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Tags: Halloween, Demons, Monsters, Roleplay, Academy 

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chiickadee

Princess Hoarder

PostPosted: Fri Jun 01, 2012 10:45 pm


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My character's name: Mayapple (May) Spoiker
Characters personality: Shy, fidgety and obedient to a fault when you first meet her, but is a real ball of pumpkin sunshine. She is here to help, and generally just wants to skate by without being noticed for anything except being nice. Inside though, she has a strong thirst for justice, and wants to see all wrongs be righted. When she's fighting for something she believes in, she can become adamant and very pushy- bordering on somewhat mean. Her dreams are simple and mundane, like herself. She wants to own a small (poisonous) flower shop somewhere in town. She’s very hippie-esque and loves nature- that sort of thing.
To get a short idea of how she looks: Brunette ponytail and glasses, tie-dye t-shirt, glasses, ruffled skirt, cowboy boots, 9001 friendship bracelets, a few odd necklaces and leaves/branches/botony tied and fastened to just about every part of her.
Her familiar is named Carafe. He looks big, intimidating and tough (after all, he’s a ginormous boa constrictor), but he’s actually quite sweet and puppylike. He just wants people to stroke him and love him 5evr. He also has a big orange bow tied to her because May insisted on it. Often called Car, but May likes his full name.
Character's faction and why: DETH: May wants to get along with ~all the things~. She's been bullied a bit in school and doesn't like seeing anything else get bullied- even humans. She likes the idea of everyone just having a good scare- no violence!

Character's aspirations: May strongly believes in justice for all, especially when it comes to ~ecology~. She also strongly advocates for the rights of Halloween citizens. She dreams of a world somewhere that’s green somewhere that she can own her own little flower shop and not have to worry about injustices.
Natural ability: Druid’s ability; makes plants grow faster in her care.
FEAR ability: Battle Cry. May channels FEAR through Carafe to create vines that shoot from her hands- think Vine whip from pokemon.
PostPosted: Fri Jun 01, 2012 11:18 pm


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My character's name: Acher (pronounced Ash-er)
Characters personality: Acher is a Reaper - Warlock. Acher brash and head strong, stubborn and full of energy. He'd been abducted by a clan of Kumiho's and then released shortly after, he's not complaining but feels like he completely missed something. He uses a fox kit as his familiar, not entirely sure where it came from but she doesn't shut up!
Character's faction and why: DETH honestly he get's mistaken for human so much that he kind of sympathises with them and well peace is always a a good policy.
Character's aspirations: He isn't really sure what he want to do when he graduates. It really didn't dawn on him that he was so close until the last minute. He thinks that maybe he can help others that have gone through some of the same experiences as him...the whole kidnapping thing...yeah that's exactly what he was thinking...
Natural ability:
• Instinctual Numbers: Even if a Witch/Warlock doesn't know a demon's true name, they can always figure out how to contact them. Considering the new method of contacting is through a skellyphone, many Demons have discovered the joy and usefulness of the Block feature and Silence Mode thanks to overenthusiastic witches/warlocks.
FEAR ability: The Witch's Ladder, with the help of his familiar he is able to cast a healing spell.
The Chill

The Chill: As Fear can do damage, it can also heal. Not many like to acknowledge it as a particular style, preferring to refer to it as a method that should only be discussed and used after battle. Either way, it is a technique that allows one to manipulate their own Fear in such a way that can heal themselves or another.

Year One: 5d4
First Dice:
xxxxx 1-2: Miss
xxxxx 3-4: Success!
Amount Healed: Add remaining dice. You cannot go over your max HP. Nor can you give excess HP to another character.
Average Amount Healed: 10


Year Two/Hunter Trainees: 8d4
First Dice:
xxxxx 1: Miss
xxxxx 2-4: Success!
Amount Healed: Add remaining dice. You cannot go over your max HP. Nor can you give excess HP to another character.
Average Amount Healed: 17


Year Three/Hunters: 10d4
First Dice:
xxxxx 1: Miss
xxxxx 2-4: Success!
Amount Healed: Add remaining dice. You cannot go over your max HP. Nor can you give excess HP to another character.
Average Amount Healed: 22


Wyntre IceBlade


Kawaii Shapeshifter

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Bilious

Sparkly Wolf

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PostPosted: Sat Jun 02, 2012 12:38 am


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My character's name: Hiro
Characters personality: A trickster through and through, he loves stirring up trouble.
Character's faction and why: Scream- he is chaotic neutral, bby.
Character's aspirations: He's still unsure of himself, but would love to become a Trick-or-treater one day, if he had the capacity to carry a job at all.
Natural ability: Shape-shifting (can turn more birdly or less birdly) (I forgot to mention he's a Tengu so there you go. he's got a big nose.)
FEAR ability: Battle Cry - With a slash of his talons you're in for an ouch.
PostPosted: Sat Jun 02, 2012 1:51 am


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My character's name: Quinlan O'Connell (or Quin for short) - Leansídhe (fancy name for an Irish female Vampire)
Characters personality: Quin is as fiery as the mane of red hair on her head. She's extremely friendly but is quick to temper. Just the wrong set of words can set her off and you can have a fight on your hands. She's good to her friends though and strives to look after them.
Character's faction and why: Defenders - Quin doesn't necessarily go looking for a fight but is all about jumping into one if given the opportunity. She's likes taking a more offensive stance feeling that fighting for what they believe in and for themselves is the only way to get their point across. It also helps prepare her for her future of wanting to be a Bogeyman, ready to serve some justice and protect her friends.
Character's aspirations: Quin aspires to be a Bogeyman once she graduates, ready to bring fresh blood in to strengthen and improve the system of justice.
Natural ability: Charming Allure - Leansídhe are known for seducing men with ease aided by their striking beauty.
FEAR ability: Bloody kisses (Swift Strike) - A series of rapid bites to drain energy.

Year Three/Hunters: 11d4
First Dice:
xxxxx 1: Miss
xxxxx 2 - 3: HIT however the resulting damage is divided by 2. Only 50% of the damage is dealt.
xxxxx 4: HIT however the resulting damage is multiplied by .8. Only 80% of the damage is dealt.
Damage: Ignore the first dice, total up the remaining dice. Divide or multiply the total by the modifier depending.
Average Damage: 13 (50%), 20 (80%)

Inu-Mitsu

Werewolf


poke mattix

Rainbow Lover

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PostPosted: Sat Jun 02, 2012 4:53 am


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My character's name: Maggi

Characters personality: A ghost bird, Maggi tends to be forgetful, and slightly aloof most of the time. Don't be surprised if you see her floating about trying to remember what she did...5 minutes ago. Other then that, she can be a little distrustful of people she doesn't know, but once she gets to know you she's very caring and sweet, and very, very, talkative

Character's faction and why: DETH - Maggi is very much the peacekeeper. She has no desire to hurt anyone, let alone humans. She greatly respects the Defenders though, but is not a fan of SCREAM

Character's aspirations: Maggi has aspirations! ...if she can remember what they were ( when she remembers, she wants to become a reporter )
Natural ability: Flying: She can fffllyyyy
FEAR ability: Healing mist (the chill) - Maggi creates a mist that heals
PostPosted: Sat Jun 02, 2012 7:41 am


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My character's name: Jaffar (Imp - lesser demon)
Characters personality: Jaffar has a sparkling future as one of those shady businessmen (though minion is more likely). Being limited in terms of fighting power compared the the rest of his cohort, he tries to use his wit and words for his gain and to climb the social ladder ... with varying success. Flipping sides when it's favourable, consorting with the rich and powerful ... one could call him a coward, slimy and ignoble for what he does, but all Jaffar cares about is himself and his self-preservation.
Character's faction and why: SCREAM. Jaffar likes to keep his options open. Being fully inducted into either of the other two factions would likely get him excluded from the other. Why bother if he could have the best of both worlds and have his cake too ... after sucking up to the respective leaders. And sometimes it's better to just lie low.
Character's aspirations: Some people were born rich, and some of them were made rich. Jaffar doesn't belong to the former. As far as he's concerned, he'd be more than happy to dance across the line between what is legal and what is not.
Natural ability: Hexes and Spells of the less potent range
FEAR ability: Bubbling Boils – The Tainted Fang

Zyphiris
Crew

Dainty Snowflake


Baneful
Crew

Dramatic Hunter

PostPosted: Sat Jun 02, 2012 8:39 am


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My character's name: Sin - Short for Sinkalar Sin'sol - Incubus

Characters personality: Fairly quiet and thoughtful, Sin is a very skilled Incubus, not a single movement is unconsidered, everything he outwardly does part of a very calculated front to make him seem impossibly confident and sensual. Under this front however, he is a bit of a nervous wreck, not half as confident as he should be. He's fairly easily swayed by other people but has gathered very few close friends in his time at amity due to the impression he often gives of being just a bit too arrogant.

Character's faction and why: SCREAM - Sin finds the constant bickering tedious and does not side strongly with DETH who he feel have an unrealistically passive attitude to their problems or the DEFENDERS who he feels are merely showboating and inevitably being more of a problem than a solution.

Character's aspirations: Sin is an Incubus of the old school, part of a family almost exclusively composed of succubi and incubi. His aspirations therefore are very much dictated by his family and their perceived roles in society, he hopes to one day be a consort to the wealthiest and most powerful demons around and not without power himself either as a result. He's a lover not a fighter. His family are fairly renowned for their exceptional secretarial skills and he is no exception.

Natural ability: The traditional natural ability of his family, a human illusion shapeshift.

FEAR ability:Wild Swipe - Often a very panicked and erratic swipe with razor sharp claws - Gambler's Chance y3
PostPosted: Sat Jun 02, 2012 9:27 am


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My character's name: Matthew (Matt) Huff - Avarice Demon - Sloth

Characters personality: Matt is the type to do what he has to with minimal effort on his part. His goal in life is to live as easily as possible. He'll find the quickest most efficient means to solve a problem. He has low energy, is terrible at sports, and generally hard to get motivated.

Character's faction and why: Scream: It seemed neither here nor there. It was the best choice, as far as he could tell.

Character's aspirations: Matt wants to be a family doctor. To him, sitting in an office telling whoever comes in to grab a tissue and get over it sounds easy enough. Though honestly, he likes the idea of solving problems, granting quick gratification to his patients.

Natural ability: Thorns form around him while he sleeps

FEAR ability: The Chill Y3

Bittiface

Sarcastic Hunter


medigel

Anxious Spirit

PostPosted: Sat Jun 02, 2012 9:54 am


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My character's name: Callie Codex (Monster - Paper Golem)
Characters personality: She might look flimsy on the outside, but Callie has made herself known as a daring, if not scatterbrained, fighter of justice. She knows bits and pieces of many things due to her contents (which in the past have included how-to manuals, novels, notes written in class, and even a contract or two), but often is hard pressed to collect it if it's not a part of her. Supremely Lawful Good, she's always on the lookout for people around her even if the other person dislikes her in return. She likes to think of herself as invincible because, well, the good guys always win right?
Character's faction and why: Defenders definitely. Callie typically throws herself at problems and finds a way to beat them into submission anyway, and being in a group would make it, like, A SUPERHERO TEAM LIKE THE SCAVENGERS. DETH is too much of a wuss and SCREAM too morally vague and chaotic for her tastes.
Character's aspirations: All Callie wants to be is an epic boogeyman, and Jack be damned if someone tries to stop her! She wants to become a household name little scarelings will get stories about and someone who creates fear in her enemies - anything like the stories she's read.
Natural ability: Fluidity of Shape: Callie can redistribute her paper-filled body into new shapes, though the volume must remain the same. (ie. creating wings means making herself shorter to compensate). Enough force or stress causes her to return to her regular form. BEWARE WIND.
FEAR ability: $&@(@ PAPER CUTS (Battle Cry)
Callie converts herself into the shape of a weapon and slices the opponent with a multitude of razor sharp paper edges.
PostPosted: Sat Jun 02, 2012 10:43 am


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My character's name: Tosel Knolls
Characters personality: Tosel is a knowledge demon and thirsts for a constant influx of new information. He is happiest when learning new things and miserable when forced to socialize normally. He has spent most of his time at Amityville in the library or in his dorm room constantly studying and taking as many classes as he could fit into his schedule. While Tosel is brilliant when it comes to knowing a great many things such as technique and history his ability to apply that knowledge often falls short. He is painfully shy around new people unless they have come to ask him a technical question or for homework assistance. He is both excited about graduating and dreading having to leave school when he feels there is always so much more to learn.
Character's faction and why: Defenders - Tosel adores his school since it is where he can obtain all the knowledge he'll need in the future and defending a place of learning is of great importance to him. He agrees that the defenders should protect themselves and the school, but if it came down to protecting the school library or saving his follow faction members he would always choose to defend and preserve knowledge. He feels the Deth faction is misguided but useful enough in that their willingness and openness might allow them to discover new things. He dislikes the Scream faction and considers them to be ignorant and disorganized.
Character's aspirations: Tosel strongly believes in obtaining and preserving knowledge of the past, present, and future. He is desperate to become a librarian or HalloweenTown archivist and continue his fevered pursuit of new information.
Natural ability: Quick Study - Tosel is able to memorize large chunks of facts
FEAR ability: Headlights - Struck Dumb - Tosel steals his enemies knowledge of what’s going on long enough to stun them temporarily.

Roxy_roxanna2

Tricky Treater


Seussi

Ice-Cold Hunter

PostPosted: Sat Jun 02, 2012 10:50 am


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My character's name: Ashly, or Ash for short
Characters personality: Ashly is a smoker zombie, much like ones found in the popular video game left 4 dead, only, well, female. Most know that she is approaching by the tell tale sound of her incessent coughing and hacking, long before she's even near. She also speaks in a voice that is always raspy and rough sounding, sometimes making it hard for people to understand what she is saying, especially when her sentences are broken up by yet more fits of coughing.
Personality wise she can be rather agressive, and she has an amazing sense of focus. She is not easily distracted by loud noises or flashing lights like other zombies might be, and when she see's something that she wants, she does not hesitate to try and take it for herself. She does, however, have a very healthy fear of fire and, for some reason, of any sharp object that might be used for slicing. She is a loyal companion, and is fiercly protective of anybody that she considers to be her friend, in an almost overdramatic, push you out of the way so she can sacrifice herself and take the bullet type of way.
She has enjoyed her time at Amity, and is quite glad that she decided to attend. She feels like she has learned so much more then she could have ever hoped, and has made some amazing friends, (and rivals), along the way. The end of her time here is leaving her with bittersweet feelings. She is very eager to see what the future has in store for her, even if she hasn't quite decided yet what type of future she wants, but at the same time she just doesn't want this experience to end.
Character's faction and why: Defenders, because that's just where she seemed to fit in best.
Character's aspirations: Ashly is still very much undecided about what she wants to do once she has graduated, though she is beginning to lean towards possibly becoming a boogeyman. But really, with so many choices, how's a ghoul to decide? Whatever she does choose, however, you can be sure she'll go through with it with an almost frightening amount of determination
Natural ability: Prehensile tongue- Smoker zombies can extend their tongues to near impossible lengths (really though, for the sake of my sanity, we'll say 15 feet at the most?) , and use it to wrap around objects to bring towards them.
FEAR ability: Smoke Screen: The mind mechanics. Much like the title says, Ashly can generate a type of smoke screen that when done correctly obscures her from view, lowering her opponents accuracy.
PostPosted: Sat Jun 02, 2012 10:55 am


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My character's name: Cain - Demon (Baphomet)
Characters personality: This demon is an a*****e. No two ways about it. He disregards most everyone who isn't either a) a demon or b) worthy. Strong, ambitious, sly, beautiful, etc -- if you are more than a vanilla student, he may give you a passing glance. The reverse is also true, however -- if you're a pathetic excuse for a demon, he will think of you as vile. And then he will spare you more than just a passing glance, but you won't want it. He will torment anyone he finds disgusting. Otherwise... well, he's not such a bad guy. A little prickly, a little moody, but not so bad.
Character's faction and why: To be perfectly honest, Cain cares very little about... well, most everything and everyone. Especially those who aren't demons, such as himself. But more than anything, he finds weaklings vile. Not just any weaklings though -- humans are weak because they have no choice, thus almost excusing them, and those humans who become strong despite their limitations he almost respects. But it's the weakling halloweentowners he truly despises. Especially those who want to coddle humans. Humans are cattle, to be used without another thought, and those who think otherwise are nothing but dirt to him.
Character's aspirations: Cain is to lead his father's corporation upon graduation.
Natural ability: Alchemy - Baphomet (the word is both singular and plural, in this case the latter), containing key symbols of alchemy, can manipulate the chemistry of an object.
FEAR ability: Darkness: A smoke-like blackness which consumes the immediate area, making it difficult to see. May induce panic in the individual due to the hot, breath-like quality that may lead to the perceived feeling of suffocation.

x_Nata_x

Interesting Conversationalist


Chobi_Chocobo

Distinct Lunatic

PostPosted: Sat Jun 02, 2012 11:16 am


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My character's name: Rowly - Monster - ( were penguin )
Characters personality: Rowly comes from a very wealthy family in the fishing business of halloween. He knows hes rich and hes very snobby about it. He tends to try his best to rub elbows with higher class demons when he can or higher class students in general.
Rowly is quick tempered when things dont go his way and tends to either throw a fit or challenge you to a duel to defend his honor.
He's no gentleman at all when it comes to lower class ladies. Treats lower class as one unit - something to be ignored.
When it comes to the higher class ladies he'll put on the best gentleman charm he can muster.
Commonly seen in a tux for some reason.
Character's faction and why: Scream - Its there and so is he. He cares when he wants and doesnt care when he wants.
Character's aspirations: Rowly wants inherit his fathers fishing company - shut it down - and do something more impressive with the money like open up a flashy club for any one whos any body.
Natural ability: Shape shifting - Turns in to a HUGE monster man of a penguin with claws and sharp beak. Were penguin might sound like a sissy thing - but its far from.
FEAR ability: Battle Cry - Penguin fury - Rowly can let out a shrill high pitched cry infused with fear sending his attackers in for a world of hurt.
PostPosted: Sat Jun 02, 2012 12:20 pm


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My character's name: Macthor - Thunderbird
Characters personality: Macthor prefers to sit back and observe rather than take part. However, though he may come off as a somewhat quiet individual, he is by no means shy--those who come to know him will discover that he has a rather snarky attitude, and an impatience when dealing with idiots. Which, by his definition, is most of the school.
Character's faction and why: SCREAM -- Pretty much neutral. He doesn't lean in either direction, but acts in accordance to his present mood and thoughts.
Character's aspirations: He believes in...not sticking to one group. In his opinion, it's rather foolish to stick to and follow a single ideal. The defenders and DETH may both mean well, but he's certain that it'll only take some time before either--or both--groups go to the extreme or clash.
As for his future, he's actually on the fence right now. He just wants to find a job that's flexible and suits his personality.
Natural ability: ...Make loud, scary noises with his wings? :T
FEAR ability: Gambler's Chance Y3 -- Sends bolts of lightning down! ...MAY OR MAY NOT HIT HIMSELF.

Kaiyumi


Melodine Cantus

Melodious Star

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PostPosted: Sat Jun 02, 2012 12:22 pm


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My character's name: Ylva (Cecaelia - Mermaid-like, human-octopus hybrid)
Characters personality: Ylva is a mature, sensible ghoul who puts a strict focus on her studies, especially classes to do with magic. Specializing in illusions, it is hardly surprising that she prefers to use the power of persuasion, relying on her observation skills rather than that of brute strength. Despite being the sort who is seemingly quiet, Ylva is known to take a firm stance upon things she believes strongly in.

Character's faction and why: SCREAM. Ylva's inclined towards being stealthy rather than being brash and upfront.
Character's aspirations: Ylva aspires to be a master illusionist. She is also somewhat interested in politics.
Natural ability: Shapeshifting- She can turn her octopus legs into human legs.
FEAR ability: Mirror Mirror (The Mind) - Ylva can surround herself with an illusion that resembles her attacker, causing them to inadvertently hold back on their attacks upon seeing a clone of themselves.

(Year Three/Hunters: 3d4
First Dice: represents your Accuracy.
xxxxx 1: Miss
xxxxx 2-4: Success!
Second Dice: represents your Modifier.
xxxxx 1 changes your opponent's damage modifier from -6 to -7.
xxxxx 2, 3 changes your opponent's damage modifier from -6 to -8.
xxxxx 4 changes your opponent's damage modifier from -6 to -9.
Third Dice: represents how many turns the effect lasts.
xxxxx 1: affects your opponent's next two turns.
xxxxx 2, 3: affects your opponent's next two turns
xxxxx 4: affects your opponent's next three turns )
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