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The Official Metamorphosis Academy V5.0

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This is where the roleplay for the Metas academy breedables is held. 

Tags: metamorphosis, academy, breedables, special, pets 

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That One Halfling
Crew

Territorial Wolf

PostPosted: Thu Mar 21, 2013 9:17 pm


Necromancy
Necromancy spells manipulate the power of death, unlife, and the life force. Spells involving undead creatures make up a large part of this school. This "element" or subschool is very strong and very hard to control. Very few items will grant this ability to have abilities akin to that of a Necromancer and most of the Necromancer spells are unusable in this world unless given permission.
Note: This means that higher levels of Necromancy or any form of it that requires the use of dead bodies, killing someone, or the likeness there of is currently NOT permitted.
PostPosted: Thu Mar 21, 2013 9:20 pm


Poison
User is able generate, create, emit or otherwise produce poison/poisonous substance from their body and somehow inflict the victim. For the sake of clarity: poison, toxin and venom are terms for any substance that injures the health or destroys life when absorbed into the system: poison is the general word, toxin is a poison produced by an organism (plant, fungus, animal); it is especially used in medicine in reference to disease-causing bacterial secretions, venom is especially used of the poisons secreted by certain animals, usually injected by bite or sting.

That One Halfling
Crew

Territorial Wolf


That One Halfling
Crew

Territorial Wolf

PostPosted: Thu Mar 21, 2013 9:23 pm


Psychic
Users can manipulate/move objects with their mind. Telekinesis is one of the basis of these types of many superpowers that are based of "controlling/manipulating", it may evolve to the point that a Telekinetic can control anything at a subatomic level.
PostPosted: Thu Mar 21, 2013 9:23 pm


Sound/Sonic/Force
The user can create and modify sound waves to mimic, intensify, hush, and distort, as well warp, strengthen, echo, speed up, and slow down sound. The user can affect music as well as produce it.

That One Halfling
Crew

Territorial Wolf


That One Halfling
Crew

Territorial Wolf

PostPosted: Thu Mar 21, 2013 9:25 pm


Water/Ice
The user can control liquids, some users may be limited to relatively pure water. Almost all forms of Water Manipulation involve moving and shaping a body of water to the user's desire: lifting, parting or otherwise manipulating its form and/or density. Water can easily serve as weapon, either by shaping into gigantic whips, swung repeatedly at a target as a snake-like body, formed into a razor-sharp edge that can cut through even metal, or simply dropped to smother opponent or put out a fire. On the sea or ocean, one can be used to create several natural phenomena.
PostPosted: Thu Mar 21, 2013 9:27 pm


Miscellaneous Powers
These powers do not fit under any one category and thus get put here. They may vary from things like Mimicry to Power Manipulation.

That One Halfling
Crew

Territorial Wolf


That One Halfling
Crew

Territorial Wolf

PostPosted: Thu Mar 21, 2013 9:28 pm


Unique Powers
These powers are unique to the Academy as far as it is known. Currently known users and/or founders are listed.
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