targets for the invaders. However, if he stood his ground he became an even easier target. His hope was that he would serve as a distraction so that the young could flee to safety in time. Perhaps, if he was lucky enough, he would have enough time to seek safety as well, but not before putting a hurt on those who dared interrupt this fair gathering of Rammalins. ((Edit: Originally I didn't roll cause I wasn't sure how standing my ground was supposed to work but now I'll start rolling since my question was answered.))
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Barkchewer rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Fri May 08, 2015 7:35 pm
Gazer waited for his opportunity. Several seconds passed, but it felt longer than that; then there was an opening. He was on high alert despite his trying to remain calm, however in this instance it might be to his advantage. He mentally braced himself as he reared up and slammed his side against one of the figures that had crept close enough to him, pinning the foul creature to the tree. The hit was solid and almost knocked the wind out of him though the creature looked in worse shape than he was.
For good measure, as he looked back out across the clearing to look for other invaders, he slammed fully against the creature again. He was positive this one was down and out for now. There were more to deal with though, and so Gazer turned his sights upon another shadowy figure that was pursuing a fleeing colt. The shadow would never catch the colt if Gazer could help it.
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Barkchewer rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Fri May 08, 2015 7:43 pm
Unfortunately, Gazer was just too slow. As he charged at the shadow that pursued the colt they quickly lost him. Then from nowhere, he was blindsided in the head. He was sure he had heard his skull crack from the impact. Everything went dark.
When he regained his senses he was still in the clearing. He hadn't made it far at all when he had pursued the shadow. He didn't know how long he had been laying there, but he knew he had to get up. He had to keep trying.
Gritting his teeth against the pain in his side from his earlier fight, and the throbbing of his head, he got to his feet and chased after the nearest invader he saw. He was determined to show them he was not a quitter and he would not cower in fear before them. They would hold no power over him.
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