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Naruto: The Path of the Shinobi

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A Naruto Roleplay 

Tags: Naruto, Roleplay, Ninja, Jutsu, Shinobi 

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Terrain For First Village Location
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  Mountain Range
  Single Mountain
  Forest
  Bamboo Forest
  Canyon/Ravine
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TvIaMsOqTuHeYz

Dangerous Loiterer

PostPosted: Fri Sep 27, 2013 12:44 pm


I'm not saying it's impossible, but it'll be difficult for a ninjutsu heavy character to handle making it look like simple bandits. My weapon specialist and my Assassin could handle it well enough, but that's because they're more physical, and don't utilize nature altering techniques. If you light someone on fire, or if you leave some chakra around [Is that even a thing in this guild? I can't remember if we had a bloodline that could see/sense residual chakra.] then it'll slowly start pointing toward ninja. That and if the caravans are robbed periodically.

I only mentioned spamming fireballs because of the mention of said fireballs and ninja magic as a defense. I highly doubt that anyone would actually attempt to spam fireballs to hit them. All you'd have to do is make a travois. [The instrument that Plains indians used to transport things over large distances on the plains. It's effectively a triangle sled made out of wood and a pelt without wheels that you drag behind you, though they often used dogs to drag it if it was light enough.] It doesn't take that much thought beyond common sense as to how you can alleviate the task of transporting something heavy. Idk, The way we have missions now, it seems almost like you're forced to bond during the mindless violence stage, as well as every other stage.
Take the Suna Mission as an example. Sora, Kensei, and Laxus all bonded throughout, aside from the fight because we had a guy who just blew up a tower, a pseudo demon, a giant snake charmer, and an actual demon all playing dodge the kill shot. But we bonded on the way there [A whole 3 posts], while we waited, and traveling back [another whole 3 posts]. There really wasn't all that much we could say or do, and under those circumstances, Laxus ended up leaking quite a bit of information ON ACCIDENT to the Suna village. If we had a mission like the one I propose, there wouldn't be mistakes like that because there would be no one around but the dead deer dangling from the tree for the meat to cure, and the people you want to talk to.
Basically in the old mission system, during missions there wasn't all that much time to bond, and it really just ended up being travel posts that had a couple of sentences of dialog that you never responded to after your post was over, hardly an actual bonding post. [I'd liken it to a child saying "Are we there yet?" over and over.]

The biggest compensation is that he'll be a Hatake with Speed type, Weapon master, Reaction speed increase, and a Talent that basically increases his speed and reaction in battle by two ranks. Effectively if he doesn't go up against someone 3 ranks above him, he'll be a flash, though he only fights defensively, never aiming to kill.


No one told me to be quiet, I'm just starting feel like I'm smashing my head against a brick wall like normal. [I've actually done that before, and while jarring and painful if you don't do it hard enough, it is a great way to relieve stress.] Though not so much right now that we've dropped it.

Also, I'd still like to see a pond or lake nearby. [Original point of the entire reason I posted here.] >.>
PostPosted: Thu Oct 03, 2013 6:46 pm


User Image


Dark Brown: Fields for crops
Green: Bamboo

and I couldn't make it 'accurate' but I see the beach being at least a mile from the edge of the village and the training grounds/stream being further as well.

The Restricted Garden would house the area where medicine/poison is grown/created so a medical ninja would need to be housed here for protection purposes.

Being close to the sea would allow the village the ability to have fish as a main trading item/trading route while the fresh water stream provides drinking and bathing water.

The small farm would have enough space to grow just enough veggies/fruits for the small village to live while waiting for their trades to go through.

The shopping area would be a way for shinobi to have part time jobs of some sort or learn a trade (cooking/sewing/trap making(for hunting purposes)/weapon smithing) and get a bit of extra money between missions.

They could also hunt within the bamboo forest, or even deeper inside where I think a normal forest would house larger prey (bears/deer) perhaps two miles away from the village.

They could also fish and sell that for money as well.

The Academy is where they could go to learn their arts, seeing as it would have a scroll library with some knowledge to help them on their way to creating their own/to-be-created-canon jutsu.

It'll be close to the Hospital in case of 'accidents' since young kids rarely know their limits and injuries with fire occur often. The hospital is also closest to the sea in case of emergencies like potential drowning/poisonous fish.

The farm is further in so that the cleared field/opening in the bamboo cannot be spotted from the sea.


Really bad drawing but its just an idea to be expanded if its accepted.

TheAppleStar

Dedicated Loiterer

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