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Posted: Sun Apr 26, 2015 6:53 pm
α ςαтєяριє мαу ςнαиgє ιитσ α вυттєяfяєє, вυт тнє нєαят тнαт вєαтѕ ιиѕι∂є яємαιиѕ тнє ѕαмє.[align=center][b][size=16]P O K É M O N # : N A M E H E R E[/size][/b][/align]
[imgright][/imgright] [size=11][b]• Pokémon ::[/b]
[b]• Nickname ::[/b]
[b]• Gender ::[/b]
[b]• Type ::[/b]
[b]• Species ::[/b]
[b]• Height ::[/b]
[b]• Weight ::[/b]
[b]• Pokémon Classification ::[/b] Companion
[b]• Pokédex Entry ::[/b] [i][/i]
[b]• Ability ::[/b] [u][/u] - [i][/i]
[b]• Nature ::[/b] + [i][/i] - [i][/i]
[b]• Move List ::[/b] + [u][/u] - [type] [i][/i] + [u][/u] - [[type] [i][/i] + [u][/u] - [[type] [i][/i] + [u][/u] - [[type] [i][/i]
[b]• Past Evolutions ::[/b] [color=white][url=url here][x][/url][/color]
[b]• How We Met! ::[/b] [i][/i]
[b]• Uncert ::[/b][/color] [url=][color=#][b][xXx][/b][/color][/url] [color=#][b]• Cert ::[/b][/color] [url=][color=#][b][xXx][/b][/color][/url][/size]
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Posted: Mon Apr 27, 2015 10:03 pm
P O K É M O N 1 : M I N U E T • Pokémon :: # 427, Buneary
• Nickname :: Minuet
• Gender :: Female
• Type :: Normal
• Species :: Rabbit Pokemon
• Height :: 1'04"
• Weight :: 12.1 lbs
• Pokémon Classification :: Companion
• Pokédex Entry :: When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.
• Ability :: Run Away - Enables a sure getaway from wild Pokémon.
• Nature :: Jolly + Speed - Sp. Attack
• Move List :: + Dizzy Punch - [Normal] OPTION 1: Roll one 6-sided dice. 1 = miss, 2-5 = 100 damage, 6 = critical hit. OPTION 2: Roll two 4-sided dice in order to try to confuse your opponent. First dice determines if it hits or not; 1-2 = miss, 3-4 = hit. Second dice determines how long the condition lasts, 1 = 1 turn, 2 = 2 turns, etc. (Count only your opponent's turn for the countdown) + Low Kick - [Fighting] Roll one 6-sided dice. 1=miss, 2-5=100 damage, 6 = critical hit + Ice Punch - [Ice] OPTION 1: Roll one 6-sided dice. 1 = miss, 2-5 = 100 damage, 6 = critical hit. OPTION 2: Roll two 4-sided dice in order to freeze your opponent's pokemon. First dice determines if it hits or not; 1-2 = miss, 3-4 = hit. Second dice determines how long the condition lasts, 1 = 1 turn, 2 = 2 turns, etc. (count only your opponent's turns for the countdown) + Shadow Ball - [Ghost] OPTION 1: Roll one 6-sided dice. 1=miss, 2-5=100 damage, 6 = critical hit. OPTION 2: Lower your opponent's defense until your opponent's pokemon faints/switches out.
• Past Evolutions :: N/A
• How We Met! :: He'd been sitting out in the wilds just outside of town, tossing the food he had out for wild Pokemon to eat. Out of all the others around him there had been on little Buneary that seemed to demand his attention and food. With a chuckle he tossed more out for her, he was pretty sure she was only in it for the food.
It was a shame he'd run out before he could properly spoil her, standing with an apology to the Pokemon. Maybe he could come back another day? Maybe? Still there wasn't much to do but say his apologies and farewells then head back to town.
He was maybe half way back when he realized he'd been followed and he turned to find the little Buneary bounding along behind him. Brown eyes blinked as he watched her stop and look up at him, almost like she was pleading. Oh boy.
"I'm sorry, little one, but I don't have any more food. I'll be back another day."
She didn't seem to understand, head tilting to the side just a little. He could only sigh and move to continue on, trying to ignore that she was there and looking at him as she followed. She was certainly a determined little thing.
By the time he reached his little flat he was about ready to cave, will weakening the longer she continued to trail behind him. A couple of laughs from people passing by were really the only trouble he seemed to get and when they reached his home he was smiling.
Disappearing inside, he was gone a few moments before returning with a bowl of more food for her to eat from. Eagerly she ate from it, not finding fault with the trust she was clearly putting on him and other trainers. Then again if he were any other trainer he might have already thrown a ball at her. Thankfully he was who he was and as such he had a choice to make.
Pulling forth a Pokeball he held it out to her. If she wished, for all her determination, she could continue to join him and live with him. Or she could walk away from this and that would be fine too.
The joy that shot through him when she put a little paw on the Pokeball was enough to make him squeal as the red light of the capturing mechanism kicked in and drew her into the Pokeball. There was barely a fight to register her as captive and when she was released from her tiny cage both Pokemon and trainer grinned wildly at each other. This was going to be a fun rest of her life.
• Uncert :: [xXx] • Cert :: [xXx]
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Posted: Sun May 03, 2015 11:05 pm
P O K É M O N 2 : C H I B I T E R A S U • Pokémon :: # 570, Zorua
• Nickname :: Chibiterasu
• Gender :: Male
• Type :: Dark
• Species :: Tricky Fox Pokemon
• Height :: 2'4"
• Weight :: 27.6 lbs
• Pokémon Classification :: Companion
• Pokédex Entry :: To protect themselves from danger, they hide their true identities by transforming into people and Pokémon.
• Ability :: Illusion - Comes out disguised as the Pokémon in the party's last spot.
• Nature :: Brave + Attack - Speed
• Move List :: + Night Daze - [Dark] Roll one 6-sided dice. 1=miss, 2-5=100 damage, 6 = critical hit + Extrasensory - [Psychic] Roll one 6-sided dice. 1 = miss, 2-5 = 100 damage, 6 = critical hit + Nasty Plot - [Dark] Raises your attack until your pokemon fainting/switching out + Flamethrower - [Fire] OPTION 1: Roll one 6-sided dice. 1 = miss, 2-5 = 100 damage, 6 = critical hit. OPTION 2: Roll two 4-sided dice in order to try to burn your opponent. First dice determines if it hits or not; 1-2 = miss, 3-4 = hit. Second dice determines how long the condition lasts, 1 = 1 turn, 2 = 2 turns, etc. (Count only your opponent's turn for the countdown)
• Past Evolutions :: N/A
• How We Met! ::
• Uncert :: [xXx] • Cert :: [xXx]
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