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This a guild based off the popular anime and manga Naruto. We hope you enjoy your stay. 

Tags: Naruto, Ninja, RP guild, Roleplaying, Shinobi 

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Pandora Green
Captain

Aged Gaian

PostPosted: Tue Apr 02, 2013 12:53 pm


Teroenkai
Creator: Teroenkai
Jutsu Name: Futton: Jōki Bunshin [Boil Release: Steam Clone]
Rank: B rank
Element: Boil release
Classification: Kekki genkai
Description: Similar to a regular bunshin technique, only this time the user creates multiple clones [3 at max] that are molded from Boil release. These clones look exactly like the user, save they have the slightest amount of steam rising from their bodies. Identical stats and are capable of producing two techniques of the user's that is from his or her kekki genkai that isn't Joki Bunshin. A solid hit will destroy these clones, but the dangerous side of these clones isn't the fact they can use two techniques that the user knows, but rather the aftermath upon destruction. They'll explode and scatter the boiling hot water around them in a radius of 10ft, potentially scalding those who are too close to the blast.
Requirements: Futton
Range: n/a
Would you like to share it with the rest of the guild?: Sure, but requires Mikoto to teach those who want to learn it
(If yes, it will be added to the master custom list in the Jutsu list subforum)
Rp Sample:
(If requested)
Approved. I made this clone actually last time i used a boil user. Though instead of scalding water it was the acidic fog.
Jutsu Name: Futton: Jōshō boshū ryū [Boil Release: Rising Steam Dragon]
Rank: S-rank
Element: Boil
Classification: Kekki Genkai
Description: Created by Mikoto Susann, a technique where he is capable of producing a large, Chinese dragon composed of the element; donning a bluish white color as a result to the steam. After a short series of handsigns, this dragon will emerge before the user and begin it's assault immediately by two methods: taking flight and firing large bullets of the acidic liquid and/or charging the enemy head on. Being composed of the same, acidic element as the bullets it fires from it's maw, physical contact with this dragon would result in most likely a horrible death as once it consumes and passes through the target nothing is left but the stench of burning flesh. The dragon will only remain for a period of [5] posts before disappearing into thin air. Two slightly smaller dragons can be created, but the cost will remain the same as the strength of the dragons are weakened by a rank as well as the time they can remain on the field; [3] posts. When performed, this technique cannot be used again until the said dragon(s) are no longer on the field.
Requirements: Futton
Range: Short-Long
Would you like to share it with the rest of the guild?: nupe
For something like this, please list a speed base for the dragon. Otherwise if it touches you it becomes an instant kill. Otherwise I feel this is fine.

Jutsu Name: Futton: Baburu bakudan [Boil Release: Bubbling Bomb]
Rank: C
Element: Boil
Classification:Kekki Genkai
Description: Similar to Rising Steam technique, the user draws chakra into their stomach to form the element. Then proceed to spit the element out in liquid form. Spitting multiple globs over the field (three globs, increasing by two per rank), the bubbling element will sit there, releasing a slight amount of steam. Upon command, the user can will the globs to detonate with an explosive force of a tag. The threat isn't the explosion, per say but with the element that'll be scattered everywhere; burning severely those that the liquid makes contact with.
Requirements: Futton
Range: 0-10ft
Would you like to share it with the rest of the guild?: Nuuuuuuu
Landmine approved but give the scatter a range.

Jutsu Name: Futton: Jōki kanketsusen [Boil Release: Steam Geyser]
Rank: B-rank
Element: Boil
Classification: Kekki genkai
Description: Placing their hand (or weapon should they be in possession of one) to the ground and channel a portion of the element's chakra into the earth. For the remainder of the post the element builds up and pressurizes beneath the surface, waiting to reach full power. Upon the next post, whenever the user desires, the pressure is released at once and a powerful geyser of boiling water and steam is erupts from the ground; reaching heights of 15ft wherever the user wishes. Those who are unfortunate enough to be caught by the initial eruption directly will be reduced to a steaming pile of mess while being close to it would leave burns on exposed skin. It has a secondary form of assault however, as once the geyser reaches its peak the boiling water rains down everywhere showering all within 5m of the geyser in the element. Should the user wish to spend S rank chakra, they can create two geysers instead.
Requirements: Futton
Range: read description
Would you like to share it with the rest of the guild?: Only can be learned if Mikoto teaches it to you
Dont we already have this jutsu for boil release?

Jutsu Name: Futtō kōka [Boiling effect]
Rank: E rank
Element: Boil
Classification: Kekki genkai
Description: A supportive technique for the user's suiton technique. Not needing handsigns, as all is needed is the infusion of this chakra as soon as Mikoto performs a water element technique. The water technique used will now have similar acidic properties as the bloodline due to the inserting of the said element's chakra. E- C rank jutsu will have a weaker potency, inflicting minor burns while B and A rank will cause more moderate burns and S rank now inflicts major burns. This technique must be used with each water jutsu for these effects to take place. (example, using a water bunshin technique and a water dragon technique requires this to be used twice for each skill)
Requirements: Futton
Range: -
Would you like to share it with the rest of the guild?: nupe
Have to deny this one. Ive played a character with the very same technique...after i grew bored of her I was aware this is really just wrong to do to people XD Think kirisame or tsunami. And mine could only go to A ranked techniques at that.


notes are in purple...
PostPosted: Wed Apr 03, 2013 7:52 am


Creator: Jinei
Jutsu Name: Sealing Technique Palm Planting Seal
Rank: B-rank
Element: n/a
Classification: Sealing jutsu
Description: Similar to the finger engraving seal except it uses ones palm. by using this the caster can create any 1 seal he knows by simply placing his palm on the object. Seals made this way are made of chakra infused ink so they can be placed without pain. It is an easily disguised technique and if done correctly can be very effective.
Requirements: Sealing class
Range: Self
Would you like to share it with the rest of the guild?
Yes

Rp Sample
(If requested)

Jinei Ryuu Shinigami

1,450 Points
  • Bunny Spotter 50
  • Dressed Up 200
  • Hygienic 200

Jinei Ryuu Shinigami

1,450 Points
  • Bunny Spotter 50
  • Dressed Up 200
  • Hygienic 200
PostPosted: Wed Apr 03, 2013 8:27 am


Creator: Jinei
Jutsu Name: Mizukami no jutsu (Water god technique)
Rank: S-rank
Element: n/a
Classification: Sealing jutsu
Description: Based off the flying thunder god jutsu. Vanishes in a white vapor

I dislike genericly naming it flying water god technique

To activate this technique, the user needs a special seal or "technique formula" (術式, "jutsu-shiki") to mark the destination. After this is done, the user enters a dimensional void which instantaneously transports them to the location of the seal. The user can apply the formula in advance to an object
which could then be scattered all over the battlefield and teleported to at any time. He can also apply the mark through physical contact, to areas such as his opponent or some other . The technique is fast enough to even allow the user to escape being warped away, despite the latter already being sucked in. The user can also use this technique to teleport other objects.


Requirements: Sealing class
Range: Self
Would you like to share it with the rest of the guild?
Yes but must learn it from me

Rp Sample
(If requested)
PostPosted: Thu Apr 04, 2013 11:33 am


Creator: Laram Myusai
Jutsu Name: Storm Mail
Rank: B Rank
Element: Fuuton
Classification: Ninjutsu
Description: The user makes a few handsigns. Once they do, wind begins to cyclone around their whole body, creating an armor of sorts. (There is a picture of what it looks like in the link.)
Any tai/ken/ninjutsu attacks weaker than B rank are repelled backwards by strong winds.
This jutsu takes incredibly accurate chakra control to maintain.(Cancels out any chakra control modifiers while active)
Costs D rank chakra per post to keep active.(Lasts 5 posts)
Speed is increased by 1 while active.

Requirements: none
Range: local, defensive jutsu
Would you like to share it with the rest of the guild?:
No. Only after Laram dies. If I go inactive, feel free to use it.

Rp Sample:
(If requested)



Creator: Laram Myusai
Jutsu Name: Kiriganai Suiyaku Kaze
Rank: X (Speed depends on chakra useage)
Element: Fuuton
Classification: Ninjutsu
Description: A variation of the Suiyaku Kaze. Instead of releasing a short blast of air to propel themselves, ninja can moderate the flow, allowing themselves to fly through the air.
Each post active requires at least D rank chakra to maintain. This is the slowest speed, which is no faster than a non-speed ninja running on the ground. If the user wants to go faster, they must use more chakra.
(This only allows me to fly while travelling. I will not be able to utilize it in battle. I just thought it might add some flare to my character.)

Requirements: None
Range: User
Would you like to share it with the rest of the guild?:
Not until Laram dies, or I go inactive. If either of those happens, it can be considered fair game for anyone.

Rp Sample:
(If requested)

Holy Rinaku

Laram Myusai


Pandora Green
Captain

Aged Gaian

PostPosted: Fri Apr 05, 2013 11:06 am


Jinei Ryuu Shinigami
Creator: Jinei
Jutsu Name: Sealing Technique Palm Planting Seal
Rank: B-rank
Element: n/a
Classification: Sealing jutsu
Description: Similar to the finger engraving seal except it uses ones palm. by using this the caster can create any 1 seal he knows by simply placing his palm on the object. Seals made this way are made of chakra infused ink so they can be placed without pain. It is an easily disguised technique and if done correctly can be very effective.
Requirements: Sealing class
Range: Self
Would you like to share it with the rest of the guild?
Yes

Rp Sample
(If requested)

Approved
PostPosted: Fri Apr 05, 2013 11:10 am


Jinei Ryuu Shinigami
Creator: Jinei
Jutsu Name: Mizukami no jutsu (Water god technique)
Rank: S-rank
Element: n/a
Classification: Sealing jutsu
Description: Based off the flying thunder god jutsu. Vanishes in a white vapor

I dislike genericly naming it flying water god technique

To activate this technique, the user needs a special seal or "technique formula" (術式, "jutsu-shiki") to mark the destination. After this is done, the user enters a dimensional void which instantaneously transports them to the location of the seal. The user can apply the formula in advance to an object
which could then be scattered all over the battlefield and teleported to at any time. He can also apply the mark through physical contact, to areas such as his opponent or some other . The technique is fast enough to even allow the user to escape being warped away, despite the latter already being sucked in. The user can also use this technique to teleport other objects.


Requirements: Sealing class
Range: Self
Would you like to share it with the rest of the guild?
Yes but must learn it from me

Rp Sample
(If requested)

Im going to deny this, to save you the slot. Just change the aesthetics of your jutsu as you use it to be the white vapor. This is negotiable however if you insist on having this.

Pandora Green
Captain

Aged Gaian


Pandora Green
Captain

Aged Gaian

PostPosted: Fri Apr 05, 2013 11:15 am


Laram Myusai
Creator: Laram Myusai
Jutsu Name: Storm Mail
Rank: B Rank
Element: Fuuton
Classification: Ninjutsu
Description: The user makes a few handsigns. Once they do, wind begins to cyclone around their whole body, creating an armor of sorts. (There is a picture of what it looks like in the link.)
Any tai/ken/ninjutsu attacks weaker than B rank are repelled backwards by strong winds.
This jutsu takes incredibly accurate chakra control to maintain.(Cancels out any chakra control modifiers while active)
Costs D rank chakra per post to keep active.(Lasts 5 posts)
Speed is increased by 1 while active.

Decrease the duration and get rid of the speed modifier. If duration is reduced to three posts then ill approve this
Requirements: none
Range: local, defensive jutsu
Would you like to share it with the rest of the guild?:
No. Only after Laram dies. If I go inactive, feel free to use it.

Rp Sample:
(If requested)



Creator: Laram Myusai
Jutsu Name: Kiriganai Suiyaku Kaze
Rank: X (Speed depends on chakra useage)
Element: Fuuton
Classification: Ninjutsu
Description: A variation of the Suiyaku Kaze. Instead of releasing a short blast of air to propel themselves, ninja can moderate the flow, allowing themselves to fly through the air.
Each post active requires at least D rank chakra to maintain. This is the slowest speed, which is no faster than a non-speed ninja running on the ground. If the user wants to go faster, they must use more chakra.
(This only allows me to fly while travelling. I will not be able to utilize it in battle. I just thought it might add some flare to my character.)
Give me a set speed for each rank of chakra.

Requirements: None
Range: User
Would you like to share it with the rest of the guild?:
Not until Laram dies, or I go inactive. If either of those happens, it can be considered fair game for anyone.

Rp Sample:
(If requested)

Holy Rinaku

Notes are in purple under the techniques
PostPosted: Fri Apr 05, 2013 11:25 am


Creator: Laram Myusai
Jutsu Name: Storm Mail
Rank: B Rank
Element: Fuuton
Classification: Ninjutsu
Description: The user makes a few handsigns. Once they do, wind begins to cyclone around their whole body, creating an armor of sorts. (There is a picture of what it looks like in the link.)
Any tai/ken/ninjutsu attacks weaker than B rank are repelled backwards by strong winds.
This jutsu takes incredibly accurate chakra control to maintain.(Cancels out any chakra control modifiers while active)
Costs D rank chakra per post to keep active.(Lasts 3 posts)

Requirements: none
Range: local, defensive jutsu
Would you like to share it with the rest of the guild?:
No. Only after Laram dies. If I go inactive, feel free to use it.

Rp Sample:
(If requested)



Creator: Laram Myusai
Jutsu Name: Kiriganai Suiyaku Kaze
Rank: X (Speed depends on chakra useage)
Element: Fuuton
Classification: Ninjutsu
Description: A variation of the Suiyaku Kaze. Instead of releasing a short blast of air to propel themselves, ninja can moderate the flow, allowing themselves to fly through the air. (Unusable in combat)
Each post active requires at least D rank chakra to maintain. This is the slowest speed, which is no faster than a non-speed ninja running on the ground. If the user wants to go faster, they must use more chakra.
D Rank Chakra: Same speed as running.(A ninja who doesn't have any physical training in speed. I figure this is around 20 mph.)
C Rank Chakra: 30 mph
B Rank Chakra: 40 mph
A Rank Chakra: 50 mph
S Rank Chakra: 60 mph

Requirements: None
Range: User
Would you like to share it with the rest of the guild?:
Not until Laram dies, or I go inactive. If either of those happens, it can be considered fair game for anyone.

Rp Sample:
(If requested)

Laram Myusai


Pandora Green
Captain

Aged Gaian

PostPosted: Fri Apr 05, 2013 11:32 am


Laram Myusai
Creator: Laram Myusai
Jutsu Name: Storm Mail
Rank: B Rank
Element: Fuuton
Classification: Ninjutsu
Description: The user makes a few handsigns. Once they do, wind begins to cyclone around their whole body, creating an armor of sorts. (There is a picture of what it looks like in the link.)
Any tai/ken/ninjutsu attacks weaker than B rank are repelled backwards by strong winds.
This jutsu takes incredibly accurate chakra control to maintain.(Cancels out any chakra control modifiers while active)
Costs D rank chakra per post to keep active.(Lasts 3 posts)
Approvified.

Requirements: none
Range: local, defensive jutsu
Would you like to share it with the rest of the guild?:
No. Only after Laram dies. If I go inactive, feel free to use it.

Rp Sample:
(If requested)



Creator: Laram Myusai
Jutsu Name: Kiriganai Suiyaku Kaze
Rank: X (Speed depends on chakra useage)
Element: Fuuton
Classification: Ninjutsu
Description: A variation of the Suiyaku Kaze. Instead of releasing a short blast of air to propel themselves, ninja can moderate the flow, allowing themselves to fly through the air.
Each post active requires at least D rank chakra to maintain. This is the slowest speed, which is no faster than a non-speed ninja running on the ground. If the user wants to go faster, they must use more chakra.
D Rank Chakra: Same speed as running.(A ninja who doesn't have any physical training in speed. I figure this is around 20 mph.)
C Rank Chakra: 30 mph
B Rank Chakra: 40 mph
A Rank Chakra: 50 mph
S Rank Chakra: 60 mph
(This only allows me to fly while travelling. I will not be able to utilize it in battle. I just thought it might add some flare to my character.)
If your only using it for travel, place the phrase unusable in combat and it is approved

Requirements: None
Range: User
Would you like to share it with the rest of the guild?:
Not until Laram dies, or I go inactive. If either of those happens, it can be considered fair game for anyone.

Rp Sample:
(If requested)

Holy Rinaku
PostPosted: Fri Apr 05, 2013 11:39 am


Creator: Laram Myusai
Jutsu Name: Kiriganai Suiyaku Kaze
Rank: X (Speed depends on chakra useage)
Element: Fuuton
Classification: Ninjutsu
Description: A variation of the Suiyaku Kaze. Instead of releasing a short blast of air to propel themselves, ninja can moderate the flow, allowing themselves to fly through the air. (Unusable in combat)
Each post active requires at least D rank chakra to maintain. This is the slowest speed, which is no faster than a non-speed ninja running on the ground. If the user wants to go faster, they must use more chakra.
D Rank Chakra: Same speed as running.(A ninja who doesn't have any physical training in speed. I figure this is around 20 mph.)
C Rank Chakra: 30 mph
B Rank Chakra: 40 mph
A Rank Chakra: 50 mph
S Rank Chakra: 60 mph

Requirements: None
Range: User
Would you like to share it with the rest of the guild?:
Not until Laram dies, or I go inactive. If either of those happens, it can be considered fair game for anyone.

Rp Sample:
(If requested)

Holy Rinaku

Laram Myusai


Pandora Green
Captain

Aged Gaian

PostPosted: Fri Apr 05, 2013 11:41 am


Laram Myusai
Creator: Laram Myusai
Jutsu Name: Kiriganai Suiyaku Kaze
Rank: X (Speed depends on chakra useage)
Element: Fuuton
Classification: Ninjutsu
Description: A variation of the Suiyaku Kaze. Instead of releasing a short blast of air to propel themselves, ninja can moderate the flow, allowing themselves to fly through the air. (Unusable in combat)
Each post active requires at least D rank chakra to maintain. This is the slowest speed, which is no faster than a non-speed ninja running on the ground. If the user wants to go faster, they must use more chakra.
D Rank Chakra: Same speed as running.(A ninja who doesn't have any physical training in speed. I figure this is around 20 mph.)
C Rank Chakra: 30 mph
B Rank Chakra: 40 mph
A Rank Chakra: 50 mph
S Rank Chakra: 60 mph

Requirements: None
Range: User
Would you like to share it with the rest of the guild?:
Not until Laram dies, or I go inactive. If either of those happens, it can be considered fair game for anyone.

Rp Sample:
(If requested)

Holy Rinaku


Good to go
PostPosted: Fri Apr 05, 2013 11:53 am


Jutsu Name: Onigiri Bunshin
Rank: S ranked
Element: Universal
Classification: Fuinjutsu
Description: Do not take these words lightly. This is a highly advanced shadow clone using modified durability seals. The chakra pattern is stored on a second seal paper to the durability seal and they are thrown together. When the clone is formed, it forms around the durability seal from the other seal paper that was thrown. The modified durability seal makes this clone MUCH more durable, only being able to be dispelled from what would be considered a lethal hit to the user. The clone bleeds just like the user, and has the users normal stats. The only issue is they cannot use normal ninjutsu, but are able to use all of the users kenjutsu and taijutsu techniques.
Requirements: just the seal. Makes clone and durability modification
Range: as far as i can throw it.
Limitation of five on the field at any given time
Would you like to share it with the rest of the guild?:
yes but you have to learn it through mika

Pandora Green
Captain

Aged Gaian


Novoa_Dragon

PostPosted: Mon Apr 08, 2013 9:43 am


Holy Rinaku
Teroenkai
Creator: Teroenkai
Jutsu Name: Futton: Jōki Bunshin [Boil Release: Steam Clone]
Rank: B rank
Element: Boil release
Classification: Kekki genkai
Description: Similar to a regular bunshin technique, only this time the user creates multiple clones [3 at max] that are molded from Boil release. These clones look exactly like the user, save they have the slightest amount of steam rising from their bodies. Identical stats and are capable of producing two techniques of the user's that is from his or her kekki genkai that isn't Joki Bunshin. A solid hit will destroy these clones, but the dangerous side of these clones isn't the fact they can use two techniques that the user knows, but rather the aftermath upon destruction. They'll explode and scatter the boiling hot water around them in a radius of 10ft, potentially scalding those who are too close to the blast.
Requirements: Futton
Range: n/a
Would you like to share it with the rest of the guild?: Sure, but requires Mikoto to teach those who want to learn it
(If yes, it will be added to the master custom list in the Jutsu list subforum)
Rp Sample:
(If requested)
Approved. I made this clone actually last time i used a boil user. Though instead of scalding water it was the acidic fog.
Jutsu Name: Futton: Jōshō boshū ryū [Boil Release: Rising Steam Dragon]
Rank: S-rank
Element: Boil
Classification: Kekki Genkai
Description: Created by Mikoto Susann, a technique where he is capable of producing a large, Chinese dragon composed of the element; donning a bluish white color as a result to the steam. After a short series of handsigns, this dragon will emerge before the user and begin it's assault immediately by two methods: taking flight and firing large bullets of the acidic liquid and/or charging the enemy head on. Being composed of the same, acidic element as the bullets it fires from it's maw, physical contact with this dragon would result in most likely a horrible death as once it consumes and passes through the target nothing is left but the stench of burning flesh. The dragon will only remain for a period of [5] posts before disappearing into thin air. Two slightly smaller dragons can be created, but the cost will remain the same as the strength of the dragons are weakened by a rank as well as the time they can remain on the field; [3] posts. When performed, this technique cannot be used again until the said dragon(s) are no longer on the field.
Requirements: Futton
Range: Short-Long
Would you like to share it with the rest of the guild?: nupe
For something like this, please list a speed base for the dragon. Otherwise if it touches you it becomes an instant kill. Otherwise I feel this is fine.

Jutsu Name: Futton: Baburu bakudan [Boil Release: Bubbling Bomb]
Rank: C
Element: Boil
Classification:Kekki Genkai
Description: Similar to Rising Steam technique, the user draws chakra into their stomach to form the element. Then proceed to spit the element out in liquid form. Spitting multiple globs over the field (three globs, increasing by two per rank), the bubbling element will sit there, releasing a slight amount of steam. Upon command, the user can will the globs to detonate with an explosive force of a tag. The threat isn't the explosion, per say but with the element that'll be scattered everywhere; burning severely those that the liquid makes contact with.
Requirements: Futton
Range: 0-10ft
Would you like to share it with the rest of the guild?: Nuuuuuuu
Landmine approved but give the scatter a range.

Jutsu Name: Futton: Jōki kanketsusen [Boil Release: Steam Geyser]
Rank: B-rank
Element: Boil
Classification: Kekki genkai
Description: Placing their hand (or weapon should they be in possession of one) to the ground and channel a portion of the element's chakra into the earth. For the remainder of the post the element builds up and pressurizes beneath the surface, waiting to reach full power. Upon the next post, whenever the user desires, the pressure is released at once and a powerful geyser of boiling water and steam is erupts from the ground; reaching heights of 15ft wherever the user wishes. Those who are unfortunate enough to be caught by the initial eruption directly will be reduced to a steaming pile of mess while being close to it would leave burns on exposed skin. It has a secondary form of assault however, as once the geyser reaches its peak the boiling water rains down everywhere showering all within 5m of the geyser in the element. Should the user wish to spend S rank chakra, they can create two geysers instead.
Requirements: Futton
Range: read description
Would you like to share it with the rest of the guild?: Only can be learned if Mikoto teaches it to you
Dont we already have this jutsu for boil release?

Jutsu Name: Futtō kōka [Boiling effect]
Rank: E rank
Element: Boil
Classification: Kekki genkai
Description: A supportive technique for the user's suiton technique. Not needing handsigns, as all is needed is the infusion of this chakra as soon as Mikoto performs a water element technique. The water technique used will now have similar acidic properties as the bloodline due to the inserting of the said element's chakra. E- C rank jutsu will have a weaker potency, inflicting minor burns while B and A rank will cause more moderate burns and S rank now inflicts major burns. This technique must be used with each water jutsu for these effects to take place. (example, using a water bunshin technique and a water dragon technique requires this to be used twice for each skill)
Requirements: Futton
Range: -
Would you like to share it with the rest of the guild?: nupe
Have to deny this one. Ive played a character with the very same technique...after i grew bored of her I was aware this is really just wrong to do to people XD Think kirisame or tsunami. And mine could only go to A ranked techniques at that.


notes are in purple...



Dragon Eh, lets say the speed be equal to my own?

landmine Let's say the scatter range is...up to 10ft?

Boil effect Eh, want to limit it to a certain rank then? sweatdrop
Geyser Nu not really lol
PostPosted: Mon Apr 08, 2013 12:15 pm


Teroenkai
Holy Rinaku
Teroenkai
Creator: Teroenkai
Jutsu Name: Futton: Jōki Bunshin [Boil Release: Steam Clone]
Rank: B rank
Element: Boil release
Classification: Kekki genkai
Description: Similar to a regular bunshin technique, only this time the user creates multiple clones [3 at max] that are molded from Boil release. These clones look exactly like the user, save they have the slightest amount of steam rising from their bodies. Identical stats and are capable of producing two techniques of the user's that is from his or her kekki genkai that isn't Joki Bunshin. A solid hit will destroy these clones, but the dangerous side of these clones isn't the fact they can use two techniques that the user knows, but rather the aftermath upon destruction. They'll explode and scatter the boiling hot water around them in a radius of 10ft, potentially scalding those who are too close to the blast.
Requirements: Futton
Range: n/a
Would you like to share it with the rest of the guild?: Sure, but requires Mikoto to teach those who want to learn it
(If yes, it will be added to the master custom list in the Jutsu list subforum)
Rp Sample:
(If requested)
Approved. I made this clone actually last time i used a boil user. Though instead of scalding water it was the acidic fog.
Jutsu Name: Futton: Jōshō boshū ryū [Boil Release: Rising Steam Dragon]
Rank: S-rank
Element: Boil
Classification: Kekki Genkai
Description: Created by Mikoto Susann, a technique where he is capable of producing a large, Chinese dragon composed of the element; donning a bluish white color as a result to the steam. After a short series of handsigns, this dragon will emerge before the user and begin it's assault immediately by two methods: taking flight and firing large bullets of the acidic liquid and/or charging the enemy head on. Being composed of the same, acidic element as the bullets it fires from it's maw, physical contact with this dragon would result in most likely a horrible death as once it consumes and passes through the target nothing is left but the stench of burning flesh. The dragon will only remain for a period of [5] posts before disappearing into thin air. Two slightly smaller dragons can be created, but the cost will remain the same as the strength of the dragons are weakened by a rank as well as the time they can remain on the field; [3] posts. When performed, this technique cannot be used again until the said dragon(s) are no longer on the field.
Requirements: Futton
Range: Short-Long
Would you like to share it with the rest of the guild?: nupe
For something like this, please list a speed base for the dragon. Otherwise if it touches you it becomes an instant kill. Otherwise I feel this is fine.

Jutsu Name: Futton: Baburu bakudan [Boil Release: Bubbling Bomb]
Rank: C
Element: Boil
Classification:Kekki Genkai
Description: Similar to Rising Steam technique, the user draws chakra into their stomach to form the element. Then proceed to spit the element out in liquid form. Spitting multiple globs over the field (three globs, increasing by two per rank), the bubbling element will sit there, releasing a slight amount of steam. Upon command, the user can will the globs to detonate with an explosive force of a tag. The threat isn't the explosion, per say but with the element that'll be scattered everywhere; burning severely those that the liquid makes contact with.
Requirements: Futton
Range: 0-10ft
Would you like to share it with the rest of the guild?: Nuuuuuuu
Landmine approved but give the scatter a range.

Jutsu Name: Futton: Jōki kanketsusen [Boil Release: Steam Geyser]
Rank: B-rank
Element: Boil
Classification: Kekki genkai
Description: Placing their hand (or weapon should they be in possession of one) to the ground and channel a portion of the element's chakra into the earth. For the remainder of the post the element builds up and pressurizes beneath the surface, waiting to reach full power. Upon the next post, whenever the user desires, the pressure is released at once and a powerful geyser of boiling water and steam is erupts from the ground; reaching heights of 15ft wherever the user wishes. Those who are unfortunate enough to be caught by the initial eruption directly will be reduced to a steaming pile of mess while being close to it would leave burns on exposed skin. It has a secondary form of assault however, as once the geyser reaches its peak the boiling water rains down everywhere showering all within 5m of the geyser in the element. Should the user wish to spend S rank chakra, they can create two geysers instead.
Requirements: Futton
Range: read description
Would you like to share it with the rest of the guild?: Only can be learned if Mikoto teaches it to you
Dont we already have this jutsu for boil release?

Jutsu Name: Futtō kōka [Boiling effect]
Rank: E rank
Element: Boil
Classification: Kekki genkai
Description: A supportive technique for the user's suiton technique. Not needing handsigns, as all is needed is the infusion of this chakra as soon as Mikoto performs a water element technique. The water technique used will now have similar acidic properties as the bloodline due to the inserting of the said element's chakra. E- C rank jutsu will have a weaker potency, inflicting minor burns while B and A rank will cause more moderate burns and S rank now inflicts major burns. This technique must be used with each water jutsu for these effects to take place. (example, using a water bunshin technique and a water dragon technique requires this to be used twice for each skill)
Requirements: Futton
Range: -
Would you like to share it with the rest of the guild?: nupe
Have to deny this one. Ive played a character with the very same technique...after i grew bored of her I was aware this is really just wrong to do to people XD Think kirisame or tsunami. And mine could only go to A ranked techniques at that.


notes are in purple...



Dragon Eh, lets say the speed be equal to my own?

landmine Let's say the scatter range is...up to 10ft?

Boil effect Eh, want to limit it to a certain rank then? sweatdrop
Geyser Nu not really lol


Big scary scaley beast: id say either half or 3/4 your speed.

landmine: agreed
boil effect: Just cant allow that again. Suiton to fuuton was a bad move to allow the first time. Just too powerful. Take the hidden mist jutsu for example. Goodgame eyes. Goodgame lungs.

Geyser: Thought we did. maybe thats a suiton jutsu im thinking of. Ill approve it with a warning this will be watched. Just cause we do have that line that states we can ask you to resubmit these. I know you understand why ^^

Pandora Green
Captain

Aged Gaian


JellytheBeany

Omnipresent Noob

PostPosted: Mon Apr 08, 2013 2:06 pm


Holy Rinaku
I saw that I was being skipped so I felt that I needed to quote you. >.>


Creator: Jelly
Jutsu Name: Infinity
Rank: Passive
Element: N/A
Classification: Fuuinjutsu
Description: This isn't so much a technique as it is a technicality. Karth is able to, in lieu of scrolls or other such parchment, able to utilize the paper he creates in order to make seals and store them on his person with ease until it comes time for him to use them. This is a sure and easy way to, once the seals are prepared, use them on a whim with the minimal strain. It is also excellent for catching enemies off guard seeing as they would have a hard time noticing much less finding the seal among the multitudes of paper. These papers can also pass the effects of seals onto a target. Which is to say that if Karth placed a seal onto the paper, the paper, once in contact with the target, could burn itself away and engrave the targeted area with the seal of choice.
Requirements: Origami no Dara [Naturally, the original cost for each seal would have to be paid]
Range: N/A
Would you like to share it with the rest of the guild?: Nope
RP Sample: [If requested]


Creator: Jelly
Jutsu Name: Shinjitsu [Truth]
Rank: C
Element: N/A
Classification: Fuuinjutsu
Description: A very simple sealing technique. Karth will find a way to pass the seal for 'truth' [真実] onto a target. Once this is done, the target has no choice but to tell the whole truth and nothing but it for the duration of time that the seal remains. It is not that the target is incapable of lying, but doing so would result in the seal on their person causing their entire body to burn with excruciating pain that would not stop until they tell the truth on what was asked. This is an effective method for extracting information, as the target will feel compelled to answer just to ease the pain. After answering truthfully to five questions asked, the seal will simply vanish.
Requirements: Sealer Class
Range: N/A
Would you like to share it with the rest of the guild?: Nope
RP Sample: [If requested]


Creator: Jelly
Jutsu Name: Wasureru [Forget]
Rank: B
Element: Paper
Classification: Origami no Dara
Description: The seal for 'forget' [忘れる] will appear within Karth's palm, after which he must place said palm on top of a target's head. While he does this he is easily able to sift through a target's memory and erase certain events that he wishes them to forget. Whether it be simply his name, his face, everything about him or another, what they had for breakfast that morning or ten days ago etc., they will forget all about it completely. This sealing method does not simply lock the memories away, but deletes them altogether. It can never be used to fully brainwash a target completely, which essentially leaves its use strictly for erasing a single event [whether large or small scale still counts as one event]. So having someone forget your name alone will cause the seal to fade. In the same manner, having them forget everything about you will cause the seal to fade. The premise of the event does not matter, as long as it counts as one.
Requirements: Sealer Class
Range: Touch
Would you like to share it with the rest of the guild?: Nope
RP Sample: [If requested]


Creator: Jelly
Jutsu Name: Hokai [Collapse]
Rank: B
Element: N/A
Classification: Fuuinjutsu
Description: A simple technique in theory, but quite devastating in actuality. It use is as such. Karth must first place a seal anywhere he so chooses, whether on a tree, the ground, a building, etc. After this, at any point in time that he wishes, he may activate the seal. Whatever the seal was placed on will immediately begin to collapse depending on the size of the structure. If of the size of a large tree or anything smaller it will immediately be destroyed, falling in pieces to the ground. If anything larger only the portion that is the size of the large tree would collapse instantly, the rest eventually crumbling due to losing its foundation. If the ground, the entire portion around that area will collapse beneath, easily creating a fissure that can catch a person off guard. This technique is basically used to catch foes unawares. The seal oftentimes goes unnoticed, and once used the results can prove fatal if one wasn't prepared. The time of preparation is minimal, and a total of three of the same seals can be made with one single post of preparation. This cannot be used on a living target save for trees and other such wildlife.
Requirements: One post of preparation.
Range: N/A
Would you like to share it with the rest of the guild?: Nope
RP Sample: [If requested]


Creator: Jelly
Jutsu Name: Hyapporankan [Hundred Steps Fence]
Rank: A
Element: N/A
Classification: Fuuinjutsu
Description: This technique simply summons a rod formed of energy. It is then thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile. A target who is of the Kenjutsu Class, Medical Main Class, Taijutsu Class or Brawler Class would be able to break free from this technique as long as they are at least two ranks below Karth, needless to say what those above his rank could do. Otherwise a person would have to exert S Rank amount of chakra in order to degrade the rods for easy breakage in order to escape. Chakra control counts towards the amount of chakra they need to exert.
Requirements: Sealer Class
Range: N/A
Would you like to share it with the rest of the guild?: Nope
RP Sample: [If requested]


Creator: Jelly
Jutsu Name: Tsuiho [Oust]
Rank: A
Element: N/A
Classification: Fuuinjutsu
Description: A simple yet intricate technique that Karth utilizes with his paper. Despite their weakness being fire, once the seals have been placed on the paper they can be used to easily extinguish any flame by sealing them away completely. The Kanji for extinguish [消す] is first placed on these seals, and when these pieces of paper with the seals come in contact with any type of fire they, along with the fire, will be sucked away. Regardless of how large the fire source is, the fire will simply warp into nonexistence. If used against a fire technique it can only use its extinguishing effect on those of A Rank or lower. Anything above will only be sucked away partially, but the majority will still persist. It should be noted that, even if an S Rank fire technique is used and catches a certain place ablaze, once it becomes natural fire burning [i.e., is no longer being fueled by the user's chakra] it can be sealed away with ease.
Requirements: Sealer Class
Range: N/A
Would you like to share it with the rest of the guild?: Nope
RP Sample: [If requested]


Creator: Jelly
Jutsu Name: Danku [Splitting Void]
Rank: A
Element: N/A
Classification: Fuuinjutsu
Description: This creates a powerful barrier in the shape of a rectangular wall. It is a powerful barrier technique that is used to stop any and all attacks that come in contact with it; within reason of course. An attack that lacks force behind it cannot break the barrier. This is to say that attacks of even S Rank that hit the barrier must have continuous force pushing against it in order to cause the barrier to shatter, otherwise it will do nothing. Even a B Rank attack would be able to break the barrier if it comes with enough continuous force pushing against it [C Rank and lower will do nothing]. If an attack does not have continuous force it can never break the barrier. The barrier requires one post to break, meaning even if someone attacked with Rasengan for instance, the barrier would not shatter in that same post, but it would undoubtedly shatter when it comes Karth's turn to take action as long as the person kept up the Rasengan in the former post. If this barrier is to be held in place it will require an additional 10 points of chakra each post after the initial cost to sustain.
Requirements: N/A
Range: 2ft from the user.
Would you like to share it with the rest of the guild?: Nope
RP Sample: [If requested]


Creator: Jelly
Jutsu Name: Tsuchifuuin: Mizukankin Hoshiki [Earth Seal: Water Confinement]
Rank: A
Element: N/A
Classification: Fuuinjutsu
Description: A powerful seal that is usually prepared before battle, but can be made during battle if given enough reprieve. After a while of meditation the formula seal appears in black ink upon Karth's hand. The seal contains various markings centered around the kanji for 'earth' [土] and then begins to radiate a dark-brown glow. Once this is done he then touches any portion of an opponent with this hand which transfers the seal from his hand to the target, upon the spot touched. Once placed upon the opponent it will stay burned into that spot on their flesh until it wears off or is cancelled out with a reverse-sealing method. The seal effectively shuts off the Suiton nature-transformation of a person's chakra by causing Doton chakra to seep into the person's chakra network and block the Suiton nature. The affected target cannot manipulate their Suiton chakra, and if they attempt to they will feel great pain throughout their body that serves to debilitate them for an entire post. As a result, any advanced nature that requires the use of Suiton will also produce these same results. The seal will wear off after seven posts or can be removed by another Sealing Expert of Karth's rank or higher within two posts.
Requirements: Sealer Class w/ Doton Element
Range: Touch after three posts of preparation.
Would you like to share it with the rest of the guild?: Nope
RP Sample: [If requested]


Creator: Jelly
Jutsu Name: Kazefuuin: Kaminarikankin Hoshiki [Wind Seal: Lightning Confinement Method]
Rank: A
Element: N/A
Classification: Fuuinjutsu
Description: A powerful seal that is usually prepared before battle, but can be made during battle if given enough reprieve. After a while of meditation the formula seal appears in black ink upon Karth's hand. The seal contains various markings centered around the kanji for 'wind' [風] and then begins to radiate a light-green glow. Once this is done he then touches any portion of an opponent with this hand which transfers the seal from his hand to the target, upon the spot touched. Once placed upon the opponent it will stay burned into that spot on their flesh until it wears off or is cancelled out with a reverse-sealing method. The seal effectively shuts off the Raiton nature-transformation of a person's chakra by causing Fuuton chakra to seep into the person's chakra network and block the Raiton nature. The affected target cannot manipulate their Raiton chakra, and if they attempt to they will feel great pain throughout their body that serves to debilitate them for an entire post. As a result, any advanced nature that requires the use of Raiton will also produce these same results. The seal will wear off after seven posts or can be removed by another Sealing Expert of Karth's rank or higher within two posts.
Requirements: Sealer Class w/ Fuuton Element
Range: Touch after three posts of preparation.
Would you like to share it with the rest of the guild?: Nope
RP Sample: [If requested]


Creator: Jelly
Jutsu Name: Shikigami Otoko no Gutai [Materialization of the Paper Man]
Rank: S+
Element: Paper
Classification: Fuuinjutsu
Description: This technique is essentially Karth's ultimate sealing art. It is extremely elaborate and cannot be used on a whim. The first requirement is a corpse. Karth must have the corpse of a person that he or someone else has killed, and the corpse must be either fresh [must have been dead for less than a week real-time], or well preserved [can exceed the week if it was embalmed, etc.] The second requirement is the length of time it takes to prepare. It takes three days real-time to prepare this technique. Karth must, once on each day without fail, wrap the body of the fallen with his paper completely while chanting. The chant must be [500 words] long each day, and he must have complete concentration or he will have to restart. After the third day of doing this he will cause the multiple layers of paper that he had wrapped the body with to compress, flattening the corpse into an extremely thin, human-sized sheet of paper. It's entire form is featureless save for a retention of the person's bodily disposition [the shape of their face, their form, their breadth and height, etc.] Its entire body is riddled with an intricate seal that cannot be mimicked by anyone who does not understand the intricacies of Origami as well as Karth does [anyone who does not meet the requirement]. The third requirement is chakra. Karth must then feed the Shikigami [Paper Man] with his own chakra of S+ rank in order to complete the Jutsu. After this is done the Shikigami will have all the capabilities of the one it was derived from, being capable of walking around on its own or even flying due to its paper form. It essentially retains all the chakra and one of the elements of its former self as well as all Taijutsu and Kenjutsu it knew. It is incapable of using Bloodline techniques or Genjutsu however. It, as well as all paper he creates, can be stored within Karth, easily becoming a part of him. In battle, he is able to reanimate the Shikigami by releasing it from his body and feeding it the required amount of S+ rank chakra. Though costly, it can then fight alongside him to wear the target down, and it is even capable of killing. The ultimate usage of this Shikigami is that it is capable of shapeshifting. It can assume the form perfectly of anyone it has been in contact with. When it does this it gains all the features of said target in appearance alone, and retains the mannerisms and memories of importance in order to pass itself off as the person. To do this however it must pay an S Rank amount of its own chakra per use, and the shapeshifting only lasts for ten posts at a time. Karth can easily make as many of these Shikigami as he pleases so long as he has the corpse and time enough to accomplish the feat. Its weakness of course if fire. Fire of A Rank and above will reduce it to ash on contact, an effective cremation method of the dead. Fire below A Rank is useless against the Shikigami.
Requirements: Must be of the Origami no Dara Bloodline and be of the Sealer Main Class. Only Karth may teach this to someone as he is the head of the clan and the only one who knows it.
Range: N/A
Would you like to share it with the rest of the guild?: Nope
RP Sample: [If requested]
 
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