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kuropeco rolled 1 100-sided dice:
40
Total: 40 (1-100)
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Posted: Fri Jan 03, 2014 9:54 am
Gale just totally ignored Nick and went on searching for the portal.
"Not here," he said. "Next one, hmm..."
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Grey Dragon rolled 1 100-sided dice:
73
Total: 73 (1-100)
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Posted: Fri Jan 03, 2014 9:56 am
Nick was fine being ignored. Less chatter as far as she was concerned, and it bettered her chances on being able to keep those pants. "Eh, I don't think the ******** haunted house is the right place either. ********, why can't they just label these ******** portals?
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iStoleYurVamps rolled 1 100-sided dice:
11
Total: 11 (1-100)
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iStoleYurVamps
iStoleYurVamps
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Posted: Fri Jan 03, 2014 5:53 pm
"Because that's easy and being a hunter is hard Nick."
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medigel rolled 1 100-sided dice:
2
Total: 2 (1-100)
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Posted: Fri Jan 03, 2014 6:23 pm
"It's not so bad. Really, it's like looking at the fish tanks they keep in doctors' offices, keeping you nice and calm before they bring out IVs and other nasty things . . ." And after that serene observation, Stormy peeked into the portal, longingly studied the beach, and then left it alone.
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mare rolled 1 100-sided dice:
6
Total: 6 (1-100)
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Posted: Fri Jan 03, 2014 10:57 pm
"No luck here either," Shiloh called out, pulling back from what he was pretty sure was the exact same island he'd just looked at.
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kuropeco rolled 1 100-sided dice:
95
Total: 95 (1-100)
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Posted: Tue Jan 07, 2014 1:17 pm
"Oh, for Pete's sake."
Gale finally found the right door and hustled everyone through.
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Posted: Tue Jan 07, 2014 1:24 pm
Quote: gaia_crown [ Round 1: BOSS FIGHT ] - There is no stamina for this, but you must first clear a boss fight. The GM must designate in their group: - 1 healer. They can HEAL your party instead of doing damage. Roll damage equal to their YEAR (so Y1 = 2d6, Y2 = 2d8 etc)- 6 damage for heal amount. They can target ONE player. They do TRIPLE HEALS to a Tank (2x heal 'damage' done)! This effect is unlimited but don't forget to quote your target. - 1 Tank. They have DOUBLE their original HP but do half the damage! They can quote UP TO TWO players a round to SHIELD them and take their damage for them. This effect is unlimited but don't forget to quote your targets. - 3 DPS (damage dealers). Damage dealers do DOUBLE attack damage INCLUDING Fear and charged attacks(when it hits). - Once these roles are set they CANNOT be changed for the entire duration! - 1 round counts as a full round of all players attacking the boss, followed by the boss hitting them. The GM will be in charge of the auto damage of the boss. So the sequence of attacks are: - Player 1 moves. Uses special ability if applicable. * - Player 2 moves . Uses special ability if applicable. Quote any targets. * - Player 3 moves, etc etc. * - Player 4 moves * - GM moves (as player 5) * - GM moves (as Boss). Roll 5d20. On the first turn only, calculate the boss's HP. The 5d20 will then be used as damage for the players each round. - Player 1 moves * - Player 2 moves * - Player 3 moves * - Player 4 moves * - GM moves (as player 5) * - GM moves (as Boss round 2) Roll 5d20. Calculate it for damage done to players - Tepeat until boss is dead! * These are all interchangeable. They however can only attack once a round and wait for he boss move before attacking again! If a player fails to make a move after 12 hours you can go ahead and skip them and just post the boss move and refresh a new round. BOSS ROUNDS: - GMS, you are free to invent a boss here, and its description as long as it is swampy and mossy! Feel free to improvise as you please, this IS your dungeon run! - When it is the boss's turn, the GM needs to roll the Boss's HP and damage done. Roll 4d20. That is the HP of your boss.- The FIRST roll damages player 1. The SECOND player 2 (in order of what turn they attacked at). The third player 3, so on so forth. Post in OOC accordingly and quote each player their damage. So for example if you rolled 5 , 6, 2, 12, 20, the person who posted first gets the 5 damage, the second the 6, etc etc. - Repeat until either boss OR players are down (sans rolling for HP again). If the players go down (the whole team), you are ejected from the dungeon! You have to pay 5 RP points to try again from start... Quote: Feel free to start rolling @ attacks / defense / etc!
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Grey Dragon rolled 2 8-sided dice:
2, 3
Total: 5 (2-16)
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Posted: Tue Jan 07, 2014 3:45 pm
Nick was pushed rather ungraciously through the portal, into a filthy, disgusting slimy cavern.
"WHAT THE ********." She stated indignantly, glaring at Gale. Couldn't they have just picked a ******** pleasant island? She was not happy with this turn of events.
And then... something moved.
Nick summoned Cujo in an instant, and lashed out with the giant axe. But it struck only water.
HP: 40/40 DMG: 0
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mare rolled 2 10-sided dice:
4, 6
Total: 10 (2-20)
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Posted: Thu Jan 09, 2014 4:29 pm
They'd found the door, but there was nothing pleasant on the other side. Shiloh wasn't quite as open about his displeasure as Nick, and Haruko was always vying for a good challenge, so instead he grinned as he summoned his weapon and swung her without hesitation at the creature hulking in the shadows.
HP: 50/50 DMG: 4
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Posted: Thu Jan 09, 2014 6:50 pm
A crack of his neck as the beast came forth, Marcus sighed, Dis glowing a pale blue violet. "Nick, language. Gale, I'll take front. No suns... the few times a sun might actually not be a bad idea." Blade up, the moon took his place towards the front, standing in front of the lovebirds.
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iStoleYurVamps
iStoleYurVamps
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Posted: Thu Jan 09, 2014 6:53 pm
Nick may have paused in her useless assault on the water to give Marcus the finger behind his back.
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Posted: Thu Jan 09, 2014 7:52 pm
Stormy was glad for about a hundred reasons for not being the one to find the right portal first; it was easy to hide the initial apprehension once she found herself in a less than dry place. It reminded her of her first artifact run--only at least this time there was a full group instead of just her and Lucky getting the crap beaten out of them.
It still didn't make her feel any less uneasy once the monster showed up.
"D'you need me to be one?" she asked Marcus and Gale as the greatsword came into her hands. Sun wasn't her main focus, but she knew at least one of her charges was . . . decent. If it worked. "Or should I help Mr. Marcus out with support?"
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kuropeco rolled 2 12-sided dice:
12, 1
Total: 13 (2-24)
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Posted: Sat Jan 11, 2014 9:30 pm
"Are you people serious," Gale growled, as Jinhai appeared in one hand. "And by people, I mean Nick, shut up."
Shiloh was given an encouraging nod, and to Stormy he said, "Do what you can to help, whether it's attacking or helping Marcus by defending."
HP: 60 / 60 DMG: 7 x 2 = 14
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kuropeco rolled 5 20-sided dice:
16, 8, 16, 8, 12
Total: 60 (5-100)
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Posted: Sat Jan 11, 2014 9:37 pm
IGNORE THIS POST I APPARENTLY ROLLED TOO MANY DICE
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kuropeco rolled 4 20-sided dice:
4, 14, 3, 5
Total: 26 (4-80)
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Posted: Sun Jan 12, 2014 1:36 pm
[ BOSS HP ]
26 - 8 - 14 = 4
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