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Apeiron King of Light

PostPosted: Thu Mar 23, 2006 3:16 pm


Korukan - Earth's Guardian
Earth
lv 10
Insect/Effect
This monster cannot be normal summoned or set. This card can only be special summoned by tributing 2 earth attribute monsters on your side of the field. As long as this is face-up, it gains the attack and defense equal to the total of all earth monsters on the field. Tribute 1 earth monster on your side of the field to have all damage that would be dealt to earth monsters equal to 0, this ability can be used on your opponents turn.
ATK/0
DEF/0


[I'll update with more later]
PostPosted: Fri Mar 24, 2006 7:14 pm


Note: This is an edit off of the chess idea just mentioned a while-a-go:

Pawn of Reckless Assult
Light
lv 4
[warrior/effect]
This card can only be Normal Summoned, Set, Flip Summoned, or Special Summoned except when "Chess Black-Block Board" is face-up on your side of the field. When this card is Normal Summoned or Flip Summoned successfully, you can add 1 "Pawn of Reckless Assult" from your Deck or Graveyard to your hand. As long as this card is face-up on your side the field in face-up ATK position, it must attack first during every one of your own Battle Phases. Once per turn during your Main Phase before you attack, you can change this monster to DEF mode and select 1 card in your graveyard and put it on the bottom of your deck.
ATK/1750
DEF/1150


Chess Black-Block Board
# Field Spell #
Pay 500 Life Points when you activate this card. As long as this card is face-up on your side of the field, once per turn you can negate the first attack of one of your opponent's monsters and redirect it to another face-up attack position monster on your side of the field. As long as this card remains face-up on your side of the field, increase the ATK of all monsters on your side of the field who have the word "Pawn", "Castle", "Knight", "Bishop", "King", or "Queen". Pay 200 Life Points during every players' End Phase, if you do not, remove this card from play.


Castle of Illuminate Reliquishing
Light
lv 5
[rock/effect]
This card can only be Normal Summoned, Set, Flip Summoned, or Special Summoned except when "Chess Black-Block Board" is face-up on your side of the field. When this card is Normal Summoned or Flip Summoned successfully, flip all face-down monsters on the field face-up and destroy all flipped Dark monsters with 1200 ATK points or less. Once during the current duel you can make your opponent skip their battle phase.
ATK/ 550
DEF/ 2350

Nephilim Theory

Hilarious Conversationalist


Crono Leonhart
Vice Captain

PostPosted: Sat Mar 25, 2006 5:39 am


ryobakura
Note: This is an edit off of the chess idea just mentioned a while-a-go:

Pawn of Reckless Assult
Light
lv 4
[warrior/effect]
This card can only be Normal Summoned, Set, Flip Summoned, or Special Summoned when "Chess Black-Block Board" is face-up on your side of the field. When this card is Normal Summoned or Flip Summoned successfully, you can add one "Pawn of Reckless Assult" from your Deck or Graveyard to your hand. As long as this card is face-up on the field in face-up ATK position, it must attack first during every one of your own Battle Phases. Once per turn during your Main Phase before you attack, you can change this monster to DEF mode and select 1 card in your graveyard and put it on the bottom of your deck.
ATK/1750
DEF/1150


Chess Black-Block Board
* Field Spell *
Pay 500 Life Points when you activate this card. As long as this card is face-up on your side of the field, once per turn you can negate the first attack of one of your opponent's monsters and redirect it to another face-up attack position monster on your side of the field. As long as this card remains face-up on your side of the field, increase the ATK of all monsters on your side of the field who have the word "Pawn", "Castle", "Knight", "Bishop", "King", or "Queen". Pay 200 Life Points during every players' End Phase, if you do not, remove this card from play.


[I'll update later with the rest of the cards]
biggrin Thoes are so cool!

(On a different note, i'm going to be playing in a chess tournement in 2 hours)

Also...its a rook not a castle XD
I'm just being picky 3nodding
PostPosted: Sat Mar 25, 2006 12:42 pm



Red Magician
Dark
10
(Spellcaster/Effect)
This card cannot be normal summoned or set. This card can only be Special Summoned by the effects of "Red Magic Ritual." This monster can switch one monster with one from the deck at the cost of 5000 lifepoints.
ATK/4000
DEF/2500
(c)-Thomas Bowman



Red Magic Ritual
This card is used to Special Summon "Red Magician" from your hand. You must also sacrifice "Dark Magician," "Light Magician," and "Dark Blade" from your side of the field.
(c)-Thomas Bowman



Dark King
Dark
8
(Warrior)
A King Born in darkness, his eyes alone makes all beings tremble.
ATK/2450
DEF/2000
(c)-Thomas Bowman



Dark Queen
Dark
8
(Warrior/Effect)
If "Dark King" is on the field, this monster can be Special Summoned from your hand.
ATK/2900
DEF/2400
(c)-Thomas Bowman



Dark Prince
Dark
9
(Warrior/Effect)
If "Dark King" and "Dark Queen" are face-up on your side of the field, this monster is special summoned from your hand. Increase "Dark King," "Dark Queen," and "Dark Prince" ATKs by 1000.



Prince's Rebellion
+
This card can only be equipped to "Dark Prince" when you have "Dark King," "Dark Queen," and "Dark Prince" are all face-up on your side of the field. Sacrifice "Dark King" and "Dark Queen" to increase the ATk of "Dark Prince" by 2000 points. If this card or "Dark Prince" are destroyed, remove your entire graveyard from play.

Kotaro_Saranoska


Kotaro_Saranoska

PostPosted: Sat Mar 25, 2006 12:44 pm


yugi_gabe
Elemental Villain Brainman

Level 5
Dark
Fiend

As long as this card remains face-up on the field you may special summon 1 villain token (1 star/dark/100/100) and for every villain token you control this monster's ATK is increased by 500. When a villain token were to be destroyed you may special summon 1 card with Elemental Villain in its card name from your deck in ATK mode.

ATK/ 2200
DEF/ 1700

(c)- gabriel "yugi_gabe"


Hahah, y'know, I just created some cards that I called Elemental Villians when GX came out. It is on the list of cards that I didn't post yet. But, your card has a great effect.
PostPosted: Sat Mar 25, 2006 7:29 pm


Deep Furry Flood
! Quick-Play spell
You can only activate this card when you have at least 1 face-up Water monster on your side of the field, when "Umi" is face-up on your side of the field, and when you have more monsters on your side of the field than your opponent. Destroy Water monsters until you have the same number of monsters on your side of the field as your opponent and by destroying 1 face-up "Umi" on your side of the field. Inflict damge to your opponent's Life Points equal to the ATK of the destroyed Water monsters from your side of the field.
(c)-ryobakura


--
Kicks a** in Water deck... For a friend of mine

Nephilim Theory

Hilarious Conversationalist


Nephilim Theory

Hilarious Conversationalist

PostPosted: Sat Mar 25, 2006 7:40 pm


Crono_Leonhart
ryobakura
Note: This is an edit off of the chess idea just mentioned a while-a-go:

Pawn of Reckless Assult
Light
lv 4
[warrior/effect]
This card can only be Normal Summoned, Set, Flip Summoned, or Special Summoned when "Chess Black-Block Board" is face-up on your side of the field. When this card is Normal Summoned or Flip Summoned successfully, you can add one "Pawn of Reckless Assult" from your Deck or Graveyard to your hand. As long as this card is face-up on the field in face-up ATK position, it must attack first during every one of your own Battle Phases. Once per turn during your Main Phase before you attack, you can change this monster to DEF mode and select 1 card in your graveyard and put it on the bottom of your deck.
ATK/1750
DEF/1150


Chess Black-Block Board
* Field Spell *
Pay 500 Life Points when you activate this card. As long as this card is face-up on your side of the field, once per turn you can negate the first attack of one of your opponent's monsters and redirect it to another face-up attack position monster on your side of the field. As long as this card remains face-up on your side of the field, increase the ATK of all monsters on your side of the field who have the word "Pawn", "Castle", "Knight", "Bishop", "King", or "Queen". Pay 200 Life Points during every players' End Phase, if you do not, remove this card from play.


[I'll update later with the rest of the cards]
biggrin Thoes are so cool!

(On a different note, i'm going to be playing in a chess tournement in 2 hours)

Also...its a rook not a castle XD
I'm just being picky 3nodding

Isn't the "rook" actually the "Bishop"?
I think Castle's always had its name...
I'm very good at chess, but I don't play or study up on it since no one plays with me anymore...

-
Forfieght of the Rival
@Counter Trap@
This card cannot be chained to by any other card. You can only activate this card when your opponent increases his/her Life Points by 1000 points or more, when your opponent has 12,000 Life Points or more, and when you have 1000 Life Points or less. You automatically win the duel.
PostPosted: Sat Mar 25, 2006 7:43 pm


Kotaro_Saranoska

Red Magician
Dark
10
(Spellcaster/Effect)
This card cannot be normal summoned or set. This card can only be Special Summoned by the effects of "Red Magic Ritual." This monster can switch one monster with one from the deck at the cost of 5000 lifepoints.
ATK/4000
DEF/2500
(c)-Thomas Bowman



Red Magic Ritual
This card is used to Special Summon "Red Magician" from your hand. You must also sacrifice "Dark Magician," "Light Magician," and "Dark Blade" from your side of the field.
(c)-Thomas Bowman



Dark King
Dark
8
(Warrior)
A King Born in darkness, his eyes alone makes all beings tremble.
ATK/2450
DEF/2000
(c)-Thomas Bowman



Dark Queen
Dark
8
(Warrior/Effect)
If "Dark King" is on the field, this monster can be Special Summoned from your hand.
ATK/2900
DEF/2400
(c)-Thomas Bowman



Dark Prince
Dark
9
(Warrior/Effect)
If "Dark King" and "Dark Queen" are face-up on your side of the field, this monster is special summoned from your hand. Increase "Dark King," "Dark Queen," and "Dark Prince" ATKs by 1000.



Prince's Rebellion
+
This card can only be equipped to "Dark Prince" when you have "Dark King," "Dark Queen," and "Dark Prince" are all face-up on your side of the field. Sacrifice "Dark King" and "Dark Queen" to increase the ATk of "Dark Prince" by 2000 points. If this card or "Dark Prince" are destroyed, remove your entire graveyard from play.

Your top monster should be in a BLUE color since it's a ritual monster... just sayin it should also have "/ritual/" in between it's type and "/effect".

Nephilim Theory

Hilarious Conversationalist


BK90

PostPosted: Sun Mar 26, 2006 2:21 pm


Elemental Villian Winged Devil
Dark
4
User Image - Blocked by "Display Image" Settings. Click to show.
Warrior/ Normal
The leader of the Elemental Villians and rival of Elemental Hero Avian. His swift movements and power of darkness makes him a formable oppenent.
ATK/ 1800
DEF/ 900
(BK90)



Elemental Villian Wildfire
Fire
4
Warrior/ Normal
The #1 hit-man of the Elemental Villians and most trusted second-man to Elemental Villian Winged Devil. Her "Fire Bullet" burns almost anything in its path.
ATK/ 1500
DEF/ 1200



Elemental Villian Craterman
Earth
4
Warrior/ Normal
A comet filled with evil power that became an Elemental Villian. He's a reliable defence against the pesky Elemental Heroes.
ATK/ 500
DEF/ 2150



Darkness' Calling
Search your deck for one monster with "Elemental Villian" in its name and add it to your hand. Shuffle your deck afterwards.
(BK90)
PostPosted: Sun Mar 26, 2006 5:34 pm


ryobakura
Crono_Leonhart
ryobakura
Note: This is an edit off of the chess idea just mentioned a while-a-go:

Pawn of Reckless Assult
Light
lv 4
[warrior/effect]
This card can only be Normal Summoned, Set, Flip Summoned, or Special Summoned when "Chess Black-Block Board" is face-up on your side of the field. When this card is Normal Summoned or Flip Summoned successfully, you can add one "Pawn of Reckless Assult" from your Deck or Graveyard to your hand. As long as this card is face-up on the field in face-up ATK position, it must attack first during every one of your own Battle Phases. Once per turn during your Main Phase before you attack, you can change this monster to DEF mode and select 1 card in your graveyard and put it on the bottom of your deck.
ATK/1750
DEF/1150


Chess Black-Block Board
* Field Spell *
Pay 500 Life Points when you activate this card. As long as this card is face-up on your side of the field, once per turn you can negate the first attack of one of your opponent's monsters and redirect it to another face-up attack position monster on your side of the field. As long as this card remains face-up on your side of the field, increase the ATK of all monsters on your side of the field who have the word "Pawn", "Castle", "Knight", "Bishop", "King", or "Queen". Pay 200 Life Points during every players' End Phase, if you do not, remove this card from play.


[I'll update later with the rest of the cards]
biggrin Thoes are so cool!

(On a different note, i'm going to be playing in a chess tournement in 2 hours)

Also...its a rook not a castle XD
I'm just being picky 3nodding

Isn't the "rook" actually the "Bishop"?
I think Castle's always had its name...
I'm very good at chess, but I don't play or study up on it since no one plays with me anymore...

-
Forfieght of the Rival
@Counter Trap@
This card cannot be chained to by any other card. You can only activate this card when your opponent increases his/her Life Points by 1000 points or more, when your opponent has 12,000 Life Points or more, and when you have 1000 Life Points or less. You automatically win the duel.


Actually, the pieces are called(from the order they are on the board): Pawn(front), Rook(at each corner), Knight(right next to the rook), Bishop(next to the King and Queen), Queen and King. Their names were given in order of their ranks back in Medieval times. Some people may call the rook a castle, but the actual term is rook. Castle is a move in chess where you move the king to the square next to a rook and move the rook to the other side of the king, there are also other conditions in chess. The rest of the conditions are that you can't move the king nor the rook before you castle, plus, you can't be in check.

Kotaro_Saranoska


Kotaro_Saranoska

PostPosted: Sun Mar 26, 2006 5:38 pm


ryobakura
Kotaro_Saranoska

Red Magician
Dark
10
(Spellcaster/Effect)
This card cannot be normal summoned or set. This card can only be Special Summoned by the effects of "Red Magic Ritual." This monster can switch one monster with one from the deck at the cost of 5000 lifepoints.
ATK/4000
DEF/2500
(c)-Thomas Bowman



Red Magic Ritual
This card is used to Special Summon "Red Magician" from your hand. You must also sacrifice "Dark Magician," "Light Magician," and "Dark Blade" from your side of the field.
(c)-Thomas Bowman



Dark King
Dark
8
(Warrior)
A King Born in darkness, his eyes alone makes all beings tremble.
ATK/2450
DEF/2000
(c)-Thomas Bowman



Dark Queen
Dark
8
(Warrior/Effect)
If "Dark King" is on the field, this monster can be Special Summoned from your hand.
ATK/2900
DEF/2400
(c)-Thomas Bowman



Dark Prince
Dark
9
(Warrior/Effect)
If "Dark King" and "Dark Queen" are face-up on your side of the field, this monster is special summoned from your hand. Increase "Dark King," "Dark Queen," and "Dark Prince" ATKs by 1000.



Prince's Rebellion
+
This card can only be equipped to "Dark Prince" when you have "Dark King," "Dark Queen," and "Dark Prince" are all face-up on your side of the field. Sacrifice "Dark King" and "Dark Queen" to increase the ATk of "Dark Prince" by 2000 points. If this card or "Dark Prince" are destroyed, remove your entire graveyard from play.

Your top monster should be in a BLUE color since it's a ritual monster... just sayin


It's not a ritual, but an effect-type monster. The magic card isn't a ritual magic card either. I just called it "Red Magic Ritual". Remember, just because a magic card encludes the word 'Ritual' in it's name doesn't mean it's a ritual magic card. Example: "Ritual Weapon" is an equip card (it's ment for ritual monsters, but not to summon ritual monsters).
PostPosted: Sun Mar 26, 2006 5:51 pm



Elemental Hero Flame Star
Fire
5
(Warrior/Effect)
This monster cannot be normal summoned or set. This card can only be special summoned by the effect of "Sibling Help." As long as a "Elemental Hero Burstinatrix" exists on your side of the field, this monster can attack your opponent directly.
ATK/2400
DEF/1600
(c)-Thomas Bowman-



Sibling Help
When their is a "Elemental Hero Burstinatrix" face-up on the field, you can special summon 1 "Elemental Hero Flame Star" at the cost of half your current life points.
(c)-Thomas Bowman-


Here's one of the elemental villians that I created:


Elemental Villian Fireball
Fire
7
(Warrior/Effect)
This monster cannot be normal summoned or set. This card can only special summoned by sacrificing 1 "Elemental Hero Fire Star" on your side of the field. By tributing one "Elemental Hero Burstinatrix" on your side of the field, you can return 1 "Elemental Hero Fire Star" and 1 "Sibling Help" to your hand from your graveyard. By sending this card back to your hand, you can substitute this monster for 1 "Elemental Hero Burstinatrix" in the effect of "Sibling Help."
ATK/2700
DEF/2000
(c)-Thomas Bowman-


I know that the effect is pretty long, but it is shorter than what I originally had it.

Kotaro_Saranoska


Kotaro_Saranoska

PostPosted: Mon Mar 27, 2006 4:26 pm



Blue-Eyes Black Dragon
Dark
8
(Dragon)
One of the two dragons of science. This monster cries for an eternity to be whole.
ATK/4000
DEF/2400
(c)-Thomas Bowman-



Red-Eyes White Dragon
Light
8
(Dragon)
One of the two dragons of science. This monster searched for an eternity for its other half.
ATK/4000
DEF/3000
(c)-Thomas Bowman-



Twin Dragon Strike
When "Blue-Eyes Black Dragon" and "Red-Eyes White Dragon" are on the same side of the field, decrease your opponent's life points by half.
(c)-Thomas Bowman-



Fairy Knight-Gow
Light
7
(Effect/Fairy)
This monsters ATK increases by 500 points for each Fairy-type monster on the field. This monsters DEF increases by 500 for each Fiend-type monster on the field.
ATK/2000
DEF/2000
(c)-Thomas Bowman-



Fairy Protection
Target one fairy-type monster on your side of the field. Double the ATK of that monster until the end of the end phase for that turn.
(c)-Thomas Bowman-
PostPosted: Tue Mar 28, 2006 12:19 pm


Kotaro_Saranoska

Blue-Eyes Black Dragon
Dark
8
(Dragon)
One of the two dragons of science. This monster cries for an eternity to be whole.
ATK/4000
DEF/2400
(c)-Thomas Bowman-



Red-Eyes White Dragon
Light
8
(Dragon)
One of the two dragons of science. This monster searched for an eternity for its other half.
ATK/4000
DEF/3000
(c)-Thomas Bowman-



Twin Dragon Strike
When "Blue-Eyes Black Dragon" and "Red-Eyes White Dragon" are on the same side of the field, decrease your opponent's life points by half.
(c)-Thomas Bowman-



Fairy Knight-Gow
Light
7
(Effect/Fairy)
This monsters ATK increases by 500 points for each Fairy-type monster on the field. This monsters DEF increases by 500 for each Fiend-type monster on the field.
ATK/2000
DEF/2000
(c)-Thomas Bowman-



Fairy Protection
Target one fairy-type monster on your side of the field. Double the ATK of that monster until the end of the end phase for that turn.
(c)-Thomas Bowman-


4000 Beatsticks for only 2 tributes automatically places this thing as overpowered. O.o; Kaiser Sea Horse would be having some Major fun. That, and King Dragun. >.>; Tone down on how powerful these cards are, dude. >.< I believe Ryo's idea was to see how strategic your mind can work, not how powerful you can make a single monster, that can kill an opponent in a single turn.

Mind you, Konami and Upper Deck - HATE - OTKs with a passion. The April 1st Ban list says it all. Lol

Maybe you should give those monsters some kind of cost, or something? Good idea, they are, but being that they are Dragons with no catch, that gives them the ability to be special summoned by easy things, Like King Dragun.

Cut in HALF?! >.>; If an opponent has 8000, then they are at 4000. A single direct attack means the game. As pretty and powerful as these cards may sound, I ... Wouldn't use 'em, if they were real. Too powerful for my liking.

Midnight Wanderlust


Kotaro_Saranoska

PostPosted: Tue Mar 28, 2006 12:30 pm


Star Akamatsu
Kotaro_Saranoska

Blue-Eyes Black Dragon
Dark
8
(Dragon)
One of the two dragons of science. This monster cries for an eternity to be whole.
ATK/4000
DEF/2400
(c)-Thomas Bowman-



Red-Eyes White Dragon
Light
8
(Dragon)
One of the two dragons of science. This monster searched for an eternity for its other half.
ATK/4000
DEF/3000
(c)-Thomas Bowman-



Twin Dragon Strike
When "Blue-Eyes Black Dragon" and "Red-Eyes White Dragon" are on the same side of the field, decrease your opponent's life points by half.
(c)-Thomas Bowman-



Fairy Knight-Gow
Light
7
(Effect/Fairy)
This monsters ATK increases by 500 points for each Fairy-type monster on the field. This monsters DEF increases by 500 for each Fiend-type monster on the field.
ATK/2000
DEF/2000
(c)-Thomas Bowman-



Fairy Protection
Target one fairy-type monster on your side of the field. Double the ATK of that monster until the end of the end phase for that turn.
(c)-Thomas Bowman-


4000 Beatsticks for only 2 tributes automatically places this thing as overpowered. O.o; Kaiser Sea Horse would be having some Major fun. That, and King Dragun. >.>; Tone down on how powerful these cards are, dude. >.< I believe Ryo's idea was to see how strategic your mind can work, not how powerful you can make a single monster, that can kill an opponent in a single turn.

Mind you, Konami and Upper Deck - HATE - OTKs with a passion. The April 1st Ban list says it all. Lol

Maybe you should give those monsters some kind of cost, or something? Good idea, they are, but being that they are Dragons with no catch, that gives them the ability to be special summoned by easy things, Like King Dragun.

Cut in HALF?! >.>; If an opponent has 8000, then they are at 4000. A single direct attack means the game. As pretty and powerful as these cards may sound, I ... Wouldn't use 'em, if they were real. Too powerful for my liking.


Thanks. I've been meaning to do that for quite a while. I showed my friend that and he didn't give me any criticism at all. It's nice to recieve some kind of criticism about these cards. I should have added an effect to them that would make it tough to summon so quickly. I adjusted the effects of the other card's effect. At first, "Fairy Knight-Gow" would have gained 1000 atk points, but I cut that in half. I'll adjust the atk points for the dragons and re-post them. Thanks.
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