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*~::Shin Megami Tensei: Persona 4 FES - The Golden::~*

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The final chapter in the Persona 4, FES, and Golden - RP Guild Trilogy! No prior knowledge necessary! 

Tags: Persona 4, Megami Tensei, Roleplay, Persona 3, Persona 5 

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Arena Emperor
Captain

Fashionable Genius

PostPosted: Tue Mar 25, 2014 6:20 pm


::Estellise Udonge::
Daughter of Black Iron Tarkus and Reina Udonge


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Gaia Avatar: [Mods will do this.]
Gaia Name: stickdude


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Name: Estellise Udonge
Nicknames: Estelle, Bunny(Mostly used by Amina, much to Estelle's irritation)
Age: 19
Appearance: User Image


Love Interest: Amina
Personality: Noble and proud. but not nearly as stoic as her father. Much to her own dismay, she has also inherited some of her mother's... Impulses, along with her bunny ears and Tail, which she usually keeps hidden under her armor and helmet, she's a strong, proud person, and is rather shy about them, preferring to keep them out of sight.
Bio: Born the daughter of Black Iron Tarkus and Reina Udonge, Estelle had an... Interesting upbringing. She never really knew her father, him having died not long after her birth. She was raised within the resistance, growing up alongside Amina, the two became very close friends.
She grew up to be a gifted warrior, wanting to match her father's strength, and hearing of the plan to go back in time, Estelle jumped at the chance. A chance to not only save their apocalyptic future, but to also see her father when he was still in his prime.
Her and Amina's fathers were close friends, considering this, they have vowed to stay together after returning to the past, and to search for them together.


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Atma Data

Arcana: The Chariot
Weapon: Two-handed Broadsword
Atma Brand: Black Iron Sword
Brand Location: Top center of chest

Atma Name: Valkyrie
Atma Avatar: User Image


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Atma Skills:

Elemental Affinities:
Resist: Null Electricity, Fire
Weak: Ice

First Mantra
Regenerate 2, Volt Sword, Power Slash, Matarukaja

Second Mantra
Zio, Mazio, Media, Resist Dizzy, Survive Dark

Third Mantra
Navas Nebula, Auto-Tarukaja, Heavy Counter, Zionga, Endure

Fourth Mantra (Sealed beyond Fatal Strike)
Life Stream, Maziondyne, Fatal Strike, Mighty Hit, Null Ice

Atma Skills (Sealed)
Guardian Hammer, Pralaya


Quote:
Items Owned:
Weapon: Tarkus' broadsword. The Broadsword used by her father, she carries it with honor, and it means a lot to her.
PostPosted: Tue Mar 25, 2014 6:25 pm


::Original Character (Atma User)::


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Gaia Avatar: [Mods will do this.]
Gaia Name: Zorc James


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Name: Amina Kuatsumo
Nicknames: Amy, Princess (Mostly used by Estellise, much Amy's annoyance)
Age: 18
Appearance: User Image
Love Interest:
Personality: Awkward and sometimes quiet, Amy is not the most social person. Though she is somewhat social between people who closely know her, she is still comes off to some as creepy. She has also inherited some of her fathers habits, some being good or bad.
Bio: Being born to Kuatsumo Sinbad and Kumori Oniko, Amina had a somewhat normal upbringing. She hadn't really known much about her father, except from the stories from the ex-Embryon members. She had grown up within the resistance, alongside Estelle, being one of the closest friends she had. Amina was a talented fighter, though not as good as her friend Estelle, she had heard about the possibility of coming back to the past, she was interested in going back. The chance to change what they were going through already, and as well as meeting her parents. Both Her and Estelle's fathers were good allies, and because of that, they both vowed to stay together after arriving and to search together for them.


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Atma Data

Arcana: Priestess
Weapon: The staff my mother used in the war.
Atma Brand: Black Lily
Brand Location: Center and Below the Waist

Atma Name: Hyouvetta
Atma Avatar: Hyouvetta


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Atma Skills:

Elemental Affinities:
Resist: Dark, Phys, Light*
Weak: Light

First Mantra
Ailment Boost, Tentarafoo, Regen 2, Alter Pain

Second Mantra
Counter, Resist Light, Regen 1, Dark Call, Pulinpa

Third Mantra
Marakunda, Mediarama, Megido, Mana Surge, Debilitate

Fourth Mantra (Sealed after Spell Master)
Spell Master, Hell's Judgement, Regen 3, Instant Recovery, Marakarm

Atma Skills (Sealed)
[Very High-level], [Very High-level]


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Items Owned:
Weapon: - Sanguine Rose [A worn wooden staff fashioned like a rose. Though time has worn down the magic within, it still holds close to it's prime. (Confuse Boost to Confusion spells or cast 1/6 odds of Confusing an enemy when striking them with Sanguine Rose.)]
Armor: -
Accessory: - Sin Bad Locket [A beautiful, yet worn, locket designed for girls. In it, contains a picture of her mother and father, before the Corruption (Cast Life Drain)]

Arena Emperor
Captain

Fashionable Genius


Arena Emperor
Captain

Fashionable Genius

PostPosted: Thu Mar 27, 2014 5:43 pm


: razz rince of Bel::


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Gaia Avatar:
Gaia Name: Great Ryoman!


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Name: Bel Heartily
Nicknames: Meddling Prince, Lord of Yasogami
Age: 18
Appearance: User Image - Blocked by "Display Image" Settings. Click to show.
Love Interest: Ha ha~
Personality: Spritely and playful, Bel seems kind on the outside, but many people don't trust him regardless. I wonder why~?
Bio: When the world began to fall apart, the young Contender of Bel Mataki decided that the time had come to finish the tournament he'd been entered into; with Lewis' urging, of course. So he claimed that power, and declared Inaba to be under the protection of him and the demons that served him. But before the corruption spreading thorughout the world, even the Demon King's grasp began to slip, as demons and people alike tried to take what they could, or even destroy Inaba once and for all. In the midst of this cataclysmic overture, a few rays of light shone upon the Inaba citizen's days; his once fractured friend Amelia returned, driven with new purpose by the end of the world, and the dedication each showed towards preventing the end of the world helped to shape them into more mature individuals. With each becoming more mature, and shedding their youthful weaknesses, the two quickly came to find new comfort in the other's presence...and with the disappearance of Lewis Keys, something more slowly began to develop between the survivors.

This glimmer of hope only lasted a short time, however. The world grew increasingly dark, and eventually Amelia was consumed in an attack on the city. Driven to the breaking point, Mataki declared that he would consolidate their efforts to fight the Corruption in Inaba alone, and named himself Lord of Yasogami against the cries of the humans who didn't understand how desperate the situation had become. Despite setting very clear boundaries, the area guarded by Mataki and the survivors of Inaba continued to slowly shrink, and he lamented their inability to protect what was precious to them; a weakness he began to see as part of their humanity. In this time the Prince was raised by Mataki, and despite his growing desperation the son had always been taught that people were worth looking after, that friendship was strong and human potential was limitless. The fact that he listened to these lectures became important as Mataki, grasping at straws, began to descend into a fearful madness. He could repel the Corruption with demons, but those were becoming limited in supply, and humans were not nearly as capable. Finally, he began to conceive of a plan to turn one into the other, and the people of Yasogami began to suffer a horrible fate one by one.

It was during this time that an old face returned, with invigorating cheer and a casual smile, hiding himself only from Mataki. And this purple suited womanizer convinced the young Prince that Mataki's sanity had become unsalvageable, starting a revolution to remove the powerless and twisted king once and for all. No one knows what became of Mataki, but once he was gone Bel became the new master of Yasogami; but what was left was a ghost town, the survivors now sure that the demons that had claimed lordship over them were no better than the Corruption. Bel was no different, his once appeasing smile now taken as a mask by the masses, who thought he would eventually follow his father's footsteps. With most dead, the world disappearing around them, and trust between people all but gone, there was no point in trying to save the world anymore...and so Bel didn't. He chose to abandon his time, coming back through unknown means, and nothing has followed him but the tale of his unpleasant lineage known only by the other Time Travelers, and his own memories of that terrible world and the aloof stranger who'd manipulated them all.


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Demon Skills:
Weapon: Spear
Fighting Style: Magic and powerful Physical attacks
Resistances: Fire
Weaknesses: Ice

Fire Break
Fire Boost
High-Fire Boost
Spell Master
Mabufudyne
Maziodyne
Meltdown
Twinkling Nebula


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Items Owned:
Essence of Bel (Belial): +1 Tier to any Demon which inherits this Essence, +Fires of Sodom (Very High Fire Damage, all enemies...becomes Severe when near death).
Essence of Bel (Beldr): +1 Tier to any Demon which inherits this Essence, +Vampire Mist (Added to Bite, can drain the life energy from those he bites to replenish his own).
Essence of Bel (Jezebel): +.5 Tier to any Demon which inherits this Essence, +Ice Queen (Absorb Ice Spells. Add Ice Damage to any physical attack.).
PostPosted: Mon Sep 22, 2014 10:37 pm


*~::Munakata Anzu, Bad Future Human Weapon::~*


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Gaia Avatar:
Gaia Name: Hibarii chan


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Name: Munakata Anzu (last, first)
Code Name: Bloodroot
Age: 17
Appearance: User Image
Team: Bad Future Travelers (Human Weapon)
Love Interest: ?
Parentage: Kaori Sakurazaka and Kei Munakata
Personality: More rebellious than her brother, Anzu prefers to keep moving than to stay back and meditate. She likes to act quickly, usually taking risks, but always taking care not to be completely reckless. She sees the good for the group over the good for one person and isn’t afraid to make sacrifices to reach the goal they are fighting for. Her parents molded her into a strong-willed and committed young woman, following their teachings and ways throughout her teen life. The oath her father left behind is forever engraved in her mind and her body, and she isn’t one to break it. Though, if she is a bit more relaxed about a few things than her brother…well…sue her.
Bio: Mashiro and her had always been complete opposites…The Yin and the Yang. While he mends, she breaks…while he seeks to cure, she destroys.



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HWU Personal Data

Weapon:
Fighting Style:
Special Ability Name:
Special Ability Type:



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Unique Traits

[All members of the Human Weapons Unit are trained to the absolute peak of their physical and mental capabilities. This inhuman training combined with their unique abilities allows them to compete with and fight against others with supernatural abilities on even grounds, if not more so. Each member of the HWU is, in their own right, a Person of Mass Destruction not to be underestimated in any aspect of their fighting ability...though there are some who particularly excel in different areas than others.]

Special Ability


Description
[Effects]




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Items Owned:

- Effects. (Weapon Equip)
- No unique abilities. (Armor Equip)
Engraved Words - No unique abilities. (Accessory Equip)

Hibarii chan
Crew

Timid Sweetheart


Rednal
Crew

9,150 Points
  • Autobiographer 200
  • Dressed Up 200
  • Person of Interest 200
PostPosted: Sun Nov 02, 2014 12:01 pm


::The Angel of Love and Beauty::


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Gaia Avatar: [Mods will do this.]
Gaia Name: Rednal


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Name: Iofiel
Nicknames: The Angel of Love and Beauty
Age: 18
Appearance:
User Image
Love Interest: N/A
Personality: Perky, cheerful, loving, and friendly, Iofiel is irrepressibly positive and cares deeply for others, even if she doesn't always show herself to them. She enjoys gently teasing others, but is very attracted to pure, honest, and positive feelings - she tends to seek out those with such emotions and help them as she can.
Bio: Corrupted futures are places where many things can happen... and such were the circumstances of Iofiel's birth. Iofiel's mother, Ambriel, was the Angel of Communications - a position tasked with supporting humanity and guiding them towards submission under the ultimate will of Law. After all, that was better for them, wasn't it?

However, chaos began to cover the world... and Ambriel slowly began to grow more and more disillusioned with Law, which appeared utterly powerless to stop things from happening. Unlike most of her brethren, Ambriel has always liked humanity. She supported the ideals of law because she believed they were ultimately best for people... and as she saw hero after hero try and fight the corruption, risking their lives for the sake of others, she couldn't help but be moved.

Finally, after one too many heroes fell, she couldn't take it anymore - she launched out to go help as much as she could, and along the way she grew closer to someone she'd first met years before. By this point, Ambriel had no longer really cared about Law - and simply threw herself into her passions instead, desperate to try and make the increasingly bleak world a happier place for someone. The end result of this was the birth of Iofiel - an angel quite pure in heart (despite her mother's growing obsession) that grew up in a world being destroyed. Eventually, Iofiel was given instructions from her (thoroughly fallen) mother - secretly go back with the other children, watch over them... and try to create a better future where people could laugh, love, and be happy under benevolent leaders, not ones who utterly abandoned those they claimed dominion over.


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Ability Data

Arcana: The Lovers
Alignment: Light-Neutral

Angel's Gift
At any one time, Iofiel can summon any one of the following demons: Angel, Archangel, Principality, Power, Virtue, Dominion, or Throne (Persona 4 versions). While she can change freely between them, much like a Summoner, she can't repeatedly call the same type if the first is KO'd or otherwise removed from battle. As with Iofiel herself, these aren't true servants of Law, but individuals who stepped away and occupy a bit of a middle ground. As such, they're not really recognized by other servants of Law and tend to be shunned.

Skills:
Matarukaja, Marakukaja, Masukukaja, Might Call, Tetrabreak, Makarabreak, Tetraja, Dekunda, Mediarama, Amrita, Trafuri, Instant Recovery


Elemental Affinities:
Drain: Light


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Items Owned::
[Accessory - Olympian Sandals] Greatly increases speed/evasion. Charge a step (if you are not required to evade an attack in this turn you may use this) and make a tremendously fast leap/lunge into the sky/onto the ceiling/at an enemy. Can be used to make the next attack much easier to evade or to attack an enemy with double physical power this turn.
PostPosted: Tue Nov 04, 2014 7:43 am


::Original Character (Persona User)::


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Gaia Avatar: [Mods will do this.]
Gaia Name: Necromonium


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Name: Amorabundus Necromonium
Nicknames: Amor, Amora. Little 'Cro'
Age: 16
Appearance:User Image
Parentage: Keira Gayuno, and Faustus Necromonium
Love Interest: I don't....I...I miss my Daddy.....
Personality: Amor's really perky, energetic, and cheery....with her mother's unnerving amount of focus, and obsession with certain things. Though she has some darker ideas, and tends to always point out some....slightly disturbing solutions to problems, deep down she's a good person. Just...Willing to go to extremes like her mother. And yet, underneath it all, she finds herself incredibly insecure...Wanting to be validated, and cared for. To those she can trust, or deeply cares about, she'll show her true colors...just a poor girl that longs for simpler times.
Bio: Amora was born to the couple of Faustus Necromonium, and Keira Gayuno. Her father was heavily injured before the I team's last battle before vanishing from the world...So, he was unable to participate. Alongside the others that were forced to stay behind. At a point while the group was traversing around however, they were parted by a loud explosion, Rednal and his own individuals fleeing the area as it was overrun...While her Father and Mother were left by themselves...barely managing to escape in time. However, because of this, they found another lost face fleeing from the Mori.....Minori.
And while their travels were rough, the two eventually found one another as something more than friends, and as such..Amora was born. While she was primiarly raised by her mother tending to what they called the household....Faust was the one that trained her with weapons. Despite their troubles, the group made their way through the broken and decaying world, to meet up with the Resistance.
However, as the group were on the cusp of joining up, a massive corrupted swarm attacked...And, while they were able to meet up with their former teammates, it took the combined might of her father's comrades in order to stave off the impeding corruption, a massive Explosion of varying elements leaving nothing behind of the former team. The group despaired for a bit, but thanks to their efforts, the resistance welcomed her and her mother with open arms.
Amora was trained a bit more by her mother in the arts of fighting, inheriting a Demon Summoning App to fight....But, as the corruption spread, time was running out....And as things were reaching their climax.....They found a possible solution.
A journey into the past, where they could hopefully prevent the horrid corruption from spreading...And, the whole catastrophe from happening. Amora eagerly volunteered for the act, and though her mother was forced to stay behind, soon to be lost to the corruption....She was gifted with some last mementos to remember her and her father by. On top of the goals of stopping the corruption, Amora herself had her own personal goal. To get back to her family. To get back to her father..And to do everything in her power to make sure nothing got in the way of her happy family life again.


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Persona Data

Weapon: A Bow, and Blade
Fighting Style: With daddy's old power....I can do anything! [All Arounder]
Arcana: The Priestess
Persona: Magatsu Agdistis


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Persona Skills:

Garu, Bash, Mediarama, Recarm, Magarula, Debilitate.

Evolved Persona Skill:

Shining Bind: Amora's persona ability form a sort of angelic Aura around her, for a short range as her persona forms energy, taking it in physically, before being released in a small circular area, doing High almighty damage, in a confined area around Amora.

Resistances:
Resist: Wind, Light
Weak: Darkness


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Devil Survivor Skills:
(Skills earned in another world, a world of despair and fate, where all one could hope to do was survive. By fighting against fate, this soul has retained these skills to cast from memory regardless of their other powers.)

Megidoloan
Mediarama
Power Charge
Panta Rhei
Judgement of Darkness

Resistances:
Null Wind

Septentrione Prize: Marked Wing - Wicked and deadly celestial curse cast by the Septentrione Alioth. Poisons body and spirit. Deals Severe Dark + Non-Element Damage to a chosen foe. Return 5% of damage inflicted to caster as MP recovery. 50% odds to inflict poison on foe. 5% odds to inflict Fear, Stun, and Dizzy all at once (not separate rolls) for 1 turn. Cast once every 3 turns.


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Hell on Earth:

Vessel of Justice - The ability to release a thick fog from the mouth of the user which can enter into an empty human vessel (dead bodies, braindead bodies, or knocked-out bodies) through an open wound and temporarily animate them in service to the wielder of the Vessel of Justice. Lasts up to 3 turns, and in the absence of any truly 'human' vessels, can be used to animate a mannequin in the same manner. Vessels can use any skills that they held before possession, or if they had none, they will simply experience an increase in physical abilities.

Swift Node
Heartthrob: The ability to increase or decrease her metabolism and heartrate at will in order to dramatically increase speed (Double Sukukaja), increase the time it takes her body to oust unnatural effects or illnesses (Instant Recovery), and throw a superspeed punch that, if successful in being delivered just over the heart, will cause the victim to cough up blood and be stunned for a turn, unable to attack...as if their very heart had skipped a beat.

Guardian Hammer
Pralaya
Null Darkness
Regenerate 3
Speedy Recovery
Death Call
Rebellion
Survive Dark


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Items Owned:
Destruction Pentagram: Inherited from her father, and practiced with Daily. Though she still has trouble with her aim still, she's still able to use it rather well.
High-Cut Armor: Audacious Armor inherited from her mother. Though it's got some protection on it, it's appearance is...questionable at best.
Vial of Green Hair: Gifted from her mother, a clear vial with a long, very particular shade of green hair in it. Said to be used to help find her Father, when going back in time.
Compass of Souls: Identify any elemental weaknesses of most enemies instantly, automatically. Does not count as a turn. Passively regenerate a very low amount of MP each turn. (Accessory)

Star Sapphire Power Ring
Rings given to warriors who embody the powerful emotion of love, they create Hard-Light Constructs and embody the emotion of Love.
-Create Healing, Hard-Light Barrier which can defend one ally from anything but a Piercing attack entirely for 1 turn while restoring a 1/3 HP to the ally. Can be used every 3 turns.
-Create Healing, Hard-Light Circular Shields in front of allies which defend any low-level attack and cast low-level restoration on allies each turn it is raised.
-May cause Charm on an opponent. (1-5 Chance)
-Drastically increase powers if defending your significant other/loved one.

Lover Mask
Item Type: Mask of Obsession
Description: A mask which embodies Amora's possessiveness of her father and her anger towards the thought of those who would seek to separate them or take him away from her. When worn, she is violently enraged by anyone who even thinks to be near them, and will fight to the point of self-destruction for the very principle of her father's love. A twisted, powerful take on the ideal of love and obsession, this is an embodiment of one of the absolute worst aspects of her personality...but suitable in nature, nonetheless.
Effects: Auto-cast Dia any time Faust is injured in a battle in which Amora and Faust are fighting together.
- Passive Regen 2 on herself and Faust (if fighting beside him).
- Wield 'Daddy Dagger', a physical embodiment of Amora's obsession with protecting her father and preventing the possibility of her separation from him. Each cut with this dagger on an enemy reduces the damage they can do to Faust by 5% and herself by 1%. Prevent Charm status on herself or Faust when held.
Resist Fear Fire Break, Enduring Soul Pralaya Gain Resist Confusion, Berserk, Auto-Masuku, Meltdown, and Fog Breath.
- Create one custom Ultimate Attack to use in this form.


Thunderbolt Potion - Drink this potion in battle in order to increase attack damage 25%. May drink (and stack this boost) three times during any single battle, but drinking a fourth will result in a temporary, severe boost in power...then unavoidable death. This is because the Potion is a Toxic concoction only able to be consumed by a certain Order and those with an incredibly high poison tolerance. However even to the resistant, there is no complete immunity...and consuming too much at any given time will cross that threshold. Refill after battle using Alcohol.

Necromonium
Crew

Hopeful Conversationalist

11,350 Points
  • Tycoon 200
  • Gender Swap 100
  • Signature Look 250


Yokoalchemist

Crew

High-functioning Hoarder

15,850 Points
  • Treasure Hunter 100
  • Lavish Tipper 200
  • Friendly 100
PostPosted: Wed Jan 07, 2015 8:39 pm


Quote:
Gaia Avatar:
Gaia Name: Yokoalchemist


Quote:
Name: San Viral-Taihaku
Nicknames: Wolf Girl
Age: 18
Appearance: User Image
Clan: Tachibana-Hakushaku
Rank Head of the Viral Clan
Love Interest: Who has time for that?!
Personality: San tends to have a short temper but tries her best to keep it under control, though it doesn't always work out. She has a hatred for Aeon but attempts to tolerate him for Narue's sake.. As far as San's concerned, as long as she doesn't kill him then its okay. Her loyalty to Narue is one of her strongest traits aside from her monstrous strength. Her fellow Taihaku are considered her family and will be protected as long as she has the strength to fight.
Bio: Born the first daughter of the Viral Clan, to former-Iyokono Clan member Shiranui and Rorek Viral-Taihaku, San was a girl with a destiny from birth...to protect and look after the next heir and/or heiress of the Taihaku Clan. Living in the great shadow of her mother's strength and her father's legacy as a protector of Lord Seo, she did not enjoy quite the same carefree childhood that the more-sheltered Narue was used to in her early days. Still, the worst of the world beyond their estate was kept from her eyes for a time...the Corruption that gnawed at the borders of their land in Kyushu and swallowed so much of the world into its dark maw. San was taught by her father how to fight, by her mother how to exhibit wisdom and control over a situation, and by both how to best protect and look after the daughter of the clan's young Lord after she was born. This was her duty...to represent the Viral Clan within the Taihaku, and the Taihaku to everyone outside of her own clan, as faithfully and sternly as her parents had done. And all of this in the shadow of a dying world...it was a tall task, one that, at times, she almost might have rebelled against...were it not for the loyalty she felt to the heiress.

Narue and San were fast friends, and while she knew it was her duty to protect the future head of the clan, she also sought to make her own name amongst the family. With her family's trademark power and her mother's teachings, she was ready for combat duty against the Corruption by the age of 12 and quickly began to prove to all who wondered as to her readiness that she was a capable member of the clan. But as the years wore on, she saw alongside her best friend the growing weariness of the Lord Seo...the increasing sadness and uncertainty of his daughter as she slowly began to realize that those smiles he gave them when he came back from the fight were a mask to hide his fear and pain...the depth of the despair that the Clan faced began to dawn on her. So she spoke to her father and her mother, and she learned the truth of the world at last...that beyond their walls there was nothing but death and rumored hope somewhere in the midst...and that if the day should come that the clan's strength faltered, it was likely...though they comforted her with promises that strength would not waver...that the clan's end would come soon after. And so she fought harder...

...But inevitably, the Lord passed on. And without his great strength and wisdom to guide them, the family turned to their young daughter whose strength was not yet enough to save them. The walls fell and the family became overrun...and in the panic, the Lady of the house stayed behind with orders for San and her mother and the little Kappa to escape the Estate together. But her father...stayed behind. Determined to the last to protect the Lady, the House he had spent his life protecting, and to ensure that the Lord's burial tomb would not be Corrupted, he fought...and they were lost to the ages. Tearfully, Shiranui pushed what remained of their great Clan's legacy onward...until at last rumor gave way to truth and luck brought them upon signs of the Resistance. They united with them...and time passed, though the wife of Rorek Viral-Taihaku never quite smiled the same way she once had again...and San's duty to protect her Lord grew ever-more-stern and unshakeable. Even as a strange young boy, the son of an acquaintance of their father, named Aeon grew closer with Narue, San was ever-watchful...protective of the person and the duty that her father had left her with. Ever did she uphold the high standard of the Taihaku and Viral Clans. Tragedy, however, was bound to strike again...and not long ago the Corruption got hands upon her heiress, despite the best efforts of both Aeon and San together. Narue's arm was stricken in defense of the young man she cared so dearly for...and inside, San was crushed. Her duty...her father's will...were all but dashed in a single moment.

Then the mission came...and Aeon swore that he would not go unless he kept San's Lady beside him. Though the others disagreed and she knew it to be wrong, she couldn't help but hope...and kept her reservations to herself. She wanted to believe Narue could be saved...that they could still protect her...even if Aeon's questionable magic was all that stood between the inevitable, she wanted to believe. And so she joined the mission alongside them, at her mother's urging...to go to the past and meet their younger selves. To stop the Corruption...and in her own way, to redeem her failures and restore her family's honor. She would protect her Lord, the Taihaku Clan, and the Viral Clan...and nothing was going to stop her. Not the Corruption or even time itself...


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Organizational Data

Color: Crimson
Arcana: The Chariot
Demon Type: Okami (Wolf)
Fighting Style: Mostly physical attacks but has a small mixture of fire


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[Demon] Form

Physical Appearance when Transformed
X

Elemental Affinities:
Resist: Physical
Weak: Wind

Skills:
Mabufula, Phys Boost, Torrent Shot, Maragion, God's Hand, Agidyne, Blade of Fury, Pralaya

Demonic Abilities:
Solar Flare - [High Fire Damage and Fire Break]
Determination - Due to San's fierce determination to succeed, even if she falls she will force herself to her feet one more time to keep fighting. [Endure]
Power of the Viral Head - [Physical strikes Pierce Physical Resistances]


Quote:
Items Owned:
-Weapon Equip: Celestial Brush: Although it was intended for the new head of the Amaterasu Clan, San's mother gave it to her after her father's passing (Fire Boost, Ice Boost)
-Armor Equip: Tattered Celestial Robe: Significantly improve defense against magical attacks (similar to a Divine Pillar). It has been worn and tattered so it no longer has the fiery tail.
-Accessory Equip: Eye of Shiranui: Each turn, the Eye can look at 1 person on the field and boost or reduce their Magical defense. This ability is passive, thus does not spend the user's 'turn'.
Guardian of the Land - Having declared herself the protector of Lady Narue and having a remarkable power at her disposal to do so, Lord Seo gifted her for all of her service over the years with a unique item...a strange seed on a chain which she may wear around her neck...and at any given time, clutching this seed and speaking or thinking of her desire to defend that which she holds dear will imbue her with a remarkable power...

Guardian's Spear - A simple spear carved from wood and topped with a strange stone arrowhead; its simplicity belies the incredible magic within. This spear, when it touches someone, dispels all magical effects temporarily...good or bad. Meaning brushing the arrowhead over your ally's shoulder will cure them of poisons or stat debuffs, but striking an enemy could dismiss all of their boosts. Can be thrown or thrust at an enemy for High Phys Damage (deals a little more damage if thrown, in which case the spear will streak through the air in a brilliant golden light through and past the enemy).
Guardian's Wolf Cloak - A thick coat of fur which wraps around the shoulders, giving her an intimidating bearing...taken from a wolf attack on a certain boy when he was a young demon. The pelt was made into this cloak, which fills the user with a determination and power...raising defense 2x, granting full Ice, Water resistance, raising speed 1.5x, and allowing the user to call upon a snowstorm when fighting in the same [Okina Subforum or Taihaku Home Forum] as San's family home which slows enemies and obscures vision, allowing San's first attack to always be a surprise attack. (Armor)
Guardian's Mask - A mask carved from an unknown material, belonging to a certain boy when he was a young demon. This mystical mask was enchanted with runes carved on the inside which help to protect the wearer in the most dire of circumstances. Gives the user Endure. When enemy uses Enduring Soul, only revive with 1 HP instead of Full. Grants magic damage increase. When fighting in the same area [Okina Subforum or Taihaku Home Forum] as San's family home, may cast an intimidating illusion of a two-story tall wolf to scare away intruders with its intimidating howls. (Accessory)
PostPosted: Tue Jul 14, 2015 11:02 am


Quote:
::2nd Party - Travelers from Bad Future Tokyo::
(2 1/2 Years Later...)

Arena Emperor
Captain

Fashionable Genius


Arena Emperor
Captain

Fashionable Genius

PostPosted: Tue Jul 14, 2015 11:03 am


::Sera Makushima, Daughter of Nyx::


Quote:
Gaia Avatar: [Mods will do this.]
Gaia Name: Hibarii chan


Quote:
Name: Sera Makushima
Nicknames:
Age: 18
Appearance: User Image
Love Interest: Koichi Mori
Parentage: Touma Makushima and Luvia Anegakoji
Personality: Playful, lighthearted, seductive...masking a measure of hidden solemnity deeply-embedded within her as a result of the world from which they came. Mischievous as her father, creative as her mother, and just as likely as both to both tease you and save your life.
Bio: Daughter to famous drummer Touma Makushima and freelancer artist Luvia Anegakoji, Sera was brought to this world pampered and sheltered as much as possible from the decaying world around her. When Sera was born, her parents went to the Resistance, the strongest known force against the Corruption, believing it was the best option to keep their daughter safe. There, life was as normal as a life in that time could be, and Sera spent a childhood hearing stories of her father’s band and his hero moments as part of the SEES group. From her mother, she learned about the arts, creativity and the value to fend for oneself. She could see, from a young age, that her parents were struggling to keep her safe and that they had their differences at times, even if they didn’t show it. To the young girl, they were her everything, and knew she wanted to protect them as much as they’d been doing so for her. As she grew older, Sera made the decision of joining the Resistance and fight for what was right, much to her parents’ disapproval. Yet, they relented after a while, and Sera joined the fraction of young minds that would later go back into the past to change the future.
The time came for the mission, and just as Aeon was opening the gates to the Corridor that the Corrupted overran the place. Inigo’s family…Aeon’s father… her own family …they were doing everything to hold the Corrupted back, to gain them some time to leave, but Sera knew she couldn’t just leave her parents to die. A distressed yell from her mother was enough for her. It was a split second decision, but the pinkette turned her back to the group and ran over to where her mother and father were fighting. Even with protests from both her parents, Sera had made up her mind, and along with the few kids that had been too young or scared for the mission, barely escaped from the facility. Yet…the adults still stayed behind to protect them…and the Timeless Man, being the only one who could open the corridor in case they were to return to the past as a second group, went with them.

They wandered through the wild for a long time, escaping the Corrupted and the adverse conditions thanks to Cesc’s power and the increasing skills from the kids. Their goal: the rumor of an underground city held by the Mori. Two years they spent looking, searching…and they were just about spent when someone found them. Koichi Mori, son of Motonari Mori, took them in and lead them to the hidden base, where they recovered.

They explained the situation, and their identity as the remains of the Resistance… and a mission was assigned to them: Warn the younger Motonari…find his missing son, Koji. And so…Sera, along with the remaining kids from the Future were sent back to the past in hopes of finding the others and finishing the job she couldn’t do in the first place.




Quote:
Persona Data

Arcana: The Lovers
Weapon: Fists



Quote:
Items Owned:
Dainsleif, the Sword of One-Handed Tyr - The blade of King Hogni, said to kill a man every time it is drawn, never fail in its stroke, and create wounds that will never heal. Built connected to a short, round shield at the outside of the hand, it is meant to serve as both sword and shield for the one-handed warrior who claimed it after Hogni...Tyr the War god. [Shield can Null one Phys. Attack (includes Phys attacks with Elemental charges like Pyro Sword) per-turn (if it contacts the attack), then the Sword can attack with the same force and properties Null'd the next time she swings it.] [Weapon Equip]
Lanza del Relámpago - A gift from a certain Shogun that was once the weapon of a chosen servant, sent with Koichi Mori to give to his companion when the time was right...his way of telling her to watch over his son, the future of Japan. An approval? Curved, bone-like sword. [Pierces Physical Resistance and can deal Piercing Darkness Damage.]
Gold Adjuchas Armor - A dark, orange-gold plate jacket with an otherworldly power about it. Feels almost as though it were made from a nigh-indestructible bone. Has strange properties. [Perform any Nuclear Spell on the skill list. Null Nuclear.] [Armor Equip]
??? - No description [Effects] [Accessory Equip]

=================

Fenrir's Breath
Description: A cube of Bluish-Black, crystallized ice, it is said to contain a lesser version of the unique power of the Breath of the Wolf of Ragnarok. By consuming this cube, the power will become a part of them...and henceforth they may call upon the power of Fenrir's Breath at will.
Effect: Long-range blizzard-style breath attack which can be used in place of one of a character's 2 Fusion Raid spells in any given battle. Strikes with Severe Ice/Dark Fusion Raid damage.


Murakumo Radiation: Fission Catastrophe
Description: Fission is the splitting apart of atoms which requires just the right calculations and circumstances in order to create the reaction. This spell is no different; a two-part attack, this has both a set-up and a reaction. In the Set-Up, the user calls upon the power of the sun itself and raises their hands into the sky to draw that power into a ball, condensing it into pure, radiated heat which burns, twisting, curling all of this immense power into such an unnaturally small area. By striking an enemy with this ball, the user can deal a blow of Severe Nuclear Damage to a foe which will break their Nuclear Resistance and Burn for 3 turns after...however, this is still only the set-up. The Reaction comes from the next attack...any change in the stasis of the lingering burn. ...If the wielder of this attack is able to strike the same part of the body which was hit by the Set-Up Radiation Attack, the result will be a catastrophic Nuclear explosion that will severely damage and potentially cripple the inflicted party! Set-up, reaction, Fission. Catastrophe. Effect: 2-Hit: 1st Hit - Severe Nuke-breaking Nuclear Damage with a light, lingering burn on the point of impact for 3 turns. 2nd Hit - If striking the same area as before, deal 2x the damage of the initial attack and 1/4 odds to paralyze the enemy. Use once per-battle!

Star Pressure
Description: Crushing impact of blue, celestial force and gravity smashing inferior foes into the dirt, cast by the Septentrione Mizar. Exerts a will and dominance over lesser foes. Deals Severe Phys + Non-Elemental Damage. Breaks Phys Resistances (including Reflects) and Tetrakarn/Makarakarn for 2 turns. Cannot be reflected. Can be allowed to charge 1 turn in order to gain Mind Charge effect. 1/6 odds of inflicting Down upon enemy. Cast once every 3 turns.
PostPosted: Tue Jul 14, 2015 11:06 am


::Koichi Takamoto Mori, the Prince of Ruin::


Quote:
Gaia Avatar: [Mods will do this.]
Gaia Name: Arena Emperor


Quote:
Name: Koichi Takamoto Mori
Nicknames: The Prince of Ruin
Age: 20
Appearance: User Image - Blocked by "Display Image" Settings. Click to show.
Clan Rank: Prince of the Remnant Nation of Japan
Love Interest: Sera Makushima
Parentage: Motonari Mori and Minori Koroko
Personality: Koichi shares the detached rationality of his father, but is capable of and often does reveal more of his personal feelings on any given subject than Motonari before him. His sense of justice is second only to his sense of duty, but there is an impulsive and even slightly-aloof tendency within him that occasionally peeks through. It is in his DNA to make the hard decisions with an icy efficiency, but unlike his father, it cannot be detached from his own morality entirely. He is quiet and reserved, but prone to smiles and gentle conversation. He is absolutely adored by cats, including his beloved Ser Pounce.
Bio: Born during the dark times of the Bad Future into a unique circumstance, Koichi and his younger brother Koji Mori were the light at the heart of a world of darkness and the best hope for a brighter future for not only what remained of the Mori Clan, but for what was left of the nation of Japan. Their mother was once a part of a team of great heroes of whom even their father spoke in high regard, and their father was the well-known hero of the nation, Motonari Mori...Shogun and (after the death of Emperor Cid) Emperor-Regent of Japan. By virtue of their birth, Koichi and his brother were looked upon as the Twin Princes of the Mori...or by the few who looked upon their father less-favorably, the 'Prince of Ruin' and the 'Prince of the Wasteland' respectively. And from a young age, the two were put through their paces physically, through education, and in the history of their nation, the world as it was and had once been, and the Mori Clan. However as the older child, Koichi's training was always more intense than his brother's...and his role as the future leader of what remained of the country when their father's plan to preserve Tokyo (and later, the underground nation) one day held them fast against the Corruption. But even despite that gulf, the two brothers were close, and the best memories of their lives (or at least his own) were the days spent in their mother's arms as young children...or playing at her bedside...as their father watched and smiled, an expression he could never recall seeing upon his lips any other time.

Those days were bright, in spite of the Hell beyond the Tokyo Walls, but they were doomed not to last...the walls were crumbling and the Corruption was soon to invade, and the last resort of their father had at last become a necessity. A full retreat beneath the Earth...hidden within the labyrinth underground facility the Mori had been constructing since the outset of the outbreak, to preserve what remained of the Japanese way of life until the day should come that they cured the Corruption or it lost potency and/or died...allowing them to return to the surface and reclaim their world. Koichi's father estimated it would be at least a lifetime...if not several before then...and for their mother, that was simply not good enough. Desperate to save more of their nation and its people scattered around the country, she resolved to leave...and with a heart he never knew could be shattered broken, he let his wife and younger child go...but Koichi, the heir to his name, had to remain. And so it went...the family split, tragically, and for years after he trained for his new role alone with his father. 'The Prince of Ruin' was raised into the leader that the country needed...to shepherd them into the next generation once their father's gifted second life at last expired...but the hope that his presence was supposed to bring remained clouded in uncertainty and mystery. His father often took secret meetings and walked the furthest reaches of their underground home with a concerned expression upon his face...and many times he would remain locked within his office and seem devoid of heart, devoid of the hope and something special that had once filled him when his wife was still with him.

...Whether it was for that look, or for his own certainty, Koichi could feel a doom settling upon them. He could feel it settling upon the country as a whole, as though the end of their days was soon to be upon them...and he resolved, without his father's permission, to reunite their family before that end swallowed them whole. It was with that in mind that Koichi was the first man to set foot outside of their underground hideout in years, unknown to any, and using his wits avoided the Corruption in search of his mother and his lost brother...but what he found amidst the growing death and desolation was not his family, but a girl...of pink hair and stunning beauty...and with her a villain from a bygone time, a Timeless Man just as youthful in body but older in the weight that lay upon him. He rescued the two of them...and what remained of what he learned to have been the fabled 'Resistance'...the last remnants of the fight against the Corruption returning to the hideaway with him to meet his father. And it was only then, when news of his lost son and wife returned to him, that he seemed to come to life again...to grieve his lost wife (privately, and no one ever saw him shed a tear) and wonder over the fate of his son, lost once to his own release, once to what had been certain death, and one last time to the bowels of time and the Akarana Corridor...it was then, in those moments of pain and relief and revelation, that a plan began to form inside of his mind.

Often he took counsel with the Timeless Man, the Greatest Summoner (though the man himself insisted he was anything but)...and when the two were not speaking in private the Great Summoner had taken up training him...not to become a summoner but in how to complete one specific task known only to their ilk. To traverse the Corridor...to pass out of their time and into another...

...Together with what few children of their time remained, he would undertake a mission insisted upon by his father to enter into the Corridor and return to the world of the past, to find and make contact with his lost brother Koji...and then, if possible, to bring him home.

Six months after the rescue...and two years more after the mission of the Children of the Future to traverse time...the time had come. And though his father saw him off and made him promise to return with his brother, there was something almost...painful in his impassive eyes, which were as clear to him in that moment as Motonari Mori had likely been to anyone beyond his own wife in their intimate moments together away from the rest of the crumbling world around them. He passed through the gates of time together with his companions with one sad, but undeniable truth clearly visible in his father's fading gaze...

...In his heart, his father knew...they would never see one another again.



Quote:
Atma Data

Arcana: Star
Weapon: Rapier and Pistol
Atma Brand: Shadow Bolt
Brand Location: Back of the Right Ear

Atma Name: Nocturnal Tyrant
Atma Avatar: Nocturnal Tyrant



Quote:
Atma Skills:

Elemental Affinities:
Physical:
Fire: Strong
Ice: None
Elec: None
Wind: None
Earth: Weak [Strong]
Water: None
Light: Null
Dark: Absorb
Nuclear: None


First Mantra
1. Mind Charge
2. Resist Earth
3. Power Charge
4. Rebellion

Second Mantra
1. Patra
2. Posmundi
3. Closedi
4. Nervundi
5. Media

Third Mantra
1. Drain Hit
2. Divine Grace
3. Auto-Sukukaja
4. Auto-Rakukaja
5. Auto-Tarukaja

Fourth Mantra
1. Ari Dance
2. Spell Master
3. Arms Master
4. Megidolaon
5. Solar Dance

Atma Skills
1. Multi-Strike
2. Pierce+


Devil King Skills
Inaba-Koroko Relief Tactics - Using the trademark compassion of his mother with the foresight and quick-thinking of the Mori Clan, Koichi can plot and execute stratagems at a superior rate in battle. [Cast up to 3 cure or support spells per-turn, ONLY if spells are of a Medium or Low level.]
Akarana Combat Tactics - Combining the summoner's knowledge of the Akarana Corridor and the combat tactical mind of the Mori Clan, Koichi has developed a fighting style which allows him to open small, temporary gates to the Corridor in battle into which he will often release spells or launch attacks which will then be closed off from that side. At a later turn, he may open a number of small gates anywhere within 50 feet of himself in combat equivalent or less than the number of stored attacks...from which the stored attacks may be released. There is no limit to what can be stored, however, all knowledge of said attacks is lost after any single combat encounter (meaning attacks cannot be stored from one battle to another). Storing attacks precludes using other attacking spells in a turn, but does not prevent movement abilities or additional support tactics enabled by Advanced Tactics. [Store one spell/attack per-turn via the Gate, then unleash it anywhere on the field in a later turn in the battle. May release all at once or one at a time.]
Chugo-Tokyo Survival Tactics - Combining the traditional Mori tactics and knowledge with that gained in the Bad Future in the subterranean realm of Tokyo, Koichi always comes prepared to a fight with a variety of healing, salves, and tonics set to auto-respond to certain negative conditions such as status reduction, affliction of ailment, and mana depletion. [May automatically cast recovery items from inventory in the event of mana depletion, status ailment, or a reduction of combat capabilities.]


Quote:
Equipped Items:
-- - [] (Weapon Equip)
-- - [] (Armor Equip)
-- - [] (Accessory Equip)

---------------------------------------------
Recovery/Disposable Items:

Soma (x3)
Me Patra Gem (x10)

---------------------------------------------
Mori Clan Traits/Items:

Elemental Ammo - The Mori and their subordinates are equipped with rifles which fire elemental rounds (Wind, Fire, Ice, Elec, Water, Earth, Dark, Light, and Nuclear)
Allies of the Sun - The Mori and their subordinates are too confident and afraid of their master, respectively, to be affected by Fear.

Arena Emperor
Captain

Fashionable Genius


Arena Emperor
Captain

Fashionable Genius

PostPosted: Tue Jul 14, 2015 11:09 am


::Kawari Chishio, the Blood Caster::


Quote:
Gaia Name: Rednal


Quote:
Name: Kawari Chishio
Nicknames: None
Age: 18
Appearance:
User Image
Love Interest: Kuzaku Martillo
Personality: For the most part, Kawari is a friendly and normal girl. As a demon in her own right, she has a slightly odd view of some things, but this isn't usually much of an issue - aside from her relationship with Al, at least. Kuzaku loves his mother, and Kawari loves Kuzaku... thus, she tends to get extremely jealous of their relationship - not in the stabby yandere sense, but Kawari will go to great lengths to get (and keep) Kuzaku's attention.
Bio: Sometimes, the relationships that occur aren't always the ones people expected. Ennea - known occasionally as the Tyrant-class demon Nero - was one such person, and she'd never made any particular secret of her affections for two of her closest friends. Unfortunately, those two friends were a little TOO attached to each other, forcing her to look elsewhere for love. And look elsewhere she did, eventually settling on Shikitaro Surabashi of the Embryon, who happened to have a little free time when the organization was disbanded following heavy losses against the Corruption.

The result of this affair was Kawari, the daughter of an Atma-touched human and an ancient, powerful demoness. Raised alongside Kuzaku, Kawari was taught an entirely different set of skills - ones focused a little more on magic and casting. Indeed, under Ennea's tutelage, Kawari eventually developed into an excellent generalist capable of taking on several positions in battle. However, though she'd very humanoid in appearance, it's best to remember that she's only a quarter-human at best. Kawari is more-accurately described as a demoness in her own right, with all that implies - and she's a reliable companion to have around.

Kawari was scouting Tokyo when things truly went south, and was unable to join the other kids in heading back, which ultimately lead to joining up with Cesc, the other children, and (quite some time later) Koichi. She was born younger than Kuzaku, but because of their different jumping times, she's now his age.

Incidentally, though Kawari isn't a true Atma user, she actually does have the brand - and her outfit means it's usually on display.


Quote:
Data

Color: Red
Arcana: The Lovers
Atma Brand: Ruby Rose
Brand Location: Upper Chest


Quote:
Abilities

Elemental Affinities:
Null: Dark
Resist: Phys, Fire, Ice
Weak: Earth

Skills:

First Mantra
Invigorate 1, Mana Bonus, Dark Call, Double Fangs, Holy Light

Second Mantra
Mind Charge, Debilitate, Mediarama, Heat Riser, Trafuri

Third Mantra
Endure, Rebellion, Regenerate 2, Invigorate 2, Crit Up

Fourth Mantra
Invigorate 3, Agidyne, Bufudyne, Ziodyne, Garudyne

Demonic Abilities:
Blood Casting - At an additional cost of 10 SP per use, Kawari can cast a Blood version of her offensive spells. When she does so, she regains 25% of the damage done as HP.
Critical Casting - Kawari's offensive magic has a 1-in-4 chance of dealing a critical hit.
Natural Resilience - As a demon, Kawari is fairly hard to stop - she takes -25% damage from attacks.


Quote:
Items Owned:
-None
PostPosted: Fri Oct 09, 2015 10:31 pm


::Cinnabuns Necronomnomnom, Future Chick::


Quote:
Gaia Avatar: [Mods will do this.]
Gaia Name: Rednal


Quote:
Name: Cynthia Necromonium
Nicknames: Cinny, Cinnamon
Age: 17
Appearance:
User Image
Love Interest: None
Personality: Cynthia is level-headed, compassionate, and serious - but she's still her mother's daughter, and when something grabs her interest, it's hard to pull her attention away from it. While she's secretly fond of traditional girly things - especially clothes - the future didn't have too much time for levity, and she usually tries to hide what silliness she still has. She also has a bit of a weakness for being spoiled by family and friends, especially with food.
Bio: The daughter of Faust and Eoria, Cynthia is rather more level-headed than her mother and sister are. She's also inherited some of her mother's talent for summoning - while it's widely regarded as a bit unfortunate that she didn't get Eoria's talent in full, the fact that Cynthia can actually focus means she's waaaaaaay more useful on the practical level. Indeed, it was her mother who taught her all about summoning, and she's put this to good use by combining it with the weapon that Inigo forged for her.
Cynthia was born after Amora, but because of the two-year delay in heading to the future, she's now the 'older' sister - and determined to act as such. During the gap, Cynthia worked hard with her mother to acquire a number of potent summons. While she's still not able to summon two demons at once - that's an elite skill even for summoners with talent - Cynthia's allies are quite dependable. Incidentally, the fact that she was in Tokyo with her mother meant that she'd never seen much of her father except for right after she was born, and she doesn't remember most of that. However, he did leave behind something to protect her...



Quote:
Summoner Data

Weapon: Cetus Gauntlet
Arcana: The Magician

List of Summons
-Petit Frost
[Lv. 20 - Bufula, Ice Boost, Ice Break, Ice Breath, Invigorate 1, Regenerate 1, Media, Megidolaon. Resist Ice.]
-Frost Ace
[Lv. 20 - Bufudyne, Explosive Fist, Ice Boost, Hamaon, Life Bonus . Repel: Fire, Ice. Null: Light.]
-Kin-ki
[Lv. 50 - Vile Assault, High Counter, Gigantic Fist, Seal Bomb, Revolution, Power Charge. Null: Phys]
-Skadi
[Lv. 52 - Mabufula, Aeon Rain, Bufudyne, Ice Amp, Repel Ice, Repel Fire, Spell Master. Repel: Fire, Ice. Resist: Wind. Weak: Fire.]
-[Empty]
-[Empty]
-[Empty]
-Cetus Gauntlet [Not a Demon]


Quote:
Items Owned:
[Weapon] Cetus Gauntlet: A special gauntlet, forged by Inigo from designs written up by Eoria in the future. As a Magnetite weapon, the Cetus Gauntlet can be transformed into energy and stored within a Demon Summoning Tube - this is Cynthia's preferred way of hiding it, given how huge it is. On the bright side, it hits pretty hard. [Hits for High Phys Damage]
[Weapon] Frosted Shadow Chain-blade: Deal Medium Ice Damage, May Upgrade to High in the presence of Faction Leader
[Armor] Gaea's Blessing: Inherited from her father, Faust. [Auto Tetraja (2 uses a battle when equipped)]

Arena Emperor
Captain

Fashionable Genius


Arena Emperor
Captain

Fashionable Genius

PostPosted: Fri Oct 09, 2015 10:33 pm


::Aiken Aeroda, Thunder fist from the future!::


Quote:
Gaia Avatar: [Mods will do this.]
Gaia Name: Necromonium


Quote:
Name: Aiken Aeroda
Nicknames: Ai-chan. Fist of Aeroda.
Age: 16
Appearance: User Image
School: Nah
Parentage: Eido Aeroda, and ???
Love Interest: Well..
Personality: Aiken is a bit brash, cocky, and sure of herself...
And is just as prone to bungling things as her dad. She's got a positive attitude, but can have a bit of a cowardly streak. People say she's a lot like her dad...For better, or worse.
Bio: Aiken was born to the Joke of the pursuers, and some woman he refused to note. What was important to her though, was how much her father loved her.
Training her as best he could, raising her with the utmost of love, and spoiling her as best he could...Eido was a great father....And a self-admitted loser when he was around her age.
After a swell of corruption spread through the area, she was gifted with some of her Father's things....Being taught his brand of martial arts, and even how to wield a certain summon of his. While not the same level of Daddy's girl some of the others would be...They still were a happy family...
And, when there was an oppurtunity to escape the nightmarish future...Her Father tried his best to convince them to let her go along....To no avail. They needed as much of the resistance as they could muster....And, it was too late. However, when one door closed..Another opened..
And with the aid of the Summoner liberated from time, She was eventually able to join up with the remnants...Other children being brought along for another foray into the past.
They had to recruit a mysterious figure from outside of the norm...Koichi Mori.
Through the combined efforts of him and his father..They were given their chance to go back into time....Time to warn the past self..and to find his lost son.
Aiken had bid her father farewell long ago...But, it didn't dawn on her until they were about to step into the past just how grim things were...
And, that seeing her father again...as it was....Was an impossibility.



Quote:
Persona Data
Weapon: PAWNCH!!!
Arcana: The Chariot
Persona Name: Arioch
Persona Appearance: No

Personae Skills:

Life Drain, Tarukaja, Power Charge, Agilao

Elemental Affinities:
Resist: Fire
Weak: Ice

Demonic Ally:
Python (A parting gift from her Father)
Level: 51
Skills: Holy Strike, Venom Zapper, Poison Mist, Ailment Boost
Future Skills: Megidola (Level 53), Resist Fire (Level 54), Death Call (Level 57)
Strong: Ice, Elec
Weak: Wind, Darkness


Quote:
Items Owned::
Rad Racer Customizable Grips: [Gloves have 1/4 odds of causing Bleeding, which causes gradual health loss until healed. Can cast Agi, Bufu, or Zio, depending on the design chosen at the beginning of the day] [Weapon Equip]
Cloak of the Black: Null Ice. Heat Riser (passive). Gain strength against undead foes. (Armor Equip)
Gust Fist: [Cast Magaru, if equipped with the Grips] (Accessory)

Black Cell Phone: Phone that can Summon Python, gifted from her father.
PostPosted: Mon Jan 04, 2016 3:49 pm


*~::Setsuna Kikuno, Future Weapon of the Lin Kuei Crime Family::~*
::Set the Cryomancer::


Quote:
Gaia Avatar:
Gaia Name: Arena Emperor


Quote:
Name: Setsuna Kikuno
Nickname: 'Set the Cryomancer', 'Setsu', 'Set', 'The Crystal Alchemist'
Age: 18
Appearance: User Image
Parentage: Jurou Kikuno and Elena Wakahisa
Love Interest: Unknown
Personality: Set is relaxed, confident, dismissive. Cool when with friends, even cooler in battle, he occasionally lapses into unintended cruelty. Beloved by women, misunderstood by many, beneath it all Set is a youth with a dark past that left him deeply scarred and troubled. He struggles to overcome it, but is loathe to share that load with anyone.
Bio: Born during the earlier days of the Bad Future, times were desperate as far back as the boy could remember. Running from the Corrupted, seeing each place they stopped to try and hide and outlast it overrun...friends and people lost in the struggle. His father had nearly died so many times fighting back, even though he had no weapons to really do so against such supernatural enemies. But in the end, they escaped...over and over. And they survived, above all else, they did that. Until their path lead them to the Northern City of Oshu...there, they encountered a family that defied all logic. A family that was doing more than just surviving...they were thriving. The Lin Kuei...it was so good to be safe...too good...but even if it seemed that way, the feeling of being safe was too enticing to ignore.

And so the family settled in, father...mother...son. But beneath their sudden safety was a darker secret. The Lin Kuei, a family of mystery, secrets, and the supernatural, was working on their own plan to stop the Corruption...the one thing other than themselves that they had to fear. For though the immortals could not die, a far more terrifying fate awaited those who succumbed to the Corruption...an eternal struggle to separate yourself from the Corrupted parts, which would always return to their body unless they could find a way to stop it. Which was why the family began experiments, taking children from around the city...stealing them, when necessary, from lone families of survivors who wouldn't come to live with them...and training them from a young age, disposable vessels for an alchemy so powerful it was forbidden. An alchemy to freeze the very Corruption in their bodies.

Setsuna, son of Elena and Jurou, was chosen to be forced into this program of training...disguised as 'self-defense training' and 'education'...and while his parents believed he was safely training, the boy was cast into a personal Hell. Under the threat of his parents' lives, under threat of being tossed out into the Corruption himself, he was made to study...study how to use their forbidden alchemy, at the risk of his own life should the power be too much...should he make a small miscalculation and err...and die. He trained...under the coldest, most intimidating and demanding of masters who pushed him to the very limit of his abilities and beyond. At times he wanted to die...at times he wanted to kill every single member of the Lin Kuei Family...until the first time that he broke and tried to run. And then his father went missing...a warning, a promise. He lost all hope of escape them, and he gave himself wholly to the training, for his mother...for the only family he had left. Until at last the time came to put his new technique to the test against the actual Corruption. He was 12 years old when they put him into an old mall lobby and told him to deal with the Corrupted within.

...The 'test' didn't go well, the boy became overwhelmed and struggled to survive, to defeat the Corrupted and then...

His finger, the pinky on his left hand...it was caught by the Corruption. Stricken to his very core with terror, the young boy froze the tip of his finger solid and shattered it, amputating the Corrupted limb from the second knuckle up and escaping...by the skin of his teeth...with his life. To the Lin Kuei, the test was a moderate success...but to his mother, Elena, it was the last straw. Though they explained the injury with an accident in his training, she couldn't...her suspicions had become too great, her fear and worry for her soon too much...and a mother in such a state of mind could not be denied. So he told her...and they waited...studying the movements of their now-captors. Picking out weaknesses...deciding on the best way to run...

And when the day came, they ran. They ran from the Lin Kuei, certain every second of every day that they would one day arrive to take back the boy they had invested so much of their time and efforts in.

The day never came...instead, they were found by the Resistance. And time passed...

...On the day of the mission to the past, Set refused to go with them. He had no intention of joining the others, and stayed by his mother's side in the back of the base...right next to the room with Aeon...until the very end. And then they came, the Corrupted burst forth like a wave at them. He summoned his daggers, he stood fast...and then he was falling, away from her...her shattered smile as she spoke her final words to him his last memory of her face. And then...the feeling of being pulled, carried away from the battle like some kind of a child by a layabout man with green hair. Ichiro

...He walked the paths of the Corrupted World at a distance for a while, but within sight of others whom he might call friend. They were together and yet apart. Until they were saved by the Prince of Ruin, wherein he remained distant until the gate to the new world opened before them. Without his mother, he had nothing in this world to keep him within it. And so he went with them through the Corridor...with Sera, Koichi, and the others...

...And he emerged into the new world alone. Alone...after so many years of struggling to salvage what little he'd held dear all that time. A young man out of his time...


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Alchemy Data

Weapon: Crystal Daggers/Alchemy
Fighting Style: Long-range bombardment via Crystal/Ice Alchemy, supplemented by high-level hand-to-hand combat.
Alchemy Ability Name: Cryomancy
Alchemy Ability Type: Ice and Crystal Manipulation


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Special Ability Traits

Unknown


Special Alchemy Ability

Cryomancy
Description: An immensely powerful alchemic variant discovered by an early member of the Lin Kuei family that was forgotten, banned from use due to the potential for dangerous manipulation of the very elements of the world. The ability to change the state of water from gas into water, water into ice, ice into crystal, and to manipulate those crystals freely via levitation, acceleration, changing size and shape at will and hardening/softening as necessary.
[Very high level manipulation of water, ice, gas, and crystal. Manipulation of the state of similar matter. Create traps, weapons, shields, tonics, and jewelry via this alchemy.]


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Arena Emperor
Captain

Fashionable Genius


Arena Emperor
Captain

Fashionable Genius

PostPosted: Wed Jan 06, 2016 9:07 pm


*~::Matsuri Lampard, the Future Girl Between Worlds::~*
::Ma'at the Pyromancer::


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Gaia Avatar:
Gaia Name: Hibarii chan


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Name: Matsuri Lampard actually Matsuri Lin Kuei
Nickname: 'Matsu', 'Suri', 'Su', 'The Flame-Born Alchemist', 'Ma'at the Pyromancer',
Age: 18
Appearance: User Image
Parentage: Vale Lampard and Noa Winters Actually Jian Lin Kuei and ???
Love Interest: Setsuna Kikuno
Personality: Malleable. That’s how someone would describe Matsuri in one word. She reacts to a situation accordingly. She is soft when she needs to be…and she is merciless when absolutely necessary. Despite the cruelties of their world though, Matsuri kept a conscience and is not completely detached from the suffering of others. She wants to help, and is always available for listening. She is fiercely protective of people she considers friends, and will do anything in her power to keep them safe.
Bio:Daughter of rouges Vale Lampard and Noa Winters, Matsuri never knew a place she could really call home. They were always on the move, using what little resources were left in the earth to survive. Lost in the wild, threatened by the Corruption, she was saved by Set and brought to live among the Resistance after she lost her parents when she was 12. There, she found for the first time someone who could relate to her...the isolation, the fear, the difficulty of it all. She became close to him, by design even, and against her own intentions she realized that he was so much like her...but more damaged. And she wanted to heal him...to see him be the person he was, not the person that the people in his past wanted him to be. And soon she was genuinely beside him, all the time, supporting him and reminding him (and his friends, who would find his attitude difficult) of the person that he truly wanted to be...the person that he was. In return, he seemed to trust her...to be closer to her than almost anyone. Time passed as they survived together, and through trials and loss...his mother, the Resistance base, their friends to the sands of time...they remained close together.
And when the last door was opened to the Corridor by the Prince of Ruin, though she wasn't sure what she had to offer to their fight...she chose to go with them, not back to where she might have belonged before. Her place was no longer anywhere else but with him, with their friends, with the children fighting for the future.
But in making that choice, she also chose to bury that part of herself that she could not show to them...to keep that secret, always. And to become someone between the mask she had worn and who she was, without ever giving away truth that she knew would crush him.

Unless somehow, the world should force the need upon her...to choose between her secret and him. She knew which of the two, in that moment, she would choose...she just hoped that day never came to pass.

Matsuri never knew her father, spending the first few years of her life with a mother that worshipped the leader of the Lin Kuei. Being a member of the Family, Mat was taught from youth to hold certain ideals close to her heart...loyalty to the clan, self-sacrifice for the family's good, and to be strong enough to be useful. That the world was in the midst of an apocalypse only made the need to stay close to the clan all the greater. The fear of the Corruption as a consequence of disloyalty was ever-prevalent.

When she was 6 or so, she was told the true identity of her father...and learned of the expectations that would place upon her. That she needed to be strong, that she needed to be worthy of his name, that she had to do anything for the family unless she risk disgracing them...and so, her mother was giving her up to her father's alchemic experiments. She would be trained in an old, forbidden alchemy in hopes that its powers would one day make her a weapon against the Corruption. Mastery over the element of fire...and her trainer was a man who would become like a surrogate father to her: Vale Lampard.

In him, she discovered things that she had never known before...she learned that she was strong, that she was capable, she learned to do things that she never imagined possible...but more than that, she learned what it was like to have a father figure who looked after you, who believed in your potential and pushed you to reach it, and who took such a deep pride in your successes...just as he would build her up when she failed.

But every so often she was reminded...when her mother would chide her for speaking of Vale so glowingly when she already had a father she should be proud of...when Jian would look in on her training just to see if she was ready to be useful to them...and when she finally mastered her alchemy, only to be thrown to the Corruption to test her skill. In those moments, she was reminded that to the Lin Kuei...and to her real parents...she was a weapon. And that was her reality, raised as a weapon, a Lin Kuei...but the kindness that her Master and Noa showed her left an impression that remains to this day.

And then, she got a mission...the mission that changed her life, that changed everything...

She had heard rumors of another one like her...a child dedicated to learning the forbidden alchemy, one who survived the rigorous training, but one who was not of the same blood that she was. An outsider...and when she reached her 12th birthday, she got her first mission...to find that outsider after he had escaped and bring him back to the family. He was a traitor, they had told her...and her mother was given the mark of death for taking him. But he was too valuable...he was to be found, seduced, brought back by whatever means necessary to serve.
This mission sickened her Master. He'd taken to her too much to see her used like this, and his disillusion with the family's practices had reached a breaking point. He offered to take her with him when he and Noa took their leave of the Lin Kuei, but she wasn't ready...not yet. And she watched them leave, feeling emptier and lonelier than she ever had.

Soon thereafter, she left to find that boy...Set the Cryomancer they called him...and months passed without success until at last, she found the Resistance. And among them, as she observed, she saw him...the boy known to her father as the Crystal Alchemist. Her plan came together in her mind immediately, to infiltrate the Resistance by posing as a normal person...to get close to him, to worm her way under his skin with sweet words and feigned affection and convince him to either return with her...or let his guard down enough that she could take him. It was all going smoothly...until a funny thing happened.

She fell for him.





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Alchemy Data

Weapon: Explosion creation and flame-manipulated weaponry.
Fighting Style: Long-range incineration via spontaneous combustion and Flame Manipulation, supplemented by high-level hand-to-hand combat.
Alchemy Ability Name: Pyromancy
Alchemy Ability Type: Flame Combustion and Manipulation


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Special Ability Traits

Unknown


Special Alchemy Ability

Pyromancy
Description: An immensely powerful alchemic variant discovered by an early member of the Lin Kuei family that was forgotten, banned from use due to the potential for dangerous manipulation of the very elements of the world. The ability to increase the kinetic activity of oxygen particles and increase the friction between them, allowing for a quick and erratic combustion and manipulation thereof. In relative terms, she is capable of creating explosions and manipulable flames with an extremely high temperature and concussive force.
[Very high level flame creation, manipulation, and explosions. Manipulation of the resulting flame caused by this combustion. Create traps, weapons, shields, explosions, first-aid techniques, etc. via this alchemy.]


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