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Uchiha Zakoichi
Crew

Profitable Genius

6,950 Points
  • Person of Interest 200
  • Dressed Up 200
  • Swap Meet 100
PostPosted: Mon Jun 10, 2013 11:20 am


P R O J E C T Jinx

Beck
~The Master of Drunken Fist~


User Image

[ P e r s o n a l - D a t a ]

Full Name: Beck Zarichi

Famous Shinobi Name: The Master of Drunken Fist

Gender: Male

Age: 15

Birth Date: October 22nd

Loyalty: Sunagakure

Goal: To master all fighting styles!

Nindo: All answers can be found with the end of my fists and feet

Homeland: Sunagakure

Current Residence: Sunagakure

Title: Genin

Clan: Zarichi User Image - Blocked by "Display Image" Settings. Click to show.

Kekkei Genkai: Jinton - Swift Release

Personality/Mannerism: Extremely chill almost to the point that he seems disinterested in everything. He comes across as extremely lazy and is often over looked as being weak or not worth people's time. Little do people know, he is a beast when it comes to fighting and if they befriended him then his personality is much brighter and easy going.

Facial Features: (Check picture)

Physique: (Check picture)

Height: 5'7"

Weight: 145

Personal Skill: When it comes to combat he is extremely smart, besides that he has just an average IQ. Beck is known to have pretty crazy good luck and can talk his way out of trouble pretty easily.

Favorite Food/Drink:
Beef
Chicken
Noodles
Rice
Sake
Pudding
Cake
Sake
Pizza
Tacos
Sake

Least Favorite Food:
Nothing really! Pretty much likes all kinds of food

Likes:
Fighting
Training
Learning life lessons
Taking care of his friends
Relaxing
Pulling pranks
Playing games

Dislikes:
Being bossed around
Disrespect
People who think they are better then everyone else
Losing in hand to hand combat


[ C o m b a t - D a t a ]


Special Tactic/Skills: Extremely fast and uses the speed with impressive Taijutsu skills to make a deadly combo. Beck also uses Summons to help in close range combat. Beck has studied the chakra pathway system and knowns the system by heart.

Battle Strength: Close range hand to hand combat

Battle Weakness: Long distance fighting


[ T e c h n i q u e - D a t a ]


Chakra Color: Yellow

Elemental Alignments:

Jinton - Swift Release
Raiton - Lightning Release
Fuuton - Wind Release

Jutsu Knowledge: Offensive Mastery

Primary Type:
Taijutsu
Kekkei Genkai

Secondary Type:
Summoning Jutsu

Tertiary Type:
Genjutsu
Ninjutsu

Total Jutsu Points:
25/25

Kekkei Genkai Jutsu:
• Swift Release: Shadowless Flight Technique ~ A Rank
A technique used to move at very fast speeds, rapidly striking his opponents at various angles while avoiding any opposition. This technique is very effective against strength based close-combat taijutsu users.



Ninjutsu:
• Kawarimi no Jutsu - Change of Body Stance Technique ~ E Rank
Kawarimi no Jutsu is a basic Ninjutsu. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

• Henge no Jutsu - Transformation Technique ~ E Rank
Henge no Jutsu is a Ninjutsu which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

• Nawanuke no Jutsu - Escaping Skill ~ E Rank
Nawanuke no Jutsu is a very basic Ninjutsu that allows a ninja to escape from rope binds.

• Kinobori no Waza - Act of Tree Climbing ~ E Rank
Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

• Suimen Hokou no Waza - Act of Water Surface Walking ~ E Rank
A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.

• Body Flicker Technique ~ D Rank
High-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed

• Hidden Mist Technique ~ D Rank
Causes a mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm

Genjutsu:



Taijutsu:
• Drunken Fist ~ C Rank
Unique style of combat where, according to Might Guy, "the more you drink, the drunker you get, and the stronger you become". It can not be learned, taught, nor refined through training and practice.

• Strong Fist ~ C Rank
A fighting style the purpose of which is to cause external damage and break bones

• Earth Release: Fist Rock Technique ~ C Rank
By encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power

Doujutsu:



Kenjutsu:



Fuuinjutsu:



Iryo Ninjutsu



Summoning Jutsu:
• Summoning Technique ~ C Rank
Is a space–time ninjutsu that allows the summoner to transport animals or people across long distances instantly.

• Zarichi Tiger ~ B Rank
Knows the combat techniques of Beck and can fight along side him seamlessly. The Zarichi Tiger has the ability to speak and can use certain techniques that it's summoner can use.
User Image - Blocked by "Display Image" Settings. Click to show.


[ E q u i p m e n t - D a t a ]

Headband Location: On the back of his hoodie

Headband Style: A giant metal plate on the back of Beck's hoodie

Clothing: (Check Picture)

Cherished Items: His backpack which stores everything he owns

Special Weapons: None

Shinobi Weapons:
Kunai
Shuriken
Dagger

Equipment:
Military Rations Pills
Rope
Sleeping Bag
Tent
Fold-Up Shovel
Flint and Stone
Small cooking gear
Small first aid kit


[ H i s t o r i c a l - D a t a ]

Family Member(s):
Mr. Zarichi (Father)
Mrs. Zarichi (Mother)
Daniel Zarichi (Older Brother)
Lauren Zarichi (Twin Sister)

Friends: None

Enemies: None

Romantic relationships: None

Religious philosophy: Doesn't have one

Political/social philosophy: Doesn't have one

Background: Beck was born and raised in Sunagakure within a subdivision of the Hasabana Clan called the Zarichi Clan. The Zarichi Clan is known for breeding some of the world's best hand to hand combat fighters and are a very proud people. The Zarichi Clan is also known for there close connection with Tiger Style fighting and the breeding and raising of tigers. Beck is the best hand to hand combat fighter in his family and maybe in the entire world, and he is willing to step up and test that against anyone willing to engage him in a duel. Beck grew up fighting and will go out fighting.

Theme Song: Calypso

PostPosted: Sat Jun 15, 2013 11:50 am


Vaan_Hatake

Kaseyoda Mantama
~Judgement~

User Image
[ P e r s o n a l - D a t a ]

Full Name: Kaseyoda Wakuisa Mantama


Famous Shinobi Name: During his long and illustrious stint as ANBU, he was known by both friends and enemies as simply "Judgement."


Gender: Male


Age: 29


Birth Date: April 7


Loyalty: The people of Sunagakure are Mantama's first, and only priority. He does not answer to the government, nor to leaders, but works only for the betterment of all the common people of his village.


Goal: Like his hokage, Mantama's goal is to protect his village and all of it's inhabitants.


Nindo:
"Those who are unwilling to dirty their hands, or sacrifice, for the greater good are not fit to lead."

"Why should I respect bureaucracy? They're the bitter old men and women who send the gullible young men and women off to die."

"Justice? I am your judge, jury, and executioner."


Homeland: Mantama was born and raised in the Wind Country, though he has traveled many, many other places.


Current Residence: Sunagakure


Rank: A-Rank


Title: "Judgement"


Clan: No major clan.


Kekkei Genkai: None, other than a slight affinity with swords.


Personality/Mannerism: Mantama, or Manta as most call him, is a rather serious man. He rarely speaks, preferring to let others speak their minds, but when there is something that needs be said, he will say it, and he will make sure that people hear. In essence, Mantama wants peace, but he is pragmatic and realizes that someone needs to get the job done, and take some blame for the consequences that will obviously occur soon afterwards.


Facial Features: He has a slice on his cheek from a sword-fighting accident in which the sheath of his opponent's blade was accidentally loosened, and Mantama's cheek was sliced open before his opponent could withdraw. However, it is a testament to Mantama's own agility and speed, as he just was barely nicked by an attack that would have lopped off his head.

Physique: Manta is a rather somberperson, which is something most expect of the young man, seeing as he dresses almost exclusively in black. The shirt-like thing he wears in the picture above serves as a flak jacket as well as a shirt, made of a high-density fibber infused with chakra, making it incredibly dense yet lightweight. Also, it serves as a life-jacket. Manta himself has medium-length, jet black hair, which spikes up in all directions.Manta has an above-average build, but isn't completely muscled like a body-builder would be. Rather, he has a martial artist's body, with tightly compressed muscle in an average frame. Finally, Manta's hands are his pride and joy. They are long and supple, slender things of beauty, which Manta uses to his advantage. His deft, precise hand movements add to his already impressive ability with shuriken, and even when not in a fight, Manta's hands are almost always kept busy with a lute that he plays whenever not on duty or in class.


Height: 6' 0"


Weight: 175 lbs


Personal Skill: The Lute, Shamisen, and a few other instruments. Mantama also is a superb swordsman, arguably one of the best in the land. On a completely unrelated note, the only other area of non-work related interest that Mantama has is that of food, and he really does love food.


Favorite Food/Drink:
He enjoys lamb, primarily, but as a general connoisseur of food, he can appreciate good cooking of any kind.

Least Favorite Food:
Anything with excessive ketchup.


Likes:
Music, training, occasional visits to the hot spring, and peace.

Dislikes:
Disorder, laziness, and badly cooked food.



[ C o m b a t - D a t a ]


Special Tactic/Skills:
Mantama is renowned throughout Suna as a swordsman of great power, arguably Sunagakure's best. His family, the Kaseyoda clan, was once a powerful clan of swordsmen in the Land of Wind about two hundred years ago, and Mantama has reclaimed his heritage, learning three distinctive swords styles, which I will discuss in the Jutsu section. The three styles are as follows:

1. Kaze de naegi, or Saplings in the Wind. This style emphasizes constant movement, and a oneness with the surroundings. An extremely defensive style, this one is the first of the three ancient Kaseyoda styles, and has taught Mantama flexibility, not to mention the incredible endurance his body has, simply from having to always be moving, in the most efficient ways possible.

2. Ikari no nami, or the Waves of Rage. This style emphasizes quick, brutal attacks, from as many sides as possible. A rolling motion, crashing down upon the opponent, usually in upward strikes. A very offensive style, Ikari no Nami has taught Mantama both strength and speed, forcing him to always be attacking with overwhelming power, absolutely obliterating an opponent.

3. Mori o Moyashite, or The Burning Forest. A fiery, powerful form, emphasizing efficiency. This form of swordsmanship was usually given to only masters of the Kaseyoda swords-styles, and the last known practitioner of Mori o Moyashite was Kutare, Mantama's great-grandfather. Mori o Moyashite literally causes Mantama's pores to open up, allowing him to use fire techniques to an alarmingly powerful degree.

Battle Strength:
Absolutely efficient
Legendary swordsmanship
Lots of battle experience
Extremely Intelligent

Battle Weakness:
Terrible healer
Rather cold, so he can't work well with large groups
No patience for weak or lazy comrades.
Awful at handling cold


[ T e c h n i q u e - D a t a ]


Chakra Color: A dark maroon, almost like dried blood.

Elemental Alignments:

Raiton
Katon
Fuuton


Jutsu Knowledge: Offensive Master Setup

Primary Type:
Kenjutsu
Ninjutsu


Secondary Type:
Taijutsu


Tertiary Type:
Genjutsu
Chakra Flow

Total Jutsu Points: 75
E: 5
D: 8
C: 9
B: 12
A: 15
S: 24
SS: 0

Kekkei Genkai Jutsu:



Ninjutsu:

E Rank Jutsu:

Transformation Technique: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons.

Clone Technique: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones will dissipate when they come into contact with something.

Rope Escape Technique: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. How this is done is unknown.

Cloak of Invisibility Technique: This technique allows a ninja to take a cloak or a piece of cloth to blend into an object, making them invisible.

Body Replacement Technique: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.



D Rank Jutsu:

Body Flicker Technique: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed.

Manipulated Shuriken Technique: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

Temporary Paralysis Technique: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. The technique can also be cast on every target at once, depending on the user's skill, and won't fail a shinobi during his missions.

C Rank:

Fire Release: Phoenix Sage Fire Technique: This technique creates a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.

Fire Release: Great Fireball Technique: A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. This technique apparently requires more than average chakra reserves and most genin should not be able to do this technique.

S Rank:

Lightning Cutter: The Lightning Cutter is an enhanced and concentrated form of the Chidori with the same effects and drawbacks. According to Might Guy, it gained its name after Kakashi split a bolt of lightning with it. Because the Chidori is already powerful on its own, the Lightning Cutter requires better chakra control, which is exemplified in its appearance. The Chidori appears as simply a mass of white electrical chakra in the user's hand, while the Lightning Cutter is more focused and blue.



Genjutsu:

D Rank:

Demonic Illusion: Hell Viewing Technique: This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great.


Taijutsu:

C Rank:

Shadow of the Dancing Leaf: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That being said, it also has a rather high degree of difficulty.

B Rank:

Flying Swallow: An addition-line ninjutsu that augments the killing power of a blade — like a kunai or sword — by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be very difficult.
The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to cut through solid rock and iron. The technique works best with elemental chakra, especially with wind-natured chakra which greatly increases the offensive cutting power.
This is one of Mantama's favorite attacks, by far.

Doujutsu:
None.


Kenjutsu:

B Rank:

Longsword of the Sky: This is a technique that allows Mantama to levitate either of his swords and attack foes at mid-range. The blade will move according to his finger movements.

Chidori Katana: This technique allows Mantama to channel the Chidori through Rai-Ki No Ken. This makes it nearly unblockable as the radiating and chirping blade can easily cut through steel. Furthermore, if an opponent is stabbed, their body goes numb due to an electrical current which causes the muscles to go numb, making it impossible for the opponent to move.

A Rank:

Dance of the Crescent Moon: The user creates three shadow clones, and each one of them assaults the enemy from a blind spot. The attack occurs on three fronts simultaneously, so it's almost impossible to catch them flat-footed. Furthermore, the mighty attacks are so severe that receiving a blow even from one among the three will inevitably result in a fatal wound. In addition, because of the magnificence this ninjutsu projects as they jump at the opponent's upper body in an orbital pattern, the elegance of which is reminiscent of the shape of a crescent moon.

Samurai Sabre Technique: Unique to Samurai, this technique employs the concept of Chakra Flow similar to the Flying Swallow and Sword of Kusanagi: Chidori Katana techniques. Through the use of chakra flow, the user channels their chakra through their swords, extending both the reach and cutting ability of the blade, while allowing the user to fire crescents of chakra whenever the blade is swung. This released chakra is capable of great destruction, as shown from how these projectiles completely penetrated a considerable stone pillar, before continuing to damage the immediate surroundings.
The samurai have also shown the ability to use shape transformation during the implementation of this technique, sculpting their respective chakra blades into various rudimentary weapons that extend beyond the natural dimensions of their original swords; such as broadswords, spiked shafts and even axes. This capability allows them to rely on smaller swords while retaining greater reach, damage and the possibility of conducting surprise attacks as necessary.

S Ranked:

Lightning Cutter Transformation: Sword of the Storm:

Mantama begins with his sword sheathed, relaxing his body and closing his eyes. Concentrating almost all of his chakra into his blade, he springs forward, quickly whipping out his blade in front of him. Similar to the way that sages can pull chakra from the earth, Mantama begins to pull chakra out of the very air, concentrating it all within the sword. As he channels the chakra, he converts it into lightning-release, covering the sword in crackling electricity. Finally, he summons two Kage Bunshin clones, who weave chakra around his sword. When it is done, he can swing out with his sword, unleashing a massive arc of lightning-release chakra, almost a hundred meters long, capable of mass destruction. This technique can only be used once per three battles, and using it will leach Mantama of his energy entirely, leaving him very vulnerable to attack. Also, when using this technique, he is unable to use any others, and so, only uses it once he has absolutely committed to entirely eradicating his opponents.

Kirin: Kirin is an extremely powerful, one-shot, lightning technique created by Sasuke Uchiha. He draws natural lightning directly from thunder clouds to supplement the power of his strike and controls it with chakra. Unlike most techniques, which are based on the user's chakra, this one uses natural lightning, which — as noted by Zetsu — reaches the ground in 1/1000th of a second. However, the preparation time required also decreases the technique's efficiency. If there are no active thunder clouds, the user must create them by using powerful fire techniques to produce the necessary storm conditions.
Once a lightning source has been acquired, shaping and guiding the lightning to the target requires very little chakra. In addition, usage seems to disperse the thunder clouds as the sky cleared up of clouds after use. As such, this technique can only be used once in a fight. Also, Mantama hasn't quite yet mastered this technique, and so, will only use it as a total last-ditch effort, as he can't fully control the lightning, and it has just as high a chance of killing him as it does his opponents.



Fuuinjutsu:
None.


Summoning Jutsu:
None.



[ E q u i p m e n t - D a t a ]

Headband Location: Hilt of Sword

Headband Style: Mantama's headband actually isn't a headband. He put the metal part of the band around his sword, basically engraving the Sand symbol into the hilt, then filling the engraving in with silver.

Clothing: Mantama is usually wearing his black jacket-like garment, or a simple tight black shirt and a green vest, with pauldrons. Also, he usually wears the baggy pants, or a hakama.

Cherished Items: Mantama's most valuable possessions are definitely his swords, though he also holds his lute in high regard.

Special Weapons: A Katana, known as Rai-ki No Ken, or Lightning Slicing Blade. It is an A-rank weapon.

He can use Chakra Flow techniques through the blade. It is made of an extremely durable alloy of metals, capable of taking a massive amount of hits before dulling the slightest. Rai-ki seems to naturally let lightning release chakra flow through.

In addition to its chakra-flow abilities, Rai-ki can channel natural lightning as well as lightning-release chakra, allowing Mantama a small degree of control, in the event of storms.

Shinobi Weapons:
Shuriken
Kunai
Needles
Explosive Tags

Equipment:
Radio
Wire
Vitamin Pills
Emergency food packs
Smoke Signals/Flashbangs




[ H i s t o r i c a l - D a t a ]

Family Member(s):
Kaseyoda Kuichi - Father
Kaseyoda Amari - Mother
Kaseyoda Burai - Grandfather
Bikuran Saseda - Older sister


Friends:
Mantama doesn't have time for friends.

Enemies:
Any enemies of Sunagakure are personal enemies of Mantama automatically.

Romantic relationships:
Ha. Ha. Ha. Implying he has any time for such frivolities.

Religious philosophy:
Definitely an atheist.

Political/social philosophy:
Mantama believes strongly in a relatively small, well-organized, but largely inactive government, in which the people carry through with their business as freely as possible, until trouble should arise. Then, and only then, government will intervene, and take care of the trouble, before retreating to simply watching the people.

Background:



Theme Song:
Andalusia - Joe Satriani


Uchiha Zakoichi
Crew

Profitable Genius

6,950 Points
  • Person of Interest 200
  • Dressed Up 200
  • Swap Meet 100

Uchiha Zakoichi
Crew

Profitable Genius

6,950 Points
  • Person of Interest 200
  • Dressed Up 200
  • Swap Meet 100
PostPosted: Sat Jun 22, 2013 1:45 pm


Repressed Dream
Kiyoshi Hikaru

User Image - Blocked by "Display Image" Settings. Click to show.
[ P e r s o n a l - D a t a ]
Full Name: Kiyoshi Hikaru
Gender: Male
Age: 13
Birth Date: Dec 25
Loyalty: To Sunagakure
Goal: To unify the Shinobi world and end conflict
Nindo: “I end my fights quickly so that fewer people need to suffer.”
Homeland: Kaze no Kunai – The land of Wind
Current Residence: Sunagakure
Title: Genin
Clan: Sandaime Kazekage's Clan
Kekkei Genkai: Jiton – Magnet Release
Personality/Mannerism: He is quiet and reserved, though on the inside he wishes he could be innocent and care free. He feels his emotions very powerfully and often times they will influence his actions.
Facial Features: Most of the time you can only see his eyes, which always seem to show a neutral bored tone. When he dose smile you can usually tell.
Physique: Extremely toned with only 2% body fat
Height: 5’ 3”
Weight: 145 Lbs
Personal Skill: He is incredibly intelligent and loves mentally challenging games, usually given some time he can figure out the enemies moves and defeat them.
Favorite Food/Drink: Likes fast food but won’t let himself eat it, he also loves Sake though he has to keep that a secret.
Least Favorite Food: Combat rations
Likes: Kind hearted people, and innocent people, as well as games.
Dislikes: Mean spirited people, and people who abuse their power, detests school work because it is usually too easy for him.



[ C o m b a t - D a t a ]

Special Tactic/Skills:
The use of lightning fast Jiton techniques combined with a ‘drone’ system to attack from multiple angles at once while the user remains completely safe.

Battle Strength:
• Remote techniques
• Innovative thinking
• High speed

Battle Weakness:
• Prolonged Combat


[ T e c h n i q u e - D a t a ]


Chakra Color:
White with blue highlights

Elemental Alignments:
Doton – Earth Release
Raiton – Lightning Release
Doton + Raiton = Jiton – Earth Release + Lightning Release = Magnet Release


Jutsu Knowledge:
Prodigy Type

Primary Type:
Kekkei Genkai – Bloodline Techniques
Summoning Jutsu – Instant Teleportation Techniques
Taijutsu – Hand to Hand Techniques

Secondary Type:
None

Tertiary Type:
Ninjutsu – Ninja Arts

Total Jutsu Points:
25

Kekkei Genkai Jutsu:
• Jiton: Shiruhayai – Magnet Release: Quicksilver– B Rank
Though the name suggests the substance to be mercury this is false, it is a substance made of several minerals that result in the creation of a Ferro fluid which is a compound that can undergo extreme transformations depending on the magnetic field it is placed in. When utilized by a Jiton user this fluid becomes an amazing offensive and defensive weapon. It can be controlled to make nearly any shape so long as the user has enough of the substance to create the desired shape; it can also be made hard as well changing it instantly into a blade or hammer, and even armor. It however dose have some limitations other than size, it is somewhat heavy making it hard to use in large quantities, and though magnetics can make it fast Jiton users will tire quickly from creating that strong of a magnetic field. Hikaru carries a small gourd on him at all times filled with the liquid, the gourd only holds enough to make a 1 foot diameter sphere however.

•Jiton: Shiruhayai Toku – Magnet Release: Quicksilver Shield – B Rank
The quick shield cannot be preformed with less than the small summoning. The quick shield is a rapid total defense technique involving Quicksilver. The shield takes the form of a sphere around the user that can be formed in seconds. The sphere can protect against most A rank attacks however B and A rank piercing attacks may penetrate the shield so long as they are not Raiton based. The size and protective area of the shield are limited to the amount of Quicksilver Hikaru has access too with just the small summoning it can only cover a very small area while still maintaining its defensive properties, 3 or 4 people can fit inside if they are really close. It should be noted that the sphere can be used hardened or in liquid state providing better defense or offence as the situation calls for, and can switch between the two almost at will.

•Jiton: Shiruhayai Dangan –Magnet Release: Quicksilver Bullets – B Rank
This technique is B rank not just for the power of the technique but because of the skill required to use it. The user first creates the super dense bullets from quicksilver; they are designed to be small and extremely penetrating. This step is relatively easy and can be done quite quickly; the second step is the harder part utilizing a massive magnetic force they are fired at extremely high speeds most eyes cannot keep up with them. It is still possible to dodge however as they must fly on a straight path. The bullets are also extremely versatile and can be fired from any quicksilver already in use though this will of course take from the total source. It should be noted that once fired the bullets course cannot be changed they will continue on their vector until they impact a hard enough target to stop them or reach a range of roughly 2500 yards where they will fall to gravity.

•Jiton: Shiruhayai Bunshin – Magnet Release: Quicksilver Clone – B Rank
A Bunshin technique utilizing Shiruhayai the clone will retain 1/10th the strength of the user but will be able to switch back to its Quicksilver State at will It dose however take a substantial quantity of quicksilver to make a clone, the small size can only create two clones and it would require all of it.

Ninjutsu:
• Kawarimi no Jutsu - Change of Body Stance Technique ~ E Rank
Kawarimi no Jutsu is a basic Ninjutsu. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

• Henge no Jutsu - Transformation Technique ~ E Rank
Henge no Jutsu is a Ninjutsu which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

• Kinobori no Waza - Act of Tree Climbing ~ E Rank
Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

•Suimen Hokou no Waza - Act of Water Surface Walking ~ E Rank
A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.

•Kai – Release – C Rank
Kai is a Ninjutsu which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the effect of the spell.

•Kuchiyose no Jutsu – Summoning Technique – C Rank
The Summoning Technique is a space–time Ninjutsu that allows the summoner to transport animals or people across long distances instantly. Before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species. The contract comes in the form of a scroll, on which the contractor uses their own blood to sign their name and place their fingerprints and once signed it is valid even after the contractors’ death as long as the contract itself remains intact. After this they need only offer an additional donation of blood on the hand they signed the contract with, mold their chakra with hand seals and then plant the hand they signed the contract with at the location they wish to summon the creature. The amount of chakra used during the summoning determines how powerful the summoned creature can be.

• Doton: Kuchiyose no Jutsu – Earth Release: Summoning Technique – B Rank – Custom
Allows him to summon any of his applicable summons underground so that they can remain hidden and be used as a trap.

Taijutsu:

Summoning Jutsu:
•Shiruhayai Kuchiyose – Quicksilver Summoning
Simply the ability to summoning various quantities of quicksilver depending on the summons rank

•Small Summoning – C Rank
Summons a sphere of quicksilver 4 feet in diameter.

•Moderate Summoning – B Rank
Summons a sphere of quicksilver 10 feet in diameter.

•Large Summoning – A Rank
Summons a sphere of quicksilver 20 feet in diameter.

• Shiruhayai Kosui - Quicksilver Lake – S Rank
Summons a large amount of quicksilver that will form a small lake where it is summoned, as it initially hits the ground the weight of it will create a 50 foot diameter crater giving rise to the title of a lake. Naturally controlling this volume of quicksilver is a very high level skill. Note cannot be summoned underground.



[ E q u i p m e n t - D a t a ]
Headband Location: On the forehead with a black band
Headband Style: Long Tails
Clothing:
The picture shows his upper body well, what you can’t see is the gourd on the back right side of his belt. His pants are wide bottomed and comfortable; they bare the same color scheme as the rest of his attire so do his ninja shoes. He doesn’t keep a kunai pouch, but he does have an auxiliary pouch on the back left of his belt.

Cherished Items:

Shinobi Weapons:
•Exploding pouches
•Mirror

Equipment:


[ H i s t o r i c a l - D a t a ]
Family Member(s):
• Mother – Tsuki – Alive
• Father – Kirihara – Deceased

Friends:
Will update in rp

Enemies:
Will update in rp

Romantic relationships:
Will update in rp

Religious philosophy:
He believes that there is a god but that god does not control anything that happens on earth.

Political/social philosophy:
If people could understand one another there would be no need for war.

Background:
His father was the bloodline carrier though Kirihara could not use it himself, he instead was simply meant to pass the gift on to Hikaru before falling honorably in combat as befits a Shinobi. Hikaru’s mother is a fairly normal woman, though beautiful her life is simple and she is quite happy with the work she dose as a singer, when Hikaru was young he would really look forward to their trips through the country side and to the lords’ mansions. But when he came of age and joined the academy that all had to change, now when his mother left for her trips he was left alone. Others would look in on him but no more than that. He devoted himself to his training, he already knew of his abilities and he began to hone them, looking for more powerful methods then previously known. At age 12 he discovered it learning to utilize quicksilver nearly killed him several times but he managed it. He even left the academy for a year to train his abilities further. At age 13 he returned and was instantly permitted to take the test, naturally he passed with flying colors.

PostPosted: Mon Jul 08, 2013 1:56 pm


morticai27
Character Name
~The Melting Blade~


User Image


[ P e r s o n a l - D a t a ]

Phil:


The Melting Blade:


Gender:
Male

Age:
19

Birth Date:
October 6

Loyalty:
Sunagakure

Goal:
To be the best Swordsman in the village

Nindo:
Never Kill an Innocent

Homeland:
Sunagakure

Current Residence:
Sunagakure

Title:
Genin

Clan:
Youton

Kekkei Genkai:
Youton

Personality/Mannerism:
relaxed

Facial Features:
Brown eyes, blonde hair

Physique:
Tall, muscular

Height:
6'3"

Weight:
230 lbs

Personal Skill:
Foraging

Favorite Food/Drink:
Carrot Juice

Least Favorite Food:
Brussels Sprouts

Likes:
Training with his wooden claymore,
Helping the sick

Dislikes:
villagers fighting one another



[ C o m b a t - D a t a ]


Special Tactic/Skills:
Guerrilla Warfare

Battle Strength:
Mid/close Range

Battle Weakness:
Long Range
Quicker weapons

[ T e c h n i q u e - D a t a ]


Chakra Color:
Red
Elemental Alignments:

Katon (Fire)
Doton (Earth)
Youton (Lava)


Jutsu Knowledge:
Withdrawn Mastery
Primary Type:
Kenjutsu

Secondary Type:
Iryo Ninjutsu
Ninjutsu,
Kekkei Genkai

Tertiary Type:
Genjutsu

Total Jutsu Points: 19
Each Rank Has a Number Value. Add them all up (or a mod can).
E: 1 Point
D: 2 Points
C: 3 Points
B: 4 Points
A: 5 Points
S: 8 Points
SS: 12 Points

Kekkei Genkai Jutsu:
•Lava Release:Lava Glob- The user releases several globs of lava of various sizes at the target. The technique can also be manipulated to block doors and narrow exits using the hardening process of lava to prevent a target
from escaping.~B RANK


Ninjutsu:
• Kawarimi no Jutsu - Change of Body Stance Technique ~ E Rank
Kawarimi no Jutsu is a basic Ninjutsu. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

• Henge no Jutsu - Transformation Technique ~ E Rank
Henge no Jutsu is a Ninjutsu which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

• Nawanuke no Jutsu - Escaping Skill ~ E Rank
Nawanuke no Jutsu is a very basic Ninjutsu that allows a ninja to escape from rope binds.

• Kinobori no Waza - Act of Tree Climbing ~ E Rank
Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

• Suimen Hokou no Waza - Act of Water Surface Walking ~ E Rank
A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.


Genjutsu:
•Mental Barricades-The user can use this technique to place mental blocks in the target's mind that contains valuable information in case the one with the information is captured and interrogated. The barricades look like stylized traditional Japanese sliding doors. ~B RANK


Kenjutsu:
• Cloud-Syle Flame Beheading~C RANK -The user first imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. A skilled user of this technique, is capable of surrounding their immediate area with a circular wall of flames, incinerating multiple targets even if they approach from numerous angles simultaneously.

•Sword style, Clamore~C Rank- Zar'roc's ability to wield Korungr


Iryo Ninjutsu





[ E q u i p m e n t - D a t a ]


Headband Location:
Forehead
Headband Style:
Tilted
Clothing:
Dark green vest ripped at the
shoulders, Dark Glasses, Dark Green shorts

Cherished Items:
Wooden Claymore. (Basically a Kendo Stick)
Korungr (Claymore main weapon)



Special Weapons:
Korungr

Shinobi Weapons:
Two small Shuriken

Equipment:
Extra medical supplies and Food Rations instead of kunai





[ H i s t o r i c a l - D a t a ]

Family Member(s):
Deceased

Friends:
n/a

Enemies:
n/a

Romantic relationships:
n/a

Religious philosophy:
n/a

Political/social philosophy:
Politics are beneath him

Background:
Has no memory of his parents he only remembers his Foster Father, Tronjim, a great shinobi blacksmith who lived in Sunagakure Village. during his younger years, Zar'roc helped him around the forge, mostly searching for metals in the nearby junkyard. When zar'roc was 10, Tronjim began
training him in swordplay. On his deathbed, tronjim bestows zar'roc korungr. with no family and no master, the only hope was to be a shinobi and be the
best swordsman in the Village. In his mind the only way to fill the void of being alone


Theme Song:
Phoenix- Fall Out Boy

Uchiha Zakoichi
Crew

Profitable Genius

6,950 Points
  • Person of Interest 200
  • Dressed Up 200
  • Swap Meet 100

Uchiha Zakoichi
Crew

Profitable Genius

6,950 Points
  • Person of Interest 200
  • Dressed Up 200
  • Swap Meet 100
PostPosted: Sat Jul 13, 2013 3:13 pm


GrayishWind
Gure Bakuhatsu
~Kid Combustion~




[ P e r s o n a l - D a t a ]

Full Name: Gure Kyojin Bakhatsu


Famous Shinobi Name: Kid Combustion


Gender: Male


Age:12


Birth Date: June 12


Loyalty:Wind Country


Goal: To found his own clan


Nindo:If i couldn't hear it i couldn't care less


Homeland:Wind Country


Current Residence:Sunagakure


Title:
Genin



Clan:None Yet discovered


Kekkei Genkai:


Personality/Mannerism: Very outgoing and friendly personality he enjoys talking and being with people although likes to work alone during missions to keep others out of harms way but never denies help when it is offered; always willing to cooperate but never keeps to the plan for long.


Facial Features:His air is a spiky brownish red fauxhawk and he has slender eyebrows along with dark green eye and oddly shape burn mark on his left ear and has light tanned skin


Physique:Slender non-muscular body


Height: 5'4


Weight:101 lbs


Personal Skill:He is a very gifted chemist


Favorite Food/Drink:Strawberries


Least Favorite Food: Steak


Likes: Fast pace chaotic fun


Dislikes:boring lectures and always following the plan




[ C o m b a t - D a t a ]


Special Tactic/Skills:Has a wide assortment of bombs and explosive tags which he places to gain the upper hand


Battle Strength: Chaotic/Disruption of battlefield


Battle Weakness: Highly Aware enemies/ Earth style jutsu


[ T e c h n i q u e - D a t a ]


Chakra Color: White

Elemental Alignments:

Lighting Release-Raiton
Fire Release-Katon
Explosion Release-Bakuton


Jutsu Knowledge:

Primary Type:Genjustu


Secondary Type:Taijutsu,Kenjutsu


Tertiary Type:Ninjutsu, Summoning Jutsu, Fuuinjutsu


Total Jutsu Points:19
Each Rank Has a Number Value. Add them all up (or a mod can).
E: 1 Point
D: 2 Points
C: 3 Points
B: 4 Points
A: 5 Points
S: 8 Points
SS: 12 Points

Kekkei Genkai Jutsu:


Ninjutsu:
• Kawarimi no Jutsu - Change of Body Stance Technique ~ E Rank
Kawarimi no Jutsu is a basic Ninjutsu. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

• Henge no Jutsu - Transformation Technique ~ E Rank
Henge no Jutsu is a Ninjutsu which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

• Nawanuke no Jutsu - Escaping Skill ~ E Rank
Nawanuke no Jutsu is a very basic Ninjutsu that allows a ninja to escape from rope binds.

• Kinobori no Waza - Act of Tree Climbing ~ E Rank
Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

• Suimen Hokou no Waza - Act of Water Surface Walking ~ E Rank
A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.



Genjutsu

Genjutsu Kai [Genjutsu Release]

Rank: C (Basic)
Requirements: Learned From A Gennin Sensei
Description: A Ninjutsu technique where the ninja focuses their chakra and screams "kai" or "release." They can perform it on themselves or on others. It will effectively ward off most Genjutsu, unless extremely powerful or when used in conjunction with an advanced bloodline.


Magen: Kokuni Arazu no Jutsu [Demonic Illusion: False Surrounding Skill]
Rank: C
Requirements: None
Description: A genjutsu technique that makes the victim believe that he/she is in a totally different surrounding than they really are. This can create an advantage for the user because only the user would have the true idea of the layout of the battlefield, while their opponent does not.

Magen: Jigoku Koka no Jutsu [Demonic Illusion: Descending Hell Technique]
Rank: C
Requirements: None
Description: Jigoku Koka no Jutsu is a Genjutsu that causes its opponent to see a vision of a tremendous ball of fire that will descend from the sky to envelope the target. The victims of the jutsu will believe they are being engulfed by a torrent of fire and will flee from their location to safety.

Magen: Narakumi no Jutsu
Demonic Illusion: Hell Viewing Technique
Justu: Genjutsu
Rank: D
Narakumi no Jutsu is the ability to create horrifying vision.




Taijutsu:
Asshou [Pressure Palm]
Rank: C
Requirement: None
Description: This is a taijutsu technique where the ninja drives their fist into their opponent while they are on the ground, crushing and grinding them into the earth. With impressive strength, this technique could be quite devastating(Will not be as effect with this character).


Hayabusa Otoshi [Peregrine Falcon Drop]
Rank: C
Requirements: None
Description: The attacker grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground.




Doujutsu:



Kenjutsu:



Fuuinjutsu:



Iryo Ninjutsu



Summoning Jutsu:





[ E q u i p m e n t - D a t a ]

Headband Location:Hanging loosely from his neck

Headband Style:normal/sanu

Clothing:dark blue vest long sleeve yellow shirt and brown cargo pants with black ninja sandals and black wrapping around wrists and ankles

Cherished Items:kunai



Special Weapons:

Shinobi Weapons: Kunai

Equipment:Smoke bombs, ninja needles, tags, and shurikens




[ H i s t o r i c a l - D a t a ]

Family Member(s): Mother: Deceased
Father: Deceased
Sister: Alive
Uncle:Alive



Friends:


Enemies:


Romantic relationships:


Religious philosophy:None


Political/social philosophy:Being cold towards others for being friendly is in no way acceptable


Background:Geru grew up with his farmer family before they were attacked and robbed by rouge nin from Sunagaku his sister leaving 4 years prior was not there or his uncle who were both ninja for Sunagaku. His father and mother were both killed leaving him to fend for himself untill his sister returned and rescued him from near death



Theme Song:
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