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Posted: Thu Dec 19, 2013 5:32 pm
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Posted: Thu Dec 19, 2013 5:36 pm
Hm. Kind of a tough choice here....I'm gonna go with my gut though...
......That's enough stalling, I'll take Stahl!
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Posted: Thu Dec 19, 2013 5:52 pm
Gregor is the man for job!
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Posted: Thu Dec 19, 2013 5:54 pm
I got the Tiki torch! Oh and I think my other person is invisible (Kellam)
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Posted: Thu Dec 19, 2013 5:55 pm
I'll take an order of Shota please.
Ricken get!
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Posted: Thu Dec 19, 2013 6:00 pm
BLOOD AND THUNDER!! Tharja+Noire!
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Posted: Thu Dec 19, 2013 6:05 pm
I'll be taking Frederick and Libra.
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Posted: Thu Dec 19, 2013 6:15 pm
This draft shall be ONE FOR THE BARDS!
He bids you adieu, Virion!
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Posted: Thu Dec 19, 2013 6:27 pm
*FALLS FROM THE SKY AND DASHES TO CLAIM HENRY*
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Posted: Thu Dec 19, 2013 6:52 pm
TEACH IS COMING TO JOIN THE TEAM and Say'ri
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Posted: Thu Dec 19, 2013 10:25 pm
Alright it begins! Join me on this tale of epic proportions that the bards will...probably never sing about, for we shall embark on the quest of Rebecca the Tactician and her merry band of idiots.
Rebecca has been thrown into a...horrible, deadly, TERRIFYING...premonition where Chrom and her paired up and one rounded the boss!
Premonition: Invisible Ties Turn count: 2 Total: 2 Lololol Premonition doesn't count WHOOPS YAY we won! Rebecca wakes up, encounters three very strange people, and joins their band of Sheep herders, and then goes onto..
Prologue: The Verge of History!
No problems were had, and the rogues were dispatched quickly. Rebecca gained a level(stats and final levels will be posted at the end~).
Turn Count: 3 Total: 3
Marching towards Yllistol, zambies were encountered, throwing the party into..
Chapter 1: Unwelcome Change!
Chrom and Rebecca quickly headed for the fort, decimating two weapon wielding zambies in quick order, while Freddy the Knight went over and stabbed some zambies in the face. Later, The Archest of Archers and the Business end of her Sword showed up and helped mop up the remainders. Level ups: Chrom, Rebecca.
Turn Count: 3 Total: 6
Onto the Northroad the party went, and was catapulted into...
Chapter 2: Shepherds!
The Vaike tried to enter, but was quickly denied and sent packing to the bench! The party advanced steadily, and brutally murdered innocent zambies standing in the way of the quest for home...and cake. Because the ultimate goal of this quest is cake yes? The new recruit for this chapter, the Hungry Wall, Stahl, quickly proved his worth, gaining a level up alongside Sully and Chrom. ...Who is this Miriel you speak of? I know not of this studious mage.
Turn Count: 5 Total: 11
After reaching Yllistol, the party was schlepped along over to Frozen Hel-I mean Regna Ferox, where the border guard was quite uncooperative, with Chrom almost becoming a pincushion, only to be saved by she of the Winged Horsie, Sumia! This leads too...
Chapter 3: Warrior Realm!
Now with a fear of porcupines, as he might have resembled one were it not for timely intervention, Chrom paired up with Sumia, and headed to the east to avoid the nasties to the west. Everyone followed suit, and the door was opened, leading into a full on bum rush towards the leader of the guard, Raimi. Raimi was felled by a mighty stab...or slash...or Rapier to the face by Chrom. Rapiers are QUITE effective against people in super heavy armor right? Khan Flavia was met and a task was given: Defeat the West Khan Basilio's champion and restore Flavia to power. Shouldn't be too hard, I mean, it's gonna be the heroes vs the not heroes. What could POSSIBLY go wrong?
Turn Count: 6 Total: 17
Next time: Chapters Paralogue 1-Chapter 9.
EDIT: I AM DUMB AND FORGOT TO INCLUDE LEVELS HUR DURR.
Chrom: Lv 4 69 exp Rebecca: Lv 4 95 exp Virion: Lv 3 14 exp Sully: Lv 4 35 exp Stahl: Lv 3 30 exp Sumia: Lv 1 74 exp
Tomorrow may or may not be draft update-less due to my schedule, but I'll see what I can do.
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Posted: Thu Dec 19, 2013 10:51 pm
FE 13 Draft Commence! Starting from the Bottom: Miriel+Laurent, Maribelle+Brady, Nowi+Nah, Gregor, Ricken, Henry AKA MAGES FOR DAYSES [also Chrom, MU, Lucina, Olivia, Morgan, and Inigo]
Alrighty, Awakening is one of of a few handful of Fire Emblem games that I can safely pick up time and time again, since it balances out both the level of challenge and the level of personal enjoyment for me. Don't get me wrong, I do love the strategy that comes in with working with limited resources, such as EXP, but there are some days where I just want to turn that off and reap the benefits of tenacity. [Aka, level-grinding.] This run, however, is throwing me into a completely new world. I have to deal with what I'm given here, so it's going to be a whole new experience.
So let's start it off by SUBJECTING MY WILL INTO THIS FIGURE. LEWAN, YOU SHALL BE MY STAND.
Also, I guess I'l kick off some decent synergy with Lucina by focusing on giving Morgan +STR and Skill with +STR and -Mag. We're a family that specializes son, it's not like you'll miss that -3 magic or -1 res. (The speed is something you'll have to deal with, bucko.)
CALL ME FATHER OF THE YEAR, HOPE I CAN GET TO YOU WITH HOW QUICK I'M GETTING A RING ON YOUR MOTHER.
(Don't worry, we'll play catch in endgame afterwards.)So starting things off, we run through The Prelude and have some quality time with dear old dad! ...By which I mean, smacking him around brutally! Just like mother used to make...It brings a tear to my eye, if it wasn't for the fact that we aren't going to count it! (At least those tutorials are off...) So onto... Prologue: Leave it up to Lewan and Chrom to clean up shop in the first two turns, taking out a majority of the units before moving on ahead. To not waste time, and to clean up any stragglers that attack Chrom on the way to the boss, Frederick takes the shiny spot and nets me an early game Roy's Blade. (Perfect for all my bandit-slaying needs, all with that nice chromed trim) Thankfully Frederick's not needed as Chrom's Dual Strike sets up the perfect finisher for the last of the mooks, leaving us only with the boss to take care of. Unfortunately, he's a bit out of Chrom's range, so Lewan's magic had to suffice, despite a five damage, Chrom steps up to the plate once again, netting a dual-strike! Thanks to the lack of a castle or a gate this chapter, Lewan's counter-attack is able to wrap things up in three turns! Turns taken: 3 Lewan: Level 2, 85 EXP Chrom: Level 1 85 EXP Chapter 1: So thanks to the flawless preformance of Lewan and Chrom, looks like team MAGES FOR DAYSES is up to a great start! But disaster strikes in Chapter 1, as having to deal with multiple undrafted units is going to be a nightmare to both my strategies and my turn count, especially if I'm not able to evacuate them on time! Thankfully, I have Frederick to work with for now, and I'm going to use him to my advantage, despite Lissa, Virion, and Sully being left out in the cold! I utilize Chrom's weapon triangle advantage this time around, trying to make the most out of his formidable defense and ability to double thanks to MU's Pair Up, being able to take out the majority of the map by turn 2. Thanks to Frederick taking out one straggler, and netting me a shiny space, I'm able to attack the boss by turn three, definitely making excellent time but unfortunately looks like my luck has run out! With no dual-strike in sight, I'm unable to take him out completely, at least not till next time! With a sigh and a shrug, I cointune on to the next chapter! Turns taken: 4 Lewan: Level 3, 64 EXP Chrom: Level 3, 55 EXP Total: 7 GAIDEN CHAPTER - KISS KISS BROMANCE DOKI SUPREME - Lewan and Chrom sort out a few feelings, exchanging a knowing glance that they've basically been pulling this team since the start of the run, embrace their bonds as men and rise to Rank C, each fearing the day that they will be torn to the side of their respectful loved ones. At least...They'll always be kinda married. Chapter 2 - Thankfully here I can pick up one of my crew, the aforementioned, MAGES FOR DAYSES. Though these girls might look the look, they definitely have the talk to back up their walk! *Files through notes, before leaving the statement as is* Miriel is nowhere to be seen, but thankfully she'll join me later on, once I've been given that feel-good Maribelle tease. She'll be able to give my barracks the woman's touch it needs soon, but for now, I'm stuck awaiting my scholar princess for a turn! Thankfully, this isn't Hard Mode Chapter 3, and the boys are able to sweep the lower map just in time for her arrival. (Sometimes, you /can/ find good help these days!) The boys go there seperate ways to make room for the lady, since I'm willing to sacrifice some turn count for well-needed Miriel experience. To help out, I have Frederick, who I've been getting the full-millage for recently, pair up with the lovely Miriel. The princess shows off her stuff and opens up with a crit! That's what you get for messing with the ******** princess, for purely schoarly purposes of course. The boys take a side, with Lewan gaining some much needed EXP along with the way. Miriel is able to pick off some of the opposition and gain a level in the process, netting some speed with it. Turns taken: 7 Forgot to grab the levels at the start of the chapter, but at least now I can look into the menu Total: 14 Chapter 3: Not much to say about this one. Lewan and Miriel were the stars of this chapter, leading the way while Chrom cleaned up shop and took back his best mate to take down the boss after turn six. Definitely was a struggle to get a low turn count with the lack of mounted units or units in general. Thankfully Miriel's range and MU's boosts were enough to net me a decent 6 turns. Turns Taken: 6 Lewan: Level 6, 4 EXP Chrom: Level 6, 82 EXP Miriel: Level 3, 18 EXP Total: 20 Paralogue 1: Since this was basically a free day for my units, I decided to split them apart and let Chrom clean up shop below. Miriel and Lewan decided to show them how it's done mage-style, despite Lewan being ineffective at the job. Donnel was quickly left behind, though it would continue to hunt me for days to come, but sacrifices must be made! The village was left behind, exp was taken hand and fist, also I got a rescue staff! Neat! Turns Taken: 13, but who cares! Lewan: level 6, exp 4 Chrom: Level 9 exp 13 Miriel: Level 6, EXP 7 GAIDEN CHAPTER - KISS KISS BROMANCE DOKI SUPREME- Miriel and Lewan take some time to themselves, taking some time to talk about the latest hand-bag fashion, taking their relationship to Rank C!
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Posted: Fri Dec 20, 2013 1:58 am
...Can't sleep. So I decided to knock out Paralogue 1, as well as Chapters 4 and 5. Deciding just to now do a brief recap instead of any storytelling because frankly, I'm awful at it. Will post levels and stuff with next update because I'm dead tired and frankly, I apparently make a better tactician when I'm asleep holy crap. Anyways..
Paralogue 1: From Sickle to Sword
Donnel stayed out of combat, whilst the rest of the crew cleaned things up nicely. Took 11 turns overall, meaning yay, FREE CHAPTER AND EXP WOOOO.
Total Turn Count: 19(17 if we don't count Premonition: Invisible Ties)
Next up is Chapter 4: Two Falchions
Only units that presented a marginal problem were the armorknights, who were dispatched by Rebecca's magic and a rapier-face counter attack from Chrom, and the Hand Axe Fighters, one of which was dumb and decided to attack Rebecca, resulting in crispified Fighter. Other one was dispatched post haste, leaving Marth to fall on turn 5. PROBABLY could have done this a bit better, but I was slightly distracted.
Turn count: 5 Total Turn Count: 24 (22 sans Premonition)
Finally, Chapter 5: The Exalt and the King....Hoo boy. THIS CHAPTER.
Alright first off, something I quickly found out about this chapter: Beat it in 4 turns or less, otherwise things get bad. The reinforcements that come muck up a LOT of plans, and even someone like me who has THREE mounts, couldn't finish that in any sort of reasonable time. First two attempts were foiled by turn 3 reinforcements, mainly the Fighter who spawns on the left fort on the middle area with a hand axe. Virion missed his shot, which would have killed, and that sealed the deal, second one was done in by the same fighter, except he just didn't do what I wanted him to do and things went poorly. Rounds 3 and 4 were foiled by me hitting turn 5 with a dark mage left with 1 hp...Hate 21 hp dark mages...SO MUCH. Round 5 is what lead me to my strategy: Send Stahl paired up with rebecca to the left, leaving rebecca to murderize the Fighter and Dark Mage, whilst everyone else heads up, clearing out the dark mage and fighter there. Ricken was a huge help, so thank god he's free to use this chapter. Strategy basically went like this: Sully and Virion mop up units weakened by Ricken in the center, whilst Rebecca and Stahl take down the left side, all the while with Chrom and Sumia beating face on the right. Everything came down to Turn 4 with Orton at max(29) hp, and him having bashed Chrom's face till he was at 3 hp. Orton had a 36% chance to kill Chrom, and if he missed, Chrom kills him. Took the STUPID chance and won. I may have to make some sacrifices to Anna. Turn Count: 4! Total: 28 (26 should...you know what, you guys know the drill)
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Posted: Fri Dec 20, 2013 3:41 pm
Premonition: Invisible Ties doesn't go into turn count.
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Posted: Sat Dec 21, 2013 9:59 pm
All right. So I have started my draft finally! Here are the things going on.
Premonition - Chrom with Silver Sword paired up with my MU killed Validar.
Prologue - So it is time to wake up in a field thanks to Chrom. Our tactician, Lydia, will easily...wait Chrom why you taller than me? She has the build 2, hair...three I wanna say. And color 19. Anyways, deciding to forego using Frederick. He may be free to use but he's not my type. Anyways, Lydia paired up with Chrom to sweep the enemies on the map. 4 turns overall.
Chapter 1 - Time to enter a forest. Lets see...not much to say here. Lydia and Chrom paired up with one another. I gotta start having Chrom fight for himself as well. But with the Thunder tome that Lydia has, she easily sweeped the enemies. Three turns overall.
Chapter 2 - Walking on the road. Well, there really isn't much to say. More meat shields sure, but...well. Stahl gave me his Bronze Sword, Miriel gave me her Fire Tome. That's it honestly. Five turns overall.
Chapter 3 - Well I have two more units. Forgot that I had Teach, yet I knew I was going to get an invisible force. So now with Teach paired up with Lydia and Chrom paired up with some ninja, I just rushed. Took me two turns to open the door. After that rushed Raimi. Five turns overall.
Tune in next time when I tackle other chapters. Overall - 17 turns.
Chrom - Level 3. 9 str, 9 skill, 8 speed, 6 luck, 9 defense, 2 res
Lydia - Level 11. 8 Str, 13 magic, 9 skill, 12 speed, 5 luck, 11 defense, and 9 res.
Teach has not changed.
Kellam - Level 6. 10 str, 8 skill, 5 speed, 3 luck, 13 defense, 2 res.
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