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This is Halloween Crossroads 

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Reply { ARCHIVED } ------------------ Four Clans Meta, April 2012
[TRAINING] [PRP] Clyde's training Goto Page: [] [<] 1 2 3 4 [>] [»|]

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Avian Serpentine rolled 1 12-sided dice: 10 Total: 10 (1-12)

Avian Serpentine

Dapper Raider

PostPosted: Wed Apr 04, 2012 7:48 pm


Quote:
10: A tiny animal scrambles into view, then disappears back into hiding. Ktur deems the appearance of the beast a wild success! You earn one Horsemen Point.

For a while, nothing seems to happen but suddenly a tiny bird flew through the diorama. It almost sent Clyde jumping back from where he was. Thankfully, he didn't drop the box this time and when he informed Ktur about it, he was told he did a good job.

Hp: 30
Horsemen Points: 1
Avian Serpentine rolled 1 12-sided dice: 8 Total: 8 (1-12)
PostPosted: Wed Apr 04, 2012 7:50 pm


Quote:
8: In a moment of frustration, you shake, kick, yell at, or even look at your environment wrong. You lose 5 HP.

For a long time after the animal sighting, nothing happened. It was utterly ridiculous how boring it was and in frustration, Clyde shook the environment in his hand which resulted in a couple of its trees to fall over. Dealing semi-permanent damage to it.

Hp: 25
Horsemen Points: 1

Avian Serpentine

Dapper Raider

Avian Serpentine rolled 1 12-sided dice: 9 Total: 9 (1-12)

Avian Serpentine

Dapper Raider

PostPosted: Wed Apr 04, 2012 7:53 pm


Quote:
9: You have no idea what you did wrong, but your environment is suddenly looking worse for wear. You lose 3 HP.

The environment's state didn't get better after the rough shaking, a couple more trees fell over and the only thing Clyde could do is watch at it with furrowed brows. He's not going to be yelled at for this right?

Hp: 22
Horsemen Points: 1
Avian Serpentine rolled 1 12-sided dice: 2 Total: 2 (1-12)
PostPosted: Wed Apr 04, 2012 7:54 pm


Quote:
2: Whatever you tried this time, nothing happens. Ktur looks at you as if you're close to one of the most worthless things he's ever seen. Then he goes back to picking at his toenails with a grungy stick.

Resorting to simply watching again, Clyde just stared at the box in his hand with the single most unamused expression ever. It slowly from unamused to sleepy as time went by. His head dropped a bit as he fell asleep and the box in his hand followed the movement, hitting the floor with a slight crash. This woke Clyde up and he could feel that look of disapproval from Ktur again.

It's not his fault this was boring.

Hp: 22
Horsemen Points: 1

Avian Serpentine

Dapper Raider

Avian Serpentine rolled 1 12-sided dice: 11 Total: 11 (1-12)

Avian Serpentine

Dapper Raider

PostPosted: Wed Apr 04, 2012 7:55 pm


Quote:
11: Ktur approaches you and tries to assist. His attempts do absolutely nothing. Maybe that's why he asked you to help in the first place.

Ktur probably got irritated by how Clyde had dropped the box twice now. He attempted to help, but nothing changed.

Hp: 22
Horsemen Points: 1
Avian Serpentine rolled 1 12-sided dice: 12 Total: 12 (1-12)
PostPosted: Wed Apr 04, 2012 7:56 pm


Quote:
12: A pack of what look like little gnomes appear in your diorama. They light a tiny bonfire (yes, even underwater) and generally mess up the joint. The desert, volcano, arctic and underwater environments lose 2 HP, the prairie loses 10, and the rainforest is unaffected.

Clyde was startled when, suddenly, a pack of gnomes appeared in the diorama. They attempted to make a tiny bonfire yet the moist atmosphere of the environment kept from them doing any real harm. This didn't really concern the varcolac, yet what are gnomes doing in the rainforest anyways?

Hp: 22
Horsemen Points: 1

Avian Serpentine

Dapper Raider

Avian Serpentine rolled 1 12-sided dice: 11 Total: 11 (1-12)

Avian Serpentine

Dapper Raider

PostPosted: Wed Apr 04, 2012 7:57 pm


Quote:
11: Ktur approaches you and tries to assist. His attempts do absolutely nothing. Maybe that's why he asked you to help in the first place.

Again, Ktur attempts to help, but once again nothing happens. Clyde completely ignored him as the other's helping wasn't doing much help at all.

Hp: 22
Horsemen Points: 1
PostPosted: Wed Apr 04, 2012 7:58 pm


BALLS! Forgot to roll ;n;

Avian Serpentine

Dapper Raider

Avian Serpentine rolled 1 12-sided dice: 2 Total: 2 (1-12)

Avian Serpentine

Dapper Raider

PostPosted: Wed Apr 04, 2012 8:00 pm


Quote:
2: Whatever you tried this time, nothing happens. Ktur looks at you as if you're close to one of the most worthless things he's ever seen. Then he goes back to picking at his toenails with a grungy stick.

Once again, nothing happens for the longest time. Clyde started throwing the box up and down, but stopped when Ktur started staring at him again. Dear god, when is he done?

Hp: 22
Horsemen Points: 1
Avian Serpentine rolled 1 12-sided dice: 3 Total: 3 (1-12)
PostPosted: Wed Apr 04, 2012 8:01 pm


Quote:
3: There's too much water! You lose 5 HP in the volcano and arctic, 2 HP in the rainforest and prairie, and none in the underwater and desert environments.

Clyde thought about pouring some water into the rainforest, and went to do so. However, he end up pouring in a little too much and sank a portion of the diorama. He gave a panic look around before returning his attention to the accident at hand. It'll dry out eventually...right?

Hp: 20
Horsemen Points: 1

Avian Serpentine

Dapper Raider

Avian Serpentine rolled 1 12-sided dice: 12 Total: 12 (1-12)

Avian Serpentine

Dapper Raider

PostPosted: Wed Apr 04, 2012 8:02 pm


Quote:
12: A pack of what look like little gnomes appear in your diorama. They light a tiny bonfire (yes, even underwater) and generally mess up the joint. The desert, volcano, arctic and underwater environments lose 2 HP, the prairie loses 10, and the rainforest is unaffected.

It seems the gnomes came back and once again they attempt to start another fire. And just like last time, it didn't work.

Hp: 20
Horsemen Points: 1
Avian Serpentine rolled 1 12-sided dice: 6 Total: 6 (1-12)
PostPosted: Wed Apr 04, 2012 8:03 pm


Quote:
6: A swarm of vicious looking bugs appear out of nowhere and burrow into the ground, ruining any progress you have made and leaving a bunch of giant holes in their wake. You lose 15 HP.

At the corner of his eye, Clyde saw this strange looking swarm. What was that? He couldn't tell, but they were eating away at the trees. Holes were the only evidence left behind by these unknown insects and man, did they do one hell of a damage to the poor diorama.

Hp: 5
Horsemen Points: 1

Avian Serpentine

Dapper Raider

Avian Serpentine rolled 1 12-sided dice: 3 Total: 3 (1-12)

Avian Serpentine

Dapper Raider

PostPosted: Wed Apr 04, 2012 8:05 pm


Quote:
3: There's too much water! You lose 5 HP in the volcano and arctic, 2 HP in the rainforest and prairie, and none in the underwater and desert environments.

Thinking that water might solve this hole problem the bugs left behind, Clyde tried to add in more water. Sadly, he, once again, over pours and ends up destroying instead of helping. s**t.

Hp: 3
Horsemen Points: 1
Avian Serpentine rolled 1 12-sided dice: 10 Total: 10 (1-12)
PostPosted: Wed Apr 04, 2012 8:05 pm


Quote:
10: A tiny animal scrambles into view, then disappears back into hiding. Ktur deems the appearance of the beast a wild success! You earn one Horsemen Point.

After all the gnomes, failed bonfires, Clyde-induced floods, bugs, and brutal actions done to the poor diorama. One single animal crawls out from its finally hiding place. Once again, Clyde went to report to Ktur about this finding.

Hp: 3
Horsemen Points: 2

Avian Serpentine

Dapper Raider

Avian Serpentine rolled 1 12-sided dice: 1 Total: 1 (1-12)

Avian Serpentine

Dapper Raider

PostPosted: Wed Apr 04, 2012 8:07 pm


Quote:
1: FIRE! Something catches fire inside your diorama. Try channeling a little bit of FEAR in there. It might help. Or maybe not. You lose 5 HP in desert and rainforest environments, 10 HP on the prairie, and none underwater, in the arctic, or on the volcano.

Oh god, suddenly, the diorama bursts into flames. Clyde wasn't sure what to do. He started looking around, trying to stop the fire, gave up on the idea and threw it on the ground. He immediately ran away from the scene of the crime as quickly as possible. If anyone asks, he was sleeping in the dorm rooms.

END
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{ ARCHIVED } ------------------ Four Clans Meta, April 2012

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