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Tasinei rolled 1 100-sided dice:
89
Total: 89 (1-100)
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Posted: Mon Jan 13, 2014 10:38 am
The Ayrala died easily just like the others.
45(15/45) = 15
EXP: 6/45 + 15 = 21/45 LVL: 45 LUK EXP: 3/3 +1 lvl
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Tasinei rolled 2 4-sided dice:
3, 1
Total: 4 (2-8)
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Posted: Mon Jan 13, 2014 10:39 am
Room 3 First die: If the number is 1, you encounter a Ysali dragon. If the number is 2-3, you encounter an Ayrala dragon. If the number is 4, you encounter a Kiandri dragon. Second die: If the number is 1, the room is empty. Skip straight to "If you win" options. If the number is 2-3, nothing happens and you fight as normal. If the number is 4, spider webs coat the walls of this room and drift about everywhere. Your visibility is lowered, causing your luck chance to be reduced by 10%. [If your normal luck range is 61-100, it is now 71-100. If it is normally 91-100, you must now roll a 100 to succeed.] The rooms slowly grow darker as you continue to progress into the cave system. You are unable to see into the darkest corners, but you can still see well enough to fight. From this point, treat as a normal dragon hunt and every participant rolls to see what the result is. If you win, do you: A) Move deeper into the cave? Roll 2 4-sided dice and go to "Room 4" B) Move closer to the entrance? Roll 2 4-sided dice and go to "Room 2" C) Leave? Go to "Exit" If you lose, you must RP fleeing from battle and are done with the cave. You keep any items and experience you may have found. If you have 500+ words, this may count for an RP as well as a dragon hunt. The room she’d gone back to was empty, so Xen continued to move on.
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Tasinei rolled 2 4-sided dice:
1, 2
Total: 3 (2-8)
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Posted: Mon Jan 13, 2014 10:40 am
Room 4 First die: If the number is 1-2, you encounter an Ayrala dragon. If the number is 3-4, you encounter a Kiandri dragon. Second die: If the number is 1, nothing happens and you fight as normal. If the number is 2, you seem to have triggered an old spell and your movement is slowed. Your luck chance is now reduced by 20%. [If your normal luck range is 61-100, it is now 81-100.] If the number is 3, nothing happens and you fight as normal. If the number is 4, you have encountered a Bognotti instead of a dragon. See "Creatures" below to see stats. You still fight just like in a dragon hunt, only against the creature instead of a dragon. Continuing into the cave system, the walls now start to glisten with moisture where the light hits them. Shadows are becoming darker and more prevalent, but the overall light level is still that of early evening. From this point, treat as a normal dragon hunt and every participant rolls to see what the result is. If you win, do you: A) Move deeper into the cave? Roll 2 4-sided dice and go to "Room 5" B) Move closer to the entrance? Roll 2 4-sided dice and go to "Room 3" C) Leave? Go to "Exit" If you lose, you must RP fleeing from battle and are done with the cave. You keep any items and experience you may have found. If you have 500+ words, this may count for an RP as well as a dragon hunt. As she rounded the corner back into the forth room, her foot caught and she triggered something. Whatever it was, Xenosa knew her movements had been slowed down.
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Tasinei rolled 1 100-sided dice:
14
Total: 14 (1-100)
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Posted: Mon Jan 13, 2014 10:41 am
Maybe if her guard had been up the Ayrala wouldn’t have caught her by surprise, but as things went she was too slow right now to fight back and so decided to run out of the cave instead.
15/2 = 7
EXP: 21/45 + 7 = 28/45 LVL: 45 LUK EXP: 1/3
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