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Posted: Fri Apr 13, 2012 5:37 pm
Kaze Espada Hydreigon: an attempt at a sp. attacker. OI. I have a perfect Hydreigon in my Black version right now and it utterly DESTROYS teams by itself. Don't underestimate that thing xD. Couple of immunities, amazing special attack, passable speed, perfect coverage with Focus Blast, Draco Meteor and Fire Blast - I mean, I fail to see how its merely an "attempt" xD.
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Posted: Fri Apr 13, 2012 7:47 pm
Kat the Strange Chuugo Red Do you know what number I have to roll to find a shiny? I remember it was really high but now I can't find it. 95 or higher. Thank you!
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Posted: Fri Apr 13, 2012 8:15 pm
Akai Shi-Koret Kaze Espada Hydreigon: an attempt at a sp. attacker. OI. I have a perfect Hydreigon in my Black version right now and it utterly DESTROYS teams by itself. Don't underestimate that thing xD. Couple of immunities, amazing special attack, passable speed, perfect coverage with Focus Blast, Draco Meteor and Fire Blast - I mean, I fail to see how its merely an "attempt" xD. As pseudo legendary its suppose to be a little bit of a game changer. It did nothing for the metagame. Gengar can outrun and outgun it.
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Posted: Fri Apr 13, 2012 8:21 pm
Kaze Espada Akai Shi-Koret Kaze Espada Hydreigon: an attempt at a sp. attacker. OI. I have a perfect Hydreigon in my Black version right now and it utterly DESTROYS teams by itself. Don't underestimate that thing xD. Couple of immunities, amazing special attack, passable speed, perfect coverage with Focus Blast, Draco Meteor and Fire Blast - I mean, I fail to see how its merely an "attempt" xD. As pseudo legendary its suppose to be a little bit of a game changer. It did nothing for the metagame. Gengar can outrun and outgun it. Says who? They've done it in the past, but it doesn't mean that they always have to. I prefer Hydreigon, personally. Gengar outruns it by a considerable amount, but it's hardly stronger than Hydreigon and lacks the powerful STAB Draco Meteor that Hydreigon boasts. The Ghost is also a glass cannon, while Hydreigon features decent enough defensive stats and a usable Attack stat to run a mixed set with. Additionally, Gengar is unable to do much more than scratch the common defensive core of Jellicent/Ferrothorn, while Hydreigon threatens both of them. In my opinion, that makes the Brutal Pokemon better xD
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Posted: Sat Apr 14, 2012 12:11 am
Akai Shi-Koret Kaze Espada Akai Shi-Koret Kaze Espada Hydreigon: an attempt at a sp. attacker. OI. I have a perfect Hydreigon in my Black version right now and it utterly DESTROYS teams by itself. Don't underestimate that thing xD. Couple of immunities, amazing special attack, passable speed, perfect coverage with Focus Blast, Draco Meteor and Fire Blast - I mean, I fail to see how its merely an "attempt" xD. As pseudo legendary its suppose to be a little bit of a game changer. It did nothing for the metagame. Gengar can outrun and outgun it. Says who? They've done it in the past, but it doesn't mean that they always have to. I prefer Hydreigon, personally. Gengar outruns it by a considerable amount, but it's hardly stronger than Hydreigon and lacks the powerful STAB Draco Meteor that Hydreigon boasts. The Ghost is also a glass cannon, while Hydreigon features decent enough defensive stats and a usable Attack stat to run a mixed set with. Additionally, Gengar is unable to do much more than scratch the common defensive core of Jellicent/Ferrothorn, while Hydreigon threatens both of them. In my opinion, that makes the Brutal Pokemon better xD I actually prefer Normal types. Their natural immunity to Ghost and sole weakness to Fighting (while few actually carry a Fighting type with them, some do run Fighting-type moves on their Pokemon to counter the more common Dark-types), along with their ability to learn so many TMs to play off enemy weaknesses helps tremendously. It's so much fun watching your opponent get mad when you fend off his pseudo-legendaries with something like a Delcatty or an Audino.
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Posted: Sat Apr 14, 2012 11:24 am
gabriel sama Akai Shi-Koret Kaze Espada Akai Shi-Koret Kaze Espada Hydreigon: an attempt at a sp. attacker. OI. I have a perfect Hydreigon in my Black version right now and it utterly DESTROYS teams by itself. Don't underestimate that thing xD. Couple of immunities, amazing special attack, passable speed, perfect coverage with Focus Blast, Draco Meteor and Fire Blast - I mean, I fail to see how its merely an "attempt" xD. As pseudo legendary its suppose to be a little bit of a game changer. It did nothing for the metagame. Gengar can outrun and outgun it. Says who? They've done it in the past, but it doesn't mean that they always have to. I prefer Hydreigon, personally. Gengar outruns it by a considerable amount, but it's hardly stronger than Hydreigon and lacks the powerful STAB Draco Meteor that Hydreigon boasts. The Ghost is also a glass cannon, while Hydreigon features decent enough defensive stats and a usable Attack stat to run a mixed set with. Additionally, Gengar is unable to do much more than scratch the common defensive core of Jellicent/Ferrothorn, while Hydreigon threatens both of them. In my opinion, that makes the Brutal Pokemon better xD I actually prefer Normal types. Their natural immunity to Ghost and sole weakness to Fighting (while few actually carry a Fighting type with them, some do run Fighting-type moves on their Pokemon to counter the more common Dark-types), along with their ability to learn so many TMs to play off enemy weaknesses helps tremendously. It's so much fun watching your opponent get mad when you fend off his pseudo-legendaries with something like a Delcatty or an Audino. Normal is a decent type, but Dragon is better overall. Dragon's got more usable STAB moves like Outrage and Draco Meteor than Normal really has (though I'll admit that a Normal Arceus with Swords Dance and Extremespeed is going to wreck your face xD). Additionally, in order for Normal to have full coverage you basically have to also be packing a Ghost - or Dark-type move alongside a Fighting-type move in order to cover the few types Normal can't hit neutrally - Steel, Rock, and Ghost. Dragon literally ONLY needs to cover Steel, since nothing else resists it's STABs - and there are a couple of great options for that in the form of Earthquake and Fire Blast xD. There's a reason that the Ubers metagame is known as the Dragon metagame
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Posted: Sat Apr 14, 2012 2:32 pm
Akai Shi-Koret gabriel sama Akai Shi-Koret Kaze Espada Akai Shi-Koret Kaze Espada Hydreigon: an attempt at a sp. attacker. OI. I have a perfect Hydreigon in my Black version right now and it utterly DESTROYS teams by itself. Don't underestimate that thing xD. Couple of immunities, amazing special attack, passable speed, perfect coverage with Focus Blast, Draco Meteor and Fire Blast - I mean, I fail to see how its merely an "attempt" xD. As pseudo legendary its suppose to be a little bit of a game changer. It did nothing for the metagame. Gengar can outrun and outgun it. Says who? They've done it in the past, but it doesn't mean that they always have to. I prefer Hydreigon, personally. Gengar outruns it by a considerable amount, but it's hardly stronger than Hydreigon and lacks the powerful STAB Draco Meteor that Hydreigon boasts. The Ghost is also a glass cannon, while Hydreigon features decent enough defensive stats and a usable Attack stat to run a mixed set with. Additionally, Gengar is unable to do much more than scratch the common defensive core of Jellicent/Ferrothorn, while Hydreigon threatens both of them. In my opinion, that makes the Brutal Pokemon better xD I actually prefer Normal types. Their natural immunity to Ghost and sole weakness to Fighting (while few actually carry a Fighting type with them, some do run Fighting-type moves on their Pokemon to counter the more common Dark-types), along with their ability to learn so many TMs to play off enemy weaknesses helps tremendously. It's so much fun watching your opponent get mad when you fend off his pseudo-legendaries with something like a Delcatty or an Audino. Normal is a decent type, but Dragon is better overall. Dragon's got more usable STAB moves like Outrage and Draco Meteor than Normal really has (though I'll admit that a Normal Arceus with Swords Dance and Extremespeed is going to wreck your face xD). Additionally, in order for Normal to have full coverage you basically have to also be packing a Ghost - or Dark-type move alongside a Fighting-type move in order to cover the few types Normal can't hit neutrally - Steel, Rock, and Ghost. Dragon literally ONLY needs to cover Steel, since nothing else resists it's STABs - and there are a couple of great options for that in the form of Earthquake and Fire Blast xD. There's a reason that the Ubers metagame is known as the Dragon metagame *sarcasm* Yea, it has nothing to do with 50% of all legendaries are dragons.
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Posted: Sat Apr 14, 2012 2:49 pm
Kaze Espada Akai Shi-Koret gabriel sama Akai Shi-Koret Kaze Espada As pseudo legendary its suppose to be a little bit of a game changer. It did nothing for the metagame. Gengar can outrun and outgun it. Says who? They've done it in the past, but it doesn't mean that they always have to. I prefer Hydreigon, personally. Gengar outruns it by a considerable amount, but it's hardly stronger than Hydreigon and lacks the powerful STAB Draco Meteor that Hydreigon boasts. The Ghost is also a glass cannon, while Hydreigon features decent enough defensive stats and a usable Attack stat to run a mixed set with. Additionally, Gengar is unable to do much more than scratch the common defensive core of Jellicent/Ferrothorn, while Hydreigon threatens both of them. In my opinion, that makes the Brutal Pokemon better xD I actually prefer Normal types. Their natural immunity to Ghost and sole weakness to Fighting (while few actually carry a Fighting type with them, some do run Fighting-type moves on their Pokemon to counter the more common Dark-types), along with their ability to learn so many TMs to play off enemy weaknesses helps tremendously. It's so much fun watching your opponent get mad when you fend off his pseudo-legendaries with something like a Delcatty or an Audino. Normal is a decent type, but Dragon is better overall. Dragon's got more usable STAB moves like Outrage and Draco Meteor than Normal really has (though I'll admit that a Normal Arceus with Swords Dance and Extremespeed is going to wreck your face xD). Additionally, in order for Normal to have full coverage you basically have to also be packing a Ghost - or Dark-type move alongside a Fighting-type move in order to cover the few types Normal can't hit neutrally - Steel, Rock, and Ghost. Dragon literally ONLY needs to cover Steel, since nothing else resists it's STABs - and there are a couple of great options for that in the form of Earthquake and Fire Blast xD. There's a reason that the Ubers metagame is known as the Dragon metagame *sarcasm* Yea, it has nothing to do with 50% of all legendaries are dragons. That's actually only a recent development. Look at all of the Legendaries ever created in Pokemon. You'll find that only the two most recent generations included a Dragon-type trio, and that we actually had ZERO Dragons up until Gen III. Even more than that, there're only nine Dragon-type Legends in existence (unless I miscounted), which means that the other 40+ Legendary Pokemon are all NON-Dragon, and of which several are still playable in Ubers. The REAL reason that Dragons run roughshod in the upper tiers is because of the reason I mentioned above: an unresisted STAB.
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Posted: Sun Apr 15, 2012 1:01 am
Akai Shi-Koret Kaze Espada Akai Shi-Koret gabriel sama Akai Shi-Koret Kaze Espada As pseudo legendary its suppose to be a little bit of a game changer. It did nothing for the metagame. Gengar can outrun and outgun it. Says who? They've done it in the past, but it doesn't mean that they always have to. I prefer Hydreigon, personally. Gengar outruns it by a considerable amount, but it's hardly stronger than Hydreigon and lacks the powerful STAB Draco Meteor that Hydreigon boasts. The Ghost is also a glass cannon, while Hydreigon features decent enough defensive stats and a usable Attack stat to run a mixed set with. Additionally, Gengar is unable to do much more than scratch the common defensive core of Jellicent/Ferrothorn, while Hydreigon threatens both of them. In my opinion, that makes the Brutal Pokemon better xD I actually prefer Normal types. Their natural immunity to Ghost and sole weakness to Fighting (while few actually carry a Fighting type with them, some do run Fighting-type moves on their Pokemon to counter the more common Dark-types), along with their ability to learn so many TMs to play off enemy weaknesses helps tremendously. It's so much fun watching your opponent get mad when you fend off his pseudo-legendaries with something like a Delcatty or an Audino. Normal is a decent type, but Dragon is better overall. Dragon's got more usable STAB moves like Outrage and Draco Meteor than Normal really has (though I'll admit that a Normal Arceus with Swords Dance and Extremespeed is going to wreck your face xD). Additionally, in order for Normal to have full coverage you basically have to also be packing a Ghost - or Dark-type move alongside a Fighting-type move in order to cover the few types Normal can't hit neutrally - Steel, Rock, and Ghost. Dragon literally ONLY needs to cover Steel, since nothing else resists it's STABs - and there are a couple of great options for that in the form of Earthquake and Fire Blast xD. There's a reason that the Ubers metagame is known as the Dragon metagame *sarcasm* Yea, it has nothing to do with 50% of all legendaries are dragons. That's actually only a recent development. Look at all of the Legendaries ever created in Pokemon. You'll find that only the two most recent generations included a Dragon-type trio, and that we actually had ZERO Dragons up until Gen III. Even more than that, there're only nine Dragon-type Legends in existence (unless I miscounted), which means that the other 40+ Legendary Pokemon are all NON-Dragon, and of which several are still playable in Ubers. The REAL reason that Dragons run roughshod in the upper tiers is because of the reason I mentioned above: an unresisted STAB. But excluding all the Dragon Legendaries, we only have a handful of non-Legendary Dragons, normally hard to raise but are really good once you power them up. But I like playing as the underdog, picking things that aren't overpowered for the sake of overpowered. To each his own, I suppose. Going back to the Normal types, you actually don't need to worry about Ghost-types if you have someone carrying the Scrappy Ability, like a Miltank. As for Rock and Steel, nothing like a good Earthquake to put them in their place. Considering about 90% or so of the Normal-types can learn Earthquake, should be no issue. And if you don't wanna run Earthquake, that's fine. Since they have so much versatility with TMs, you can stick a Focus Blast on there for your Special Attack users, or you can use Rock Smash. It may be weak initially, but it has a high chance of lowering Defense, so it'll get stronger with each use. Odor Sleuth or Foresight also take care of the Ghost-type issue, and if they happen to be evasive it helps remove that too. Normal-types are really versatile. I suppose Dragons can be too, but they're overpowered and a lot of people like to use them in meta. How many Dragon-types can you find in the areas below OU and Uber? Few to none. UU is where it's at, yo.
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Posted: Sun Apr 15, 2012 1:24 am
gabriel sama Akai Shi-Koret Kaze Espada Akai Shi-Koret gabriel sama I actually prefer Normal types. Their natural immunity to Ghost and sole weakness to Fighting (while few actually carry a Fighting type with them, some do run Fighting-type moves on their Pokemon to counter the more common Dark-types), along with their ability to learn so many TMs to play off enemy weaknesses helps tremendously. It's so much fun watching your opponent get mad when you fend off his pseudo-legendaries with something like a Delcatty or an Audino. Normal is a decent type, but Dragon is better overall. Dragon's got more usable STAB moves like Outrage and Draco Meteor than Normal really has (though I'll admit that a Normal Arceus with Swords Dance and Extremespeed is going to wreck your face xD). Additionally, in order for Normal to have full coverage you basically have to also be packing a Ghost - or Dark-type move alongside a Fighting-type move in order to cover the few types Normal can't hit neutrally - Steel, Rock, and Ghost. Dragon literally ONLY needs to cover Steel, since nothing else resists it's STABs - and there are a couple of great options for that in the form of Earthquake and Fire Blast xD. There's a reason that the Ubers metagame is known as the Dragon metagame *sarcasm* Yea, it has nothing to do with 50% of all legendaries are dragons. That's actually only a recent development. Look at all of the Legendaries ever created in Pokemon. You'll find that only the two most recent generations included a Dragon-type trio, and that we actually had ZERO Dragons up until Gen III. Even more than that, there're only nine Dragon-type Legends in existence (unless I miscounted), which means that the other 40+ Legendary Pokemon are all NON-Dragon, and of which several are still playable in Ubers. The REAL reason that Dragons run roughshod in the upper tiers is because of the reason I mentioned above: an unresisted STAB. But excluding all the Dragon Legendaries, we only have a handful of non-Legendary Dragons, normally hard to raise but are really good once you power them up. But I like playing as the underdog, picking things that aren't overpowered for the sake of overpowered. To each his own, I suppose. Going back to the Normal types, you actually don't need to worry about Ghost-types if you have someone carrying the Scrappy Ability, like a Miltank. As for Rock and Steel, nothing like a good Earthquake to put them in their place. Considering about 90% or so of the Normal-types can learn Earthquake, should be no issue. And if you don't wanna run Earthquake, that's fine. Since they have so much versatility with TMs, you can stick a Focus Blast on there for your Special Attack users, or you can use Rock Smash. It may be weak initially, but it has a high chance of lowering Defense, so it'll get stronger with each use. Odor Sleuth or Foresight also take care of the Ghost-type issue, and if they happen to be evasive it helps remove that too. Normal-types are really versatile. I suppose Dragons can be too, but they're overpowered and a lot of people like to use them in meta. How many Dragon-types can you find in the areas below OU and Uber? Few to none. UU is where it's at, yo. Personally I don't like using dragons. Much more fun to whoop people with a Caterpie than a Salamance. Then only exceptions for me are Kingdra and Flygon. If I find my HG version I have some team members planned out, overused or not.
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Posted: Sun Apr 15, 2012 12:29 pm
gabriel sama Akai Shi-Koret Kaze Espada Akai Shi-Koret gabriel sama I actually prefer Normal types. Their natural immunity to Ghost and sole weakness to Fighting (while few actually carry a Fighting type with them, some do run Fighting-type moves on their Pokemon to counter the more common Dark-types), along with their ability to learn so many TMs to play off enemy weaknesses helps tremendously. It's so much fun watching your opponent get mad when you fend off his pseudo-legendaries with something like a Delcatty or an Audino. Normal is a decent type, but Dragon is better overall. Dragon's got more usable STAB moves like Outrage and Draco Meteor than Normal really has (though I'll admit that a Normal Arceus with Swords Dance and Extremespeed is going to wreck your face xD). Additionally, in order for Normal to have full coverage you basically have to also be packing a Ghost - or Dark-type move alongside a Fighting-type move in order to cover the few types Normal can't hit neutrally - Steel, Rock, and Ghost. Dragon literally ONLY needs to cover Steel, since nothing else resists it's STABs - and there are a couple of great options for that in the form of Earthquake and Fire Blast xD. There's a reason that the Ubers metagame is known as the Dragon metagame *sarcasm* Yea, it has nothing to do with 50% of all legendaries are dragons. That's actually only a recent development. Look at all of the Legendaries ever created in Pokemon. You'll find that only the two most recent generations included a Dragon-type trio, and that we actually had ZERO Dragons up until Gen III. Even more than that, there're only nine Dragon-type Legends in existence (unless I miscounted), which means that the other 40+ Legendary Pokemon are all NON-Dragon, and of which several are still playable in Ubers. The REAL reason that Dragons run roughshod in the upper tiers is because of the reason I mentioned above: an unresisted STAB. But excluding all the Dragon Legendaries, we only have a handful of non-Legendary Dragons, normally hard to raise but are really good once you power them up. But I like playing as the underdog, picking things that aren't overpowered for the sake of overpowered. To each his own, I suppose. Going back to the Normal types, you actually don't need to worry about Ghost-types if you have someone carrying the Scrappy Ability, like a Miltank. As for Rock and Steel, nothing like a good Earthquake to put them in their place. Considering about 90% or so of the Normal-types can learn Earthquake, should be no issue. And if you don't wanna run Earthquake, that's fine. Since they have so much versatility with TMs, you can stick a Focus Blast on there for your Special Attack users, or you can use Rock Smash. It may be weak initially, but it has a high chance of lowering Defense, so it'll get stronger with each use. Odor Sleuth or Foresight also take care of the Ghost-type issue, and if they happen to be evasive it helps remove that too. Normal-types are really versatile. I suppose Dragons can be too, but they're overpowered and a lot of people like to use them in meta. How many Dragon-types can you find in the areas below OU and Uber? Few to none. UU is where it's at, yo. Difference is that you're not getting STAB off of any of your coverage moves if you run Focus Blast or Earthquake, and THAT'S the true advantage Dragons have - they pretty much get the extra 1.5x damage no matter what they're attacking. Normal types have it against most others, but they lose it if they use any non-normal type moves. Not a HUGE deal, per se, but still significant in my opinion. Scrappy is a decent choice if you're going to counter Ghosts, but there are relatively few Pokemon that get it and even fewer that would WANT to use it - Swellow prefers Guts so it can get a boosted Facade after the Flame Orb kicks in, Stoutland benefits more from Sand Rush or Intimidate, and to be honest it's not like Exploud really has any options going for him anyways xD. I suppose Kangaskhan would probably want to use it more than any other Pokemon, since his other abilities aren't very good, but Miltank I could see going either way - Thick Fat's pretty decent in its own right. Just depends on what you're doing with the Miltank xD. And moreover than that, Pokemon without Scrappy will be forced to use moves like Odor Sleuth and Foresight, which basically gives said Ghost a free turn to hammer you with whatever it wants - and it's not like being able to hit them with a Normal- or Fighting-type move will actually be super effective. If we had a Ghost/Rock or Ghost/Steel, there may be a reason to identify it and use a super effective Focus Blast, but as is it's essentially a wasted turn. Switching in to a Dark-type is a better choice. Dragons aren't necessarily versatile, I'll give you that - but the thing is, they don't HAVE to be xD. When one move covers pretty much 90% of everything you'll ever encounter, there's not a whole lot else that you really need - throw a Fire or Fighting type move, a boosting move and a random filler move onto the set and you're golden xD. Normal types do have access to quite a few TMs, but they're more of the "jack of all trades, master of none" - no STAB off of almost any of them. Given the ubiquity of Fighting-types in the metagame as well, Normals lose a certain degree of their defensive prowess as well, since EVERYONE has a counter for Normal (except me, since I usually DON'T have a fighting type xD)
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Posted: Sun Apr 15, 2012 1:39 pm
Akai Shi-Koret Difference is that you're not getting STAB off of any of your coverage moves if you run Focus Blast or Earthquake, and THAT'S the true advantage Dragons have - they pretty much get the extra 1.5x damage no matter what they're attacking. Normal types have it against most others, but they lose it if they use any non-normal type moves. Not a HUGE deal, per se, but still significant in my opinion. Scrappy is a decent choice if you're going to counter Ghosts, but there are relatively few Pokemon that get it and even fewer that would WANT to use it - Swellow prefers Guts so it can get a boosted Facade after the Flame Orb kicks in, Stoutland benefits more from Sand Rush or Intimidate, and to be honest it's not like Exploud really has any options going for him anyways xD. I suppose Kangaskhan would probably want to use it more than any other Pokemon, since his other abilities aren't very good, but Miltank I could see going either way - Thick Fat's pretty decent in its own right. Just depends on what you're doing with the Miltank xD. And moreover than that, Pokemon without Scrappy will be forced to use moves like Odor Sleuth and Foresight, which basically gives said Ghost a free turn to hammer you with whatever it wants - and it's not like being able to hit them with a Normal- or Fighting-type move will actually be super effective. If we had a Ghost/Rock or Ghost/Steel, there may be a reason to identify it and use a super effective Focus Blast, but as is it's essentially a wasted turn. Switching in to a Dark-type is a better choice. Dragons aren't necessarily versatile, I'll give you that - but the thing is, they don't HAVE to be xD. When one move covers pretty much 90% of everything you'll ever encounter, there's not a whole lot else that you really need - throw a Fire or Fighting type move, a boosting move and a random filler move onto the set and you're golden xD. Normal types do have access to quite a few TMs, but they're more of the "jack of all trades, master of none" - no STAB off of almost any of them. Given the ubiquity of Fighting-types in the metagame as well, Normals lose a certain degree of their defensive prowess as well, since EVERYONE has a counter for Normal (except me, since I usually DON'T have a fighting type xD) //clears throat Kangaskhan is always female. That is all.
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