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This is Halloween Crossroads 

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Reply { ARCHIVED } ------------------ Four Clans Meta, April 2012
[TRAINING][PRP] Clyde Goto Page: [] [<] 1 2

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Avian Serpentine rolled 1 4-sided dice: 4 Total: 4 (1-4)

Avian Serpentine

Dapper Raider

PostPosted: Thu Apr 12, 2012 11:41 am


Quote:
4- You try the walls but miss a step, falling you end up knocked out.

Clyde had decided he was going to try the toxic cave test and had rushed in without much thought. He had only took that very first step before realizing how dangerous the place was. Sadly, his caution had came to warn him a little much too late when he tried to climb across using the walls. He had been trying to reach that one, little stone just slightly out of his reach when he accidentally took a rather unnecessary step. The step caused him to sleep and fall down the wall, knocking him unconscious.

Clyde would have sworn he heard laughter before he got knocked out by the fall.
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Clyde's HP: 30/30
FAIL!


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HE PAST STAGE 1 AT LEAST 8|
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PostPosted: Sat Apr 14, 2012 11:52 am


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Weapon Crafting

While the Horsemen of War can summon their Clan weapon to them at any point, many take pride in mastering a variety of mundane weaponry as well, both combat and manufacture - no sense in limiting oneself to only one mode of battle, after all! Even 'decorative' weapons bear a brutal edge.

The Crafters' Den is a sheltered platform halfway up a massive pine, with all the materials one might want, other than metal. The head Crafter, a sharp-eyed older Horsewoman, carefully watches all students under her care to ensure a.) nothing goes missing and b.) nobody gets stupid. "You can have enough to make one knife," she grumbles. "And don't waste it, either!"

Can you impress her with your craftsmanship? ... Probably not. But it's worth a try.


Phase One: Weapon Creation

Create a weapon of War and test its mettle. If your craftsmanship is good, you may be victorious and gain the head Crafter's favor. For a minute or two, anyway.

In your first post, roll 3d4 to determine what your knife is made of, how well it is made, and how it is decorated.

First Dice: Material
- 1: Wood (+1 point)
- 2: Seashell (+2 points)
- 3: Bone (+3 points)
- 4: Stone (think flint or obsidian; +4 points)

Second Dice: Craftsmanship
- 1: You're in a bit of a hurry, so... (Shoddy: +1 point)
- 2: You throw something together. It looks kinda close? (Mediocre: +2 points)
- 3: You spend a bit of time on it, and come up with something okay. (Acceptable: +3 points)
- 4: You throw yourself into your work with passion, paying close attention to detail! (Awesome: +4 points)

Third Dice: Artistry
- 1: It's a knife. Does it really matter if it's pretty or not? (Ugly: +1 point)
- 2: You wrap the hilt in leather. Good enough. (Decent: +2 points)
- 3: You wrap the hilt in leather and add a feather. Pretty! (Shiny: +3 points)
- 4: You wrap the hilt in leather and add stylish strands of beads and feathering. That is one cool knife. (Stylish: +4 points)


Roleplay out your knife's creation! At the end of your post, put the specifics of your knife's creation (i.e. Shoddy Stylish Wood Knife) along with the total score (the total of your dice roll).


Phase Two: Weapon Testing

In the Clan of War, there is no such thing as a decorative blade! Even weapons destined to hang on the walls of huts are finished to battle-ready quality. You must test your knife and prove its worth, attacking the simple leathery mannequin kept in the Den for that purpose.

Take your knife's point score from the creation post. This is your knife's HP. You must now do battle until your knife breaks! The number of posts your knife survives determines the number of points you get.


To Do Battle:
Roll 2d4 in each post. The first dice indicates the number of damage your knife does to the test target (for RP flavor!). The second dice indicates the amount of damage your knife takes from the attack.

Battle ends when your knife shatters. Aw. (And yes, this means you can't take it with you. Sorry!)



Point Distribution


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[ Horsemen Points Distribution: ] (Select only one option based on your results)

You win one point if: You finish your knife (with filled-out RP) and your knife breaks on rounds one or two of testing.

You win two points if: You finish your knife (with filled-out RP) and your knife breaks on rounds three or four of testing.

You win three points if: You finish your knife (with filled-out RP) and your knife breaks on rounds five or more of testing.

Avian Serpentine

Dapper Raider

Avian Serpentine rolled 3 4-sided dice: 2, 2, 1 Total: 5 (3-12)

Avian Serpentine

Dapper Raider

PostPosted: Sat Apr 14, 2012 11:54 am


Seashell + 2
Mediocre + 2
Ugly + 1


Clyde was reluctant to see Blythe leave, but he can live with it. He had decided to distract myself by doing some weapon crafting...however, it seems he's just not doing very well. Using some seashells, he was to craft his knife but he just couldn't put his heart into the crafting. Not to mention, he just sucked at decorating things.
Avian Serpentine rolled 2 4-sided dice: 3, 2 Total: 5 (2-8)
PostPosted: Sat Apr 14, 2012 11:58 am


Clyde stared at the knife in his hand. Is it him or does his weapons like to fall apart with the first strike...Maybe he was just using them too roughly on the first try.
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Knife's current HP: 6
Knife's new HP: 3

Avian Serpentine

Dapper Raider

Avian Serpentine rolled 2 4-sided dice: 2, 3 Total: 5 (2-8)

Avian Serpentine

Dapper Raider

PostPosted: Sat Apr 14, 2012 11:59 am


The blade looks like it could crack any moment after the second attack. It sounded hollow like broken china, and dear jack, the next attack is going to shatter it...isn't it.
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Knife's current HP: 3
Knife's new HP: 1
Avian Serpentine rolled 2 4-sided dice: 3, 3 Total: 6 (2-8)
PostPosted: Sat Apr 14, 2012 12:01 pm


It seems his weapons like to break into tiny shards. Clyde winced and grimaced at the pieces that stood out of his hand. He's going to have to pick them out and he is not going to like it.
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Knife's current HP: 1
Knife's new HP: -2

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3 Rounds
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Avian Serpentine

Dapper Raider

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{ ARCHIVED } ------------------ Four Clans Meta, April 2012

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