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Uchiha Zakoichi
Crew

Profitable Genius

6,950 Points
  • Person of Interest 200
  • Dressed Up 200
  • Swap Meet 100
PostPosted: Fri May 31, 2013 10:01 am


Arthur Mays

Uzumaki Mashiro


User Image - Blocked by "Display Image" Settings. Click to show.

[ P e r s o n a l - D a t a ]

Full Name:
Uzumaki Mashiro


Famous Shinobi Name:
None yet

Gender:
Male


Age:
14


Birth Date:
December 5th


Loyalty:
Konohagakure


Goal:
To see everything the world has to offer and live a full, exciting life.

Nindo:
Once committed to fight, hold nothing back. Look straight ahead, and never falter.

Homeland:
Konohagakure


Current Residence:
Konohagakure

Title:
Genin

Clan:
Uzumaki Clan

Kekkei Genkai:
None

Personality/Mannerism:
Mashiro tries to be polite, but his quirkiness and loud nature tend to turn people off. He usually acts like a goofball, and is always laughing. Despite his outward appearance though, he can be very serious when the situation calls for it.

Facial Features:
Mashiro has a soft, simple boyish face that can't quite be pegged as handsome just yet. His main feature is his eyes. They are sharp, clear blue eyes that give the impression that they're seeing right through you.

Physique:
Mashiro might look a little on the scrawny side from afar, but that's a gross misconception. He's lean, not scrawny, and has a fair amount of muscle from all of his ninja training. Because he has learned to wield a number of different weapons, including some very heavy ones, his arms in particular are quite strong.

Height:
5'5

Weight:
121 lbs

Personal Skill:
In terms of fighting, Mashiro's skills mainly involve Fuuinjutsu and Bukijutsu. Outside of battle, Mashiro prides himself as being a good cook and gardener.

Favorite Food/Drink:
Mashiro likes salty foods. His favorites are Takoyaki and Oden.

Least Favorite Food:
He strongly dislikes Nattō, but aside from that he's not too picky.

Likes:
Training, cooking, and gardening.

Dislikes:
Laziness, disrespect, and rainy days.




[ C o m b a t - D a t a ]


Special Tactic/Skills:
Mashiro is a critical thinker that prefers to analyze and then overpower his opponents as opposed to attacking outright. He mostly fights with Bukijutsu, and usually changes what kind of weapon he wields depending on the situation.

Battle Strength:
Mashiro is a sharp analyzer and knows several different Fuuinjutsu in addition to his Bukijutsu skills. Along with his powerful Ninjutsu, he is a balanced fighter and is good at catching opponents off guard. As a member of the Uzumaki clan, Mashiro also posses great Chakra and stamina which allow him to keep fighting beyond the limits of a normal person.

Battle Weakness:
While Mashiro's keen intellect is his greatest strength, it is also his greatest weakness. He sometimes becomes too cautious when fighting and misses critical opportunities to strike. He also has no talent for Genjutsu, and has admitted to not being a suitable match for them.


[ T e c h n i q u e - D a t a ]


Chakra Color:
Mashiro's chakra is teal in color.

Elemental Alignments:

Fire
Wind
Water


Jutsu Knowledge:

Primary Type:
Bukijutsu

Secondary Type:
Fūinjutsu, Ninjutsu, Iryo Ninjutsu

Tertiary Type:
Summoning Jutsu

Total Jutsu Points:
Each Rank Has a Number Value. Add them all up (or a mod can).
E: 5 Points
D: 6 Points
C: 9 Points
B: 4 Points
A: 0
S: 0
SS: 0

Kekkei Genkai Jutsu:
None

Ninjutsu:
• Kawarimi no Jutsu - Change of Body Stance Technique ~ E Rank
Kawarimi no Jutsu is a basic Ninjutsu. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

• Henge no Jutsu - Transformation Technique ~ E Rank
Henge no Jutsu is a Ninjutsu which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

• Nawanuke no Jutsu - Escaping Skill ~ E Rank
Nawanuke no Jutsu is a very basic Ninjutsu that allows a ninja to escape from rope binds.

• Kinobori no Waza - Act of Tree Climbing ~ E Rank
Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

• Suimen Hokou no Waza - Act of Water Surface Walking ~ E Rank
A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.

• Suiton: Suidan no Jutsu - Water Release: Water Bullet Technique ~ C Rank
After kneading chakra in their stomach, the user will expel a large quantity of water in the form of a powerful torrent towards their intended target.

• Katon: Gōkakyū no Jutsu - Fire Release: Great Fireball Technique ~ C Rank
A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower.



Genjutsu:
None.


Taijutsu:

Even though he mainly fights with Kenjutsu, Mashiro is still highly versed in Taijutsu and can hold his own quite well against most opponents.


Doujutsu:
None.


Kenjutsu:
• Kage Shuriken no Jutsu - Shadow Shuriken Technique ~ D Rank

A simple technique where two shuriken, like the Fūma Shuriken, are piled one onto another and thrown simultaneously.

• Hien - Flying Swallow Technique ~ B Rank

An addition-line ninjutsu that augments the killing power of a blade — like a kunai or sword — by flowing chakra into it. The materialized chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade.

Fuuinjutsu:
None.

Iryo Ninjutsu

Mashiro has shown to be an adept healer, and has a good knowledge of Iryo Ninjutsu. His greatest strength in this area is his broad knowledge of herbs, which comes from his love of plants and gardening. He grows his own herbs at home and can even mix basic medicines himself to take into the field.


Summoning Jutsu:
• Kuchiyose no Jutsu - Summoning Technique ~ C Rank

The summoner transports animals or people across long distances instantly. Mashiro summons nin dogs to aid him in tracking and subduing enemies.




[ E q u i p m e n t - D a t a ]

Headband Location:
Mashiro ties his headband over his upper left arm.

Headband Style:
Mashiro's headband it a simple dark blue in color with the standard Konoha symbol.

Clothing:
Mashiro wears plain black pants with his kunai holster on his left leg and a katana on each hip. His upper body is covered with lightweight, blue colored shinobi armor with more mesh armor underneath. He also wears sturdy, plated gloves to better wield his weapons. On his days off, he is always seen with his favorite orange hoodie.

Cherished Items:
Mashiro treasures his signature orange hoodie, which was a present given to him by his now deceased parents. His also has a plant encyclopedia which belonged to his father. It lists the numerous plants he took care of over his lifetime, and Mashiro continues to tend to the family garden diligently in his memory. Whenever he finds a new kind of plant, he immediately plants it in his garden and updates the encyclopedia.


Special Weapons:
Mashiro has a pair of Katana made from the same chakra metal used in conjunction with his Flying Swallow Technique. He also has a bow and arrow set even though it's not compatible with the technique. He usually has them sealed within scrolls, which he then summons them from in battle.

(The Katana pair are D Ranked, as well as the bow and arrow. However, as he does not carry them in battle, the bow and arrows must be summoned from a scroll.)

Shinobi Weapons:
Kunai, Shuriken, Fūma Shuriken, Exploding Tags, Sealing Tags, Makishibi, Smoke Bombs, Flash Bombs, Wire Strings, Weapon Summoning Scrolls.

In his Medical pouch, Mashiro also has various medicines and herbs as well as basic equipment for healing either himself or his injured allies. This includes Antidotes for basic poisons, Blood Increasing Pills, Military Ration Pills, etc.

Equipment:
Mashiro has a hidden kunai mechanism hidden under his outfit that allows him to easily extend and retract kunai with the flick of his wrist. He also has multiple summoning scrolls for summoning his various weapons and ninja tools.




[ H i s t o r i c a l - D a t a ]

Family Member(s):
Uzumaki Yashiro (Father, deceased)

Uzumaki Kuneida (Mother, deceased)

Friends:
Senju Laram

Enemies:
None

Romantic relationships:
None

Religious philosophy:
Mashiro keeps his religious beliefs to himself. There are just some things you don't ask.

Political/social philosophy:
Mashiro's pretty down to earth, so he tries not to stick his nose into politics.

Background:

Son of Uzumaki Yashiro and Kuneida, Mashiro grew up as a very happy child within a very happy home. As an Uzumaki, Mashiro grew to be very proud of his lineage, and always did his best to make his mother and father proud. The family lived happily together, and Mashiro's parents eagerly awaited the day when their beloved son would be a ninja.

As he grew up, Mashiro was best friends with Senju Laram, who was the son his parents best friends. The two were inseparable as children, and were always competing against in each in whatever it was they were doing. Their parents were very happy with this development, as they wanted the boys to have an unwavering bond like their own. They got their wish.

A little after Mashiro and Laram entered the ninja academy, their parents were all sent out on a special S class mission in a faraway nation. This would be the last time that the boys would ever see their parents, for there were no survivors. Now alone except for each other, the Laram moved into Mashiro's home while the two continued their studies in the academy. They eventually graduated at the age of twelve with them both being in the same squad. They still live together, and face every one of the challenges sent their way as an unstoppable team.


Theme Song:

Heartful Cry

PostPosted: Fri May 31, 2013 12:06 pm


P R O J E C T Jinx

Takeru "TK" Kenzo
~The Demon of Steel~


User Image

[ P e r s o n a l - D a t a ]

Full Name: Takeru Kenzo

Famous Shinobi Name: The Demon of Steel

Gender: Male

Age: 13

Birth Date: August 7th

Loyalty: Konohagakure

Goal: Unknown (Has yet to discuss his motive for anything)

Nindo: Free yourself from the bonds that tie you down and nothing will stop you from completing your goals

Homeland: Konohagakure

Current Residence: Kenzo Clan Tower

Title: Genin

Clan: Kenzo

Kekkei Genkai: Koton - Steel Release = Katon - Fire Release + Doton - Earth Release + Suiton - Water Release

Personality/Mannerism: Laid back and very calm and collected. TK is very outgoing and positive, but sometimes coming off as harsh or cruel while in battle.

Facial Features: Blue eyes, strong chin, and always sporting a full but cleaned up beard (Having started growing facial hair at age 12!). Some would say he has devilishly good looks for such a young age.

Physique: They don't call him the Demon of Steel for nothing. Kenzo has a very toned body as he stays in perfect condition with constant training.

Height: 5'8"

Weight: 160 lbs.

Personal Skill: Kenzo isn't a genius, but he is intelligent. He is known to be very strategic and extremely persuasive.

Favorite Food/Drink: All kinds of meat besides fish and even though he isn't old enough to drink he loves Dark Rums

Least Favorite Food: Fish! Yuck!

Likes:
Beards
Games of chance
Sports
Dogs
Fighting
Sleeping
Women
Drinking
Winning

Dislikes:
Having his face shaved
Cats
Slow Learners
Smoking
Losing


[ C o m b a t - D a t a ]


Special Tactic/Skills: Strategic battling. A good strategy will defeat a stronger opponent or opponents nine times out of ten.

Battle Strength: Mid to close range battles. Skilled at hand to hand combat, almost always using his Kekkei Genki during close quarter exchanges.

Battle Weakness:Long range battles


[ T e c h n i q u e - D a t a ]

Chakra Color: Steel Grey and Black

Elemental Alignments:

Koton (Steel Release)
Katon (Fire Release)
Doton (Earth Release)
Suiton (Water Release)

Jutsu Knowledge: Offensive

Primary Type: Kekkei Genki, Ninjutsu

Secondary Type: Taijutsu

Tertiary Type: Summoning, Genjutsu

Total Jutsu Points:
25 of 25

Kekkei Genkai Jutsu:
• Steel Release - Impervious Armour ~ C Rank
This technique allows the user to turn their body into black steel, making that part invulnerable. It is stated that blades do not affect people at all due to this ability.

• Steel Release - Divine Arm of Heaven Technique ~ A Rank
An enhanced form of the Steel Release: Impervious Armour. Much like the original, it is a highly defensive technique that allows him to make kenjutsu useless on him. The main difference though is that this form enhances strength greatly as well. It forms elaborate metal plating that has a robotic appearance on the body part it is used on, which is usually on the hands and arms. Along with enhancing strength, the plating is rather sharp and can cut the foe.


• Steel Release - Steel Clone Technique ~ A Rank
The user creates a shadow clone with pure metal. Due to being an exact copy of the user, the clone is real and can attack and perform jutsu. Due to being composed of metal, the clone has added durability and has stronger blows than the original. The Steel Clone Technique takes more chakra then the normal Shadow Clone Technique and it is impossible to make more then four clones at once.


• Steel Release - Cage Trap ~ C Rank
After forming the needed hand signals, the user creates an iron cage around an opponent. It uses the user's chakra to channel strength into it. Depending on the Chakra Level of the target, the duration is different. Genin and Chunin can be held in a cage for at least 8 hours. Jonin could be held for about 4 hours. Jinchuriki and Tailed Beasts can only be held for a maximum of 10 minutes before the jutsu breaks.


• Steel Release - Molecular Recomposition ~ A Rank
After forming the needed hand signs, the user can manipulate various metallic molecules in a metallic substance or structure in order to change its shape, mass, or density by channelling chakra into the molecules. Using this method, the user can increase the size of their weapons with increasing their mass, creating heavy objects with miniscule size, or even making metals liquid or even gas without temperature changing. The user can also drawn in metallic objects from a distance. This technique is also great for metalworking.


• Steel Release - Demon of Steel Technique ~ A Rank
The user usually first uses Molecular Recomposition to manipulate metal into the target's body. The user turns the metal into shrapnel and after a simple gesture (Kenzo uses a thumbs down gesture) the shards tear throughout the target's body, effectively killing them from the inside.


• Steel Release - Metallic Tsunami ~ A Rank
After forming the needed hand signals, the user channels a large pool of metal beneath them and liquifies it using their chakra. Then, the user lets the pool of liquid metal erupt from underground as a large metallic tidal wave. Due to the increased pressure of the metal, upon impact, the target suffers immense impact damage as well as being washed away. If the user wants to, they can solidify and trap the target within the sea of metal.


• Steel Release - Pillar Storm ~ B Rank
After forming the needed hand signals, the user creates a multitude of various metallic rods nearby and launches them at a target, usually from the sky or underground. These rods are usually sharp enough to puncture the target alone, but the tips can be sharpened just in case. Also, the barrage of rods happen suddenly and the rods are incredibly quick, making them hard to avoid. The rods can fly towards the opponent like a "shower" or race towards them in a concentrated "beam".

• Steel Release - Wall ~ B Rank
After forming the needed hand signals, the user forms a well of metal in front of them and makes it erupt from the ground in the form of a large wall. Though the metal is mostly iron, chakra can be added to it to increase its strength and durablity. The height and thickness of the metal wall depends on the user's chakra level. This wall was shown to be strong enough to take the impact of a Wind Release: Rasengan and a Chakra Enhanced Strength-augmented punch. It can also liquidize and trap and opponent's striking limb.

Ninjutsu:
• Kawarimi no Jutsu - Change of Body Stance Technique ~ E Rank
Kawarimi no Jutsu is a basic Ninjutsu. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

• Henge no Jutsu - Transformation Technique ~ E Rank
Henge no Jutsu is a Ninjutsu which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

• Nawanuke no Jutsu - Escaping Skill ~ E Rank
Nawanuke no Jutsu is a very basic Ninjutsu that allows a ninja to escape from rope binds.

• Kinobori no Waza - Act of Tree Climbing ~ E Rank
Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

• Suimen Hokou no Waza - Act of Water Surface Walking ~ E Rank
A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.

• Kakuremino no Jutsu - Cloak of Invisibility Technique ~ E Rank
This technique allows a ninja to take a cloak or a piece of cloth to blend into an object, making them invisible.

• Kai - Release Technique ~ C Rank
Fends off most Genjutsu techniques.

• Shunshin no Jutsu - Body Flicker Technique ~ D Rank
High-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed.

• Fire Release - Flame Bullet ~ C Rank
This technique is executed by the user gathering oil in their mouth which is created by chakra, spitting it out, and igniting it.

• Fire Release - Great Fireball Technique ~ C Rank
A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower.


• Earth Release - Landslide Technique ~ B Rank
The user sends a landslide of earth towards the target.


• Earth Release - Hiding in Rock Technique ~ C Rank
This technique allows the user to blend into rocks and then move in and out of other rocks undetected.


• Earth Release - Antlion Technique ~ A Rank
This technique causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.


• Water Release - Gunshot ~ C Rank
The user kneads chakra, and converts it into water, and then spits it out in the form of condensed balls. The high-speed water ball attack possesses just as much power to kill as an actual gunshot. While this is a water release technique, it can still be employed someplace where no water is available, which is a great advantage. It is also possible to increase the power of destruction of the spheres themselves by building up the chakra inside of them. The number of bullets is determined while kneading chakra. By taking advantage of gravity, the bullets can brutally increase in power.


Genjutsu:
• Demonic Illusion - Hell Viewing Technique ~ D Rank
This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great.


Taijutsu:

Doujutsu:

Kenjutsu:

Fuuinjutsu:

Iryo Ninjutsu

Summoning Jutsu:
Kuchiyose no Jutsu - Summoning Technique- C
A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals and objects to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows them to summon different size and skill levels of creature.


[ E q u i p m e n t - D a t a ]

Headband Location: Forehead

Headband Style: Classic Black Forehead band

Clothing: Traditional Konohagakure Outfit

Cherished Items: A silver coin with the Konohagakure village symbol on one side and the Japanese symbol for honor on the other side

Special Weapons: None

Shinobi Weapons:
Kunai
Shuriken
Exploding Tags
Flash Bombs/Tags

Equipment:
Military Rations Pills
Blood Increasing Pills
Basic First Aid Supplies
Wire
Rope
Metal Bars


[ H i s t o r i c a l - D a t a ]

Family Member(s):
Daiki Kenzo (Father - Age 55)(Former ANBU soldier)
Etsu Kenzo (Mother - Age 46)(Medical-Nin)
Kimiko Kenzo (Sister - Age 13)(Currently Genin)
Arashi Kenzo (Brother - Age 6)(Future ninja)

Friends:
Working on it!

Enemies:
None currently, but that can change quickly

Romantic relationships:
None currently, but wouldn't mind being in one.

Religious philosophy:
Believes in a higher power, but is not clear on his beliefs

Political/social philosophy:
Doesn't have a stance on the subject. Kenzo doesn't really pay attention to things like this as he finds them boring and a waste of his time.

Background:
Takeru Kenzo was born and raised in Konohagakure. He was a good student during his academy years, easily learning the basic techniques of a ninja so he could switch his focus to learning his clan's techniques. This enabled him to train harder and he was able to begin using B-Rank Clan techniques with no problem. It is said that it was the first time in years that a Genin was able to use those techniques. The last Genin to do so was a descendant of one of the founders of his clan. His father was that Genin.

Kenzo now a strong willed Genin, is ready to take on anyone and everyone as he looks towards the Chuunin Exams and beyond. Kenzo currently wants to follow in his father's footsteps and get into the ANBU Black Ops, but Takeru also wants to travel the world. TK has been know to travel to the edges of Konohagakure, looking out across the land and dreaming of leaving everything behind to explore. Kenzo has always wanted to change the world. To make it better. To bring peace to the land.

Theme Song: The Death of Me


Uchiha Zakoichi
Crew

Profitable Genius

6,950 Points
  • Person of Interest 200
  • Dressed Up 200
  • Swap Meet 100

Uchiha Zakoichi
Crew

Profitable Genius

6,950 Points
  • Person of Interest 200
  • Dressed Up 200
  • Swap Meet 100
PostPosted: Fri Jun 21, 2013 9:43 am


Vaan_Hatake
Mokuba Senju
~Konoha's Future Tree Sage~


Appearance

[ P e r s o n a l - D a t a ]

Full Name: Mokuba Soshin Senju


Famous Shinobi Name: None yet


Gender: Male


Age: 15


Birth Date: June 18th


Loyalty: Konohagakure


Goal: To become the greatest Sage Konoha has ever had


Nindo: "If I have to, I'll beat it into your head, that I'm the best."


Homeland: Land of Fire


Current Residence: Konohagakure


Title: Genin


Clan: Senju


Kekkei Genkai: Mokuton - Wood Release


Personality/Mannerism: Mokuba is a relatively loud, happy kid. He's relatively sensitive to his facial scars, and sometimes gets a bit angry at people for overtly noticing them. He speaks somewhat quickly, and is easily excitable, which is relatively normal for a 15 year old kid.


Facial Features: Mokuba has three large scars on his face and one on his right shoulder, one on his cheek, one on his lip, and the third across the bridge of his nose. All three are from a horrific accident Mokuba suffered as a child, where he fell down about twenty five feet of cliff, breaking an arm and leaving the scars.


Physique: Mokuba trains relentlessly, and so, even for a 15 year old, he's very fit. Granted, he's not bulging with muscle, the Genin still manages to remain very physically capable, possessing the body of a gymnast.


Height: 135 lbs


Weight: 5' 10"


Personal Skill: Gardening: Mokuba definitely has what could be called a green thumb. He's very good at growing plants and fungi, and has a personal garden where he cultivates countless herbs, mushrooms, and exotic fruit.


Favorite Food/Drink: Mokuba really likes Squash and beef ribs, and enjoys sipping on Chamomile tea.


Least Favorite Food: Mokuba can't stand the taste of any pickled or heavily salted food. Smoked or Dried is fine though.


Likes: Gardening, meditating, training, running around in the forest


Dislikes: Being confined, small spaces, being forced to study, basically anything that restricts him or puts him on some form of rigid schedule.




[ C o m b a t - D a t a ]


Special Tactic/Skills: Mokuba relies heavily on his Kekkei Genkai, in conjunction with Water and Earth release ninjutsu to overwhelm an opponent, followed up by his taijutsu.


Battle Strength: Even for someone so young, Mokuba displays a very keen understanding of chakra manipulation, and so is capable of stacking many jutsu on top of each other, or using each jutsu to it's full capability. His taijutsu is pretty good as well. While he can't fully employ his Sage Mode yet, Mokuba is learning how to use Senjutsu, and plans to use it to his full advantage.

Battle Weakness: Mokuba is pretty much incapable of genjutsu. In addition, his Mokuton is weak to fire, and so he stays away from fire users as much as possible. Finally, he is known to be very headstrong, and his rage sometimes gets the better of him in a fight.


[ T e c h n i q u e - D a t a ]


Chakra Color: Very light green, like new grass.

Elemental Alignments:

Mokuton
Doton
Suiton


Jutsu Knowledge: Versatile Mastery Setup

Primary Type:
Senjutsu

Secondary Type:
Kekkei Genkai

Tertiary Type:
Taijutsu
Summoning Ninjutsu
Ninjutsu
Fuuinjutsu
Kenjutsu

Total Jutsu Points: Mod can add them up biggrin
E: 1 Point x 5
D: 2 Points x 3
C: 3 Points x 2
B: 4 Points x 2
A: 5 Points
S: 8 Points
SS: 12 Points

Kekkei Genkai Jutsu:

D Rank:

Wood Clone Technique: A clone that is created by using chakra to alter the user's own cells into vegetation. The clones can be as simple in function as a wooden dummy for use in the Body Replacement Technique or completely mobile and able to perform techniques. They have the ability to travel far from the user and are able to communicate with the original. Moreover, since the wood clone has the ability to merge with plants and trees, it is also great for reconnaissance missions. By directly touching the wood clone with his hand, the user can absorb the information it gathered and change the shape of the clone. Unlike the Shadow Clone Technique, the wood clone doesn't disappear when hit and even appears to take the damage. This, according to Madara Uchiha, makes it the perfect clone technique that only he, with his dōjutsu, was able to see through

C Rank:

Wood Release: Tree Bind Flourishing Burial: This technique lets the user summon a tree around their opponent to bind them. This technique is relatively powerful and holds opponents much more gracefully, with less of a strain on the user, because the user sinks them into the ground. Afterwards, the user can enclose the opponent so that their body is crushed.
This technique requires some preparation as Yamato first had to crush the earth and then add water before this technique could be used


Wood Release: Wood Locking Wall: An extremely versatile move, this technique uses chakra to activate the roots in the ground and, using the user of the technique as a reference point, makes wooden pillars appear from left and right. The wooden pillars join together in a dome-shape with the user at the centre. This process can be used to catch the enemy in a double sided attack. Also, in case one confronts the enemy at a short distance, the enemy can be locked up inside the dome, setting the situation for a one-on-one fight. This dome can also be collapsed or burnt with the enemy inside to inflict damage. Furthermore, it functions as an easy shelter against the enemy's long-distance attacks, like shuriken and kunai.

Ninjutsu:
• Kawarimi no Jutsu - Change of Body Stance Technique ~ E Rank
Kawarimi no Jutsu is a basic Ninjutsu. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

• Henge no Jutsu - Transformation Technique ~ E Rank
Henge no Jutsu is a Ninjutsu which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

• Nawanuke no Jutsu - Escaping Skill ~ E Rank
Nawanuke no Jutsu is a very basic Ninjutsu that allows a ninja to escape from rope binds.

• Kinobori no Waza - Act of Tree Climbing ~ E Rank
Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

• Suimen Hokou no Waza - Act of Water Surface Walking ~ E Rank
A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.

D Rank:

Body Flicker Technique: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed.[2] To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. Shisui Uchiha was feared as "Shisui of the Body Flicker" (瞬身のシスイ, Shunshin no Shisui), likely referring to this technique.

C Rank:

B Rank:

Water Release: Water Dragon Bullet: This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill.

Earth Release: Earth Spear: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu.


Genjutsu:

None

Taijutsu:

D Rank:

Leaf Whirlwind: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. So originally the high kick is little more than a feint.

Leaf Gale: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.

Doujutsu:

None

Kenjutsu:

None Yet

Fuuinjutsu:

C Rank:

Finger Carving Seal: The user concentrates chakra into their finger and using the heat from that, can apply writing of whatever they want to a surface. This technique however requires them to be very delicate with their chakra control. This technique causes slight discomfort for a living target and if it is on flesh, it will scar.

Iryo Ninjutsu
None

Summoning Jutsu:

No Contract Yet



[ E q u i p m e n t - D a t a ]

Headband Location: Belt

Headband Style: It's a belt...

Clothing: Shown in picture. Because some of his techniques require turning his arms into wood, he generally avoids sleeves. Other than that, he wears what is comfortable and can be fought in.

Cherished Items: His goggles, and a small collection of books written by the First Hokage about the basics of Mokuton, passed on in his family.


Special Weapons: None yet

Shinobi Weapons: Normal armament: Kunai, Shuriken, wire, senbon, etc.

Equipment: Radio, food pills, a notebook, rope, etc.




[ H i s t o r i c a l - D a t a ]

Family Member(s): His mom is dead; He lives with his father.


Friends: Anyone willing to befriend him.


Enemies: None


Romantic relationships: None.


Religious philosophy: Firmly atheist.


Political/social philosophy: Mokuba believes in a large, powerful central government to help the people, as well as low taxes, and a large amount of government funded help programs.


Background: Mokuba was born 15 years ago, in the Western portion of the Land of Fire, a relatively distant cousin of the famous Senju family. He had a very normal childhood, until his mother died when he was 9, of pneumonia. He moved to Konoha with his father, who is a clerk, and he resides there currently, training to master his Kekkei Genkai, and hopefully travel to the Land of Toads and learn to become a Sage.



Theme Song: I am a God - Kanye West (From his newest album, the one that came out on Mokuba's birthday xD)
PostPosted: Tue Jul 23, 2013 7:23 am


Steel Gallade
Rei Uchiha
Phantom Rei


User Image - Blocked by "Display Image" Settings. Click to show.

[ P e r s o n a l - D a t a ]

Full Name: Rei Uchiha


Famous Shinobi Name: Phantom Rei


Gender: Male


Age: 15


Birth Date: June 17


Loyalty: Konohagakure


Goal: Become a master of Genjutsu


Nindo: "My will is my life, and I will live."


Homeland: Land of Fire, Konohagakure


Current Residence: Konohagakure


Title: Genin


Clan: Uchiha


Kekkei Genkai: Sharingan - Unactivated


Personality/Mannerism: Rei Uchiha is a warm person, often going out of his way to assist other genin with tasks around town or training, and often making sure to assist his teammates with support in the field. Very disciplined in his own right, Rei makes sure to keep constant control of his mind and body, as a ninja without the body to perform what he or she wants cannot act upon his or her own will. If he feels that someone made the wrong call on a mission, he will seek to correct it, for the sake of his comrades. Rei also has a knack for playing small jokes on his friends, using harmless genjutsu at times, or traps and snares. Can be a bit of an air head at times.


Facial Features: Mostly as imaged above. Rei's eyes are Blue, a rich sky blue, and his hair is black, kept to a medium length, as much longer could inhibit vision, or look unkempt. Rei also has sharper features, making him seem a little edgy.

Physique: Lean, though athletic. Rei keeps his body toned and flexible to be able to perform at least basic Taijutsu and close combat.


Height: 6'0"


Weight: 147 lbs.


Personal Skill:


Favorite Food/Drink: Rei loves raspberries. He will do anything for them, or almost anything.


Least Favorite Food: Ham. Rei utterly hates ham and its "bland, pointless flavor".


Likes: Rei likes playing games. From strategy games like chess to simple games like tag or hide and seek. He views these as fun and like training. Rei as enjoys coming up with new illusions and genjutsu, though he has yet to figure out how to make these actually work, he enjoys taking the time to imagine how effective they would be. Rei also enjoys light walks and meditation, as solitude does wonders for the mind.


Dislikes: Rei really does not like unintelligent rashness or ill humored jokes, particularly at someone's expense. He also really dislikes anyone who threatens his life or the lives of his comrades, though that would be a given. Rei also seems to dislike "hamheads" or boring people.




[ C o m b a t - D a t a ]


Special Tactic/Skills: Use of Genjutsu to lure enemies into traps or set up for allies, including summoned creatures.


Battle Strength: Battlefield Control


Battle Weakness: Ranged Combat


[ T e c h n i q u e - D a t a ]


Chakra Color: Carmine

Elemental Alignments:

Katon
Fuuton



Jutsu Knowledge: Prodigy

Primary Type:
Genjutsu
Kekkei Genkai
Summoning Jutsu

Secondary Type:


Tertiary Type:
Ninjutsu


Total Jutsu Points: 25

E: 5
D: 6
C: 6
B: 8
A:
S:
SS:

Kekkei Genkai Jutsu: None


Ninjutsu:
• Kawarimi no Jutsu - Change of Body Stance Technique ~ E Rank
Kawarimi no Jutsu is a basic Ninjutsu. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

• Henge no Jutsu - Transformation Technique ~ E Rank
Henge no Jutsu is a Ninjutsu which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

• Nawanuke no Jutsu - Escaping Skill ~ E Rank
Nawanuke no Jutsu is a very basic Ninjutsu that allows a ninja to escape from rope binds.

• Kinobori no Waza - Act of Tree Climbing ~ E Rank
Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

• Suimen Hokou no Waza - Act of Water Surface Walking ~ E Rank
A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.


Genjutsu:

•Mist Servant Technique - D rank
This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and corner the enemy. Their movements are slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multiply, the victim will eventually be worn down.

• Demonic Illusion: Hell Viewing Technique - D rank
This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great.

• Leaf-Style Willow - D rank (?)
The user waves their sword back and forth, which when seen by the target locks them in a genjutsu which causes them to hallucinate multiple waving arms. The movement resembles that of a willow tree blowing in the wind. With the enemy off guard, the user is free to cut them down.

• Kai - C rank
The user will perform the Tiger Hand Seals and say Kai to release the genjutsu or illusionary technique effect. The effect also work if the user touches another person using the Genjutsu Dissipation. This stops the flow of chakra in the body by apply an even powerful chakra to disrupt the affect chakra.

• Demonic Illusion: False Surroundings - C rank
A genjutsu that allows one to trick others into mistaking the place they're in for another. This technique's main feature is that it can be cast over an extensive surface, therefore any and all who step into the illusion's area of effect will fall under the spell.

• Demonic Illusion: Double False Surroundings - B rank (?)
This technique places another illusion within another illusion created by the user. When the target dispels the first illusion, they will not realise that a second is in place.

• Demonic Illusion; Tree Binding Death - B rank
This is one of the genjutsu passed down since ancient times in Konohagakure. The user first disappears from plain sight in a mist-like fashion in order to approach the target without being detected. Once close enough, the target will then be completely robbed of their mobility as they see the mirage of a fast-growing tree coiling itself around them. Given that the subject remains conscious, this technique proves extremely efficient for information-gathering. Once the target is immobile, the user can then attack the enemy, usually after emerging from the trunk of the tree.
[stike]
• Genjutsu: Bringer of Darkness Technique - A rank
This technique exerts an hallucinatory effect upon the eyesight, effectively blinding the opponent. No matter how skilled an opponent may be, they are forced to wait helpless in this world of darkness, as this technique allows the user to attack unseen. Although it negates sight, it does not stop the other senses.



Taijutsu:



Doujutsu:



Kenjutsu: None



Fuuinjutsu: None



Iryo Ninjutsu None



Summoning Jutsu:





[ E q u i p m e n t - D a t a ]

Headband Location: Around right arm

Headband Style: Traditional Konoha

Clothing: As imaged above, plus the Uchiha clan symbol on his back.

Cherished Items: A cord as a gift from his mother, in which she stated with it, no matter how far she went from him, they were bound together.



Special Weapons: N/A

Shinobi Weapons: Kunai, Exploding Tags, Flash Tags, Smoke Tags, Fuuma Shuriken, Shuriken, and Senbon

Equipment: Katana - used to compensate the lack of true Taijutsu training, and give him a slight advantage when a foe is trapped in an illusion, and they misjudge the range of his "kunai" and wait to long to block.




[ H i s t o r i c a l - D a t a ]

Family Member(s):
Father: Hideta Uchiha - Living
Mother : Sora Uchiha - Deceased
Grandfather : Takemi Uchiha - Deceased

And other Uchiha in the RP would be relatives.

Friends: Still in contact with some former classmates, beyond that, none at the moment. Still working on bonding with his new comrades.


Enemies: None, to young and inexperienced to have enemies.


Romantic relationships: None


Religious philosophy: Shinto faith


Political/social philosophy: Accept others as they are, no ifs and/or buts about it. Each person is an individual, so no making judgments on first impressions only.


Background:
Rei Uchiha, the first born child of Hideta and Sora Uchiha. And the only son. He lived a happy and peaceful life, with his father being a ninja in service to Konaha, and his mother a stay at home kind of gal, he had a rather traditional life growing up. Nothing in particular happened until he turned 7, when his mother died. She was seriously ill, and no one could help her, as it was her body itself shutting down, and no one could have stopped it. It was a month before she died, when Rei began going to the academy every day, when she gave him a red cord. "Care for this always, for when you hold it, I am near, no matter where you are." These words struck a chord in his heart, and he never went a day without that red cord in his possession again.

Then she died, and Rei only had that cord to keep her close. He devoted himself to his studies, and worked hard. Soon, he found his talent for Genjutsu, and Summoing Jutsu. Rei would use these to great effect, often times while sparring against his father, learning techniques outside of the Academy and practicing for real combat situations. His father, though he would never truly fall for the Genjutsu, would allow his son's traps and plans to come near fruition. Until one day, in sparring, it worked. Rei had crafted an illusion of himself attacking with Taijutsu, a genjutsu he used often. When his father struck the illusion, like normal, he found that it was solid. A doll that Rei had brought with him was at the core of the illusion, allowing Rei to lock his father in, and reverse the sensation of "down" to be "up" causing his father to fall over disoriented. This was his first true win against his father.

Rei never gave up sparring with his dad. He still does from time to time, though it had grown very serious. His grandfather often came and watched, though recently, his grandfather passed of age. While affecting him at another loss, Rei has used this as an inspiration to survive to be that age, and make his family, in particular his mother, proud. He was going to be the master of Genjutsu, and make sure that the world was safe from lies and untruths regardless of what people think.


Theme Song: Burst the Gravity

Uchiha Zakoichi
Crew

Profitable Genius

6,950 Points
  • Person of Interest 200
  • Dressed Up 200
  • Swap Meet 100
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