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Posted: Mon Mar 18, 2013 3:42 pm
Kaleo Chanson Name: Kaleo Chanson Age: 16 Race: Magician; specialising in music magic Powers: Technically, he could use any basic power a magician could use. However, he has never trained in casting spells the traditional way. He has taught himself how to use spells through the aid of instruments (namingly brass instruments). He can enhance the sound which comes out of the instrument (allowing him to make it ear-splitting loud or add harmonies to the sound). He can also bring objects to being, though they only last as long as he continues playing. Additional Abilities: He has a few of your common or garden non-magical musical abilities such as perfect pitch and the ability to transpose things mentally within seconds. Personality: On first impression, he's rather up himself. He prides himself knowing so much about music and looks down at those who don't know anything. However, he opens up to people who play orchestral instruments or know a thing or two about sheet music. With time, he'll also start to become more accepting of others as long as they prove themselves. Likes: Music (orchestral and jazz. None of that pop stuff, yuck! Way too mainstream), brass, just being prideful Dislikes: Pop music, when things are out of tune Bio: He never knew his biological parents, but he was never really bitter about that. His adoptive parents were nice people, both musicians, what a surprise! They taught him how to play the trombone... then the trumpet... then the euphonium... then the French horn... then on until he could pick up any brass instrument you could name and play it without fail. However, not having his biological parents or any other guide in sorcery, he had to teach himself using his knowledge of music.
Nikki Name: Nikki (self named) Age: 15 (she is still growing and will age like a normal human until she's twenty. At twenty her aging will slow drastically to the point where a hundred years could only age her appearance a year) Race: Dryad or Tree Spirit Powers: Shape shifting - Nikki the girl is not actually a being but simply the spirit of her tree. This allows her to change the form she is in (but only to a living thing and only to the relative age she is at). She rarely uses this ability however. She likes her form very much. Root manipulation - she can take charge of her own roots, allowing her, if in dire need, to grow them quickly and launch them out of the ground. This ability, however, can be tiresome and Nikki doesn't enjoy using it. Wind reading - If wind blows through her leaves, she can tell where it has come from and what happened there when the wind passed through it. Additional Abilities: As well as all this, she has the ability to disappear from sight, however she is always present in the vicinity of the tree. Also, in spite of being a spirit, the human body of Nikki is actually solid. However, her skin feels like wood and her clothes like leaf. There are also limitations. Nikki can never travel too far from her tree. To travel further distances than a few metres of the trunk, she needs to have roots in the areas she wishes to go. Personality: On surface value, she's talkative, a little ditsy but very friendly. She really likes making friends and would do do anything reasonable to become friends with someone. She gets a little flustered when ignored because of her past of being doted upon. When she's alone she tends to calm down and thinks a little more clearly. However, when she or her tree are threatened, she tends to get stubborn and serious. Ah... well rooted. It doesn't matter who it is on the receiving end, whether it be foe or friend, her safety comes first. It's more of an instinctual reaction rather than a personality related one. As all trees are self-reliant, they would protect themselves in the same way if endowed with magic too. Likes: Friends, making friends, friends friends friends, other trees (but they don't talk very much. At least they're great listeners!), birds nesting in her branches (more friends!) Dislikes: fire, nasty people, being threatened Bio: Nikki grew in a forest not far from a village of magic. It was never quite certain why her one tree gained a spirit when so many others didn't (which is the mystery of most tree spirits), but it's believed that she first sprouted at the time of a spike in magic in the area. She was alone in early life, but at age 7 her roots had grown enough for her to go into the village. There she met a lot of nice people, all of whom would dote on her, being one of the youngest and certainly the most unique member of the village. They let her choose her own name, and she was only young at the time, so picked Nikki because she thought it sounded pretty. People would often tell her stories of their races (in which there was a lot of variety of both stories and races) and she learnt a lot. No one was ever unkind to her and she learnt to expect people to become her friends and pay attention to her no matter what. She made friends with a nice elderly lady of suggested she go to school and meet other young monsters and, being an associate of YMHS, was able to pull some strings and allow Nikki in as a special case.
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Posted: Mon Mar 18, 2013 11:11 pm
Malia Jesabell Le Feuvre Name: Malia Jesabell Le Feuvre Age: Sixteen Race: Air Elemental/Dragon Powers: I have the ability to manipulate air. I can heal people with the most gravest of injuries as well as deal support effects, such as increasing attack power and speed. I can eat air and also sense a change in currents, which can be used to predict the weather. Although I am part dragon, I cannot transform into one. My abilities, however, allow me to use my respective element as a dragon would (i.e. roar, wings, etc.). Additional Abilities: N/A Personality: When someone first meets me, I can come across as being shy and distant. Of course, that impression fades once you get to know me. I'm soft-spoken and usually don't raise my voice above a carrying whisper, but that doesn't mean I'm shy at all. The only time I can come off as such is around boys... and intimidating girls... and - okay. I lied, I really am rather shy. Actually, I'm mischievous and scheming on the inside. I always stay under the radar with anything I attempt, so I'm the last person people will expect to do something. Also, I'm a sociopath. I can't feel guilt, not at all. I mean, it's unnatural, I should be able to feel guilt or shame, but I can't. I have to fake it. Likes: Inflicting pain on others, tea, snowy and rainy weather, reading, chocolate Dislikes: Ditzy girls, domineering type of men, hot weather, small spaces Bio: My parents were your average high school sweethearts. My father ran off to be with my mother when they were both nineteen and they got married only two months later. I just so happened to be born only six months after the wedding, so that explains about five of the reasons why my parents decided to tie the knot right then and there. Anyway, nothing really eventful happened in my life until I was about thirteen, when I was kidnapped - for a senior prank, nevertheless! But the second they managed to figure out that my dad was quite the businessman, the motive changed from a joke to ransom money. However, captivity and I do NOT go well. And once they started threatening my father, I couldn't take it. You could say I... snapped. So what did I do? I killed all five of them and cleverly disguised it as a wild dog attack. But I didn't stop there. I electrocuted my next-door neighbor by making a gust of wind blow her radio into her bathtub. I strangled a girl who harassed one of my friends, then stabbed her with a pocket knife I found in her purse. I don't even know why I did these things, I just did them. And actually, I enjoyed it. The electrocution was funniest to watch. That aside, my parents managed to get me into an all-monster high school which I'm actually dying to attend. Extra: N/A //////////////////////////////////////////////////// Xeres Bass Name: Xeres Bass Age: Seventeen Race: Shape shifter Powers: He can transform into any animal of canine descent (i.e. dog, wolf, etc.) or just a few characteristics of one. He also possesses the ability of energy beam emission. This allows him to shoot beams of his own energy from any part of his body for attack, defense, whatever. Additional Abilities: He has similar senses to a canine. Personality: Xeres has always been stubborn and controlling. It's actually why he doesn't have many friends; he doesn't need them. He just needs to be right. If you say otherwise, you'll regret it. Xeres doesn't feel the need to be liked or understood like all of those other high school boys. He wants sheep that will follow him without question and listen to his every beck and call, minions. And Xeres is very picky when it comes to them. Only a select few have the ability to be one. But if someone doesn't bend to his whim, he leaves them for dead. They can go and enjoy their "free will". There is always someone better that will gladly bend over for him. His only warning is to "enjoy it while it lasts". Xeres' personality often clashes with itself, especially in terms of love. His use and vast knowledge of body language and the human mind allows him to get deep into a person's head. But with a lover, he doesn't want that. Xeres wants the spontaneity that he hasn't felt before, the person that he can't read. Because the one that strays away from the norm is a challenge. Likes: Sweets; especially pastries, time to think, challenges, graveyards Dislikes: Attention whores, stress, large crowds, figures of authority, over-thinking Bio: Xeres' life was far from traumatic. He always got what he wanted; thanks to his ability to control a person. His parents were like his personal puppets; they were of great use to him, especially when he wanted to have fun and decided to start his own gang. He started to collect members with drug addictions, broken homes, and people who were just misfits. And though the gang members themselves were cliché, what the gang did was far from it. Xeres would collect his members and raid the nearest pastry shop whenever he would get the craving for a slice of cake, or a loaf of sweet bread. His parents would take the heat for whatever he did, them being his puppets and all. But Xeres grew to hate figures of authority. As far as he was concerned, he was authority. He should have been the one telling people how to behave, not the oh-so-easily-fooled cops. It's not like they could do any good anyway, couldn't even catch a gang of pastry thieves. It was then that he learned of his hidden powers and was more than thrilled to try them out on people. Well, let's just say his parents were rather mortified in letting him stay in the city, so they sent him away to YMHS. But he was excited. His parents were paying for the long trip there, he could easily get his professors to give him A's, and there were so many new people to play his game. This school was to serve the same purpose, more pawns. Extra: N/A //////////////////////////////////////////////////// William Darshaniack III (the Third) Name: William Darshaniack III (the Third) Age: Seventeen Race: Shape shifter/Thunder Elemental Powers: He can shift into any animal of the Felidae family. He can change into the complete form of one, or just vary between small characteristics (ears, tail, etc.). Save the King: It's a great and legendary, two-handed blade that was passed down from a line of thunder elemental successors. Lucky for Will, he managed to get his hands on this particular blade after it got misplaced into human society, thus causing him to gain the blade's as well as its past successors' powers. The blade itself reaches to about four feet in range from the handle. It looks rather heavy, but Will can easily wield it with a single hand. Save The King's effect gives him a power boost in thunder abilities, depending on how his mood ranges. The more rage he gains, the more power is transferred from his blade and into his abilities. More power means more strength, right? It is made of the purest of metals and crystals. The blade is connected to the hand guard which makes it curve a bit after it passes the handle. From the tip of the blade to the end of the handle, you can see much of the elegant-yellow steel which makes it easier to guard attacks with the blade or the guard. The red parts you see on the blade are made of red crystals, also known as rubies to give a royal design to his blade. The blue-green color you see is what used to be how the blade looked like until someone had forged the blade to make it more powerful and stronger for one of the original blade bearers that had once wielded it. The abilities that he can execute with this blade are extraordinarily unique. With the shape and weight of this blade, it gives Will the chance to perform his abilities quicker and assassin-like while performing insane combos. With Will's power, the blade can amplify itself with electricity and support him perform many abilities, strengthening them by a certain amount. High Jump: This allows Will to jump higher than a normal jump. It makes it easier to get to those high places and ledges that some can't reach or to hit airborne enemies. Quick Run: This ability releases a burst of speed to Will in a single direction or from side-to-side. It makes it easier for Will to avoid attacks being executed towards him. It is helpful in evading attacks on the ground and traveling faster. Yes, he actually has mastered this ability. With mastering this, when he runs in battle, it seems like he has teleported from one place or another, being able to do this at will as well. Additional Abilities: N/A Personality: Distant, cold-hearted, controlling. Three of the most common words used to describe Will. Though he never minded, as long as he got what he wanted. He wasn't afraid to break a few hearts, a few skulls. There was a reason for him carrying that club around with him everywhere, though he didn't often have to resort to such violent ways. His parents were multi-millionaires, they wouldn't notice if Will took out a few thousand to pay some people off. He had gone through many gold digging girlfriends; though most never saw a penny from him. He had gone through many fake friends, most of which he had to ensure he had someone to throw under the bus, useless pawns. Using money to attract them was no problem. With all that being said, he was used to being pampered, but it got to him. He soon became more apathetic. He didn't find as much joy in being a manipulative a*****e as he once did. But he remained one anyway. He needed to be. He still needed to be adored, pampered, and doted on. If it was any other way, he might crack. Some people made the mistake of thinking he actually cared under his cold exterior. Those people would get painfully close to him, trying to "break" him and release the "tortured" soul within. Well, those people met their untimely ends, heads bashed in with some... Unknown... Blunt... Object. Will has no idea what; he didn't even know who they were. No, officer, he's never seen them before in his life. Likes: Spicy foods, pawns, luxury, meat Dislikes: Games, people as manipulating as him, sweets of any kind Bio: Will was raised in the lap of luxury, and it was there he remained through his entire life. He didn't mind. He had all kinds of wonderful perks, his putter being his favorite. It was specially made with a sword hidden in it. Though, Will didn't like bringing out the sword, too bloody. Will liked using the end of the putter to bash people's heads in. Will had always been cold and calculating, his parents never noticed, always away on some kind of vacation or at a movie premier. Will didn't care for such things. He needed to look for more pawns and move them just so across his board that they covered all of his weak spots, each pawn amazingly replaceable. This one had an "accident" and got arrested; this other fell into drugs, no problem. Will just had to clap his hands and wave some money around to get more. His parents never noticed the fact that Will never kept a friend for a very long time. They never noticed that he always carried his club around with him. It's what fueled Will, the fact that he never got caught, his mind growing stronger, and his manipulation becoming less apparent. And now, at the age of seventeen, he has been unleashed on this school; after his powers convinced his parents to let him come... Just as planned. Extra: He hasn't discovered his powers yet for the exception of his shape shifting, High Jump and Quick Run abilities. //////////////////////////////////////////////////// Lloyd Percivile Vongard Name: Lloyd Percivile Vongard Age: Sixteen Race: Nightmare Demon (ironic considering) Powers: Lloyd is able to feed off of people's nightmares, hence the name of his race. As such, he can manifest his body a certain way and enter their dreams to wreck whatever havoc he can before they wake up. He does not usually use this power however, seeing as he does not like to consider himself a demon and only believes a mistake occurred when his human parents had him. Zansatsu: Literally meaning slaughter, Zansatsu is a four-barreled supernatural shotgun. Yes, I said four barrels. How the hell does he deal with the recoil? It appears so far only he can wield this weapon and to him it feels like recoil of only a single-barreled one. It is said this is where the supernatural part is. The shotgun's recoil should be strong enough to shatter an arm (yet it doesn't for Lloyd) and it seems as if the gun never runs out of ammo. Fortunately for you, Lloyd has the worst aim. Thus, he can only effectively use this in close to mid-range combat. He won't be trying to hit you from afar with this because he knows he'll miss. This weapon has two modes: Automatic, where it fires one barrel after another, and Normal, where all barrels are fired but there needs to be some time before the next shot is fired. While this weapon may not be all that fearsome to demons and those of great power, it should not be taken lightly. Owari nai Kushin (It's not supposed to be straight. =w= I forgot Japanese swords were curved, so this was an error on my part.): It means Unending Pain. This is a sword Lloyd crafted himself. The entire sword is exactly five feet tall. It serves as his main weapon. It spells out its name on the sheath and features a skull-shaped tip. The sheath also has a button on the side that will open a slit on the cutting-edge side. This allows for faster drawing of the sword, but there's the risk that he could seriously cut himself. The sword hilt is in the shape of a bone wrapped in white cloth and black diamonds. It's actually in the shape of the top half of a skull. This grim sword was crafted specifically for his most proficient style, Battojutsu. He uses both the sheath and sword in combat. Because of this, his sheath is not only twice as thick, but it’s crafted from heavy steel weighing at a whopping twenty-five pounds. This way, he can use his long but light sword for quick attacks and the sheath for heavy-damaging power attacks. Despite its dark appearance, this sword is said to be the pride and joy of all the swords he has mastered. However, since his demonic powers have manifested, the blade has corrupted to represent the current Lloyd. It has begun to resemble somewhat of a bloody meat cleaver. The front side of the skull is bloody as well. While the blood looks fresh, it is permanently dried and caked on. It does make you look like you just murdered someone though. The sword also grew a bit, now ranging at five-eight feet. Depending on Lloyd's ego, the blade will either become more menacing or the blood will begin to fade away. In turn, the blade has gained a few abilities but for the moment many are not yet discovered. Additional Abilities: Lastly, there are a few relatively normal abilities which Lloyd had before all this mumbo-jumbo. Enhanced strength: With all the weights this guy carries, it's a no-brainer. He's strong enough to lift a car over his head with his bare hands and toss it at you, enough said. However, he isn't the fastest runner, and he can't hold that car over his head for very long. Piecing stare: Lloyd is a very observant person. From five minutes of conversation, he can predict what kind of person someone is. He watches for possible weaknesses and personality defects. He believes everyone is a potential enemy and one must be prepared to face them at any time. For some people that are more difficult in hiding their emotions, he may even need to make eye contact to read how they are. Close Quarters Combatant: Another no-brainer, Lloyd knows a variety of sword styles and what makes each one effective for a specific weapon. He can also tell when someone's stance is off. But there are times when Lloyd is weaponless, thus he uses the form of traditional karate when unarmed. This is basic but quite effective with a man of his strength. Improviser: Lloyd knows how to wield a wide variety of bladed weapons; however, he is also skilled in forming makeshift weapons. He uses the environment to his advantage. He'll pick up a piece of glass and start throwing it like shuriken even if only for a distraction. Personality: Lloyd is a rather cold individual. He comes off as a real jerk without any consideration for a person’s feelings. He’ll say the cold hard truth that no one else is willing the say. He’ll tell you straight up that he despises you. He'll leave someone behind if it hampers his goals. He always seems to assume the worst out of people and he seems to care about no one else but himself. He actually goes out of his way to ensure people don't care or wonder about him period. Lloyd is very intelligent but this is unfortunately shown mainly through his sarcasm. He'll twist your simple sentence and make a mockery out of it. He'll also see through most "bullshit", so if you were to say "it's nothing", obviously he'll know something's up rather than what you want him to believe. He's also rather vulgar in his speech, so keep a bar of soap with you and ear plugs for the children. He keeps to himself a lot and doesn't like people prying at his mind. He's too stubborn to accept help even when he's in dire need of it. He also has an extremely aggressive temper and it doesn't take much to set him off. He may fly off the handle at the simplest of comments with threats. He's also brutal and crude in battle so those with weak stomachs might want to look the other way when he fights. He holds a grim view of life and mainly humanity. He's the kind of person that believes humanity will soon self-terminate, and the sooner the better. Even a saint will have a hard time dealing with this man. Unfortunately, he is also rather sexist. Now, now, ladies, don't bring the pitchforks just yet. He's not like "get back in the kitchen" or "this is a man's job". He finds women just to be generally annoying due to bad experiences. He categorizes them as either: a) overly giddy gossipers that have a real bad case of high pitched voices and love-sickness seem to have a fetish for bad boys. b) Bossy women who believe with all their being that they can get whatever the hell they want. They love to think the world revolves around them. AKA: the snooty and stubborn popular girl who tries to get as many men to adore her as she can with her looks. Or c) Women that take his stances and attitude so offensively that they want to get back at him by any means possible. Whether this is through direct confrontation or enlistment of help, these girls want to kick his a**. And there you have it. You may now start throwing pitchforks. Truth be told, Lloyd gets embarrassed easily to simple comments or moments of contact with the opposite sex. He isn't even as cold as he tries to be. He purposely tries to keep others away from him. If he spends too much time with people, he will ultimately grow attached to them and be scared of losing them. So let's do a quick review. Lloyd's a cold jerk, has a grim view of humanity, intelligence cursed with vulgar language and sarcasm, he's quite sexist, blushes easily, and oddly enough attaches to people almost immediately. Likes: Surprisingly being around others, sleeping, contests, eating, night Dislikes: Places that are too quiet, whiny people, being disrespected, being alone for a long period of time, being lied to, water Bio: Lloyd comes from a place which can be seen as the representation of the real world. Yes kiddies, magic doesn't exist except in fiction for this human society. He knows nothing about what's beyond his city, except what's on the news. And everyone knows the media doesn't tell you everything. From a bystander's glance, Lloyd was just a rather cold and grim teenager. He lived with an old man assumed to be his grandfather and his older sister. Not much happened to him until one fateful day. They came out of nowhere; demons, or more precisely, Hellspawn began to attack in broad daylight. Lloyd witnessed the deaths of many civilians, including his loved ones, so pretty much everything that mattered to him was destroyed in front of his very eyes. The final insult was that he was the only one who was saved. He fell into a portal that opened below him and landed in a world that was not his own. So basically, someone had barged into his life (a villain you guys had in mind for the role play), messed up the place, and left him with the bill. Someone had to pay the tab, and it sure as hell wasn't going to be Lloyd. With a blade of vengeance, he vowed to find the person responsible to have the "tab" paid in full with "interest". The currency would be blood. But having no set destination, Lloyd ventured this new land until he came upon YMHS. There he decided to enroll and hopes that attending this school will somehow help him find his city's destroyer. Extra: Lloyd hates water... and I mean hate. He hates getting wet, much like a cat (though showers are okay). He cannot swim in it and he literally sinks in it (without weights). This also means he hates boats. You will have to drag him, kicking and screaming, if you want him to get on a boat. Also, he is currently unaware that he was not born from two humans let alone the human world, rather the same place YMHS is set in.
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Posted: Wed Apr 17, 2013 1:42 pm
Odayakana Tora
Name: Odayakana Tora
Age:16 Almost 17
Race biggrin emon/Angel Hybrid
Powers: 1.Shadow Manipulation(Can teleport and hide through shadows and has total control over them creating Tentacles/tendrils,Swords, Arrows, Clones, chains and/or threads to attack or bind.)
2.Metal Manipulation(User can move, shape, liquify ,compress, and manipulate any metal and metallic substances, allowing them to make weapons, armor, or even floating metal platforms)
3.Healing hand(Tora's right arm can heal any creature by sending there wounds to his own body)
Additional Abilities:
1.Tora is a poison specialist
2.Tora is a master of the falcon talons
Personality: Lazy,Slacker, Extremely Smart, Sometimes forgiving and Very open,Playful.
Likes: Sunny days with a little clouds,Sweets,Cooking ,Peace and Quiet
[Dislikes:Rainy days ,Sour candy,Wars , Disturbance
Bio: Tora lived with his mother his whole life, his father Satan tried to kill him when he was born, so his mother ran away .They lived a normal life until one day at school Tora demonstrated his power to one of his school friends, Tora was teleporting through shadows his friend went running to the principles office and told on Tora , the principle thought Tora was scaring the kids, she didn't actually believe the kids so she called Toras mother and told her that Tora was scaring the kids by telling them he can go through walls and teleport.
Tora's mother feared that Tora would reveal his true identity to the school, so she moved to another town the same thing happend, but this time he liquified a car, after that his mom decided to enroll him to YMHS
Extra: He's almost never awake during classes and everyone thinks he's a weakling because he tries his best to avoid violence
Weapon:
1.He keeps Steel alloy discs in a pouch located on his left thigh and manipulates them to whatever projectiles he needs
2.Falcon talons:

Battle theme :http://www.youtube.com/watch?v=rY5Jrq1UO5k
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Posted: Sun Jul 14, 2013 7:16 pm
Asphodel Nine Name: Asphodel Nine Age: Unknown Race: Undead/Sorceress Powers: Tranquil Dreams - This is her passive and first mutation—although heavily modified through the years—as a sorceress. Her primary abilities involve shockwaves and weaving dreams into a reality. There are numerous possible skills and spells that branch from those two. Her clouded eyes have incredibly sharp vision and the additional ability to perceive traces of magical activities(including an individual's aura). Berserk Form - Asphodel transforms into the opposite of her cold, eerie appearance. Her soft, light lavender skin cracks around the grown horns, shoulders, upper arms, quadriceps, and traps. There are lesser cracks found on her forearm, face, lower back, and abdomen. All of these glow a bright yellow, much like her eyes. She gains the ability to generate and manipulate flames, lava, magma, and the likes. Her already superhuman strength, speed, stamina, durability, and agility are further increased.
Golden Requiem - Her body goes through phasing once more. This time, there are golden patterns on her orange arms and legs along with the rest of her turquoise skin. She retains the abilities of her two former stages in addition to biomass manipulation. Although such manipulation remains hard to control and sporadic to some extent. As of now, it is heavily influenced by her emotions and state of mind
Additional Abilities: Asphodel possesses basic to advance knowledge of spells and runes. Due to the self body modification spells that she experimented on herself, the sorceress has enhanced physical skills. When Asphodel first started out sorcery, her mentor had given her that very name. Why? Because the underworld was her first affinity. It evolved into something less gruesome—dreams. This also unlocked astral projection and dream hopping. Personality: Her main traits are sadism and adventurousness. Her connection with the dreamworld successfully drove her to insanity, which she rarely exhibits. Interacting with other beings is not a problem for her, considering the dreamy state of mind she is constantly in. Often, Asphodel could be heard spouting utter gibberish. She sometimes suspects herself to suffer from schizophrenia.
Asphodel is never one to be still for days. Although she may get bored quite easily, it is also no challenge to capture her attention or amuse her. The ever curious adrenaline junkie is willing to try plenty of things for the sake of the thrill. When not in her chambers, she is disguised as a schoolgirl walking amongst the unsuspicious humans.
There are many other quirks to this female that can be triggered during certain interactions. Some may be good, whilst others are downright horrible. Nonetheless, Asphodel has yet to fall too deep into negativity and the chaotic personality. Likes: She enjoys a good bath in magic here and there, along with acquiring knowledge that would further cultivate her capabilities. Also, there's apple pie. Best thing in the world. Dislikes: Asphodel isn't too keen on fighting to the death. Being a sorceress meant that she was in touch with the dead world. Heck, her name was related to the underworld for a reason. Bio: Sometime during the middle age, Asphodel birthed as a still-child. Her family was quick to abandon her, believing her corpse to be a gateway for evil spirits to pass through. A young witch in roaming the area stumbled upon her still body. Taking a nearby Asphodel, it was placed onto her chest. The witch prayed briefly for her spirit. A gust of wind danced around them, breathing life into the infant. She was taken in by the witch and raised as what she was. A supernatural being. Asphodel grew with magic in her environment. Many horrors befell them, resulting in her mentor's death.
In between the span of the previous centuries and her arrival in YMHS, Asphodel had explored various areas inhabited by magical creatures. She learnt from them and experimented on herself, making various augmentations. The most recent one was Golden Requiem. Her mastery level of this form is close to null. This was not the first time she had attended a school for the sake of harnessing her magical abilities. Asphodel respected the teachings of each school, despite the occasional disputes between rivals or outsiders. Extra: To be added in the near future. Cocoa Name: Cocoa Age: Appears to be fourteen Race: Sōjū suru hito(Manipulator) Powers: Psionics. It branches out to telepathic messages, minor illusionary skills, telekinesis, and her speciality—structure bloom. Her ability is limited by her imagination and will. The stronger she is, the more resilient her structure will be. Its planes cannot be seen, but the lines and points, which vary in colour, are visible. This gives it either a web-like or geometrical appearance; it does not make the creations any less tangible than a steel wall. Nor is she unable to mimic the texture and density of her desired object. Cocoa is not only limited to structures. Sentient beings under her control are created as well. The lines act as skeleton, muscles, nerves, and whatnot. Personality: Casting aside her childish appearance and short stature, Cocoa acts much like a rebellious teenager. Bending rules close to its breaking point, occasionally disobeying her superiors, and involving herself in the use of cannabis. She says it stimulates her imaginative juices, thus keeping her ability at its peak.
When classes roll around, she prefers to be in a 'chill' relationship with all her students. It usually leads to them underestimating her. Cocoa loves the look of shock on their faces the moment she begins to boss them around—I mean... when she begins to stress the importance of a lesson.
For the most part, this presumably young female acts quite like a teenager of this generation. Further interaction with her reveals a care-free disposition. So what if she was a teacher? Being f**king boring wasn't a part of the job. Subject: To be assigned Likes: She fancies doughnuts, pillows, bubbles, and marie jane. Dislikes: Art block. Cocoa feels restless and vulnerable when she goes through one of her art block moments. Bio: For years, Cocoa has been a floating artist on the internet. Her works of digital and traditional art were often featured under the penname CC. Commissions were done here and there and receiving art material from companies, keeping her financially stable for almost her entire hermit life. Underground, hidden from the eyes of the world, Cocoa would practice her abilities and engage in a friendly spar with Lilith. How had they met? The damn dungeon ran underneath Cocoa's humble and disorganized abode. Sometime during their friendly spars, Lilith had encouraged the short albino to stop getting high and step out of her home. If she couldn't do the former, then she should just aim for the latter! It took a lot of convincing—death threats—on Lilith's part. But finally, it payed off. Cocoa found herself applying for a position in YMHS, Lilith's previous school. At first, her mind was in a state of disbelief. Truth be told, it still hasn't sunk in yet.
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Posted: Sun Jul 28, 2013 10:08 am
 Zae'el Ras'kar
Name: Zae'el Ras'kar Age:15 Race: human Powers: Like all members of his cult by praying to his goddess the Shadow Mother, Zae'el is able to channel her powers through his body. This allows him to summon massive flocks of ravens, see in the dark, cloak himself in shadow, transform himself into a flock of ravens, and travel between shadows. Each ability comes with it's own required prayer that must be performed in order to use it, and the more the user tries to shorten the prayer the less effective the ability is, on the flip side if they do recite the entire prayer perfectly the power they call from the goddess is incredibly powerful. Additional Abilities: skilled at climbing and tracking, and knows fencing, tracking, lock picking, slight of hand, mixed martial arts, and falconry.
Zae'el also has whats refereed to as "photographic reflexes" which means that he can copy almost any physical action after seeing it performed only once or twice. Personality: Zae'el is in the politest terms a cocky show off. He figures himself a "dashing rogue" and boasts about his abilities as a theif...and wooer of women, without a single thought to his ability to back his claims up. Though he is rather skilled and charismatic his over bearing arrogance tends to get the best of him. He will fall into obvious traps believing himself nimble or clever enough to avoid them just in time, he is easily goaded into fights he cannot win, heck he is even one to stand atop the tallest building within an enemy fortress and announce that he has just stolen their most prized possession before attempting his escape, all for the sake of it being more dramatic. Though he thinks himself a ladies man, he is actually quite inexperienced with women, and as such is easily flustered. He is so used to women rejecting his advances he doesn't actually know what to do if one where to return his affection. Likes: Money, valuables, the ladies, ravens, The Shadow Mother, shadows, theatrics, being in the spot light, being a master thief. Dislikes: tough locks, being rejected by the ladies, not being the center of attention, doing things "practically", being underestimated. Bio:Zae'el was born to cult of thieves who worshiped an entity known as "the shadow mother". Her creed is "to take from others what you cannot create for yourself", and thus every member of the cult excels in the art of thievery. Zae'el is no different and aspires to become a great thief himself. However his flashy, and overly confident attitude gets in the way of this. He is to obsessed with the pageantry of being a master thief to the point were not being seen seems pointless to him. Because of this the others refer to him as "the firework": flashy, noisy, and impossible not to see on a dark night. As such the others have sent him away in hopes that he might hone his skills more properly on his own (and so they don't have to take them on their own missions). He is to steal whatever valuables he can find while out on traveling the world. It is during these travels that he came across YMHS, and believes (correctly so) that there are priceless valuables hidden within the school, and enrolled in the school in order to plunder it's treasures. Extra: Zae'el has a pet raven named Lucina, whom assists him in his exploits. She is able to talk and relay messages and even her own eyesight to Zae'el telepathically.
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