Ohmarow ignoring a now throbbing head, looking away only to give Ko enough of his attention from the task at hand to let her know he was at least listening. Beyond that he didn't feel up to doing much talking. "Im fine" He could hear his tone, annoyed. He wished he didn't sound like he was taking his bad mood out on Ko but it was obvious he hoped that he was more aggravated with himself then anything else, Aside from maybe his own back pack which was currently refusing to surrender his blankets. When at last he had beaten the bag he looked up to find Ko passed out cold. He had been listening to her talk to Kezia but had tuned it out for the most part. He didn't even notice the tiny cat like pokemon release itself or its attempt at an ice beam nor it and Kezia leave the room. Pretty soon he found himself just standing over Ko's sleeping form as he unfolded a blanket and swiped it over her. She had passed out without actually getting in bed. The night looked to be a cold one and he couldn't ignore Ko to suffer it so he sacrificed his warmth for hers. When he was satisfied Ko wasn't going to freeze during the night he to stepped out. He had a few things he wished to do, first and foremost was a battle. A monk stood guard at the tower gates. Why wasn't really of Ohmarow's concern but he presented the opponent he hoped to have. Walking across the field towards the man Ohmarow caught sight of both the Flurry and Kazia. Watching them for a second Ohmarow didn't see the second monk step out from the other side of the field until he announced himself. The sound of the man clearing his throat was what caught Ohmarow's attention. He couldn't help but notice the man was standing exactly in a large chalk drawn arena, As was he it seemed. He most have missed it before but how. It wasn't as though it was an easy thing to hide after all. It was only made creepier when he noticed his own placement on the arena, right dead center of the challenger box. The monks arms were toked inside his robes, but soon produced a pokeball from the sleeve and released an Ursaring. "If you seek a battle to calm your nerves allow me."
Ursaring █ normal ◆ █ male Lv:25 Hp: 250 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ physical █►Fury Swipes▐ -Fury Swipes- 18 (2-5 hits) █ ◆ physical █►Covet▐ -60, Steals target's hold item (Item is returned at the end of the battle) █ ◆ other █►Leer▐ -Lowers target's defense by one stage █ ◆ other █►Fake Tears▐ -Lowers Opponent's Sp. Defense Two Stages ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Ability:Guts: Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze)
Beartic █ ice ◆ █ male Lv: 25 Hp: 250 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ physical █►Bide▐ -The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) █ ◆ special █►Ice Wind▐ -55 damage, Lowers target's speed by one stage █ ◆ other █►Growl▐ -Lowers target's attack by one stage █ ◆ other █►Endure▐ -Survive any attack in one turn with 1 HP (Priority +3) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Ability:Snow Cloak: This Pokémon's Evasion Rises by one stage in a Hailstorm
Pangoro █ dark ◆ fighting █ male Lv: 25 Hp: 250 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ physical █►Slash▐ -70 damage, 1/10 chance to critically hit █ ◆ physical █►Circle Throw▐ -60, In Battles, The Opponent Switches. In the Wild, the Pokemon Runs. (Priority -6) █ ◆ other █►Leer▐ -Lowers target's defense by one stage █ ◆ other █►Work up▐ -Raises Attack and Special Attack by one stage each ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Ability:Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
The battle was fairy one sides but the man never flinched no matter how hard Ohmarow's pokemon beat his pokemon back. Ohmarow relented to using the lovers of Hiigxano and Kran'Gow both of whom seem eager to prove themselves to the other. When the battle was over the Monk bowed, of which Ohmarow returned out of respect for his opponent. The Monk most have been a skillful trainer. His moves had been planed out as though he already knew he was going to lose but knew how best to draw the battle out in his own favor. "Is there i place i can catch a bath or shower?" The man didn't say anything but bowed and began walking towards the back of the tower complex. Following Ohmarow was lead to a large open air bath house of sorts. No one else was around. "We'll gather your cloths to be washed and leave a robe for you alright?" Not finding a reason to argue the point Ohmarow only gave a nod.
The bath waters were quite hot, giving off a constant steam that filled the air. Perhaps it was built atop a hot spring ? It looked to be built for a single gender, with no suppuration wall for man and women. It only made sense he hadn't seen a priestesses here after all. He had left his cloth folded up on a small table in the changing room. A door connected it to the main complex but he had come in from the grounds using a side gate the monk had sense locked. It was peaceful here. Bug pokemon played their night tunes as HootHoot and Zubat occasionally fluttered over head. Ohmarow let himself go, relaxing and unwinding while he hopped Ko slept peacefully. His only real concern had become the idea of her waking up to find she was along, save for Qungra who had fallen sleep next to her. He hopped Kezia was close by if she was to wake up because he hadn't told the Fox were he was going ether. In the morning he would see about Ko getting some personal time in the hot spring.
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: Doubles the damage of all physical attacks used by this pokemon.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ normal ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ ghost ◆ special █►Shadow Ball▐ - 80 Damage, 8/10 chance to Lower Opponent's Special Defense One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Peacefully knocked out for the night Ko was left alone, in a sense. With her Pokemon's poke balls on standby. Whatever was in the tea, it certainly had left the blonde defenseless, which allowed a figure to move into the room unseen. Like floating rose pedal, the figure moved across the room, only the soft sound of fabric on the hardwood floor in their wake. The figure, standing perhaps just a bit shorter then Ko would, glanced down upon her for a moment before offering a smile and a bow. With that they turned and headed for the opposing door, leading out to the front garden. A petite woman emerged, revealing themselves to be perhaps the Priestess spoken of by the master. The woman stood in the light cast down by the moon for only a moment before she walked across the wooden porch to meet up with the Flurry as it ran over towards her, showing off it's new move. Going down on her knees, she sat down upon her legs and collected the flurry into her lap. In a solid-esque form, it was a chilly companion to share a lap with, so their comfort would only last for but a few moments before the Flurry jumped off her lap and swiftly made a bed of ice to sleep upon. Kezia approached the woman with a arched brow. she was greeted with a smile and a bow by the woman. "Uh... so... are you the priestess or one of the Kimono sisters?" Kezia asked as she sat down on the edge of the porch. "...." No reply, only a smile. "Uh.... okay.... So like, are you here for Ne- I mean the Ninetales' funeral?" "...." Again no reply, but this time she got a nod. "Alright... Uh, so like.... When are we going to do this thing? Not to sound insensitive, but I want Ko to get out of the city as soon as possible." "...." The woman remained silent, opting to instead hold her hands together and close her eyes, as if praying. Kezia was rather confused more then frustrated. Did this woman not know how to talk or something? After her praying, the woman reached into her robes sleeve and pulled out a small envelope, at first glance it was easy to tell it held more than a letter, it's bulk suggesting something big was inside it. Kezia reached forward, and the woman placed it into her hand, curling her fingers around the letter. With another nod, the woman stood up and quickly made her way along the porch and around the corner. Kezia wanted to follow, but the object in her hand was addressed to Nena, so all she could really do was sit there and stare at it... what did this mean?
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Fone the genderless Flurry || Lv. 1o || Hp. 1oo/1oo Ability :: Levitate || HI :: N/A || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | No added bonus Powder Snow - 40 damage, 3/10 chance of freezing target Lick - 30, 7/10 Chance of Paralyze Hail - Changes the weather to Hail for 5 turns Ice Beam - 90 damage, 3/10 chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 69o/69o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 45 || Hp. 45o/45o Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
Seraphim The ♂ Skarmory || Lv. 18 || Hp. 18o/18o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
Mila the ♀ Delphox || Lv. 5o || Hp 5oo/5oo || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Nocturnal the ♀ Lopunny || Lv. 24 || Hp. 24o/24o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Trαnnα'Lεε тнε ғεmαlε Pεrsιαn | 27/27 - oo/28 Tranna'Lee the ♀ Persian || Lv. 33 || Hp. 33o/33o Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +2o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o, 4/1o chance of paralysis Gunk Shot - 12o, 7/1o Chance of Poison Shadow Ball - 8o,, 8/1o chance to lower foe's Spec. Def one stage
║xxxx౦ Inαlι тнε sнιny ғεmαlε Fεnnιkεn | 15/17 Inali the ♀ Fenniken || Lv. o3 || Hp. 3o/3o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 73o/73o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦Absodιαn тнε mαlε Spιrιтomb | 12/25 Absodian the ♂ Spiritomb || Lv. 19 || Hp. 19o/19o Ability :: Infiltrator || HI :: N/A || Persona :: Naughty - It seems he has three dominate souls who come out at different occasions. A neutral soul, Angry soul, and a wicked soul. Attack || No added bonus Dream Eater - 70 [SLP] Restores HP by damage dealt Shadow ball - 65 Hypnosis - Put's foe asleep Faint Attack - 5o ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 25o/25o Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 45o/45o || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
Having quite enjoyed the warmth of the water ohamrow felt more at home and comfortable with an open air bath then the modern tubs and showers found in the pokemon centers. Then again he'd been a wilderness man for the latter part of 8 years. He was more comfortable with a lot of things he knew most people might shun or avoid. He stayed in the spring for quit a while but he was soon forced out when a Monk knocked and informed him the spring was being closed for the night and to return to the room. His cloths had yet to be returned to him and thus he was forced to use the robe. He had stayed longer then he might have otherwise because he had wanted to avoid returning to Ko without his normal attire but the monk assured him his cloths were being tended to and would be set out for him in the morning.
Dressing in the robes gave a feeling of nakedness he wasn't quit Ok with. Trying to avoid the bulk of the monks that doted the grounds going about they're daily duty's or making preparations for the funeral Ohmarow stepped around the corner to find Kezia holding a small piece of paper. He hadn't seen the priestess who had given it to the pokemon so it just seemed off all in all. "Everything ok?" Passing the fox as he made his way to the screen doors. "Ko still asleep?" He honestly hopped the avoid Ko seeing him in the robe, he felt silly and perhaps this was the one thing she could poke fun at him about and get a response. Hopfull the monks would have his cloths done and returned to him by daybreak before she woke up so he could change without her ever being the wiser.
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: All physical attacks used by this pokemon will do x1.3 damage
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ fighting ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ ghost ◆ special █►Shadow Ball▐ - 80 Damage, 8/10 chance to Lower Opponent's Special Defense One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Looking up to meet Ohm as he walked around the corner, the fox took a moment to look him over. Kezia's outfit, in her human-form often consisted of a robe-like attire, boarding in a Yukata. Seeing Ohm in one was quite a shock on the fox. "Yea.... I think so, I haven't heard anything in there." She replied, following Ohm as he walked by. She was honestly confounded by the robe Ohm was wearing... She'd noticed the monks also wore what appeared to be robes under another their clothes. She couldn't quite remember where she'd seen the clothes she was wearing before, having grown up in a shirt and t-shirt sort of place within Unova. Maybe it was on a tv show or something? Regardless, it appeared the outfit's origin was here.
Placing the envelope into a fold of her Yukata-like outfit, Kezia followed Ohm back into the room, leaving the Flurry to rest. Inside, Ko was still fast asleep, her mind cloudy and dreamless. It felt like forever since Kezia had seen Ko sleeping so peacefully. Resting down on the floor beside the bed, the fox rested her head down on the mattress, resting her eyes a bit. It honestly seemed like they'd have a peaceful life after Nena's burial, and Ohm's badge..... which made the fox think for a moment. "Tomorrow..." She paused and looked back to Ko, not even a rustle from the blonde. Even still, she lowered her voice. "Tommorow, after.... after Nena's funeral, you're going to challenge Morty right? I don't think Ko's going to leave here until you do.... So, who are you going to battle with?" She'd offer her help, but Ohm seemed the type to refuse, so why even bother?
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Fone the genderless Flurry || Lv. 1o || Hp. 1oo/1oo Ability :: Levitate || HI :: N/A || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | No added bonus Powder Snow - 40 damage, 3/10 chance of freezing target Lick - 30, 7/10 Chance of Paralyze Hail - Changes the weather to Hail for 5 turns Ice Beam - 90 damage, 3/10 chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 69o/69o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 45 || Hp. 45o/45o Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
Seraphim The ♂ Skarmory || Lv. 18 || Hp. 18o/18o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
Mila the ♀ Delphox || Lv. 5o || Hp 5oo/5oo || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Nocturnal the ♀ Lopunny || Lv. 24 || Hp. 24o/24o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Trαnnα'Lεε тнε ғεmαlε Pεrsιαn | 27/27 - oo/28 Tranna'Lee the ♀ Persian || Lv. 33 || Hp. 33o/33o Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +2o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o, 4/1o chance of paralysis Gunk Shot - 12o, 7/1o Chance of Poison Shadow Ball - 8o,, 8/1o chance to lower foe's Spec. Def one stage
║xxxx౦ Inαlι тнε sнιny ғεmαlε Fεnnιkεn | 15/17 Inali the ♀ Fenniken || Lv. o3 || Hp. 3o/3o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 73o/73o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦Absodιαn тнε mαlε Spιrιтomb | 12/25 Absodian the ♂ Spiritomb || Lv. 19 || Hp. 19o/19o Ability :: Infiltrator || HI :: N/A || Persona :: Naughty - It seems he has three dominate souls who come out at different occasions. A neutral soul, Angry soul, and a wicked soul. Attack || No added bonus Dream Eater - 70 [SLP] Restores HP by damage dealt Shadow ball - 65 Hypnosis - Put's foe asleep Faint Attack - 5o ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 25o/25o Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 45o/45o || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
So today I was back in the same place I usually am, but I was doing a different job in that area, and like..I thought for the later half of the shift that I was doing really bad, but like... the shift leader told me that myself and Yang (The woman I work with) will likely get 9o% at least. Second shift can barely get 6o% with three people.... XD Like holy s**t! My feet are real sore, but like... I feel super accomplished by that. Second shift really does suck! Lol
"Good." Pulling the paper screen aside Ohmarow held it open long enough for the fox to follow behind before pulling it closed again. The room was warmer then outside, he could feel the difference almost as soon as he stepped inside. The room was lite by a few candle hung from the corners of the room. Taking one of the chairs Ohmarow sat down wrapping a towel around his head to dry his hair. Its length meant he would other wise have water dripping down his back socking his cloths. He could already feel the back of his neck was wet and it felt like it was going further down. The cold of the night had socked into the cloth and his hair. Shuffling the hair back and forth until he was satisfied he had dried it enough to let the towel just hand over his face as he relaxed back for a second listening to Kezia. He figured as much. Ko had already made her stance clear with regards to fighting they're fears. She had fought hers and he was next, though he hopped his fears didn't fight back so thoroughly. The question loomed in the air for a while before Ohmarow replayed. It was a good minuet or more before he was confident enough in who he was going to use to even give Kezia an asnwer. "Kran'Gow for sure. He might be lazy but his got a potential i can't over look in this fight. The last... Ohmarow paused for a second. His hand was gripping the arm of the chair rather tightly. Taking in a short breath before picking back up. "Th, The last Haunter i fought used Hypnosis, an, and almost disseminated my pokemon. Ozz .... Ozzalu over powered i." Ohmarow was reliving a nightmare in the question. "I think ill open with Grinnda" Ohmarow pushed forward in his chair to pickup his pillow off the floor. He had given Ko his blanket and wasn't about to use hers without permission so he was going to just sleep in the chair as he was. Hopefully the monks would have his cloths ready before Ko woke up. "The monks are washing my things. If they bring them back before Ko wakes, wake me please. Id rather not have Ko see me in this thing. Or have to change while hes up. Know what i mean ?" With that Ohmarow toked himself into the robs pulling the pillow in closer under his head before he himself passed out.
Such an evil none sandwich making gaia wife you can be T^T lol
DAMN O3O good job ! *Hugs* keep it up, the work load will always get easier with time. *Gives cookie*
Oh yeah Spec's let me go ahead and do the D-rolls for the gym battle so when ever your ready to i can do the gym battle but don't feel you nee to k ^__^
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: All physical attacks used by this pokemon will do x1.3 damage
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ fighting ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ ghost ◆ special █►Shadow Ball▐ - 80 Damage, 8/10 chance to Lower Opponent's Special Defense One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
He really did have issues with ghost-type Pokemon didn't he? Crossing her arms loosely over her knees, the fox leaned forward some listening to Ohm's reply. She nodded along, agreeing with his choice in Pokemon. Dark-types held an advantage over ghosts after all. She then nodded in reply to Ohm's request, watching as he laid down and quickly fell asleep. Being nocturnal along with an Insomniac, it wasn't like Kezia was going to pass out herself anytime soon. Even still, the feeling of having her eyes closed was nice, resting her head on the mattress, she rested for a moment before resting on her side along the bed, curling up into a ball, with her hair being used a s a pillow of sorts.
Sometime after Ohm had fallen asleep, Kezia began to daydream, sort of losing herself in her own thoughts, so she was caught off guard when Ko turned over and her hand fell over the side of the bed, bumping into Kezia's shoulder. Startled to her paws, the fox's illusion slipped, leaving the startled image of a Zoroark in it her place. Looking up she saw Ko's hand and let out a sigh. "Don't do that." She grumbled as she lowered herself back down onto the floor, reaching back a hand to push Ko's arm back onto the bed.
It was then she noticed something shining on the ground. The envelope earlier, with the undisclosed item inside reflected a dull blue dim light, but as if it had sensed it was seen, the light faded. Grabbing the envelope, the fox had every intention to open it to see what had been making that glow, but opted not to, finding herself feeling.... off about it. It was Ko's, it belonged to her. The sound of feet on the wooden floor also distracted her, finding the inner screen door opening. A monk quickly set down Ohm's clothes then retreated, busily walking away once more. Monks were usually early to bed early to rise, so... could it be it was morning already? Had she been dozing off that much? Shaking her head, the fox crawled over to Ohm and began shaking his shoulder. "Hey. Hey. Your clothes are here, hurry before Ko wakes up." Waiting until she saw proper movement from Ohm that suggested he was getting up to get his clothes, the fox then crawled back over to the bed and rested with her back against the bed frame.
╠══════════════════
Fone the genderless Flurry || Lv. 1o || Hp. 1oo/1oo Ability :: Levitate || HI :: N/A || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | No added bonus Powder Snow - 40 damage, 3/10 chance of freezing target Lick - 30, 7/10 Chance of Paralyze Hail - Changes the weather to Hail for 5 turns Ice Beam - 90 damage, 3/10 chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 69o/69o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 45 || Hp. 45o/45o Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
Seraphim The ♂ Skarmory || Lv. 18 || Hp. 18o/18o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
Mila the ♀ Delphox || Lv. 5o || Hp 5oo/5oo || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Nocturnal the ♀ Lopunny || Lv. 25 || Hp. 25o/25o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Trαnnα'Lεε тнε ғεmαlε Pεrsιαn | 27/27 - oo/28 Tranna'Lee the ♀ Persian || Lv. 33 || Hp. 33o/33o Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +2o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o, 4/1o chance of paralysis Gunk Shot - 12o, 7/1o Chance of Poison Shadow Ball - 8o,, 8/1o chance to lower foe's Spec. Def one stage
║xxxx౦ Inαlι тнε sнιny ғεmαlε Fεnnιkεn | 15/17 Inali the ♀ Fenniken || Lv. o3 || Hp. 3o/3o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 73o/73o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦Absodιαn тнε mαlε Spιrιтomb | 12/25 Absodian the ♂ Spiritomb || Lv. 19 || Hp. 19o/19o Ability :: Infiltrator || HI :: N/A || Persona :: Naughty - It seems he has three dominate souls who come out at different occasions. A neutral soul, Angry soul, and a wicked soul. Attack || No added bonus Dream Eater - 70 [SLP] Restores HP by damage dealt Shadow ball - 65 Hypnosis - Put's foe asleep Faint Attack - 5o ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 25o/25o Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 45o/45o || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
Coincidentally I was actually eating a cookie when I read that... so I'll pretend that one was from you. (Your name wouldn't happen to be Tobie would it? lol Jk.) Thanks anyway. <3 We got 96% btw 2nd shift onlygot 61%
Cool, cool. Then let's do a quick wake-up post. Would you like to do the gym first then funeral or funeral then gym?
Ohmarow was lost in a deep slumber when Kezia begin shacking him. At first he thought it was apart of the dream until the pillow slipped from under his head and he could feel the hard chair frame under his check bone and he heard Kezia'a voice. Why was a pokemon talking ? Sleep held its hold tight and refused to relinquish itself for quite some time before he understood what was going on and he half jump out of the chair. Gathering up his things he looked for a safe place to change. The adjacent room was his best option.
When he had redressed and felt more himself, being out of the robes he rejoined Ko and the pokemon setting the robes folded up on the chair. The room was lighter then before, the sun must be rising. Opening the screen doors to let in the cool morning air sure enough. Ohmarow sat down on the porch to meditate and wait for Ko to wake up. He had no intentions of waking her himself. During his personal time he listened as a monk walked over to him setting something next to him then retreat back out of his ear shot againb. He could smell a sweet warmth from what ever it was he had left so it had to be food. He ignored the food returning to his focus to his task.
Normally Ohmarow would work to clear his thoughts and focus on a single object or idea but today he found his mind wondered more then normal. Perhaps from anxiety for the day still to come or from the day that had gone. None the less he always found his thoughts winding their way back to Ko for one reason or another. It was a mild frustration for someone who could other wise clear all thought away and focus even during battle. Beellgra it seemed would always have some sort of leverage over him now but just what did the psychic type see in his mind that he couldn't find in himself ? What aspect of his personality was he over looking that made him so distracted by Ko ? How had Ko become such a main point of his attention. Was he starting to ... He pushed the thought away by force and ending his session to Find Gungra now sat next to him munching away on some dried fruits left by the monk.
"When are you going to stop denying your feelings ?""What are you talking about""Your so hopeless ..." So jirachi knew what Beellgra knew as well then. He was denying his feelings but why ? Why couldn't he just acknowledge even to himself how he felt. Was he simply trying to protect himself for disappointment already having been told he wasn't her "type". Perhaps when things calmed down he could just come out and say it and he would be ride of all this. Perhaps not so bluntly as i love you and come over as some sort of crazy person but just a simple i think i like you sort of thing. Though he knew even now he didn't want the feelings to just vanish.
Lets do the funeral first then the gym battle other wise Ohm's going to be stressing out through the whole thing. also i figured no would be a good time for Ohm to acknowledge he feedings to himself then later he can confront Ko about how he feels if she doesn't get to him first.
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: All physical attacks used by this pokemon will do x1.3 damage
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ fighting ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ ghost ◆ special █►Shadow Ball▐ - 80 Damage, 8/10 chance to Lower Opponent's Special Defense One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Just a bit after Ohm had left the room to go and meditate, the tea Ko had drank the night before had stared to wear off and she slowly found herself waking up. With her eyes barely open, she couldn't see much of anything in the partially dark room, no to mention Kezia's head was practically in her face. Pushing a hand up, she brushed back Kezia's longer fur from her eyes.If only Kezia had been there earlier, maybe Nena wouldn't have met such a horrible fate? Then again.... If she hadn't of been so stupid, perhaps Nena wouldn't of had to be let out of her ball at all. Felling her fur being messed with the fox opened her eyes and looked over towards Ko, catching the forelorn look in her eyes, hidden poorly behind a gentle smile. "Ko...." The fox muttered. Lowering her hand to Kezia's snout she shook her head. "Don't.... Where is Ohm?" Ko asked, looking around the room her eyes more open and more adjusted to what little light came through the paper screen doors. "Outside I think... Meditating." Kezia replied. Nodding her head, Ko made to swing her legs over the side of the bed, a sharp pain sorely reminded her of the night before and how her ankle pained her.
As if they knew she'd wake up about this time, a monk opened the door to the room, entering with an assortment of food and another cup of tea for the blonde. Resting it down on the chair as he took Ohm's robes, the man turned to Ko and bowed, turning as a couple woman entered, one of which was a younger looking Nurse Joy. Another of the girls appeared to be that young priestess from earlier. She stopped to pick up the envelope as she joined the other girls who were busy fussing over Ko's ankle. "Let me." The nurse Joy finally stated in a louder tone. "We don't need all of us here, please." With a bit more arguing the girls eventually left, leaving Nurse Joy to do her work. The Priestess herself had stayed, being not really to much in the way. She eagerly handed dow the envelope to Ko, smiling widely. "For me?" Ko asked. Kezia nodded as the woman nodded. For whatever reason Ko was a bit hesitant at opening the envelope, the weight of it suggested more than a letter was inside. Once she'd freed the lip of the envelope open, she found a letter was indeed inside along with a necklace, a strip of black leather attached to a beautiful blue stone... sort of like the stones her Pokemon had found back near the beginning of their journey. Motioning towards the letter the woman then eagerly retreated, a wide smile on her face. The letter was short and to the point, written with beautiful penmanship. The only thing, she couldn't understand it. It wasn't in any language she knew.
"Alright, all set." Voiced Nurse Joy suddenly. Lowering the letter, she found Ko's leg was in a splint of sorts. "I feel you've only just pulled the muscle, but it was twisted pretty bad, so you'll need to take a couple days off your feet. Do you have a Pokemon that can carry you?" Ko nodded. "Being a trainer I can't expect you to stop traveling, but.... please take it easy until it heals?" Once more Ko nodded. "Good, then I shall see you at the ceremony.... I'm sorry for your loss." There seemed to be a bit of heat in Joy's words as she mentioned the funeral, she then swiftly left the room as well. Ko couldn't blame her.... Nena.... Nena didn't need to die.
Whatever the case, Ko found she could at least move her legs now that her ankle was in a splint. Hobbling with Kezia as a crutch, the two managed to get outside of the room easily after eating a bit of the food the monk had brought it. When she saw the back of Ohm's head, the blonde hesitated. She didn't want to disturb him... it appeared through that he was more or less having a conversation with Qungra. How she wished she didn't have to drag Ohm down with her in this never ending spiral of pain and suffering.... he didn't deserve it. Feeling her heart beating faster and faster, the blonde shook her head. "Call out Reshvan, I'll get Ohm." Kezia suddenly spoke up, as if she knew as much as Qungra did. It honestly didn't take a psychic-type to see in to Ko's head. Silently thanking Kezia, Ko turned and sent out Reshvan, finding it easier to get on his back when she was on the porch. Retreating towards where she could see several monks heading, The blonde tried her best not to look at Ohm as she passed by him, turning her head to look in the opposite direction.
Once she'd made it through a sand garden, she found a gathering of people and Pokemon alike around a small box.. about Nena sized resting on a shrine, various candles lit around it. Nearby, the Flurry could be seen in a small ice-box, on the back of it it was marked with a name... it was as if the Flurry had been their pet... or perhaps something more? Whatever the case she got a few grief stricken looks when she and Reshvan met up with the people, but some of the Pokemon seemed a bit more... angry with her. She noticed now, as she'd gotten closer there were several Vulpixs' nearby the box. Two of which were pure white, while the other three were of the normal shade of orange and brown. Were these.... Nena's siblings? She wasn't aware Nena even had a family.... perhaps that was a bit inconsiderate of her..... she never stop to really get to know Nena, even still it didn't make losing her all that much easier... if anything it made it harder. Sliding down Reshvan's back,s he landed on her good leg. Turning she bowed as best she could to the morning humans and Pokemon alike. she then released her team, so they could also morn for Nena. Mila stuck close to Hen, Inali in her arms. Nocturnal was of the few of Ko's Pokemon to step up to the box and offer a silent prayer.... Nocturnal and Nena seemed to be close, far closer then Ko had been with the fox. Emyore was another to approach the box, bowing politely. Ergo and Tranna'Lee were both rather indifferent.. they of course appeared mournful, but they didn't really know Nena all that well. Seraphiim was another to appear indifferent, he rested up on a nearby tree, looking down upon the funeral site.
In the end the only one absent was Uth, but he could very well of been underground. Ko wasn't all to sure if she'd returned him to his all or not, she honestly didn't want to try releasing him with all these people around. That didn't stop her from clutching Uth's ball though. Of course the thought of 'was she worthy' kept crossing her mind. She honestly felt as through she wasn't. Did a Legend belong with a failure?
╠══════════════════
Fone the genderless Flurry || Lv. 1o || Hp. 1oo/1oo Ability :: Levitate || HI :: N/A || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | No added bonus Powder Snow - 40 damage, 3/10 chance of freezing target Lick - 30, 7/10 Chance of Paralyze Hail - Changes the weather to Hail for 5 turns Ice Beam - 90 damage, 3/10 chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 69o/69o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 45 || Hp. 45o/45o Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
Seraphim The ♂ Skarmory || Lv. 18 || Hp. 18o/18o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
Mila the ♀ Delphox || Lv. 5o || Hp 5oo/5oo || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Nocturnal the ♀ Lopunny || Lv. 25 || Hp. 25o/25o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Trαnnα'Lεε тнε ғεmαlε Pεrsιαn | 27/27 - oo/28 Tranna'Lee the ♀ Persian || Lv. 33 || Hp. 33o/33o Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +2o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o, 4/1o chance of paralysis Gunk Shot - 12o, 7/1o Chance of Poison Shadow Ball - 8o,, 8/1o chance to lower foe's Spec. Def one stage
║xxxx౦ Inαlι тнε sнιny ғεmαlε Fεnnιkεn | 15/17 Inali the ♀ Fenniken || Lv. o3 || Hp. 3o/3o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 73o/73o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦Absodιαn тнε mαlε Spιrιтomb | 12/25 Absodian the ♂ Spiritomb || Lv. 19 || Hp. 19o/19o Ability :: Infiltrator || HI :: N/A || Persona :: Naughty - It seems he has three dominate souls who come out at different occasions. A neutral soul, Angry soul, and a wicked soul. Attack || No added bonus Dream Eater - 70 [SLP] Restores HP by damage dealt Shadow ball - 65 Hypnosis - Put's foe asleep Faint Attack - 5o ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 25o/25o Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 45o/45o || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
Oh, I've known like.... 3 Joshua's, two were really nice but one... he was like, worse then the scum of the earth, he was the scum of scum. Seriously... he was and probably still is scum. Mine's Sondra, its a pretty rare name. I used to hate it, I still sort of do... but I'll take Sondra over Lisa, which was what my father wanted to name me.
Was Ko mad, and for what reason ? Had he done something and not realized it.She didn't even say good morning when she passed by. Kezia was the one to signaled him not that he needed to be prompted to follow. It was a given after all. He wanted to show his respects to the Fox as well. He still felt in data to the pokemon for the time back in the ilex forest when it had kept him warm. It hadn't liked him very well it seemed but still. After that he hand't had any time with the pokemon to get to know it.
Qungra sat atop his shoulder reading his thoughts and casting a question to Ko mentally so Ohmarow wouldn't hear it and try to prevent her. "Are you mad at Ohmarow?" Qungra made her intentions clear simply by the tone of her voice. She didn't want to interfere with the two humans but at the same time felt the question was worth asking. "He's torn up about... Some stuff. Yo you'll find out later."
Ohmarow joined up with Ko. Even if she was mad he would at least be supportive to her and respectful to Nena. He knelt down rather then stay standing with Ko to offer his prayer and thanks. He did however notice the number of angry faces in the crowd. Had Nena been an important pokemon here at some time ? Were the vulpix here also important pokemon in some way ? Did thius in some way explain why the Monk the night before had spoken of Nena as if she was a legendary dog pokemon.
Standing back up Ohmarow glance to Ko's face. She was obviously upset about more then just the funeral. Was it worth trying to talk to her or would she ignore him? In the end it seemed it was more harmful to question her then to simply leave the subject along and ask questions later. He would bring the subject up at lunch but a slight feeling of disappointment run through him at the thought of Ko ridding her pokemon rather then in his arms again from place to place. It couldn't be helped. It would seem out of character to offer. "Ko Are you going to be Ok?" It was all he felt comfortable asking at the moment.
Well i guess im the 4th lol Ill straight admit to being scum but at least im honorable and upfront scum. I don't lie, cheat, steal or BS. BUT i also don't take s**t from no one and im only scum if you base your opinion of me from the point of view of the mainstream uneducated deep southern redneck ...
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: All physical attacks used by this pokemon will do x1.3 damage
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ fighting ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ ghost ◆ special █►Shadow Ball▐ - 80 Damage, 8/10 chance to Lower Opponent's Special Defense One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
During her somber ride on Reshvan's back, Ko had heard Qungra's questions, opting to keep silent, since she honestly didn't have anyway to answer. She was.... torn up about various things herself. She wasn't mad at Ohm, no, it wasn't that at all. She was made at herself. Felling him step up beside her she wanted nothing more then to fall to pieces in him arms, but it wasn't her right... not after how shallow she'd sounded back in the Ilex forest, she couldn't keep toying with him unintentionally when she wasn't to sure about her feelings herself. So instead she leaned into Reshvan, resting her head against his snow white fur.
Looking down when she heard Ohm speak, she shook her head, finally responding in that small bit. "I'm....." She started to reply, but her voice gave out. She felt weak, pathetic and weak. Looking up he noticed the young woman from earlier, the priestess and a few other woman dressed in Kimono's appear, passing by the grave they each left something before going around to stop before Ko. "I am deeply sorry for your loss, but this was a loss we cannot so easily forgive." Spoke one of the woman. She didn't have a look of anger in her eyes, but even still Ko felt as though she was being pierced with a sharp needle several times in the same place. Something they couldn't forgive? Just how important was Nena to them? "It was rather foolish of Yaouko to be caught by a trainer in the first place." Stated another of the woman. "And now this..." Raising a hand up to her cheek, the woman appeared worried more than sad. "Yao was the last female of the litter birthed before her mother's passing." added the last woman. The last female? So the other Vulpix were males? It was hard to tell sometimes. What had gender to do with anything though? Thinking back, Nena had mentioned something about being a Ninetales like her mother, the Ninetales of a Priestess.... maybe only females could be trained by a priestess? Did that mean.... Nena, or Yaouko belonged to that young Priestess who gave her the blue stone? Looking up she found the woman in question knelled down and praying as Nena's body was being lowered into the ground. "We will have to find another female to take Yao's place. Sad that it won't be one of Rao's kits." Sighed the first woman who spoke. "But does it really have to be a female Vulpix or Ninetales?" The last woman spoke. "Of course, it's tradition." Replied the first woman. "Tradition? Rao was the first one, I don't think 1ooo years ago our ancestors chose Rao because she was a female, I believe it was because of her white coat. which we have two males with pure white coats, just like their mother's." Spoke the second woman. "No, of course it was because she was a female. Females are pure, innocent, kind, and... it just makes more sense for a Priestess to be with a female." Replied the first woman sharply. "Then maybe the Priestess being needed is a tradition we need to break?" Spoke the second woman. "Are you suggesting we initiate a Priest instead? Now that is ridicules." Chuckled the third woman. "I'm serious. If we are to introduce a male Vulpix to take Yao's place, then doesn't it stand to reason we initiate a Priest instead of a Priestess? If you both are so worked up about genders it makes sense." "But where are we to get a boy in time to teach the ways of the temple?" "Does our Priestess not have a little brother that is always wondering the shrine? He's been waiting outside each of her classes every day for the past 3 years. I'm sure he's ready." The woman seemed to finally stop bickering, thinking over this new development.
At this time Ko had been distracted from her woes, sort of lost and bewildered by the sister's debate. It seemed this was such a big deal. Though honestly what were they going to do if Nena... hadn't returned at all? If she'd of not met Ohm, then she'd of likely not come to Ecruteak... but there was a chance that Nena would have died regardless.... no matter where she'd been. Closing her eyes, Ko turned into Reshvan, burying her face into his fur. Was she honestly about to blame Ohm for this? He's done nothing but be supportive... in his own way. Plus the comic relief was something she couldn't live without. 'Qunnie.... I'm not mad at Ohm... I'm just... I'm mad at myself. I'm finding all the wrong people to blame for my mistakes, and... that isn't right. Just tell Ohm... Tell him good luck for me, I... I don't think I can speak right now.' Tugging on Reshvan's fur, the deer looked back, catching a look in Ko's eyes he oddly understood as her telling him to lower himself down. Once he did, Ko climbed up onto his back and he stood once more, turning towards the way they'd come.
Just as she was about to leave, the Priestess from earlier rushed forward, one of the Pure white Vulpix in her arms. She practically tossed the little one onto Reshvan's back, smiling brightly. She turned away with out so much as a word... not as though she'd spoken before. Ko turned to call back, but she noticed even the woman from earlier didn't seem all that tangled about the young male fox being given to her.... perhaps it was because their Priestess have him to her they felt they had no place to argue? Whatever the case she couldn't keep the Vulpix.... Looking down the young one appeared to be upset by this, but even he wasn't making to big a fuss about being give to Ko... Could she honestly be trusted with Nena's sibling?
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Fone the genderless Flurry || Lv. 1o || Hp. 1oo/1oo Ability :: Levitate || HI :: N/A || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | No added bonus Powder Snow - 40 damage, 3/10 chance of freezing target Lick - 30, 7/10 Chance of Paralyze Hail - Changes the weather to Hail for 5 turns Ice Beam - 90 damage, 3/10 chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 69o/69o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 45 || Hp. 45o/45o Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
Seraphim The ♂ Skarmory || Lv. 18 || Hp. 18o/18o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
Mila the ♀ Delphox || Lv. 5o || Hp 5oo/5oo || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Nocturnal the ♀ Lopunny || Lv. 25 || Hp. 25o/25o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Trαnnα'Lεε тнε ғεmαlε Pεrsιαn | 27/27 - oo/28 Tranna'Lee the ♀ Persian || Lv. 33 || Hp. 33o/33o Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +2o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o, 4/1o chance of paralysis Gunk Shot - 12o, 7/1o Chance of Poison Shadow Ball - 8o,, 8/1o chance to lower foe's Spec. Def one stage
║xxxx౦ Inαlι тнε sнιny ғεmαlε Fεnnιkεn | 15/17 Inali the ♀ Fenniken || Lv. o3 || Hp. 3o/3o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 73o/73o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦Absodιαn тнε mαlε Spιrιтomb | 12/25 Absodian the ♂ Spiritomb || Lv. 19 || Hp. 19o/19o Ability :: Infiltrator || HI :: N/A || Persona :: Naughty - It seems he has three dominate souls who come out at different occasions. A neutral soul, Angry soul, and a wicked soul. Attack || No added bonus Dream Eater - 70 [SLP] Restores HP by damage dealt Shadow ball - 65 Hypnosis - Put's foe asleep Faint Attack - 5o ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 25o/25o Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 45o/45o || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
Guess what I'm claiming for my shiny birthday claim in the Horoscope? o uo Nope it's not a Vulpix, since it doesn't meet the requirements. Hint: Fox Fire Oh and the item I'm bumping for is a huge hint lol.
Also... I have to use up those wild encounters. Freaking 4o5 that's a s**t ton of wild Pokemon.... Just where do use them up? Maybe at some point Ko and Ohm can get separated for awhile so I can knock these wild encounters off? Ko can literally fly anywhere so where she ends up "Flying" to is limitless. Of course this'll be after spending some time in Sunnyshore.
Ohmarow didn't directly understand the costumes of a temple so for the most part he kept his mouth shot but at some point during the women babbling on about genders and how horrible it was to have Nena caught by Ko. They acted with more concern for some tradition then a life lost. Closing his eye and breathing in slowly thinking how best to form his sentence before turning on the balls of his foot, he was bare foot, to face the temple gates. "You can shove your self righteous concern for traditions up your a**. A pokemon has passed and your more concerned with who's to replace her ?" Ohmarow avoided eye contact with anyone but spoke load enough that anyone close enough could and would hear him. "I didn't known Nena well and she didn't like me very much but she was quite happy with Kotensa. You talk about your forgiveness like someone did something wrong ?" Opening his eye and pulling the eye patch back to reveal the milky white orb once more though he remained facing away from anyone but perhaps Ko. "and before you speak, Is this how Ho-Oh wanted humans to treat pokemon, like they're genitals mattered more then their lives, that a line of cessation was mattered more then their happiness ?" With that Ohmrow turned back to the women walking past them and to the grave. He had no token to offer and no flowers to lay on her tomb. Kneeling down to scoop up a first full of dirt he left it slip between his fingers and over the grave site before again walking past the women, past even Ko headed for the gates were he would away Ko to join him.
Qungra hadn't had chance to relay the message before Ohmarow lost his temper and stormed off. She had even been caught off guard by her trainers reacting though she felt the same. She sat on Ko's lap holding onto the white fur of the Sawsbuck. Looking up at Ko waiting for her own response.
In the mean time Ohmarow released Hoow'brumna who he seemed to spend the least amount of time with. The scizor wasn't much taller then he was and opted to stand up again the temple gate walls along side its trainer.
Well why not while we're in sunnyshore have ko go off the coop with her loss and train then ? Sides Ohm needs to train himself gonk Can't let Ko always out power him after all wink One day hes going to be the hokage, no wait, king of the pirates, that's not right ether. ok i got this A PONY ... damn ...rofl
Sides it'll give them both time to come to terms with their feelings without worrying about the other finding out before they can gain the courage to say something. Also who's going to speak up first ? I was thinking Ohm should personally.
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
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Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
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Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: All physical attacks used by this pokemon will do x1.3 damage
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Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ fighting ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ ghost ◆ special █►Shadow Ball▐ - 80 Damage, 8/10 chance to Lower Opponent's Special Defense One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
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Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Ability:Serene Grace: The chances of a move having an extra effect doubles
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Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
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Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x5 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
Ko honestly felt she was unworthy to have one of Nena's siblings traveling with her, which was why she'd refused to even think of using a Pokeball on it. Though, strangely a part of her couldn't turn around and toss the little fox off of Reshvan's back. Looking down she seemed to meet stare at Qungra's head... Ohm's words though rose the blonde's head up back towards the woman from earlier. Each one of them shared an equally astonished look. They hadn't meant to sound so insincere, but Ohm had startled them beyond response. Instead they stopped and stared at the man as he spoke his mind then left. Ko watching Ohm as he trailed past her, heading for the temple exit.... Was he right? Was Nena really happy with her? Memories of the Ilex forest, how Nena had cuddled her, had been there just as much as Mila and Kezia.... the foxes warm fluffy tails, usually a symbol that they didn't like being touched, allowed to be used as a pillow.... Did she honestly not do anything wrong? Hunching over some, still no tears came, but neither did sounds of weeping... Ko's face was for all intents and purposes.... emotionless. She almost appeared as thought she'd fallen asleep with her eyes open. Was this a full on mental shutdown? Had her thoughts outweighed the rational side she held? Was she reverting to those so few years ago when her Floatzel had passed?
Ko's Pokemon followed slowly behind Reshvan as the deer continued once more to meet with Ohm. They shared a look of concern. This wasn't the Ko they'd met... this just wasn't what they'd expected her to be like. None knew Ko before she'd become a trainer for a second time... so none knew what to do. Once Reshvan came to Ohm's front, Kezia stepped forward, speaking for her unresponsive trainer. "Ohm... Lets get your badge... maybe that'll cheer her up a bit?" The fox's voice was quiet, doing her best to whisper, though even if Ko had heard it there was still no response.
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Fone the genderless Flurry || Lv. 1o || Hp. 1oo/1oo Ability :: Levitate || HI :: N/A || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | No added bonus Powder Snow - 40 damage, 3/10 chance of freezing target Lick - 30, 7/10 Chance of Paralyze Hail - Changes the weather to Hail for 5 turns Ice Beam - 90 damage, 3/10 chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 69o/69o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 45 || Hp. 45o/45o Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
Seraphim The ♂ Skarmory || Lv. 18 || Hp. 18o/18o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
Mila the ♀ Delphox || Lv. 5o || Hp 5oo/5oo || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Nocturnal the ♀ Lopunny || Lv. 25 || Hp. 25o/25o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
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║xxxx౦ Trαnnα'Lεε тнε ғεmαlε Pεrsιαn | 27/27 - oo/28 Tranna'Lee the ♀ Persian || Lv. 33 || Hp. 33o/33o Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +2o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o, 4/1o chance of paralysis Gunk Shot - 12o, 7/1o Chance of Poison Shadow Ball - 8o,, 8/1o chance to lower foe's Spec. Def one stage
║xxxx౦ Inαlι тнε sнιny ғεmαlε Fεnnιkεn | 15/17 Inali the ♀ Fenniken || Lv. o3 || Hp. 3o/3o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 73o/73o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦Absodιαn тнε mαlε Spιrιтomb | 12/25 Absodian the ♂ Spiritomb || Lv. 19 || Hp. 19o/19o Ability :: Infiltrator || HI :: N/A || Persona :: Naughty - It seems he has three dominate souls who come out at different occasions. A neutral soul, Angry soul, and a wicked soul. Attack || No added bonus Dream Eater - 70 [SLP] Restores HP by damage dealt Shadow ball - 65 Hypnosis - Put's foe asleep Faint Attack - 5o ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 25o/25o Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 45o/45o || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
Eevee does evolve with a Fire stone, but that's not what I'll be claiming. Look harder
Maybe a bit of both? Like, their time in Sunnyshore is cut short after about... like a couple weeks or month worth of posts (In rp time) so like.... that's a good 4-5 months IRL time. Then they get separated due to some convoluted event?
Anyway, I think this sort of... depressed Ko will last until sometime within Sunnyshore, with her Pokemon and parents as well as Ohm's help it'll bring her out of it. o wo If'n you know what I mean! Lol Jk.... or am I? THEY MUST KISS SOON! I DEMAND IT!
Standing at the gates waiting on Ko Ohmarow in his momentary boredom had taken to flipping through the pages of the PokeDex. He hadn't caught very many compared to how many he had seen. Keeping his head down he caught sight of Ko astride Reshvan coming up from the temple grounds. The sun cast their shadow ahead of them atop the sound of the pokemons hooven foot steps. It seemed she wasn't getting the time in the spring after all. He watched as the pokemon come up his position before waiting on him it seemed. He gave the over sized deer a scratch under the neck keeping watch of Ko. She was worst then he had ever seen her. Between her ankle and the emotional stress she couldn't stay on the roads traveling much longer. She needed time to rest and recover. After the gym battle he would treat her to lunch, from there they needed a place to rest long term.
Following the roads in relative silence Ohmarow lead the elk pokemon to the Gym. A large Dojo like structure. Figured, the rest of the town fit the bill for an Edo period building type why not the gym too. He knew he wasn't going to have much support from Ko. So it seemed as she had fought her monster solo he was to do the same. Stepping into the gym Ohmarow steeled himself for the battle to come. Preparing his team as best he could before challenging the leader. Grinndda had an ability to heal statues problem but it was to infrequent to be of any real use so he switched the pokemon item for a Lum perry. Kran'gow he didn't need to worry about. He could sleep and keep fighting regardless.
Stepping up the the challengers bow Ohmarow called out for the gym leader. "My name is Ohmarow, Im here to chalalnge the gym leader." Ghost types, worst still it was the Ghastly line. While he didn't directly have a problem with Ghastly, Haunter and Ganger would push his stress levels perhaps as high as Ko's. He knew the battle wasn't going to be too hard with Kran'gow at his side but still... Releasing both Hiigxano and Kran'Gow he hopped just having both around him would at least help him cope. Sitting Indian style to let the female Absol lay across his lap and enjoy watching her mate battle while she received a back scratching he employed every mental tactic for stress control he knew.
Mean while Hoow'brumna stuck close to Ko and Kezia. It hadn't been in many battles but didn't seem to mind being left out again. Along the way to the gym Ohmarow had secretly asked Qungra to relay a message to the Scizor to not leave Ko unattended for even a second. He wasn't sure what Ko might do when put under so much stress.
Separated for how long ? Anyway sound good to me .. .wait a kiss O////O How pretail shall that come about emotion_awesome Trip land, atop and opps romantic accident or just go for it emotion_dealwithit
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:lum Berry:Effect: Cures any condition Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: All physical attacks used by this pokemon will do x1.3 damage
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ fighting ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ ghost ◆ special █►Shadow Ball▐ - 80 Damage, 8/10 chance to Lower Opponent's Special Defense One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon
Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks
Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x4 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█
There was no response from either side it seemed. Kezia felt a bit odd having neither of them talking. Of course she understood why... it didn't take much to understand the sorrow everyone felt, even those who hadn't known Nena all that well. Though for the fox at least, leaving the shrine behind them she was felling a bit... better. She couldn't put her claw on it, but something about that place seemed off to her. Looking back she noticed the Flurry following along, trying it's best to keep up while using Ice Beam to cool it's path. She'd pulled Ko's bag over her own shoulder, so reaching for the Flurry's ball was simple enough. Once she'd showed it to the following cub, it seemed relieved to see it. Silently she returned Fone, then placed his ball back on Ko's bag's strap.
Just before entering the gym, Kezia, with Hen's help, pulled Ko down from Reshvan's back. Hen carried her over to the bleachers where he rested her down. The chicken hesitated a bit before retreating... That blank stare.. it was... it wasn't something he was used to. Hen wasn't really much for words or emotion himself, but his eyes never reflected death like Ko's did. He glanced over to Mila who signed, folding her arms tightly around Inali, who also shared the concerned look. Mila shook her head, as if to say she'd been trying to reach Ko mentally, but nothing responded.... Ko had practically locked herself away and tossed the key out the 13th story window. It seemed hopeless to reach her... at least for now.
Regardless, Most of Ko's Pokemon opted to return themselves with Kezia's help. It was rather crowded and some of them didn't really want to be out at the moment, wanting to instead be with their own thoughts for awhile. In the end, the white Vulpix, Kezia, Mila, Hen and Reshvan were left out.
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Fone the genderless Flurry || Lv. 1o || Hp. 1oo/1oo Ability :: Levitate || HI :: N/A || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | No added bonus Powder Snow - 40 damage, 3/10 chance of freezing target Lick - 30, 7/10 Chance of Paralyze Hail - Changes the weather to Hail for 5 turns Ice Beam - 90 damage, 3/10 chance of freezing target
Kezia the Shiny ♀ Zoroark || Lv. 69 || Hp. 69o/69o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 50 added damage Night Daze - 85, Lower's Opponent's Accuracy One Stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 3/1o chance to paralyze Flamethrower - 9o, 1/1o Chance of Burn Hyper Voice - 9o damage
Uth the genderless Zygarde || Lv. 45 || Hp. 45o/45o Ability :: Aura Break || HI :: N/A || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +3o added damage Focus Blast - 12o, 1/1o chance of lowering opponent's Sp. Defense Dragonbreath - 6o damage; 1/3 chance of Paralysis Land's Wrath - 9o Earthquake - 1oo; Deals double damage on digging opponents, deals only half damage if Grassy Terrain is in effect
Seraphim The ♂ Skarmory || Lv. 18 || Hp. 18o/18o Ability :: Weak Armour || HI :: N/A || Persona :: Brave - Stands strong to any challenge. A bit serious, but holds nothing but good intentions for himself and his trainer Attack | no added damage Fly - 90; User flies up on first turn, strikes on second turn Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Peck - 35 Sky Attack - 140; Charges on first turn, strikes the next turn; 3/10 chance of flinch, 1/10 chance to critically hit
Mila the ♀ Delphox || Lv. 5o || Hp 5oo/5oo || Ability :: Blaze || HI :: Flame Plate || Persona :: Impish - She likes to tease others. She does look as though she's lost something though. Attacks | +3o added damage Lucky Chant - Damage reduced by 3o for 5 turns. Prevents Critical Hits. Hurricane - 11o; 3/1o chance of confusion,DD to those using fly Flamethrower - 9o, 1/1o Chance of Burn Psychic - 9o damage, 1/1o chance of lowering opponent's Special Defense by one stage
Nocturnal the ♀ Lopunny || Lv. 25 || Hp. 25o/25o || FP. 5 Ability :: Scrappy || HI :: Loppunite || Persona :: Naughty - She's a little thief, She doesn't trust Humans or Pokemon easily. Attacks | +1o added damage Jump Kick - 100, If It Misses, User Loses Half Their HP Solarbeam - 120 damage, 1st turn charge, 2nd turn attack Ice Beam - 90 damage, 1/10 chance of freezing target Return - 10 base damage +5o per FP. (260)
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║xxxx౦ Trαnnα'Lεε тнε ғεmαlε Pεrsιαn | 27/27 - oo/28 Tranna'Lee the ♀ Persian || Lv. 33 || Hp. 33o/33o Ability :: Technician || HI :: N/A || Persona :: Modest - She prefers women over men. She can be a bit mean to those of the opposite sex. Attack | +2o added damage Foul Play - 95, Uses the opponent's Attack Stat Thunderbolt - 9o, 4/1o chance of paralysis Gunk Shot - 12o, 7/1o Chance of Poison Shadow Ball - 8o,, 8/1o chance to lower foe's Spec. Def one stage
║xxxx౦ Inαlι тнε sнιny ғεmαlε Fεnnιkεn | 15/17 Inali the ♀ Fenniken || Lv. o3 || Hp. 3o/3o || Ability :: Blaze || HI :: N/A || Persona :: Relaxed - Doesn't seem to mind being pushed around. Attacks | No added damage Scratch - 4o Tail Whip - Lowers foe's defense by one stage
║xxxx౦ Emyorε тнε mαlε Empolεon | 18/46 Emyore the ♂ Empoleon || Lv. 73 || Hp. 73o/73o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 90, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 80 Damage, 1/10 chance of Lowering Opponent's Sp. Defense One Stage Ice Beam - 90 damage, 1/10 chance of freezing target ║xxxx౦Absodιαn тнε mαlε Spιrιтomb | 12/25 Absodian the ♂ Spiritomb || Lv. 19 || Hp. 19o/19o Ability :: Infiltrator || HI :: N/A || Persona :: Naughty - It seems he has three dominate souls who come out at different occasions. A neutral soul, Angry soul, and a wicked soul. Attack || No added bonus Dream Eater - 70 [SLP] Restores HP by damage dealt Shadow ball - 65 Hypnosis - Put's foe asleep Faint Attack - 5o ║xxxx౦ Rεsнvαn тнε sнιny mαlε Sαwsbuck | 20/36 Reshvan the Shiny ♂ Sawsbuck || Lv. 25 || Hp. 25o/25o Ability :: Serene Grace || HI :: N/A || Persona :: Docile - He doesn't like to see anyone sad or mad. Attack | +1o added damage Megahorn - 120 Tackle - 50 Double Kick - 30, Hits Twice in One Turn Take Down - 90 damage, 23(recoil)
║xxxx౦ Hεn тнε shιny mαlε mεgα Blαzιkεn | 35/45 Hen the ♂ Blaziken || Lv. 45 || Hp 45o/45o || Ability :: Speed Boost || HI :: Blazikenite || Persona :: Timid - Tries to be brave. Is scared of Dark-types and Dragons Attacks | +3o added damage Flamethrower - 90, 1/10 Chance of Burn Blaze Kick - 85, 1/10 Chance to critically hit, 1/10 Chance to Burn Shadow Claw - 70, 1/10 Chance to critically hit Last Resort - 140 damage, can only be used after the user has used every other move in their moveset
Ohm, hun.... Ninetales are yellow. Ko has a shiny Vulpix riding practically in her lap.... o uo
Uh, I mean... it doesn't have to be long. just until I knock off those wild encounters, which shouldn't take long if I buckle down and deal with it. Like on a Friday or Saturday night.
.. I picture more along the line of..."It just happened" sort of deal. Like they're sitting beside each other somewhere (The beach maybe?) and... they just sort of... smooch. > u<
Ohmarow just felt in the way trying to help with Ko in any way so after two failed attempts to be of some use he backed off and left her in the hands of her pokemon. Never straying to far from her side regardless of his current uselessness. When he was sure she was safely in place he left Hoow'Brumna and Qungra to tend to her along with her own pokemon. Both mingled among Ko's own pokemon though Qungra stayed atop ko's shoulder.
He really wanted to avoid this gym battle. Ghost types were his worst fear second only to maybe a Salamence or Garchomp, but he could suppress his fears of dragon pokemon much better. None had even attempted to kill him after all.
Announcing himself he awaited the gym leader entry into the gym. "My name is Ohmarow and,... He stammered for a second in his attempt to both control his emotions. "And i'm here to challenge this gym." It didn't take long before the other wise lite room turned dark and a cold breeze seemed to rush past him. The gym leader stepped out of a thick black fog on the other side of the gym, a Ganger stood next to him. "My names morty. Nice to meet you Ohmarow. You ok man you look a little white in the face ? Sick or something?" Ohmarow couldn't bring himself to answer the question honestly without feeling he would give this man a edge in the battle. "Yeah sick. Bad cold." Releasing Hiigxano he hopped he could maintain his calm by petting the Absols white fur.
That that battle begin ....
The battle was the most intents thing he could ever imagine, even the battle with Whitney who had proven so skilled a trainer that he had to use half his team just to bring her Miltank down only to win by the skin of his teeth seemed to pale compared to Mortys ghost types. But the couldn't ignore his own personal fears that he was sure were altering his perspective on everything.
Hiigxano had taken to laying across his lap feeling his emotional torment and having been a apart of battle that ultimately toke his eye so she knew his fear. Through out the battle Hiigxano maintained her calm as Ohmarow at times pulled at her fur or gripped her so tightly he may have hurt her without meaning to. He could hardly give commands so occasionally his pokemon acted on their own.
It was the third round and Kran'gow was on his last leg when the Gangar beat the thus far unbeaten houdoom. Fear had stuck him so deeply watching Kran'gow being knocked out he couldn't react. He wanted to run, hide, even cry but a part of his mind ever the watchful witness and rational thinking part on some level told his body it wasn't a battle for his life again. That he was safe and that he could back out at any time. Though his mind said he could his body refused to budge. The referee demanded He send out his next pokemon. The voice echoed but he couldn't react. He only snapped out of his fear trance with he felt Hiigxano left from her resting place. Licking his neck and check before departing to help her injured lover off the battle field and replace him.
He watched in further horrer as Hiigxano fell pray to the Gangars predator tactic's. It was nearly unbearable, No it was unbearable ! Just as he was about to forfeit the match the Absol stood again. The ganger ws in mid strike when She unleashed an attack that put the Ghost type down once and for all and won him the gym battle. Limping over Hiigxano returned to comforting her trainer along side Kran'Gow.
Ozzalu, The Burning Tower ( Steelix )█ Rash █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch █ electric ◆ physical █►Thunder Fang▐ - 65; 4/10 chance to flinch, 3/10 chance of paralysis █ ice ◆ physical █►Ice Fang▐ -65 damage, 4/10 chance of flinching, 3/10 chance of freezing █ steel ◆ physical █►Iron Tail▐ -100, 7/10 Chance of Lowering Opponent's Defense by One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv N/A Held Item:Metal Coat: Steel type attacks do x1.2 damage. Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hoow'brumna, The Red Flash( Scizor )█ Jolly █ bug ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ steel ◆ physical █►Bullet Punch▐ -40 damage (Priority +1) █ fighting ◆ special █►Vacuum Wave▐ -40, User Attacks First (Priority +2) █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage █ bug ◆ physical █►Fury Cutter▐ -40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) Ability:Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. █③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Kran'Gow, The Resting Devil ( Houndoom )█ Relaxed █ dark ◆ fire █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Sleep Talk▐ -Random attack while asleep, Generate 1-3 █ psychic ◆ other █►Rest▐ -ser falls asleep and restores it's health, then sleeps for 2 Turns █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ fire ◆ physical █►Fire Fang▐ -4/10 Chance To Burn, 3/10 Chance to Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Black Glasses: Dark type attacks do x1.2 damage. Ability:Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Hiigxano, The Lucky One ( Absol )+10-Dmg█ Quite █ dark ◆ n/a █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Feint▐ -30 damage, can hit opponents using guard moves (Priority +2) █ dark ◆ special █►Dark pulse▐ -80, 3/10 Chance of Flinching █ normal ◆ physical █►Slash▐ - 70 damage, 1/10 chance to critically hit / Heartscale █ dark ◆ physical █►Night Slash▐ - 70, 1/10 Chance to critically hit / Heartscale ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Lv37 = Psycho Cut - 70 damage, 1/10 chance to critically hit Item:Razor Claw: Attacks have a 1/10 chance of hitting critically. Ability:Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Plaation, The Last Line ( Metang )+10-Dmg█ Adamant █ steel ◆ psychic █ n/a ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Take Down▐ -90 damage, user takes recoil damage equal to 1/4 of the damage dealt. █ psychic ◆ physical █►Zen Headbutt▐ -80, 3/10 Chance of causing the target to flinch. █ psychic ◆ special █►Confusion▐ -50, 4/10 Chance of confusion █ steel ◆ physical █►Metal Claw▐ -50, 1/2 chance of raising user's Attack by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item:Twisted Spoon: Psychic type attacks do x1.2 damage. Ability:Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Grindda, The Blasting Sands ( Pupitar )+10-Dmg█ Bold █ rock ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Thrash▐ -120 damage, 2-3 turns attacking, then user is confused █ darkl ◆ special █►Dark Pulse▐ -80, 3/10 Chance of Flinching █ rock ◆ physical █►Rock Slide▐ -75, 4/10 Chance of Flinch █ ground ◆ other █►Sandstorm▐ -Creates a Sandstorm for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:lum Berry:Effect: Cures any condition Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition
Brimja, The child of Iron ( Mawile )█ Sassy █ steel ◆ fairy █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Giga Impact▐ - 150 damage, user must recharge next turn unless the attack misses. █ poison ◆ physical █►Poison Fang▐ -50, 1/2 Chance of Badly Poisoning Opponent █ fairy ◆ physical █►Play Rough▐ -90, 1/10 chance to lower the opponent’s Attack by one stage █ steel ◆ physical █►Iron Head▐ -80, 3/10 Chance of Flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv36 = Crunch- 60 || Lowers target's special defens Held Item: Mega stone: x1.3 damage with all attacks. Ability:Huge Power: All physical attacks used by this pokemon will do x1.3 damage
█②█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Zunoo, The Flashing Fist ( Enraged / Lucario )█ Relaxed █ fighting ◆ steel █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fighting ◆ physical █►Counter▐ -When Hit By Physical Attack, User Strikes Back with 2x Power (Priority -5) █ fighting ◆ special █►Aura Sphere▐ -80, Ignores Accuracy and Evasiveness █ steel ◆ special █►Flash Cannon▐ -80, Lowers Opponent's Sp. Defense One Stage █ ghost ◆ special █►Shadow Ball▐ - 80 Damage, 8/10 chance to Lower Opponent's Special Defense One Stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv ??? Held Item: Mega stone: x1.3 damage with all attacks. Ability:Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power is doubled
█③█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Qungra, The Wish Giver ( Jirachi )█ Modest █ psychic ◆ steel █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ normal ◆ other █►Wish▐ -The user makes a wish, and at the end of the next turn, is healed for one half max HP █ normal ◆ special █►Swift▐ -60 damage, Never Misses █ normal ◆ other █►Helping Hand▐ -If used in a double battle, boosts adjacent ally's attack by x1.5 that round. (Priority +5) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Ability:Serene Grace: The chances of a move having an extra effect doubles
█④█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Porteel ( Steelix )█ Docile █ steel ◆ ground █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆physical █►Slam▐ -80 damage █ dragon ◆ special █►Dragonbreath▐ -60 damage; 7/10 chance of Paralysis █ normal ◆ special █►Hyper Beam▐ -150 Strong, but the user must recharge next turn █ normal ◆ physical █►Rock Climb ▐ -90 damage, 4/10 chance to inflict confusion on target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next move wanted lv: Item:Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item Ability:Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
█⑤█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Dust, The infernal dragon ( Butterfree )█ Calm █ bug ◆ flying █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ special █►Silver wind▐ -60, 1/10 Chance of Raising All of User's Stats One Stage At Once █ fire ◆ special █►Inferno▐ -100, Burns Opponet █ dragon ◆ special █►Twister▐ -40 damage, hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch █ electric ◆ special █►Electroweb▐ -55; Lowers the target’s Speed by one stage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Item: Silver Powder: Bug type attacks do x1.2 damage. Ability:Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move.
█⑥█☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰☴☶☷☳☱☰█
Beellgra, The Voice ( Bronzong )█ Modest █ steel ◆ psychic █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ special █►Psychic▐ -90 damage, 1/2 chance of lowering opponent's Special Defense by one stage █ psychic ◆ other █►Hypnosis▐ -Inflicts the Sleep status on the target █ psychic ◆ other █►Reflect▐ -Halves damage from physical attacks for 5 Turns █ psychic ◆ other █►Light Screen▐ -Halves damage from special attacks by 1/2 for 5 Turns ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv52 = Heal Block- healing items or moves cannot be used on the target for remainder of battle Held Item:Light Clay: Will add 2 more turns to the effects of all barrier moves Ability:Heat Proof: Fire Attacks and burn status effects against this Pokémon do 1/2 the normal damage
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Personal effects / Held & Misc Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit, Energy Drink: x1 Effect: Gives 2 exp for each RP post and x1.5 for rewarded exp from wild pokemon or gym battles (rounded up). It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be incurably confused in each battle it fights. Notes: This is a consumed item not a held item. Rose Incense:Effect: Wild Pokemon from your current region's pokemon will appear every RP post for 24 hours. Notes: Consumed after use. Odd Incense:Effect: Generate a number 1-18 with the numbers assented to the pokemon types ( Fire, Water, Grass ext ) For 24 hours when you activate this incense, any unevolved Pokemon of the type that you rolled will appear as frequent as you want them to at Level 10. Notes: Consumed after use. Only one pokemon per post maximum. White Flute: x1 Effect: Reduces count for wild Pokemon by half for one week of active posting, rounded down Lucky Egg: x3 Effect: A Lucky Egg lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up)Notes: Can be used with the energy drink. Honey: x15 Effect: Used in any forest on a Honey Tree to attract pokemon
Bright Powder: Raises evasiveness by one stage. Pokemon holding this item has a 1/10 chance of dodging attacks
Heartscale: x1 Effect: Used to recover a forgotten move by a Pokemon, overwrite an HM move, and teaching Move Tutor moves to your Pokemon. Race around the world stamp book 90 stickers are stamped through out the books pages one sticker for every registered pokemon center through out the world. Pal Pad
Sonoko
█▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Medicine Potion: unlimited Effect: Heals up to 20 HP Super Potion: x3 Effect: Heals up to 50HP Max Potion:Effect: Fully restores HP Full Restore: x6 Effect: Fully restores HP & removes all status conditions Old Gateau: x2 Effect: Removes any and all status conditions Revive: x1 Effect: Heal fainted pokemon to 1/2 max HP █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Berry's Lansat Berry: x1 Effect: Restores 50 HP when HP is at or below 1/4 max Custap Berry: x1 Effect: Holder goes first in battle when HP is at or below 1/4 max Occa Berry: x1 Effect: Decreases damage taken by fire type attack by 30, if over 70 initial damage Chople Berry: x1 Effect: Decreases damage taken by fighting type attack by 30, if over 70 initial damage Enigma Berry: x3 Effect: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage Cheri Berry: x1 Effect: Cures Paralysis Chesto Berry: x1 Effect:Cures Sleep Pecha Berry: x1 Effect: Cures Poison Rawst Berry: x1 Effect: Cures Burn Aspear Berry: x1 Effect: Cures Freeze Persim Berry: x1 Effect: Cures Confusion lum Berry: x4 Effect: Cures any condition █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ Poka'Ball's Premier-Ball unlimited Effectiveness: Basic Ultra Balls: x2 Effectiveness: ultra GS Ball: x1 Effectiveness: ultra Effect: Pokemon inside gains x1.5 Exp from battles. Luxury Ball: x2 Effectiveness: basic Effect: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Heavy Ball: x3 Effectiveness: basic Effect: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Friend Ball: x3 Effectiveness: basic Effect: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Heal Ball: x3 Effectiveness: basic Effect: Fully Heals pokemon upon capture █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█ HM's / TM's Will-o-Wisp: Burns Opponent Echoed Voice: 40 base damage, power doubles upon each consecutive use up to 200 damage. Roost: Restores half the user's max HP ; User loses it’s Flying-type until next turn. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Toxic: Badly Poisons Opponent. Calm Mind: Raises user's Sp. Attack and Sp. Defense by one stage each. Hone Claws: Raises User's Attack and Accuracy One Stage. Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). Attract: Opposing gender opponents become infatuated. Gyro Ball: For every decrease in the opponent's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#4 - Strength: 8-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage █▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂█