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Posted: Mon Dec 16, 2013 2:43 pm
The interesting thing about Marth is that over the years, his character has changed quite a bit. Yet in no FE game is he the glamorous showoff he is in Smash Bros. He's my main in Melee and one of my mains in Brawl.
I can't really speak for the first FE on account of not having played it. That character design should be a sacred treasure of the FE fandom, though. That art is so bad it's good (seriously, have you ever seen all of the Dark Dragon art? It's hilarious.). I still want to make a stupid sexy pantsless Marth costume someday.
FE3's story on the whole I do like, but I think they really did Marth's character a disservice. A lot of new information about the world had to be transmitted to the player, and to accomplish this they made Marth look like a real idiot that didn't know anything in order for the info to reach the player, which isn't good writing. While Marth has always been sentimental, he doesn't seem as steadfast as one would have to be in such harsh situations, or at least not as much as the story seemed to portray him as. This was taken to the extreme in the Fire Emblem OVA, where Marth spends half the time moping.
Then Shadow Dragon came along. Say what you want about Shadow Dragon's story, but the localization of that game is excellent, cheesy jokes and all. But most importantly, Marth got more of a backbone and got a little snarkier. This personality carried over into FE12. The Heroes of Shadow made an effort to be as consistent with the Shadow Dragon localization as they could be, and it shows. In addition, since Shadow Dragon was a remake and was written with Mystery of the Emblem in mind, it was written to reference a good amount of the events to come. FE12's involvement of My Unit also meant that the new information could be revealed to MU instead of Marth, which made Marth look far more competent while still making the new info available through the novice MU.
I don't want it to sound like I am condemning Marth's sentimentality, because I'm not. Mystery of the Emblem's story is interesting, and a big part of the story is Marth being exposed to some of the worst things the world has to offer and having his worldview be challenged. He comes out of it okay, even if a good chunk of the characters don't. FE3's writing made him look incompetent, and I highly doubt that was the intention. In FE11 and 12, he's allowed to be the charismatic center of his army that is made by his comrades and unites his army and such, but I really feel that this Marth more than any other is "A prince before a son or brother." Yeah, the localization comes with some cheesy jokes and lines, but I dig it. It's fun, and adds a lot of life to a game that doesn't have as much of it as it could have had.
Stats stuff... Uh... I'll get back to you on that.
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Posted: Fri Dec 20, 2013 9:12 pm
Lots to talk about Marth… Lots indeed.. For one thing it was primarily thanks to him and Roy actually that most people got introduced to Fire Emblem. It was fairly popular but mostly in Japan so it wasn’t exactly known too well. He made his huge debut in smash bros Melee along with Roy because well he was the new protagonist at the time. Fire Emblem: The Binding Blade was pretty darn new at that year. But yeah, he’s my favorite character to play as in both Melee and Brawl. And yes, the original Nes art of him pantless in Dark Dragon is pretty amusing to see. And everyone makes fun of it and all that~
Now onto the character himself I feel in the older titles(I’m mostly talking about FE1/3) Marth is kind of not that interesting of a lord. I wouldn’t go as far to say he’s bland but there’s just not much to him as an actual character. He’s the descendant prince of Anri who saved the world from Medeus and there’s really not much to him beyond that. The game itself is fairly simplistic and I do respect that about that game. The interactions he goes through are actually interesting and there some good conversations, but it doesn’t really develop him any further. It’s the relationship between him and Sheeda that I like and the only pairing between a prince and princess that I do enjoy.
Now, FE11/12 Marth is actually a bit more interesting. For one they actually gave time to give Marth a background, and like you actually get to see the events that happened once Marth’s kingdom. The point in where Altea was being betrayed by Durhua and Marth was a younger prince of age. I mean the older game had an explanation but you never really got to see it. That was never explained in Book 1, only in the anime(Which I’ll get to that later in the other spin off series) Marth is also an idealist and he doesn’t want his comrades to die, but he actually can be childish at times. I really like this version of marth myself. So it’s definitely a step up from before and I agree with Tiki about the localization, they did such a fantastic job with it. And even FE12 had the same kind of localization and it worked so well if not even better than FE11. I really liked the way they handled the narrative in Book 2, even if it does have its share of problems and the score is very good too.
As a unit however, in the originals he had pretty nifty animations but the highest caps were only 20. And weapons levels were different because it was a different time. But in FE11 he could rise up all the way to 30, so I suppose in that sense it does make him better. His signature special weapon is the rapier only a weapon that he can use himself. It’s great against mounts and armored foes which is decent enough. His growths aren’t really something to talk home about, but it’s enough to fend enemies off at least. It’s almost the same idea with FE12 but in a straight comparison, I think he does have better growths in that game. He’s not one of my favorite lords, but I still do like him as popular as he is.
I said earlier about some spin offs and such. I do know that there is some mangas but I’ve never really gone through them. But there actually at one point inspired an 90’s OAV anime, which I’ve seen plenty of times. Fire Emblem fans have mixed feelings towards this anime and the reason is understandable. IT’S ONLY TWO EPISODES LONG. It’s fairly short in terms on how long an anime would usually run. But me personally, for what it’s worth I actually find it entertainingly on an enjoyable level. Marth and Sheeda however is actually kind of downplayed. No, let me take that back, it’s sheeda that’s downplayed but Marth is closer to his Snes counterpart. But I’ll admit they at least gave him a bit more characterization and he‘s kind of likable. It also doesn’t help that both of Sheeda’s voice actress is unbearable. The character is just an entirely different character. The other characters have some screen time and they’re very fun. I do find Navarre so fascinating.. and I don’t find the archetype all that interesting. But here it’s somehow very different, and I always wondered if the anime continued how they would explore it more… But I’ve gone off topic long enough. So I generally like him more in his Ds games as I’ve said and just a great improvement and fantastic localization team!
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Posted: Sun Dec 22, 2013 1:33 pm
I find myself fond of Marth more of because of his status as a symbol for the series more than anything else. And in a way, that’s troubling, because I think if he weren’t the mascot of the series, I probably wouldn’t be as fond of him as I am.
But he is. So it’s fine. And being a mascot puts him in a unique position in relation to everything else in the series, and it’s fabulous. I think there are a lot of problems with how the fandom has created “archetypes” for the series, but Marth is in many ways THE template for creating a Lord character in the series (and amusingly, there ISN’T an archetype for him):
-Blue hair (the standard): Alm, Sigurd/Celice, Hector, Ike, Chrom -has a sister (bonus points if they can use staves!): Ethlin, Altenna, Eirika, Mist, Lissa/Emm -Descendant of legendary hero, Anri in his case: Jugdrali holy blood, Elibe’s Scouring heroes, Chrom and co. are actually descendants of Marth, and thus by extension, Anri as well using the same weapon, even. -A canon pairing with someone on a Pegasus with another Pegasus riding character having an unrequited crush: you know what I’m getting at.
It’s easy to say lords in the series are a dime-a-dozen or very similar to other lords, and there’s certainly some truth to it, but you can’t say that when there’s just one lord, and Marth being the first lets him get away with it. Marth coming first lets him get away with it even when other lords come into the picture because him coming first means other lords are like him, not the reverse.
In terms of his actual characterization in the games, it’s also appreciable that he’s put in situations that challenge his ethics. FE11 further improved upon this with that bit about a decoy to escape. FE12’s prologue-ish chapters of training all try to sell a very specific brand of Marth as well with all his former allies singing his leadership praises. He’s not an overly complicated character but I think he’s executed very well in his latest remake iterations. He’s also a good example of how life isn’t fair and not everyone gets a happy ending, despite what certain FE endings would try to portray. He lives a happy life with his wife
Which reminds me, I DO wish there was more interaction to observe between Marth and Caeda. I like what’s there, but so many other couples get more to work with.
Gameplay-wise, Marth is supposed to be super good in FE1. FE3’s star orbs which could certainly help. He’s been toned down since his FE1 super-good days, but he’s not a BAD unit, by any means, and the Rapier is just fantastic for dealing with specific enemies. He doesn’t promote and he’ll never be a super powerhouse in any entry, but he can be used and he can contribute. When you can buy MORE Rapiers and forge them like in FE11/12, it’s REALLY cute, too.
Every fan of the series needs to watch what there is of the anime at some point, also.
The Marthapalooza will still be up for a few hours, so please, if you haven't got in your two cents about Marth, you still have a chance!
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Posted: Sun Dec 22, 2013 5:04 pm
I do love the FE OVA. 90's anime styles, 90's cheese, and FE. Yes please.
Fire Emblem lords are based on very similar stuff for the most part, which I think is somewhat justified by the role the main character takes in the gameplay (the commander of an army), and the tone that most games in the series have. Marth set the mold, and future lords made their tweeks and innovations. If you ask a huge group of FE fans who their favorite lords are, however, you'd get a whole bunch of different answers. There are a lot of factors in their individual games that shape how we see them, and how they get to express themselves through the gameplay and story and so forth.
Interesting that you bring up FE12's prologue. I also felt like it was trying to force Marth's image a bit too much. The unending praise is a bad habit FE really needs to drop. Are they afraid that the story isn't enough to make us see these themes? Did they just want to bring some of that conflict into the MU-centric prologue and didn't know how to do it? Mystery of the Emblem has some pretty powerful stuff. I remember looking on the internet after the Heroes of Shadow patch came out and seeing people respond to the end of Chapter 1 for the first time. Needless to say, some people really didn't expect the game to take such a dark turn so early, and Marth bears witness to all of that and more front and center.
Token gameplay mention: Marth can steal from chests using the Fire Emblem. How many lords can do that?
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Posted: Sun Dec 22, 2013 7:05 pm
It does come off as a bit forced, but I think that MAY be due to getting a fan-translation instead of an official one which comes with its own pros and cons, one of said cons being that it can be coarser. But Marth did just come back as a hero post-FE11, so I think it makes sense that people would be all about him.
And a Thief-Lord is Marth. Gotta love it.
...Why doesn't the same Fire Emblem let Chrom open chests?
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Posted: Sun Dec 22, 2013 7:15 pm
I disagree that FE12's prologue is being forceful with Marth praise. We don't see much of Marth during the whole thing, which is something I both liked and was sad about.
The praise he gets is from the perspective of fresh recruits in love with their country and king, looking up to him as a hero. It paints a regal and almost intimidating image of our main lord and once we get him and continue through the story, we can see that he's actually a big softy, but still worthy of the love of his people.
*shrug* different opinions, yay?
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Posted: Sun Dec 22, 2013 8:06 pm
Well, the Marthapalooza is behind us, and Micaiah's Christmas Special is here!
...the poll ended in a three-way tie between FE1, FE11, and FE12.
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Posted: Wed Dec 25, 2013 12:13 pm
 Here we are, We Know it's Too Late. Hoping only to find some closure..! Silently waiting, Hear the calling..! Look into the wanting eyes, my Cherished! Miccy as a unit: STAFFBOT git Staffin'! [Occasionally makes Knights/Generals/Mounts Cry]
As a character-- she's one of the interesting lords. She's got a ton of flaws, but really is trying to do what she can for her people. She's just... wow. She's really a well made character- at least from what can be seen, which is kinda cool, considering how awful the characters for RD really were. [Why the hell people say she's a Mary Sue, I'll never know. Just because she's a branded/true apostle, and is blessed with suck? Really? No that makes her standard for a Lord, and then she's got more depth and isn't bland a box elsewhere.]
Now we are here, We know its too late! Hoping only to find some closure, Silently waiting, Hear the calling! Look into the wanting eyes, My Cherished!
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Posted: Wed Dec 25, 2013 1:54 pm
Oh thank you for writing that Canon. It's motivated me to write this. So lets gets started on what I like to call "Why Micaiah Sucks so Damn Much"
Reasons Why Micaiah Sucks so Damn Much
1. Stats/Growths - Micaiah is a mage lord, I get that. What I don't seem to get is why does she need 80% Magic, 80% Luck, and 90% Res growths while everything else is 40% or lower. This makes some of the other important stats she needs like...oh say HP and Speed, suffer. By the time Part 1 is done very likely she won't be doubling anything anymore hell as time goes on there will very likely be a risk she will be the one being doubled.
2. Weapons - Micaiah's only offense is Light Magic. I consider Light magic to be the weakest type of magic in the game. Yes, they are the most accurate, but the might is actually the lowest in the game along with Thunder Magic (Light Magic tomes sometimes are the weakest in the weapon level and doesn't have a tie with Thunder Magic). All Thunder magic tomes at least has some crit bonus to go with it. Only Shine and Rexaura have crit bonuses of 10 and 5 respectively.
3. Availability - Micaiah's around for all of Part 1. We don't see her again until Chapter 6 of Part 3. We then don't see her again until Chapter 12 and 13 of Part 3. Then there are two more maps that's she's forced on before the final chapter. She forced for every map she appears in because she's a main character.
Micaiah's promotions are at the end of Part 1 and right before Part 1 of the final chapter. Making it to level 20 for 2nd tier is usually not a problem. Making it to level 20 again for 3rd tier can be a bit of a problem. Remember when I talked about some of that stat suffering? This is part of what makes it hard. That and she also has only 5 maps to make it to that said level. There is going to be massive Bexp force feeding for her to be ready for 3rd tier.
There is also not enough time to get her weapon level up to SS in either Light Magic or Staff, hell she might not make it to S rank. So if you want her to use the good stuff, feed her the Arms Scrolls you have. For a main character, you have to baby this b***h to make sure she doesn't make you fail.
4. Character - Writing is what can make a character good or it can make them awful. The writing in the game starts out ok in Part 1 (Minus chapter 10 where somehow she thinks sleeping away from everyone else is a good idea. Begnion wants her dead! That's a stupid a** idea!), Part 2 is what I consider to be the best part, but explaining why will be when we get to someone who was important to that part. Part 3 is when things start going bad in terms of the writing.
The Laguz are attacking Begnion because of all this mistreatment that they are giving. Granted, I saw this coming just because how much it was said in PoR. So we get 6 maps of this progress and then come chapter 6 is an interruption and we see Micaiah and company taking on the Laguz army and taking orders from Begnion again. What? This sets quite a bit of...surprise.
What gets me is later on when now it's Begnion Senators vs Sanaki is when Micaiah wants to set the whole set of peg knights and Sanaki on fire. While I'm all ok for setting things of fire, this is not how she was in Part 1. Part 1 Micaiah would have never done this. I really wish Tibarn did do something to Sothe besides fake dropping him to his death. At that point what would have Micaiah have done IF Tibarn did hurt/kill Sothe? Nothing. This is a war Tibarn/Ike! Why did you let her go with just a warning. She should have been punished for her actions and she wasn't!
Now onto the end of Part 3. We already knew Micaiah is a branded. But she's the one who can call the goddesses. Ok...um...Not exactly something you see as good because that what was Sanaki was supposed to be established as. Not only that, but her body can act as a vessel for Yune. Uh...what? Can that even...happen? That seems to be a bit overpowering, don't you think so? Oh what's that she can bless everyone's weapons...uh huh..Yeah. And after everything is said and done, even though she's the true Apostle and all that. She becomes the leader of Daein. Why is it her and not Pelleas or Almedia?
Also, I would love to see an example outside of this mess that is FE10 to see where a main character gets to be a vessel for a goddess, gives everyone's weapons blessing and then becomes a leader of a country that is not part of their birthright and she just happened to be in that area.
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Posted: Wed Dec 25, 2013 8:17 pm
I think it's funny that when I first joined FEF, I was so down on FE10 all the time. Now I'm more mellow about it and everyone else slams it all the time. I still think it's rife with bad writing decisions that poo on one of my favorite FEs, but it has a lot of notable things about it in story and gameplay. Nowadays, whenever Micaiah comes up, I always say the same exact thing.
The term "Mary Sue" needs to die.
As if what makes a good or bad character can be boiled down to a list of traits. Even the oh-so-referenced Mary Sue Litmus test has a disclaimer that states that it only looks at the "symptoms," and not the "disease." Even the original "Mary Sue" was a parody of such a character in self-insert fanfiction and not something to be taken seriously. At this point, with all the people that are so ready to spew the term at any character that they don't like who has so many "speshul" traits.
A good character isn't a character that doesn't have so many of these traits. That's why things like "anti-sues" exist. A good character can be as special a snowflake as they want. They just have to be well written. In many cases, having so many of these traits just make it harder to balance in a convincing way, and someone that piles them on a character just for the sake of themselves is more likely to not know what they are doing.
I actually did a little bit of thinking about Mickey because of this thread. Celice's observation that Micaiah was one of the few lords that breaks the mold got me thinking. In a lot of ways, I agree. I just don't think she (and most of the game) were executed very well.
Mickey is made to do terrible things for the sake of a country she loves. Daein doesn't exactly have a clean history, and we get this character who fights for the people, and as she gets further and further up the political latter, she gets more entrenched in corruption and gets more corrupt herself, until it is all washed away. With the multiple viewpoints, we could have seen her as awful from far away, and as a good person forced to do bad things up close. Mickey herself isn't even as present during the final part, at least not technically. She is even asked if she wants to kill Pelleas herself. Not an easy decision, to be sure. She might have his blood on her hands for the rest of the game, and pointlessly. Not to mention, that animation of her hugging Rafiel during part 1 is just adorable, n'awww. Also, Father of Sothe's Children? Priceless.
My biggest beef with Micaiah as a character is that she is an addition to the Tellius canon that comes almost completely out of nowhere, yet steals so much of the thunder from so many other characters. I know that when it comes to those oh-so-heated Ike vs. Mickey debates, whose game RD actually is often comes up. Some people think that Mickey steals the thunder, and other think that Ike steals the thunder from Mickey and everyone else even though he already had his own game. I think Ike did all of his growing in PoR and doesn't really make any interesting advances in RD, so I think handing it off to another lord is fine (Elincia! ELINCIA!). But Micaiah suddenly appears and breaks so much of PoR's established canon, which is what makes her various abilities stand out. Characters like Mist are pushed to the sidelines while any importance they may have had is given to Micaiah. Sanaki has some interesting conversations when she starts doubting her position as apostle, but I hate how she just wants to GIVE Begnion to Mickey even though she has just been discovered as the true apostle, just so that MICKEY has to tell her to keep it. Little things like this really did sour her in my head. It's not how much presence she has, it's how much she steals from the other characters. Ike already had his own game to be a character and develop. Mickey has to break the world in order to fit in.
But.... It's not just Mickey that suffers from things like this. Just because the blood pact is such a bad pot device (in my opinion), doesn't mean that Mickey is alone in having to adhere to it. Mickey's writing is inconsistent, but so is that of so many characters, some more obvious than others (Astrid, anyone?). It's not Mickey's fault that the story skips the conquering of most of the important Daein fortresses in part 1 so that when everyone starts worshiping her, it is creepy as hell and comes out of left field. But it reflects badly on her as a character (especially on her since she's pretty much the face of the game even if you agree that Ike steals the spotlight), as it does for so many others.
Where I think Mickey's unusual place manifests the best is, believe it or not, in the gameplay. She's not the best lord, sure, but there is no other lord quite like her. She uses light magic and eventually staves, and even though she is frail and slow, and opens the door for fun combinations like sacrifice/wrath. She's best as a healer, and since she is a main lord, she is required to use, you might as well make the best of her. And THANI, freaking Thani! It's not just an effective weapon, it's a TOME. Armored and mounted units don't stand a chance against that nuke! So she's a glass canon with some fun aspects that really set her apart.
There are a lot of people who like Micaiah, and I always think it is interesting to hear fans talk in detail about why they like her so much, since there is usually a lot of great content in there that I myself just don't derive from her or from RD as a whole. It's interesting stuff and it makes me wish I could enjoy her more, or that she was a better written character.
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Posted: Thu Dec 26, 2013 12:20 pm
I’m just going to talk about Micaiah as a unit right now because Micaiah as a character deserves its own post.
Micaiah is always contributing. She’s not HBIC-good or anything, but she’s literally always useful to have.
Let me start by pointing out just exactly how ******** awesome Thani is.
8 Might. 100 Hit. 45 Uses, and effective against horses AND armours.
Giving you 8 Might on a tome like this as early as you get it in the game is just ridiculous. Do you know what else has 8 Might? Valaura, an S Ranked Light tome. Thani is stronger than every other Light tome other than the SS ranked one. And for a tome that strong, the effectiveness against horses and armours is definitely going to make an impact. How often is a main character’s signature weapon that they get really early as strong as other S Ranked weapons? To say Micaiah has the worst type of magic to work with is misleading, because Thani Bomb is her offensive highlight.
So it’s of course no surprise Micaiah is this OHKO nuke in Part 1 against things Thani is effective against and can get select kills throughout the rest of the game with it as well. She can’t take much punishment, but with 1-2 range it’s fairly easy to prevent her from having to. Thani really is an amazing personal weapon. And you get two of them with 45 uses each, so you’re never having to worry about not having it available when you want it. Thani Bomb is a thing.
And then she has Sacrifice and is the only Tier 1 character capable of equipping Paragon if you really want to make sure she levels up in Part 1. And Sacrifice means you can have fun with Sacrifice+Wrath shenanigans on her if you wanted to (and then you’re REALLY talking about a glass cannon) – she’s certainly a contender for best FE10 user of Wrath with that up her sleeve.
And then she comes with a built-in A support with Sothe immediately, and you’re going to be using both of them for pretty much all chapters they’re in up until the very end of the Endgame? So she doesn’t even have to build one up and can get immediate support. And she and Sothe have that Bond for 10 with each other (which makes her an even BETTER user of Sacrifice+Wrath). That Bond with Sothe also lets her make one of your best units in the Dawn Brigade for a long time even better, so she's providing support utility that way as well.
Homegurl definitely has a number of things going for her right out the gate that allow her to be useful.
And then she promotes after Part 1 she gets Staves and automatically starts with a C rank in them (instant Physic staves haaaay – oh look, she doesn’t even NEED to be near any enemies to provide staff utility)? That’s a nice jump on so many other magic users that only get E rank staves upon reaching third tier, and it’s pretty clear that by that point, she’s better off doing the staffbot thing over attacking in most situations, anyway, so it’s quite nice to already start with a C rank. A forced healer? Can’t object with that on the grounds of being able to contribute something.
It just isn’t going to be offense anymore. Because yes, Micaiah has wet-tissue-paper physical durability between her HP, Def, and Spd. All she needs to be doing is healing though, so it’s honestly not that big of a deal. Unfortunate and a point against her, no doubt, but she’s forced and can use staves without the stats for good combat. Healing is where it’s at. She shouldn’t be getting hit.
And she really doesn’t need bexp. She doesn’t need to hit level 20 as a Light Sage before promoting to third tier. What for? The stats aren’t going to suddenly make her really durable or good at combat. So there’s really no reason to baby her at all, frankly. The only thing she’ll want maybe is an S Rank in staves to use Fortify in Endgame. And you can buy Arms Scrolls right before you commence Endgame, so it’s hardly an issue supposing she does need them.
Magic users overall are kinda weak in FE10. No, she is not taking anything by storm, but she has use and certainly doesn’t suck as a unit, thanks to her utility value. With all the things that make magic underwhelming in FE10, for Micaiah to have all the utility that she does is pleasantly in her favor.
Overall, not particularly good, but she contributes. You can do (and FE10 certainly does) a lot worse.
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Posted: Sat Dec 28, 2013 6:51 pm
Aethership Canon Why the hell people say she's a Mary Sue, I'll never know. Just because she's a branded/true apostle, and is blessed with suck? Really? No that makes her standard for a Lord, and then she's got more depth and isn't bland a box elsewhere. ThePersonInFrontOfYou The term "Mary Sue" needs to die. Here is the problem with so-called Mary Sues: when people are discussing whether someone is or isn’t one, EVERYONE needs to have the same definition and this virtually never happens. And Micaiah demonstrates that. Some people would argue that the Silver Haired Maiden of rare ancestry who can heal people without staves on the spot like Jesus and can hear the voice of a deity like Jesus and doesn’t initially know her true heritage or family like an orphan and who becomes the leader of a army without much war experience very quickly (sorry Taureneo, even with all your years of military experience, the new girl is going to outrank you) is the textbook example of a Mary Sue. And some would argue it isn’t a Mary Sue at all because some argue being a Mary Sue requires you to be perceived as perfect and never making a mistake and never having any flaws with how special you with powers no one else possesses not factoring into the equation. I’ve honestly seen thorough arguments from both camps. Bottom line, we need to drop that term and actually critique the character in question directly without relying on that term. If someone would be a Mary Sue and that is bad, point out why that character is bad without relying on the term. If someone is a complex character of interest, point out those points. The term at this point is a crutch and insufficient for pointing something out. With that out of the way, I’ve been without my Wii back in Texas for a good long while no, so I’m largely working off my memory. I agree with everything Tiki said. Not going to cover the same territory, but I’ll add a few other quips I think part of my problem with Micaiah is actually her devotion to her country and how that’s treated. It’s established that she’s traveled across the continent, but she’s put in a situation where she makes it clear she’d essentially rather see every other country around her perish if she can save only Daien and for someone as well-traveled as her, I think that is more problematic. I would LOVE for more morally ambiguous main characters in Fire Emblem, unlikely as that is, but while some would argue Micaiah does get thrown into really grey territory, she’s largely treated as having white morality at worst and questionable morality being swept under the rug as needed at best. If the game would more openly call her flaws actual flaws (better yet; let there be consequences for flaws rather than becoming queen of a happy country with happy endings for all with no one mad at anyone else at the end). This is more the fault of how FE10 handles its story and how it unfolds than Micaiah’s herself, but she as a character does indeed suffer from it, consequently. It’s quite the contrast how Elincia is willing to lose Lucia if she has to out of duty whereas Micaiah crumbles if Sothe is taken from her. I’ll just throw that out there. And I think the series needs to try again to do what they tried to do with FE10 and Micaiah. There are a lot of good ideas in there. They just need to be actualized in such a manner that makes them into a great game with great characters. And if and when that happens, Micaiah should be remembered as a prototype on the road to getting to that point.
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Posted: Sat Dec 28, 2013 8:01 pm
Tiki totally nailed it down about Micaiah. Nothing that I did not disagree with there. After awhile when I played FE10, I remember being pretty harsh towards it. I had been waiting a very long time to try this game after FE9. And it was a pretty long time until I actually got myself a Nintendo Wii. So my expectations were actually pretty high. But eventually I got over it as time went by and accepted it for what the game had to offer. I still wouldn’t consider it to be one of my favorites in the series. But of course I still think the gameplay is fantastic and it still is even now. The challenge factor is done surprisingly well, and honestly I still think Part I and II of the game isn’t half bad. I might need to play it again someday though. So I’ll go with what I remember of Micaiah. So if I get anything wrong, forgive me as it’s been a long while… If there’s any disagreements that’s cool too. It’s a discussion after all~
As for me, I don’t really care for the term Mary-sue either. It’s honestly a stupid term and that isn’t a deciding factor on what a character makes or how they will develop in the story. Besides that point, Micaiah does make mistakes plenty of times. I don’t think she is a perfect character and she does have flaws. How anyone even connects her with that term is beyond me… But screw that term! Even where there is a character that isn’t really written well I think does have at least some contribution in some respects. And yeah I really don’t really like Micaiah very much, but does that mean I hate her? No. But does that mean I have to like her? Hell no. How I feel about Micaiah really is more along the lines that I wish they could’ve actually done more with her to make her interesting. But it’s just such a disappointing wasted result in the end. At first, I actually thought the way they handled her was an interesting idea. It isn’t very often we come across a female lord. I mean technically speaking we do have Eirika from sacred stones. Maybe one could argue that Lucina might be considered to be a female lord. And I’m not denying that she isn’t important because she definitely contributes during a good amount of scenes. But she’s not really playable until around the later parts of the game. It may be just me but I feel she’s more like a secondary character. As far as they go, I really think Lyn is by far (Even if there are three playable one in that game) that I actually liked. Eirika was pretty bland and Celica isn’t really all that interesting of what I‘ve seen of her…(But I may need to play more of it to really have an better opinion of her) But that’s a different story altogether.
I liked the fact that FE10 actually tried something new for a change. She’s the maiden of dawn, she symbolizes hope something that the citizens could look up to. The dawn brigade brought in a fairly likable cast in part I. And I didn’t really think she was all that bad in that part. So what went wrong? It all boils down to how to the story that actually kind of messed things up. I don’t necessarily blame Micaiah for this, it’s the poor writing that’s at fault. But the same could be said about the other characters on how they were affected by this. What made FE9 so good is that everyone was connected in some way during Ike’s story and the interactions with Ike were pretty genuine. I loved that he got to know everyone that he meets on his travels. But here the scenes he gets are very few which really backfires on what development he could’ve had in FE10. The conversations were the best thing about Path of Radiance. The problem I generally have here is that it’s all about Micaiah. It focuses too much on her and very little for the other characters. I really wish there was a balance so that you got to know the characters a bit more. But as I said the structure doesn’t work. It’s a cool idea to have different characters perspective of what’s happening but it needs to be done right. The previous characters had a good amount of screen time. And I mean, they're are kind of there but they’re quickly cast away.
Like I really actually enjoyed the scenes in Part II with Elincia and I think she can make a pretty damn fine ruler. Like remember the scene where Lucia was about to be executed? She really struggles on what she is to do but then she actually pulls through in the end. But Micaiah.. Yeah... I'm really not so sure about her. sweatdrop
Anyways, despite everything I actually find her to be a surprisingly good unit. She first starts off with the lightning magic spell. And a personal skill of hers known as sacrifice. Depending on how it's used it could be good or bad. It can heal an ally by taking away her HP but it gives experience. But then again, it can leave her into bad situations.. Lightning I don't remember being particularly very powerful but I would guess still it works. But Thani on the other hand, is a freaking awesome light magic spell. It completely wrecks armors and cavalry units. It’s a pretty unique tome that acts like a rapier but it’s even better. Once she promotes she’ll be able to handle staves and that is where her usefulness lies. She’s a damn good healer at that and not really meant for the battlefield. So what if her speed isn’t that great and won’t be doubling anything. A healer is always a great thing!
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Posted: Sun Dec 29, 2013 2:56 am
People trying to say Micaiah is bad as a unit can go home. Or lookup the facts and then be quiet.
Anyway. Micaiah has got to be one of the only characters in the series that I just plain do not like at all. (I find it laughable that somebody is saying that the other RD characters are awful and that other lords are bland. Better back up that radical statement with major support before spewing it around, protip) She was a good idea executed in the worst way. The writers wanted her to be unique and good that it looks like they just threw everything they could at her to sell her character to us and now it just looks like a gaudy overpriced used car.
"she’s largely treated as having white morality at worst and questionable morality being swept under the rug as needed at best." ^TRUTH. Every strategic choice in part 1 is right. What, is she Soren? That's kind of what the game is trying to sell to us. And they do it in the most infuriating way. Izuka comes in and gives the horrible, obviously awful plan and Micaiah just says um actually let's not do that and she's a saint and master strategist. And is her attempt to burn soldiers alive really seen as bad? Tibarn CALLS HER OUT, but does she suffer for it at all? No, everybody just kind of forgets about it and it gets swept under the rug, because she has to be the moral maiden of dawn that is correct. Obvously she struggles and that's good, but none of the bad decisions are really treated as bad after maybe a couple seconds of reflection. Kill Pelleas? Whoops. Okay, let's keep going, nothing to see here.
"My biggest beef with Micaiah as a character is that she is an addition to the Tellius canon that comes almost completely out of nowhere, yet steals so much of the thunder from so many other characters. " ^ THAT is my biggest issue with her. And it's not just characters that are already established, it's characters introduced in RD, too. And for people that think Ike steals her thunder... plz. Go replay the game. Ike is hardly in it and gets no development. Evaluate correctly, please.
Anyway, let's pretend Micaiah doesn't exist for a moment (yay!) and see what happens: - Pelleas suddenly becomes much more relevant and is forced to do his job instead of her being in his way. The game even brings this up, but apparently nobody really cares enough to think it should change, so it's just glossed over. Pelleas has that moment where he's all "I'm going to do it!" but then we don't actually see him do anything and it's still just Micaiah. Wow. (Honestly? He'd be a much more interesting main lord.) - Sanaki wouldn't get her thunder stolen. I like what they do with Sanaki in 10- I think the game definitely benefited her as a character. But it all goes back to Micaiah in the end and Sanaki is just there after getting dealt a heavy blow. - Skrimir is a GREAT character. He has great development, he amuses us, he infuriates us, and then we smile as we see him learn. The last we ever see of him is in part 4 where he gets mad at Naesala. Nothing else. We get no resolutions with him. I bring this up because Micaiah steals SO much of the attention in part 4 that other characters get the shaft. - Elincia is another example of this! She also benefits from the game, I think. Part 2 she shines and she has her moment in 3. Then she's just kind of there. - Nolan. he's the true leader of the Dawn Brigade. That is canon. Guess Micaiah forgot that somewhere along the line. Now imagine that Pelleas comes into contact with Nolan and the DB and wowowow cool help. (A fighter as an Oguma archetype? Neat) - FD makes a GOOD point about Tauroneo! It doesn't make sense that he is taking back seat here, but it happens anyway because the focus has to be on Micaiah. - Mist? The laguz royals? What about these characters that were important in 9 that don't get the attention they deserve now because the game gets so Micaiah happy? The game pays a lot of attention to GeOFFrey, but then he fades away after 2. I don't recall any real closure between Tibarn and Naesala after the whole betrayal thing. we're not going to get more context to the wolves there so that they're just just there to be new sex appeal laguz? We have a new heron character... that we barely get to see. WOWOWOW RENNING IS ALIVE. Okay let's forget about it now.
The focus of the game is primarily on Micaiah. While as a main lord, she should get a lot of attention, it doesn't work when she's stealing it from other people. Although she does have help with that because the Black Knight steals a lot of attention as does Sephiran. But getting annoyed at Sephiran being the dumbest butt will come another day.
Point being made all in all: the poor writing destroys the execution of Micaiah and the game is trying to do too much with her that is forced, overpacked, and steals the thunder of many other characters. I do think she could have been successful if they weren't trying so hard with her.
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Posted: Sun Dec 29, 2013 5:39 am
I feel like we could take this discussion into a different thread, since there is a lot of interesting stuff and I finally got to post that mary sue shpeal in the guild instead of keeping it in the blast or elsewhere on the internet.
I hope you had a merry Christmas! By the way, Micaiah is a Hebrew name, meaning "of god."
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