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Posted: Fri Feb 28, 2014 5:13 pm
The runes on her weapon began to flicker and die out one by one, the runes on her gauntlet still holding a steady glow. "Ha... Ahaha, it worked! Yessss!" She pumped her fist in victory, only to gasp in shock as Stormy came up with a follow-up attack of her own. HP: 53 Dmg: -- Charge: -/3 I have Reprised an attack! 1/2 cool down turns remaining.The OOC And now the drawback of Reprise:You cannot take any action during your cool down, which starts -AFTER- you use your Fear. This means you can't attack, defend, or use a Fear. You can use a learned ability, runic, or artifact. Hunters can still gain a charge when hit with an attack. In addition, this cool-down? Can't be lowered/reduced by anything. Hope you made some friends to help defend you!
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medigel rolled 2 10-sided dice:
8, 7
Total: 15 (2-20)
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Posted: Fri Feb 28, 2014 5:42 pm
Something's off: she could throw me back easily earlier. Maybe that charge has a recoil?
< < Of a sort, it would seem. Press your advantage. > >
She'd found her momentum at least, for the moment. "New technique?" Stormy asked curiously as she swung once more.
HP: 15 Damage: 9 Charge: 3/3
Marushii *^* Digging this new mech so far! Question though: it says the character can't use a learned ability, but then in the second sentence that they can?
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Posted: Fri Feb 28, 2014 5:52 pm
She could feel her weapon growing restless as the Fear began to return to it. "No, I just did a thing to you because I could what do you think?" The hunter snarked, laughing as the bow was brought up to block the oncoming blow. It didn't do much; the hunter winced as the sword bit into her Fear shield. "You like it?" HP: 44 Dmg: -- Charge: 1/3 I have Reprised an attack! 0/2 cool down turns remaining.Ol-j-man Original rules were that you couldn't do -ANYTHING- and basically sit there for 2/3 turns. When used on a normal attack it does very little, but this application is specifically for the moves that deal a TON of damage. XD ;; There's no accuracy, so the payoff of waiting isn't that much. However~ learned abilities/runics/artifacts are now greenlit so those who pick this ability up can do *something* instead of sitting there and taking it to the face. /edits previous post
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medigel rolled 2 10-sided dice:
4, 6
Total: 10 (2-20)
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Posted: Fri Feb 28, 2014 6:14 pm
"That's all the reason some people need," she pointed out with a wincing smile, her next strike less weighty than her previous ones. "But if you mean like it in an ow that smarts way, then yeah! Are you feeling okay, though?"
HP: 15 Damage: 4 Charge: 3/3
Marushii OIC! That plus hopefully having someone watch your back should make up for the cooldown, yeah~ (Or you could still get socked to the face depending whoops)
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Marushii rolled 2 12-sided dice:
5, 9
Total: 14 (2-24)
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Posted: Fri Feb 28, 2014 6:48 pm
"Never been better!" The hunter retorted as they drew their bow up, an arrow notched and ready to fire. "My Fear shield's fine; you won't be lopping off my other arm today!" HP: 40 Dmg: 8 Charge: 2/3 Ol-j-man Pretty much~ 8D Let's see if Sandy here can get one more charge for another Fear. *u* And BOOM! Got enough charges fyeah!
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medigel rolled 2 10-sided dice:
6, 2
Total: 8 (2-20)
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Posted: Fri Feb 28, 2014 7:24 pm
She wouldn't what? "S-Sounds like a real story?" Wait, maybe the gauntlet--
< < Focus! Another one may be coming. > >
Too late: Stormy's swing went wide as the wind slapped her small ponytail against her face, almost sticking to the soaked goggles.
HP: 7 Damage: 2 Charge: 3/3
Marushii /o/ aww yis Also clearly she's only capable of attacks when Sandy's less intimidating asdlkjf
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