The professor's words made Finn sit up straight in her chair, at attention. Such interesting philosophy! Could there really be a puppeteer behind her every move? It would make sense... there were so many times she felt utterly out of control of her life, as if she were a puppet being manipulated for someone else's pleasure. Her mind started racing with the vast possibilities that came with this new claim. She loved nothing more than new ideas and schools of thought that could add to her inner collection and modify her own beliefs with. If she was nothing else, she was progressive.
As he mentioned the journals they were to use, she leaned over to look under her desk, reaching for it absent-mindedly and bringing it to rest on the surface before her. As he opened his, she opened hers, seeing the same words on the pages before her. Finn smiled in wonderment, flipping through the pages incredulously, examining them front and back in an attempt to discover how they work. This could possibly be the most exciting and fascinating thing that has ever happened to her... and she just arrived! There was no way she could see herself regretting this decision.
She reached down to flip open the top of her messenger bag, sifting through its contents until she found a simple, black pen. It was poised as the professor approached the board to write down their assignment. As he wrote, she followed suit, scribbling down the instructions line by line in an organized fashion, albeit with messy handwriting. When finished, she looked up at her classmates, examining them each in turn and giving a friendly, awkward smile at any who met eyes with her. Weighing out her options and taking time to think, her face took on an expression of seriousness and she leaned over her journal to begin writing.
1) List everything you learned about the student and their player from the introduction before yours.
Crystal was the student who introduced herself before Finn. She seemed to be easily distracted and timid, perhaps child-like. She gave implications in being a servant of some kind, but left it mysterious to the listener. her nervousness shown through as she addressed the class and the teacher. It was noted that the girl came unprepared and seemed out of place and not knowing how to behave in this environment, which leaves the reader curious as to where she came from and how she grew up.
2) Choose, in your opinion, the best introduction so far.
I personally found Shane's introduction to be the most informative and interesting to read.
3) Explain why that is the best one.
Shane was the only one to give any indication of physical appearance out of everyone's introductions, which I found useful. He also gave sustainable personality quirks and information, with his self-consciousness about blending in, but his refusal to stifle his unique qualities. There was notion about his marine roots, which triggered curiosity within the listener. I enjoyed his inner battle to determine the right time to speak, showing that he was eager to make a good impression and the right decision and was able to battle nervousness.
Finn finished writing and her eyes darted across her words once to check for errors before letting out a satisfied sigh and dropping her pen on the paper and looking up and at the class again to judge who else was already finished.
Posted: Sun May 04, 2014 1:28 pm
Crystal listened to the teacher as he said something about players and games she tilted her head. She continued to listed as he told them they all had someone controlling their movements. She checked her arms for strings but found none. She pulled as the metal around her neck in frustration. She griped the few chain links that came off of it.
She shifted in her seat as he told them about book under their seats she lowered grabbing it lightly.She never had such a nice book before and the fact she could write in it excited her.
She opened the book seeing the entry of everyone's introduction. She flipped the page looking at a page with the next assignment. She looked at it flipping back to look at the written introduction before hers. She read it over and as she thought about it she didn't have anything to write with. She wondered if she should ask another student to help her. She shifted lightly and she wasn't sure why but she had this idea to check her desk. She had never been in a school before, but maybe anything was possible here. She checked in the little pocket under in the desk finding a quill and ink.
1) Rachael seems a bit unsure as a character but seems a bit hasty to judge other. Just reading her introduction I don't get much of the character or from the player.
2&3) It is hard to choose the best one, but I have to pick I choose Finn's, because you get an idea of what the ideas put into how she got there.
Crystal stopped writing looking at what was written it wasn't a lot but it was weird. She put her quill down to show she was done.
As the students were doing their work, the teacher sat down at his desk and went back to grading papers a while until he got a phone call which seemed to alarm him a bit. After a few quick questions if a certain she was OK, he made a little protest then disappeared in a puff of iridescent glitter not of his own doing.
The students were left to their own devices for a while but the teacher eventually came stumbling back inside through the door, looking very tired and a bit ragged but carrying a whole pot of coffee on top of a crate of notebooks which he dumped onto his desk then turned a tight smile on the class.
"Sorry 'bout that guys. Had a bit of an emergency out in the real world. Hopefully that's settled now though. Just gotta grade these," he patted the stack of notebooks, "From my other class and it'll all be smooth sailing from there. I hope," he added the last with a wary little frown then shook it off and gave the students a real smile again.
"Y'all are doing a great job so far," he complimented them as he held up his little black journal that had their assignments in it. "You've all been portraying your characters well and for the most part recognizing that in others.
"Sorry if the instructions were a little vague but this exercise was to get you to focus on others and what they were actually thinking because that's a huge part of this game we're all playing. It's a very important life skill as well because no matter where you are or what you're doing, even if you're with another person, they are not experiencing things exactly the same way that you are. Not to get into some really deep philosophy here, but the only way that we can even have an idea of what another person is thinking is to pay close attention to all the cues they give us. And that goes way beyond the words they actually say.
"You all did really well giving us plenty of cues to work with by not only explicitly describing your characters but also giving us implied descriptions when you portrayed your personalities through actions and thoughts. Really great job guys. All of you," the teacher flashed a friendly grin then snapped his fingers and made a cookie appear on each of the students' desks. "Tell me if yer diabetic now cuz the sugar's gonna keep coming at this rate," Vay told the class with a little laugh.
"Now then, most of y'all did a good job of noticing both the explicit and implicit details. Those of you that didn't probably just didn't understand that's what the assignment was looking for. And that's ok. Plenty of chances to get it right next time. Like this time," he grinned again then turned to the chalk board and scrawled the next assignment.
1. Respond to what everyone has said about you, either confirming or correcting their assumptions.
2. Explain what you think makes a good character.
3. Explain what you think makes a good player.
"Another multi-parter. For this one I want you to first confirm or correct what the rest of the class has said about your character. Just address the facts, not judgments. And when you're done makin' sure we all see you in the right light, you get to tell us what makes a good character and then what makes a good player. Note how those two are different things. Y'all are doing well enough I'm not gonna explain the difference and just see if ya know it - cuz I get the feeling you do and if I'm right then we can go on to the more advanced stuff after this. If ya have trouble just ask for help and I'll explain it. Or better yet, ask here and the class can take a stab at explaining it. Cuz the best way to learn really is to teach," Vay gave them a wink then plopped back into his seat and started going through that crate of notebooks.
Roll Call:
Hiacinth
Kitsuneko Suzuki
RapscalliantJackalope
Tunes14
Lady Mae Lou
Posted: Sat May 10, 2014 8:01 pm
Shane was a bit shocked when Mr. Vay disappeared in the glitter cloud, but he quickly adjusted. He figured stuff like this would be pretty standard here. The magic was pretty fascinating really. His mind wandered a bit, imagining what other amazing things might happen around here. He absently chewed a pinky scale, accidentally biting it off. The sharp pain and itchiness brought him back to the present scenario and with a frown he went back to doodling in his notebook.
By the time Mr. Vay returned, he had dozens of new ideas to try out in his spare time. Whoops; he'd used up quite a few pages! But the little book seemed to be able to accommodate all his idle drawings and his assignments so he quit worrying about that. Shane sat back and listened to the instructor explain their next project, playing with the gap in his shimmery scales. The drawing and assignments had calmed him down and he was feeling more at ease. The cookie might've helped a bit too.
He flipped to a clean page and coped the questions at the top, then thought long and hard about his answers. The first part wasn't too hard; he simply thought back to what everyone else had wrote about...wait. How'd he know what everyone else had put for their assignments? He figured that had to do with the PM. Everything he knew about their answers was a little vague when he tried to think about it directly, so he finally decided to just put pen to paper and let words flow.
1) Finn: correct about marine roots, wanting to make a good impression, self-consciousness.
Rachel: correct about focus and taking class seriously, not being able to be strict minded, wanting to stand out but not being quite comfortable with self. Reasons for self-confidence issues is not being used to meeting new people or going to new places and not being as quick at his shape shifting as most other merpeople. He can be comfortable with relaxing, just not around a lot of people or in new situations.
That looked good. The list format struck him as being too plain, but it cut to the chase so he let it be. He furrowed his brow as he contemplated the next two questions. These were a bit harder. Scratch that; a lot harder. He tried to remember his favorite characters from books he had read and drew from that. For the player question, well, he left that one to PM also. He figured it was aimed more at her anyway.
2) A good character has depth and is unique. (S)he is has realistic weaknesses and faults, but also strengths and good qualities. (S)he has qualities that are endearing to an audience, whether or not the character is a protagonist. The character isn’t just some tired out cliché that’s been done a million times, but feels like a real person; (s)he does things for well thought out reasons instead of just following an invisible script. The character’s personal traits can’t be just a mash of different things either; everything must have logic behind it and reasoning.
3) A good player is someone who responds to the given situation. They take some hits and don’t avoid every misfortune the game throws at them. They don’t try to control other characters. They respond frequently and don’t disappear without prior notice. They make sure they understand the rules of the game and the settings and plot and play within that frame. They use good grammar and describe the setting vividly, taking advantage of all the senses. They work with the other players, instead of fighting against them for their own way.
He looked over his answers then, satisfied, put his pen down and drummed his fingers on his desk.
Crystal ears lowered as the strange sound filled her ears it was not a sound she had heard before. She had glanced and was happy it stopped when it had it was hurting her ears. She smiled as the professor vanished in a puff of glitter she wondered what he was not many being he was. She shifted lightly in her seat. She got up from her desk to better examine her surroundings. She still wished they could be outside.
She walked around the room wondering where she was of course she knew that she was here as this place, but what year was it here. She moved to the book shelf to look at the titles. She knew she wouldn't recognize any of them but she enjoyed looking. She did her best not to touch the books and hoped she wasn't disturbing the others who were their learning along with her.
Crystal returned to her desk not wanting to sit in that uncomfortable spot. She sat against the window looking at the breeze blow across the grass outside. She jumped as Mr. Vay suddenly came into the room. She quickly moved back to her desk and sat down as he went to his desk with the big crate and she wasn't quite sure what the other thing was nor could she place the new smell he seemed to bring with him into the class room.
She kept her book close tell listening to Mr. Vay she noticed his little frown but was thrown by the smile that look genuine. She was happy to know that she was doing a great job she was still a little lost but she would roll with it. She continued to listen tilting her head as he flashed a friendly grin and a snap and suddenly there was a sweet in front of her she had seen these at the backers. She took in the smell lightly relaxing in her seat. She picked off a piece of the sweet and placing it in her mouth as the taste of the vanilla,sugar, and brown sugar coated her taste buds. She was going to enjoy this slowly.
She looked up to see Mr. Vay writing on the board. She opened her book and as soon as he was done at his desk and going through the notebooks before she began to write.
1. Respond to what everyone has said about you, either confirming or correcting their assumptions.
Lady Mae Lou (Finn) is correct about her being easily distracted and timid, perhaps child-like. As well as being a servant of some kind.
2. Explain what you think makes a good character.
I think a good character is something that can grow and change, has its flaws and its strengths.
3. Explain what you think makes a good player.
I think what makes a good player is being able to let loose of the world the person is in at the time and be the character they are playing.
She finished placing it up in the corner so that the ink could dry in the sun light as she picked at her sweets.
Posted: Thu May 15, 2014 2:04 am
Michi remained at her desk, reading through the black book thoughtfully. She was so focused she missed the teacher’s disappearance, and barely glanced up when he returned, but when he spoke, she snapped the book shut and folded her hands attentively. He didn’t look to be in the best mood. She supposed she shouldn’t express any concern over the “emergency.” He’d been vague—it was his own business, after all.
The sheer volume of praise he’d dumped on the class in their short time together unsettled her a bit, but a cookie? Really? Now she was practically holding her breath for the big reveal that he’d been demonstrating some theory or another.
But the cookie did look delicious. And her breakfast on the ship, the fried rice which hadn’t tasted quite as good cold as she’d planned, had been hours ago. The cookie was gone in seconds, along with each and every crumb. She wiped her hands discreetly on her skirt and flipped her book open again to begin the next assignment.
1. Respond to what everyone has said about you, either confirming or correcting their assumptions.
Rachael: I’m flattered by your praise. Sorry, I didn’t mean to drop the entire history of the Empire on you; I’ve written enough essays about that already in history class. If I was unclear, just ask.
Shane: I’ve heard “disciplined” and “straight edged” before. (All summer. My uncle wouldn’t stop going on about how much I’d changed in a year when I came home.) And I wish the Academy Commanders shared your opinion on my sharpness. But “old-fashioned?” Yun Island is years ahead of her neighbors in nearly every aspect of technology. I’ve seen the proof—airships from the other islands stagger into the dock with what could barely be called a steam engine. The nomads still use oil lamps in their tents. I don’t know where you’re from, but I’m going to have trouble believing it’s the future. ((your observation is accurate—the steampunk world she’s from has mid-1800s tech, steam-powered airships, and floating sky islands held up by applied phlebotinum.))
2. Explain what you think makes a good character. A good character is a real person existing in a fake world. They may not admit it, but they have histories and fears and motivations and childhoods, and if they have toes, they’ve stubbed them. They may or may not be kind, strong, smart, or special, but they should be interesting and responsive to their environments.
3. Explain what you think makes a good player. A good player respects the other players and the game conventions. They put their best effort into their posts and they are open to suggestions and seek to improve their own skills and help others do the same.
Michi read over her answers again, checking for mistakes. The last two had come straight from what she thought she remembered of the introductory pages of the black book. With a small smirk, she couldn’t help but add:
A good player gives his or her characters free will.
RapscalliantJackalope
Dapper Noob
Offline
Tunes14
Offline
Posted: Thu May 15, 2014 9:41 pm
Rachael couldn't help but glance up at the teacher when he was on the phone. She knew eavesdropping was usually considered rude, but with that being the main sound, it was hard to put her attention elsewhere. When he suddenly vanished, she startled in her seat and stared horrified at the front of the room. "He-he-..." She stammered. But when no one else seemed to respond, her face burned red and she focused intently on her desk again. She heard another student get up and wonder around, but she didn't dare raise her eyes.
She risked looking up when she heard the teacher return and continue to speak. No one was staring at her. That was good. Whether this place was evil or not, she needed to pull herself together. The others here did not seem to think much of the fact that ... magic... was being used here. She had to fit in - her life may depend on it. Who knows?
Of course, that decision didn't seem to stick too well. As a cookie suddenly appeared on her desk, she squealed, shoving the cookie off onto the floor and unintentionally moving the desk backwards, the legs making quite a ruckus as they scratched across the floor. Her face burned again as she turned her gaze back to the surface of the desk. You can't do anything right, can you? You worthless... She scolded herself.
As the teacher finished his explanation of the assignment, she opened her notebook. Sure enough, everyone's responses were already repeated in her own notebook. A shiver ran down her spine, but she brushed it aside. She had to focus.
1) "Unsure"? I'm not unsure! I'm very sure! I know the mess I've been dealt and I don't deny that I have a problem. I run from my fate because I'm a coward, but I am NOT unsure! As for others, people deserve to be judged. (Yes, that is true - she suffered a lot at the expense of things natural to her, things that she could not change (namely magical abilities) and was trained to view herself very negatively. It's really messed up her ability to judge anyone - including herself - with any leniency or accuracy.)
2) Good characters are characters that people can relate to. They are characters that have real flaws that bring about real problems for the characters. Problems that are not necessarily redeemable - that is to say, they aren't blessings in disguise or minor things that are considered "cute quirks", for example. They have emotions of their own and those emotions can get complicated sometimes.
3) A good writer is someone who can make themselves clearly understood, both in a technical sense, such as by good spelling and grammar, as well as a textual sense, such as good transitions and including the details that paint the clearest picture.
Rachael wanted to stop there, but somehow, she felt compelled to keep writing. Being so shaken by all of the unfamiliar things around her and the unnerving acceptance of magic, she didn't have the strength to oppose the words trying to push themselves out.
A good player should also be able to adapt to a given situation and keep their character within believable lines at all times - their personality should not change suddenly based on the circumstance. Emotions should adapt, but their perspective should not undergo sudden, drastic changes just for the sake of convenience (although gradual development is good). A good player will not control other characters.
Rachel closed her notebook and rested her head on her desk, hoping there would be some time to collect herself before the next assignment. This was much more draining on her stamina than she had anticipated. It would have been better if she had just stayed in the woods and worried more about what she would eat tomorrow than about the strange invitation.
Posted: Sun May 18, 2014 12:32 pm
As Finn was finished with her first assignment, she rested her chin in her hand as gazed lazily around the room, taking in her surroundings as she waited for the next part of the class. When the professor received a phone call, her eyes darted over to him casually. As the conversation continued and his demeanor changed, she became more alert and concerned before he abruptly vanished before her eyes. With this event, she sat upright in her chair, dropping her hand onto the desk and looking around the room in its entirety, her mouth agape in surprise. She made an effort to close it and slump back into her chair, puzzled and amazed. Although it was incredible, it would take some getting used to that all of these magical and unreal things were occurring around her.
These thoughts sent her into one daydream after another of possibilities and how interesting her life could be in the future for the time the classroom was left unsupervised. It was so exciting that for a moment, she forgot the tone in her professor's voice at the end of the call and the worry on his face. When he stumbled back into the classroom a while later, her brows furrowed as she took him in, disheveled and looking exhausted. The corners of her lips turned down in a small frown and she wondered what could have happened. For such a cheerful guy, it must have been something hard to make him appear this way. She had the urge to go to the front of the classroom and make sure he was alright and ask if there was anything she could do, but he began speaking shortly after his arrival, dampening her will. Perhaps later, she would offer to help him grade papers and give him a little break.
She listened intently to his every word, completely enraptured by this world and the opportunities it presented to her. As the professor complimented the class, a genuine smile appeared on her face, only made wider by the appearance of the most delicious looking cookie she had ever seen on her desk a moment later. She picked it up and took a bite, her suspicions confirmed, and she let out an unconscious "Mmm!" in the process. By the time Professor Vay finished his comments on their last assignment and gave details on their new one, the cookie was gone, leaving Finn in a satisfied state.
She looked around the classroom as the other students began writing out the answers to their new assignment before she picked up her ink pen and flipped open her journal once more to an empty page. In the same fashion as before, she wrote out her own answers.
1) Respond to what everyone has said about you, either confirming or correcting their assumptions.
Well, my introduction was the last, and thus it was not before anyone's to make comment on. However, Crystal chose me for her favorite post because of my explanation of how and why I arrived at the academy. I am glad that I gave enough information for it to be understood and give a small glance into the normal life I carried in the world prior.
2) Explain what you think makes a good character.
I believe that a good character is made to be real and tangible to the reader and someone that they can relate to in one aspect or another. I feel that the character should have realistic strengths as well as weaknesses, have a history or a story that accurately supports their personality and demeanor and that they have some sort of inner goal to reach throughout the story.
3) Explain what you think makes a good player.
A good player, to me, is one that is conscious of staying true to their character regardless of the obstacles or events put before them. Abrupt changes in personality or inconsistencies in reactions throw off the credibility of the character and the player and may create rifts in a story. A good player is also someone that stays realistic and can accept defeat. Many players want to be the strongest or smartest, but that is not always the case. Humility and practicality are the key traits to me.
As she finished and waited for the class to continue, she began to doodle along the edges of her paper, creating intricate images of trees and tribal designs.
Mr.Vay sat marking his papers as the class finished their assignment. For a minute the classroom stood silent, the students now looking to the fore for more work or guidance, the professor absorbed in his work. A small dark hole appeared beneath him and swallowed him along with a few stray papers, his chair and his lovely professor jacket. In this strange in-between world nothing is impossible it seemed.
A man with glasses, a mop of brown spiky hair, and a radar that looks like a toy from the 80's bursted through the door, rushing to the black hole that sucked Mr.Vay into the beyond as it closed. He held the radar to the space where the teacher was and waved it around in a ritualistic science processing dance. It beeped to life, producing some readings in an alien looking language on its blue glass screen to which the man hmmed and haaahed at. "Hmmm now why would a wormhole open up here?" Finally, he seemed to notice that there are indeed others in the room and turned to address them. "That wasn't my fault." He said nonchalantly, pointing to the empty space where a person used to be.
"Ahhh! Crappity crap." He pulled a clear, ringing bookmark that he put to his ear like a phone and answered with a 'WHAT?!'. A lot of incessant chattering ensued as the man raged, pleaded and argued while stamping his feet to which there was a great sigh, and grumbling as he hung up. Or at least he seemed to as he stuffed the bookmark back into the back of his jeans. He turned to the class again, now likely thoroughly confused by the whole ordeal.
"Well class, um, since Mr.Vay is floating in the depths of space and he probably won't be back the Dean has forced me to take over this class!" He smiled effortlessly, even though his words were the opposite. "So my name is Omri, and I kinda already know your names I mean there are only like five people enrolled in the school right now probably but um. Everyone is here right? I mean I don't actually know any of you so if you would just shout to me who you are that'd be really helpful."
Omri adjusted the glasses on his nose and thought about what else to include in his little introduction. "Oh ya, I'm a bit of a slacker, I'm kinda lazy. Oh but you guys can't slack off, I'm going to lose my job if you do. And uhhh don't worry your past assignments will still count for credits but I do things a bit differently so don't be too weirded out. Okay? So ask some questions now before I get started or who knows when you're going to get a word in. You are free to object but I won't care!"
Posted: Mon Jul 14, 2014 12:37 pm
azora natashi
Shane's fingers paused their drumming at this new development. Had their professor just...disappeared? He didn't have time to do anything more than stare at the front desk in shock--not that there was anything he could think of to do anyway--before a brown haired guy rushed in. Shane sat forward in his seat and watched the new guy do whatever it was he was doing. He rubbed a hand over his hair, tussling the shaggy mess even more.
When this stranger turned and addressed the class, Shane hunched down in his seat. "'Won't be back'?" he muttered under his breath. What kind of dangerous place was this, where people disappeared down worm holes and no one bats an eye? Shane didn't really care a lick about his grades; he wanted assurance that the professor was safe!
"Mr., um, Omri?" he started haltingly, lifting an index finger in the air. "My name's Shane. Are you just gonna start where we left off, or...?" He dropped his hand, and looked around to see if anyone else was as confused as he was.
"Oh hey Shane, nice to meet yah." He raised his hand casually in greeting, he made a note to at least try and remember at least most of the names. "Oh yah I'll just start where he left off. The only thing is that I will probably be teaching differently than Mr.Vay was. But I mean from what I remember he gave out a lot of homework so I'd say I'm way nicer." Laughing at his own joke and he waited for the other questions.
Posted: Wed Jul 16, 2014 3:59 pm
Crystals cat ears twitched each time Shane's fingers hit the desk she just gritted her teeth, but when it stopped she looked up to see Mr. Vay had vanished she looked at the black hole was it going to take the whole class with it. She watched a guy with a strange thing in his hand run into the room and over to the black whole. 'If this is how they fire teachers I'd hate to see what they do to students.' she thought
She shifted as her tail tightened around her waist. She pulled on her tail and let it move about behind her she was glad no one was sitting behind her. She looked at there new teacher looked at Shane in confusion and shock as he looked around the class room. She lightly stood up. "My name is Crystal. What is that object you brought into the class room, and is Mr Vay going to be okay?" She asked she was just getting used to how Mr. Vay tough now she had to learn from Omri she sat back down in her seat.
Great. Now the teacher was being sucked into what is apparently the deep reaches of outer space via a black hole that suddenly appeared and disappeared just after enough time to pick him up. Just great. What else was new? This place was full of magic - FULL of it - and the magic kept getting drastically more dangerous with every step. Now there was a new teacher here preaching about doing things differently than the last one and not as much homework... After that performance, Rachael wasn't sure she WANTED a new way of working things. At least Mr. Vay had been pretty straight-forward. Little magic "enhancements", but a direct, simple way of actually carrying out class. Looking at this guy... She could imagine much worse ways for classes to go...
She decided to stay quiet and assess the situation further before jumping into anything. First, what was this guy going to say about Mr. Vay. Getting sucked into a black hole that only existed for a matter of seconds is not a normal occurrence, after all - and his reaction to the situation could say a lot about him that she might want to know before opening her own mouth. She sat silently in her desk, looking from one person to the next as they spoke.
Posted: Tue Jul 22, 2014 11:01 pm
Hiacinth
Kitsuneko Suzuki
RapscalliantJackalope
Tunes14
Lady Mae Lou
Last chance for those that haven't replied yet. Also, the reason I'm leaving you with this huge post and assignment if because I need to leave the country for 10 days. Sorry for the bit of inconvenience.
Omri lifted the gadget in his hand up so that the class could get a clear view of the thing. "Hi Crystal, this is a wormhole detector, it's really old but it still works! I like it a lot because it's cool, you know?" He grinned at the bulky green plastic and set it down gently on the desk in front of him. It was littered with the papers Mr. Vay left behind, but he didn't pay them any attention.
"No more questions? Then I'll just get straight to sharing my great and awesome wisdom with young minds like you!" He grabbed the black book that contained the class lesson. "Let's see. Well since this was originally a character creation class I suppose I'll finish up with that before moving on to the rest of it. The dean told me to make the class about general roleplaying since we are short handed right now."
He picked up a piece of chalk and wrote a few things down on an empty bit of board while he lectured. "So to make a character is actually pretty simple. You and I are all characters, as Mr.Vay told you, and we weren't that hard to make exist, right? Now I know it's easy to want to jump straight to the details when making a new character, but bear with me because a good character also needs a good base. Like a pyramid. You start at the bottom and work your way up." He drew a little triangle symbol to emphasize his point.
"Since this might be the first time you guys have ever made characters I've made a general outline for the creation process that will cover the major areas. Bear in mind that sometimes (like most times) people don't follow this formula but for now use it until you get used to making your own characters." Finishing the last bit of writing with a period, he stepped away to present the guide to the class.
1. Decide what the character's general disposition and attitude is like. A basic personality. You can start with a character archetype if you want. 2. Create defining characteristics and things that effect them in a large way like a ultimate goal that guides them. 3. A brief history. Be concise. 4. Details like appearance, nationality, gender and family members are created last, unless they are a defining characteristic of the character. Again be concise.
"Now, read the guide while I will give you the assignment!" It did occur to the man that it might seem strange how he had remarked about the lack of homework he intended to give yet was now giddy about handing out assignments. Boney shoulders moved up and down in a 'whatever' shrug as he moved to the very end of the board, and began to write once more with the white chalk. "The assignment is going to be character creation, since you know, it was a character creation class to begin with. And practice makes any skill better right?" he chuckled merrily and started with the instruction. Once again he stood aside so that they could read what he wrote on the blackboard, the notes appearing in their magical black books simultaneously.
1. Create a character. 2. Create a summary of the character. 3. Interact with the character as yourself. 4. Play the new character and reply to the interaction. 5. -Optional- Play the character and interact with world.
"First, create a character using the guide that I've made. Write one sentence for each of the four steps so I can see the process of their creation. Remember that it's ok to revise and I highly recommend that you do. Don't worry about being unique or special, think more about making them interesting and believable. Also note that when you finish creating a character it will come to life here, since this is the world that we are in right now." He motioned to the air around them and continued.
"Secondly, write a summary of the character that you made. Use only two, I repeat TWO sentences. Make every word count ok? After that, you can talk to the character you just created. Or hit them I don't know, interact with them like you would with a stranger. Since they are your creations they won't hit you back, probably. For this step, players, should be your current character/avatar only and you can write as much as you want." Omri seemed to speak through to the puppeteers behind the screens, even though he too was an avatar.
"Then," He tapped the fourth line, "the players that created us will make the character you created interact back to you. They will do this in character obviously, so don't be too scared when it happens. You can decide whether or not these creations are real, but at least for the time the players are playing them, they are technically living."
The man put the chalk down in the little plate that sat on the desk and leaned his hip against the edge. "And if you are really bored after that you and your characters can go and have some fun talking to other characters or interacting with the classroom. It's up to the players as to who they will be, but you can be both if you want! Still, you aren't obligated to reply to other people's interactions if you don't want to, keep that in mind ok?" He paused one moment to think, then threw out one last bit of instruction. "Oh, and the setting for these character, it will be the modern 21st century world."
azora natashi
Greedy Dog
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azora natashi
Greedy Dog
Offline
Posted: Thu Jul 24, 2014 8:11 pm
(I will have WiFi a little longer and since the instructions were not clearly written I'll try again.
1.Player creates a character using character alpha. 2.Make a summary of the character, character beta. It comes to life. 3.Character alpha interacts with character beta. 4.Character beta responds in a fashion that is in character to them. Player plays both in the dialogue. 5. If you finish early continue to have either character beta or alpha interact with the world in posts. You don't have to reply if someone else writes a post regarding your character unless you want to.
This should give you a little practice in doing as well as character creation.)