Nikita | Basic Info | Family Tree | Idol | Cub | Adult | Magus | Timeline | Photo Album | Relations | Tribe Info | Magus Spell(s) |
Name: Nikita Meaning:Greek | Victorious | Uncert:[ Cub ] [ Adult ][ Magus ] Cert:[ Cub ] [ Adult ][ Magus ] Tribe: Fire Kingdom/Colony: Earth Relationship Status: Soulbound to Riot Personality: Nikita takes after her burning element. She could be warm and comforting one moment, but fierce and scorching the next. When it comes to protecting those she cares about she will do so with every ounce of her strength only stopping when her final breath is taken. Nikita is as ambitious as they come. She will work hard to accomplish her tasks and be sure those she cares about are cared for.
Despite her blazing personality she might seem cold to those she has little respect for. She has been taught from cubhood that respect should be earned by everyone, not given out freely. Some of the lessons she had learned from her harsh upbringing in Morning Star's company have stuck with her even past her liberation.
At times she has sudden bursts of violence as memories of her past do tend to surface under some conditions. Even at her magus stage where one is closer to the weaver these memories tend to rear their ugly head. Not as often as before, but it can still happen.
When Nikita is around Riot she shows more of her true qualities. He does well to bring out her playful cub personality most of the time. She is quite protective of him, though she also feels safest in his presence. It is very rare that she is not seen around him.
The Childish Notion of an Adult (6 pages ) --- Characters:Riot (Cub), Nikita (Cub), Sir Robert "Bob" (Adult) --- Personal Word Count: 6362 --- Summary:
'Till Death Do Us Part (5 pages ) --- Characters:Riot (Cub), Nikita (Cub), Sir Robert "Bob" (Adult) --- Personal Word Count: 5101 --- Summary:
'I thought I lost you... (10 pages) --- Characters:Riot (Adult/Magus), Nikita (Adult), Sir Robert "Bob" (Adult) --- Personal Word Count: 15107 --- Summary:
Smoke Shadow || The magus begins burning their internal energy and breathing smoke from their mouth, nose, and seeping it from their horns. Burning their internal heat causes great clouds of smoke to form and surround them. A magus can cloak a small group in smoke, allowing them to move in its shadow. A group of magus can cloak an entire territory. This smoke chokes those outside of their tribe and makes it difficult to see.
Fire breather|| The magus can convert their own body heat into actual kinetic energy and produce fire from their breath. As we blow cold air and hot air depending, so can they. Their breath is so hot that a fire is created. Of course, this sucks heat away from the magus and, if used in excess, can actually lapse them into something similar to hypothermia. However, this talent is one of the most infamous of the fire tribe. Blacksmiths favor this one, as well as close-combat soldiers.
Flame charmer || The magus creates a spark, normally by grinding their claws together, and sets it ablaze. This fire can be thrown in the form of a fireball or ordered to light the ground. They can direct it, move it, sway it, and grow it. Once the fire is live and catches fuel, it can be controlled. However, the larger the inferno, the harder it is to control. If a fire grows too large, it could quickly become a threat to its own caller. Most flame charmers keep to small fireballs or rings of fire around themselves or an enemy. Anything larger tends to take so much focus that the magus is exposed to threats.
Heat Shield || The B'alam can increase his or her own body heat to literally radiate a nearly unbearable heat. This would have an effect on those around them as steam would to our hands. They become very warm, spiking their natural body temperature. They could use this to warm companions on cold nights, melt a path through snow as they walk, or to burn enemies that come too close to them. However, the longer they stay in this state, and the hotter their temperature becomes, the more likely they are to catch a fever and grow ill. This skill is especially favored to any that wish to aid in colder places or soldiers.
Flame Charger || The magus focuses their energy into the source of their flames- their horns - and the surge of power causes the small cracks in their horns to spit flames, shoot sparks, and their horns to become two burning hot structures on their heads. Think of this as them turning their horns into a pair of hot irons, glowing red hot. They use their flaming horns to charge enemies, or rivals, and sear, brand, or burn their flesh away. This is primarily a spell that the military values.
Family Tree:
Gen 1 - Nikita
Posted: Sun Jun 22, 2014 6:16 pm
Ander ( "Bob" ) | Basic Info | Family Tree | Idol | Cub | Adult | Magus | Timeline | Photo Album | Relations | Tribe Info | Magus Spell(s) |
Gabriel "Dracul" Belmont | Basic Info | Family Tree | Idol | Cub | Adult | Magus | Timeline | Photo Album | Relations | Tribe Info | Magus Spell(s) |
Name: Gabriel Meaning:Hebrew | God is my strong man | Uncert:[ Cub ][ Adult ][ Magus ] Cert:[ Cub ][ Adult ][ Magus ] Tribe: Dark Kingdom/Colony: Dark Tribe Relationship Status: Taken Personality:
Plots? •
Colorist:Thalion Obtained by:Owning the Dark Tribe