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Dark Vengeance - the new 40k starter Goto Page: [] [<] 1 2 3 4 [>] [»|]

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Asmondai
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PostPosted: Tue Aug 28, 2012 12:07 pm


Tiina Brown
What powers do the Librarian have (i haven't read the new rules) ?


According to the White Dwarf´s battle-report,
he only has Smite psycic power (confirmation?),
but I quess players could use either the new psycic disciple cards or powers
from the space marine or dark angel codex.
Can´t say for certain, that box is coming sale on 1st of coming month and
I ain´t buying it.

Althou frankly I don´t know why anyone would want to use DA powers,
other then get a nifty flamer-thrower Libby to possibly smelt some elite units or tanks. sweatdrop
PostPosted: Wed Aug 29, 2012 12:33 am


Tiina Brown
Of course a hobby evolves, but to me ... 40K has not only evolved.
Of course, but you might want to keep in mind then, that we're not all of the same generation as you, nor that we share the classic or perhaps somewhat dated views of the hobby. wink

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PostPosted: Wed Aug 29, 2012 12:36 am


To correct a previous comment I made concerning the Chosen: Power mauls do not have power settings. At least not in 40k, I'm confusing it with another game. sweatdrop

Instead, the unit leader looks to sport a thunder hammer typed weapon, which is even better! emotion_drool
PostPosted: Wed Aug 29, 2012 5:48 am


Aawwww....... sad
Spikeybits ran out of chaplains...... gonk
Stupid Paypal.... crying

Asmondai
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PostPosted: Wed Aug 29, 2012 6:54 am


Lady Blodwynn
To correct a previous comment I made concerning the Chosen: Power mauls do not have power settings. At least not in 40k, I'm confusing it with another game. sweatdrop

Instead, the unit leader looks to sport a thunder hammer typed weapon, which is even better! emotion_drool
The unit leader comes with a power maul sadly, however the detail of the plastics more than makes up for it. Painting these suckers is going to be a pain though, not looking forward to it. Instead, I'll play one of the six included scenarios. wink
PostPosted: Wed Aug 29, 2012 9:23 am


Lt. Brookman
Lady Blodwynn
To correct a previous comment I made concerning the Chosen: Power mauls do not have power settings. At least not in 40k, I'm confusing it with another game. sweatdrop

Instead, the unit leader looks to sport a thunder hammer typed weapon, which is even better! emotion_drool
The unit leader comes with a power maul sadly, however the detail of the plastics more than makes up for it. Painting these suckers is going to be a pain though, not looking forward to it. Instead, I'll play one of the six included scenarios. wink
This sounds an awful lot like you already owning a copy. ninja

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PostPosted: Wed Aug 29, 2012 9:36 am


Vikki Stardust
Lt. Brookman
Lady Blodwynn
To correct a previous comment I made concerning the Chosen: Power mauls do not have power settings. At least not in 40k, I'm confusing it with another game. sweatdrop

Instead, the unit leader looks to sport a thunder hammer typed weapon, which is even better! emotion_drool
The unit leader comes with a power maul sadly, however the detail of the plastics more than makes up for it. Painting these suckers is going to be a pain though, not looking forward to it. Instead, I'll play one of the six included scenarios. wink
This sounds an awful lot like you already owning a copy. ninja
Don't know what you're on about.
PostPosted: Wed Aug 29, 2012 11:38 pm


Vikki Stardust
Lt. Brookman
Lady Blodwynn
To correct a previous comment I made concerning the Chosen: Power mauls do not have power settings. At least not in 40k, I'm confusing it with another game. sweatdrop

Instead, the unit leader looks to sport a thunder hammer typed weapon, which is even better! emotion_drool
The unit leader comes with a power maul sadly, however the detail of the plastics more than makes up for it. Painting these suckers is going to be a pain though, not looking forward to it. Instead, I'll play one of the six included scenarios. wink
This sounds an awful lot like you already owning a copy. ninja
burning_eyes

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PostPosted: Fri Aug 31, 2012 12:48 am


Fifteen hours to go and I will be the proud owner of an overpriced, but sexy, starter set of my very own. Soon..... emotion_omnomnom
PostPosted: Sat Sep 01, 2012 2:33 pm


Played through the scenarios twice, alternating the forces with my hubby. The first two scenarios are a bit unwanted, but the rest more than makes up for it with slowly priming you for big battles with all of the minis found in the set.

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PostPosted: Sun Sep 02, 2012 3:42 am


Agreed, though the first two scenarios could easily be played as a two-player affair, besides, they offer some of the basics on move-shoot-assault, especially the first one, which cleverly tries teaching you the best way to deal with vehicles, especially one that is suffering from a serious bout of roid rage. wink

To jump back to a previous comment about the power maul, while it is sadly not as lethal as an axe or sword, it is still worth taking when dealing with enemy multi-wound characters. He may have lost the duel, but he left his opponent stunned and easy to finish off when the cultists charged in. pirate
PostPosted: Sun Sep 02, 2012 12:17 pm


I must admit I am amazed by the new set... Chaos players must be salivating at the thought of getting cheap, expendable troops, while the Dark Angels get excellent coverage in 3 different squads of marines. Characters are icing on the cake...

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PostPosted: Mon Sep 03, 2012 8:51 am


PostPosted: Mon Sep 03, 2012 11:17 am


Asmondai
I thought you said you werent going to buy it? confused

Vikki Stardust

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PostPosted: Mon Sep 03, 2012 12:48 pm


Vikki Stardust
Asmondai
I thought you said you werent going to buy it? confused


I lied, couldn´t resist. crying
They presured me. gonk

Nah just kidding, decided to roll off new projects for the chapter. 3nodding
Plus I got someone to buy the chaos off from me soooooo..... yeah..... sweatdrop
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