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Tags: Magesc, Soudana, Seren, Abronaxus, Dragon 

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[Finished] Hunting a Thief (Ainsley) Goto Page: [] [<] 1 2

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itspao_ rolled 1 10-sided dice: 8 Total: 8 (1-10)


itspao_


Witty Punching Bag

PostPosted: Tue Apr 23, 2013 11:05 am


Broken Stairs


It took a few minutes for the young blonde to draw a possible pathway up the wall that wouldn't end with him certainly falling back onto the ground and possibly breaking a bone or five, but once he did he gave a huff of determination, rolled up his sleeves (ignoring the pain from the spider bites as best he could), and tried again.

He slipped a few times, but in the end successfully scaled the wall. Looking back down the path he came, he silently thanks Serene that he didn't seriously injure himself in the process.

» Go to Uptairs.
PostPosted: Tue Apr 23, 2013 11:20 am


Upstairs

Quote:
This room is obviously the den of some creature; filthy and dark this is not a place you wish to linger in. The only light in here comes from the holes in the roof. Bones, feathers, and fluffs of fur litter the floor and there are many suspicious dark stains upon the floor as well as that large hole you looked up through earlier. A deep growl echos about you. Quickly looking around, you spot the source of the sound. A rather large beast is crouched in the corner, it's body projecting anger at your intrusion into it's home. Odd looking with it's shoulders much broader than its thin hips; you can tell from its muscled frame and long legs that it can run forever. Its small but thick neck leads to a pointed face with large triangular ears. A coat of deep smokey gray with lighter gray spots is perfect for night time stalking. Its forward facing eyes are red and reflect the pale light that seeps in through the roof. You remember this creature from lessons at school, a Notbjaovin. Usually nocturnal and a lone predator, its jaws are unusually strong.

What do you do?
Retreat?

A) If you can fly, return to "Front Door"
B) You may attempt to climb back down stairs and walls. Roll a d10, 7+ gets you there safely
C) You may try to walk back down the stairs. Roll a d10, a 10 means you are successful, otherwise you fall down into the darkness beneath the stairs. Go to "Darkness"
D) If you try to interact with the Notbjaovin go to "Creature"


Facing forward, Ainsley had to once again squint to see what was in front of him. It was similar to the home of the Silx in the cellar downstairs, except there was something here that clearly didn't want him around. He noticed its growling almost as soon as he started actually looking into its home, and upon carefully looking through the room he caught sight of it.

The sight of the Notbjaovin sent a shudder up and down his spine, and certainly not the good kind. However, as this was likely the last room he would visit before getting out of that house, he thought he might as well take a good look around for any more hidden goodies. Doubting the Notbjaovin would let him search in peace, he approached it cautiously.

» Go to Creature.


itspao_


Witty Punching Bag

itspao_ rolled 1 100-sided dice: 77 Total: 77 (1-100)


itspao_


Witty Punching Bag

PostPosted: Tue Apr 23, 2013 11:24 am


Creature: Notbjaovin

Quote:
If you wish to kill the Notbjaovin (You must be a Battler) then use these stats and treat it like a Dragon battle.
Stats: Level 30, LUK > 22. A win gets you x3 Nocturnal Fur (an ingredient for potions/spells). The Notbjaovin either dies (you win the battle) or flees (you lost the battle) after getting wounded, it doesn't want to risk death and so leaves.
Reveal this to see what you may now do.

Now that it's gone, you may search the room.
Each person will roll one D10.
1-3 :: Hidden in a corner, buried beneath a pile of bones and dirt is a Firani orb. (one for each participant)
4-10 :: Hidden in a corner, buried beneath a pile of bones and dirt is a Kiandri orb. (one for each participant)


Once done, you may head back down. Go to "Broken Stairs" and re-roll to see what happens.


If you do not wish to kill the creature than:
Each participant must roll a d100
» 0-20:: Your attempts to attack/trick/trap the Notbjaovin fail drastically. Snarling, it charges and knocks you down the stairs. As you land upon the steps they break beneath your weight and you fall.
Go to "Darkness".

» 21-79:: Your attempts to trap/distract it fail. It barrels right into you, sending you flying down the stairs. You manage to grab a hold of the stair's banister and make your way back to the stair's landing. You can hear the deep rumbling growls of victory as it stands upon the top step, mocking you.
Go to "Broken Stairs" and chose another choice. You may try to climb back up.


» 80-100:: You remember that Notbjaovin can be easily blinded by sudden exposure to light and when blinded they will flee to a darker area where they will feel safe. You successfully manage to knock a whole in the wall/ceiling and flood the room with late afternoon sunlight. The Notbjaovin flinches and whimpers as it barrels by you and flees to down the stairs. You do not see what happens to it, but feel that it may be hiding underneath the stairs.

Now that it's gone, you may search the room. (look in the next spoiler.)

Each person will roll one D10.
1-3 :: Hidden in a corner, buried beneath a pile of bones and dirt is a Firani orb. (one for each participant)
4-10 :: Hidden in a corner, buried beneath a pile of bones and dirt is a Kiandri orb. (one for each participant)

What do you do now?
A) Head back down? Go to "Broken Stairs" and re-roll to see what happens.
B) Fly/climb out of the hole you made and leave? Go to "Quit"
C) Fly/Climb out of the hole you made and reenter the house? Go to "Front Door"
D) Fly/Climb out of the hole you made and look around the house? Go to "Looking Around Outside"


No, it definitely wasn't a friendly. Not considering that he didn't have a weapon, and (stupidly) assuming he could easily just tackle it to the ground, he approached the creature unarmed and angers it. In the next instant, he could feel the Notbjaovin ram right into him, and his own body falling back. Luckily, he'd been pushed around enough to keep his wits about him, and he flailed around just enough to grab hold of the banister.

He felt his body's weight pull at his shoulder joint as he hung there for a moment, shaking off the shock from the creature's hit, but before long the Orderite managed to compose himself and climb down. From the spot where he landed, he looked up and furrowed his eyes at the Notbjaovin, which was currently looking back down at him, a low grumble indicating its amusement with his predicament.


» Go to Broken Stairs.
itspao_ rolled 1 10-sided dice: 6 Total: 6 (1-10)
PostPosted: Tue Apr 23, 2013 11:30 am


Broken Stairs


The blonde had taken a seat to rest and recover from his encounter with the creature at the top of the stairs, taking deep breaths to relax himself. Whatever it was inside of him that kept him going, he honestly didn't know, but after only a few minutes longer he stood up and tried his hand at climbing once again.

Taking the same route, however, was a mistake, as his earlier weight had weakened the structure, causing him to slip back down. Luckily he caught himself just in time, and managed to safely climb back down.


itspao_


Witty Punching Bag

itspao_ rolled 1 10-sided dice: 6 Total: 6 (1-10)


itspao_


Witty Punching Bag

PostPosted: Tue Apr 23, 2013 11:33 am


Broken Stairs


A second attempt to climb up once again didn't seem to yield a different result, except this time he landed oddly and felt pain shoot up from his lower back. Ainsley could stand, but moving was painful.

If he failed at his next attempt, he'd likely give in and go home. Whether or not the urge to continue the adventure was still with him, it was clear he wasn't quite up to par in terms of physical ability...
itspao_ rolled 1 10-sided dice: 7 Total: 7 (1-10)
PostPosted: Tue Apr 23, 2013 11:35 am


Broken Stairs


Weakened as he was, Ainsley once again reassessed the wall and managed to find a way up. He wasn't sure how lucky he would be if he got sent flying back down toward the ground though, so hopefully he would fair better this time.

» Go to Upstairs » Creature.


itspao_


Witty Punching Bag

itspao_ rolled 1 100-sided dice: 21 Total: 21 (1-100)


itspao_


Witty Punching Bag

PostPosted: Tue Apr 23, 2013 11:37 am


Creature: Notbjaovin

Quote:
If you wish to kill the Notbjaovin (You must be a Battler) then use these stats and treat it like a Dragon battle.
Stats: Level 30, LUK > 22. A win gets you x3 Nocturnal Fur (an ingredient for potions/spells). The Notbjaovin either dies (you win the battle) or flees (you lost the battle) after getting wounded, it doesn't want to risk death and so leaves.
Reveal this to see what you may now do.

Now that it's gone, you may search the room.
Each person will roll one D10.
1-3 :: Hidden in a corner, buried beneath a pile of bones and dirt is a Firani orb. (one for each participant)
4-10 :: Hidden in a corner, buried beneath a pile of bones and dirt is a Kiandri orb. (one for each participant)


Once done, you may head back down. Go to "Broken Stairs" and re-roll to see what happens.


If you do not wish to kill the creature than:
Each participant must roll a d100
» 0-20:: Your attempts to attack/trick/trap the Notbjaovin fail drastically. Snarling, it charges and knocks you down the stairs. As you land upon the steps they break beneath your weight and you fall.
Go to "Darkness".

» 21-79:: Your attempts to trap/distract it fail. It barrels right into you, sending you flying down the stairs. You manage to grab a hold of the stair's banister and make your way back to the stair's landing. You can hear the deep rumbling growls of victory as it stands upon the top step, mocking you.
Go to "Broken Stairs" and chose another choice. You may try to climb back up.


» 80-100:: You remember that Notbjaovin can be easily blinded by sudden exposure to light and when blinded they will flee to a darker area where they will feel safe. You successfully manage to knock a whole in the wall/ceiling and flood the room with late afternoon sunlight. The Notbjaovin flinches and whimpers as it barrels by you and flees to down the stairs. You do not see what happens to it, but feel that it may be hiding underneath the stairs.

Now that it's gone, you may search the room. (look in the next spoiler.)

Each person will roll one D10.
1-3 :: Hidden in a corner, buried beneath a pile of bones and dirt is a Firani orb. (one for each participant)
4-10 :: Hidden in a corner, buried beneath a pile of bones and dirt is a Kiandri orb. (one for each participant)

What do you do now?
A) Head back down? Go to "Broken Stairs" and re-roll to see what happens.
B) Fly/climb out of the hole you made and leave? Go to "Quit"
C) Fly/Climb out of the hole you made and reenter the house? Go to "Front Door"
D) Fly/Climb out of the hole you made and look around the house? Go to "Looking Around Outside"


The Notbjaovin wasn't any friendlier the second time around, and although Ainsley tried a tactic to distract it this time, the distraction failed and only ended with him once again landing on his back at the bottom of the stairs. With the wind knocked out of him, the Orderite took longer than usual to get back up and dust himself off.

He knew when to turn in, so after he got up, ignoring the growls from the Notbjaovin that seemed to be waiting for him to try again, he found his way back out of the house, limping slightly and feeling absolutely exhausted.


» Go to Broken Stairs » Quit.
PostPosted: Tue Apr 23, 2013 11:53 am


Quit


Although he successfully recovered Ava's bracelet and was leaving with a pocket full of new treasures, Ainsley couldn't help but feel slightly dejected at not being able to completely explore the old house. He mostly blamed the Notbjaovin for his failure, and vowed to eventually get back at the thing for giving him so much trouble. They weren't very common on Serenia, but according to the textbooks he remembered they were common sightings in Soudul. He would probably have to get stronger in order to beat it though...

As the sun was setting, Ainsley's mind churned with ideas of what he would do after he gained his freedom and left the house of the Mistress. Finding a way to get strong enough to beat on a Notbjaovin was near the top of the list, he thought, for sure. In the meantime, he was unaware of the pair of grass green eyes that watched him from just outside the building, narrowed and thoughtful.. deciding.

» Complete. Found x1 Firani Orb and x1 Firani Dragon's Tear.


itspao_


Witty Punching Bag

Reply
Mysteries of Magesc ❄ Adventure Forum

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