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Homestuck inspired troll related b/c 

Tags: homestuck, troll, breedables, mspa, alternia 

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[META-batt] The Captain's Warpath Goto Page: [] [<] 1 2 3 ... 4 5 ... 11 12 13 14 [>] [>>] [»|]

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thyPOPE rolled 2 6-sided dice: 2, 2 Total: 4 (2-12)

thyPOPE

Devoted Hoarder

PostPosted: Wed Aug 27, 2014 2:22 pm


Dictys is on INTEL
Mommydaddy HP: 38 - 1 = 37
Master Recruiting: x x x

It took a bit more of fudging with the maps before Dictys was able to confirm a rebel presence - of course. This was troubling. Ey directed Mommydaddy and the tank away, before too much damage could be done.

[2,2] ROLLED!
Mommydaddy takes 1 damage at Tamiya's hive; thanks Tamiya! (<3)
KitsuneAura rolled 2 6-sided dice: 2, 2 Total: 4 (2-12)
PostPosted: Wed Aug 27, 2014 2:26 pm


Etsali is on INTEL
Keeper HP: 39-1= 38
Journeytroll Intelligence: x x
Journeytroll Construction: x x
Apprentice Demolition: x

Augh, no, she'd messed it up again. Etsali still remembered building a base on the old theatre, so it must've just been stuck in her head the way she'd built it. Now it was a rebel base, she realized belatedly as she checked another map. She hurriedly relayed this information, hoping to avoid too much damage.

[2,2] Rolled!
Takes 1 damage


KitsuneAura


Magical Detective

seekingCylem rolled 2 6-sided dice: 3, 5 Total: 8 (2-12)

seekingCylem
Crew

Ice-Cold Cultist

9,875 Points
  • Brandisher 100
  • Perfect Attendance 400
  • Hygienic 200
PostPosted: Wed Aug 27, 2014 2:26 pm


Sinter is on INTEL
Lophie's HP: 40
Journeytroll Intelligence: xx
Master Recruiting: xxx

[ "Ow, ow, oww..." Sinter pushed his sticky hair out of his face and checked to make sure his horns were still attached. He was bruised, but otherwise okay. Sinter extracted himself from the trash pile and turned to get back to work, only to come face-to-face with some kid of trap just ahead of where he'd fallen.

"Oh jeeze, oh jeeze..." Sinter quickly got to work dismantling the trap before anyone else could charge headlong into it. As the trap fell to pieces, one of the supporting wires snapped Sinter in the face. "OW, ******** style="font-size: 16px"> ]



Sinter does 4 damage (2 damage x2,). He can roll again immediately.
thyPOPE rolled 4 6-sided dice: 4, 5, 3, 6 Total: 18 (4-24)
PostPosted: Wed Aug 27, 2014 2:36 pm


Alifax is on ASSAULT
HP: 18
Grandmaster Intelligence: x x x x
Apprentice Construction: x
Apprentice Demolition: x

Alifax headed in quickly, and activated the trinket he'd brought with him from the mother grub conflict. Yes, this was working. And better than he'd expected, too, Alifax thought, as his own limbs moved faster than he'd have thought possible, quickly striking at the base twice.

USING AGILITY B TRINKET

[4,5,3,6] ROLLED!
Alifax takes 0 damage and deals (3 (attack roll) + 1 (military grade weapon) + 6 (attack roll) + 1 (military grade weapon) ) x 2 =22 damage!

thyPOPE

Devoted Hoarder

Hivestuck rolled 10 6-sided dice: 5, 5, 3, 2, 1, 5, 6, 5, 4, 1 Total: 37 (10-60)

Hivestuck
Captain

Alien Datemate

PostPosted: Wed Aug 27, 2014 3:34 pm


User Image - Blocked by "Display Image" Settings. Click to show.

558/625


LOCATION: SERPENTINE MANSION [5,5]
TARGET: DISTRESSED OHC RESIDENTS


NEW RULES OF NOTE:
Kid battle mechanics have changed somewhat for this battle event.

If you're a kid on assault: Roll 2d6 for your first turn after the boss attacks. The first die is the damage you take and any effects that happen, and the second die is your (lusus') damage roll as normal.

Additionally, at half-hour opportunities between rounds, lusii can attack. They roll 1d4 damage that automatically hits. Lusii cannot be healed or support trinketed unless otherwise stated.


The royalist expedition was well on its way. A call came in from the radio. It was Captain Puchen, no surprise. She sounded… Gleeful?
“A rebel coordinate has just been shelled. Proceed to the remains of the Serpentine Mansion. It should be a clear path.”

And, the royalists did. What they witnessed in the wreckage was stunning – the Captain meant business. There was not much left of the rebel base if anything at all, and hardly a sign of the mansion that had previously been located on the land. There were, however, trolls.

A swath of highbloods. One glimpse of the military, and they aggressed. “LOOK AT THIS MESS? THE REBELS ARE DESTROYING THIS LAND! HOW CAN YOU STAND FOR THIS?” The mob became more incensed as the destruction of the fine and beautiful old landmark was destroyed, and soon the claws were out.

This so-called-troll-hiveowner’s-association had to be dealt with, and it was beyond gentle words. A crackle from Captain Puchen came through the radio upon hearing the commotion. “Our goal is more important. Push them aside with force if you have to; I don’t care if they’re seadwellers, for gog’s sake,” she hissed. And many of the royalists simply shrugged and prepared to beat back the opposition.



Like the boss battle rules say, roll 2D6!
For your dodge roll, listings go as follows:

If you roll a 1, you take a pitchfork to the face. Nothing says an angry mob without a pitchfork! Even a high-class mob. Take 3 damage.

If you roll a 2, the mob descends upon you – it’s nearly impossible to get out of this mess. Take 2 damage, and deal 1 less damage this turn.

If you roll a 3, you push and shove, and someone in the crowd accuses you of stealing from them. You’re met with a battering, a slew of casteist insults, and a loss of a few beetles. Take 2 damage. INTEL: Wait a second… Where is your radio? To roll coordinate searches this round, you must roll 3D6. If the first 2 numbers rolled match a friendly coordinate, use the second and third numbers for the coordinate instead. (does not affect the 2d6 rolled in response to the boss attack)

If you roll a 4, you try as hard as you can to maintain order with force. ASSAULT: Your aggressive nature earns you a good blow to one of the rioters, and you take 1 damage but deal 1 extra damage this turn. INTEL: Your voice isn’t heard well above the crowd, making it quite hard to hear above the swell. Take 1 damage.

If you roll a 5, you manage to climb onto the royalist transports before the rioting gets too hairy, and that allows you an excellent vantage point for fighting and escaping blows. Take no damage, deal normal damage.

If you roll a 6: INTEL: You decide to retreat to a safe spot to call in for more reinforcements to handle this rabble so you can get out as quickly as possible; fortunately, troops from the Four Fronds Highway are called in. If you roll an enemy coordinate this round, you take no damage. ASSAULT: Retreating to a safer location lets you gauge the tactics of these highbloods quite easily. Turns out they’re as unpredictable as any average angry mob, and you take advantage of their confusion to pick them off around the outside of the group. Your accuracy is increased by 1 this round.



NEXT ROUND STARTS AT 6:30PM PST



THE PHOENIX INITIATIVE THREATENS TO DEMOLISH A COORDINATE


GLADIATORIAL SHOWGROUND [3,2]
if this coordinate is rolled by intel trolls, all trolls deal 2x damage. if not rolled... there will be consequences.
• • • – – – • • •



Destroyed Coordinates:
THE ARMY HAS PERMANENTLY DESTROYED SERPENTINE MANSION. IF [5,5] is rolled, the troll that rolled it will take 2 damage.
thyPOPE rolled 2 6-sided dice: 1, 1 Total: 2 (2-12)
PostPosted: Wed Aug 27, 2014 3:49 pm


Dictys is on INTEL
Mommydaddy HP: 37 - 3 = 34
Master Recruiting: x x x

Ugh - rabble-rousers. Dictys' lip curled to see them, but there was nothing much ey could do. Ey brought Mommydaddy up to a higher vantage point, but not before they dealt someone a bite. Well - it served them right!

[1,1] ROLLED!
Mommydaddy takes 3 damage but deals 2 damage

thyPOPE

Devoted Hoarder

thyPOPE rolled 2 6-sided dice: 5, 3 Total: 8 (2-12)

thyPOPE

Devoted Hoarder

PostPosted: Wed Aug 27, 2014 3:54 pm


Alifax is on ASSAULT
HP: 18
Grandmaster Intelligence: x x x x
Apprentice Construction: x
Apprentice Demolition: x

Alifax pushed forward at first, but noticed the advancing protesters quickly enough. He sent them a wince, and quickly hopped atop a transport vehicle. The intelligence trolls could deal. Fortunately, his meteor was long enough that - yes - he could still do damage from here.

[5,3] ROLLED!
Alifax takes 0 damage and deals 3 (attack roll) + 1 (military grade weapon) = 4 damage!
ChaosTheories rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Wed Aug 27, 2014 3:57 pm


ROLLED (4, 6)

Abrila is on ASSAULT
HP: 19
Apprentice Construction: x
Master Demolition: x x x


Abrila hated crowds. At the best of times, she avoided them; but with all the highbloods pressing around her, she had no escape. The rioters shouted and snarled and shoved and gestured wildly into the air. She was an easy target, being a lowblood, and for the first time in her life, she found that she hated her position in the hemospectrum.

Things hadn't been easy since she lost everything. Her hive, her stuff, her lusus... But she had survived, though not unscathed. This... this was too much. Something snapped in her just then, and her eye twitched briefly.

"GET OUT. OF THE WAY." She said, snarling at a fishfaced purpleblood in front of her. But he just grinned, amused by the orangeblood's threat, like she was just a lowblood and wouldn't dare act on it.

Oh, but she was dead serious. She even had orders... With speed that even surprised Abrila, she lifted her shovel and swung, catching the blade right between the highblood's horns. Purple blood spurted and stained her military uniform, and the troll fell to the ground.

"I SAID. MOVE."


Abrila takes 1 damage, deals 7 damage.

ChaosTheories

Obsessive Streaker

thyPOPE rolled 2 6-sided dice: 1, 5 Total: 6 (2-12)

thyPOPE

Devoted Hoarder

PostPosted: Wed Aug 27, 2014 3:57 pm


Dictys is on INTEL
Mommydaddy HP: 34
Master Recruiting: x x x

Ey went quickly down eir list, marking down the appropriate information when ey found it. Ey was glad the mansion had been taken down, but ey was a little disappointed in these landdwellers.

[1,1] ROLLED!
Mommydaddy takes 0 damage but deals 2 damage
ChaosTheories rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Wed Aug 27, 2014 3:58 pm


((Abrila's second roll because I continue to be dumb.))

ChaosTheories

Obsessive Streaker

thyPOPE rolled 2 6-sided dice: 5, 1 Total: 6 (2-12)

thyPOPE

Devoted Hoarder

PostPosted: Wed Aug 27, 2014 3:59 pm


Dictys is on INTEL
Mommydaddy HP: 34 - 1 = 33
Master Recruiting: x x x

Dictys carefully veered back, though. It looked like things were getting far more heated than ey'd anticipated. Ugh - lowbloods.

[5,1] ROLLED!
Mommydaddy takes 1 damage
Green Minuet rolled 2 6-sided dice: 6, 2 Total: 8 (2-12)
PostPosted: Wed Aug 27, 2014 4:04 pm


Ephias is on Assault
Wolly HP: 38
Grandmaster Construction: x x x x
Novice Recruiting: x

Ephias made his way up a slope away from the combat. He was hesitant to join in the fray. From here though, he had a good vantage point. He could watch their movements and plan the best method of attack... wait, was he seriously thinking of attacking a highblood?

One came charging up the slope towards him and Wolly shot forward like a dart, ramming her with his horns.

Ephias (Wolly) does 1 damage!

Green Minuet

Greedy Trickster

KitsuneAura rolled 2 6-sided dice: 1, 6 Total: 7 (2-12)


KitsuneAura


Magical Detective

PostPosted: Wed Aug 27, 2014 4:26 pm


Etsali is on INTEL
Keeper HP: 38-4= 34
Journeytroll Intelligence: x x
Journeytroll Construction: x x
Apprentice Demolition: x

Etsali hadn't been able to do anything but stare at the destruction as the teams moved in to what had once been a mansion. The Tunnel Snakes had found this place once, she knew thanks to the maps, and now it was all gone. It was a little hard to believe, and apparently not just for her. Keeper started pulling the little troll back and out of the way just a little too late, though, and when the mob of highbloods came they were swept up in it. It was...not a good place for a little orangeblood to be, not at all.

The thief quailed, turning to look for a path out of the chaos, and saw only the flash of moonlight on metal as a pitchfork stabbed down towards her. And then Keeper was inbetween them, barking and biting as the weapon pressed into her fur and scales. Etsali screamed, grabbing a handful of rocks off the ground to throw desperately at the highblood. "Get away from her!" Their attacker fell back, and Keeper turned to grab Etsali by the shirt, pulling her through the crowd to a safe spot.

With a quiet whimper, Etsali hugged her lusus.


[1,6] Rolled!
Keeper takes 4 damage!
KitsuneAura rolled 2 6-sided dice: 5, 3 Total: 8 (2-12)
PostPosted: Wed Aug 27, 2014 5:01 pm


Etsali is on INTEL
Keeper HP: 34
Journeytroll Intelligence: x x
Journeytroll Construction: x x
Apprentice Demolition: x

While Keeper recovered, Etsali tried to get back to work, her eyes straying back to the mob fearfully every now and then. It made it so hard to concentrate knowing someone could come after them again...Shaking her head, she looked back down at her map, then frowned. No no, this was the wrong coordinate again, she had to think.

[5,3] Rolled! Negated with Re-Strategize, to be rerolled.


KitsuneAura


Magical Detective

seekingCylem rolled 2 6-sided dice: 6, 5 Total: 11 (2-12)

seekingCylem
Crew

Ice-Cold Cultist

9,875 Points
  • Brandisher 100
  • Perfect Attendance 400
  • Hygienic 200
PostPosted: Wed Aug 27, 2014 5:03 pm


Sinter is on INTEL
Location Rolled: Luxury Docks (Rebel-Controlled)
Lophie's HP: 40
Journeytroll Intelligence: xx
Master Recruiting: xxx

[ Oh this was just ridiculous. Sinter could sympathize with lowbloods causing trouble for the Empire, but these seadwellers had no right to be here. Unfortunately there were a lot of them, and they were too angry to be ignored. Sinter's party had more important things to be dealing with. He darted away to phone in reinforcements to placate these uppity fish people. ]


Sinter deals 0 damage, but also takes 0 damage, thanks to his dodge roll.
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Historical & Archived Events

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