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Posted: Mon Feb 28, 2011 1:35 pm
Onos I'm currently raging at the HT upgrade removal. Not being to pop out a ht and use him to storm makes me mad, as if storm wasn't nerfed enough from sc1. It does less damage, and can't stack. Now if we want storms, we have to spawn hts and just let them d**k around for a while. Feedback is a nice skill, but situational, storms were 90% of the reason I would get HT. Now I'm less inclined, and more likely to 4 gate or 3 gate robo, as if those weren't standard enough storm could never stack.. it is a HUGE nerf though, for sure. i wouldn't be surprised if they just nerf the energy bonus to 50% of what it is and leave the upgrade in the game. (but here's to hoping that they don't ;>)
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Posted: Mon Feb 28, 2011 2:00 pm
amphetamine x love Onos I'm currently raging at the HT upgrade removal. Not being to pop out a ht and use him to storm makes me mad, as if storm wasn't nerfed enough from sc1. It does less damage, and can't stack. Now if we want storms, we have to spawn hts and just let them d**k around for a while. Feedback is a nice skill, but situational, storms were 90% of the reason I would get HT. Now I'm less inclined, and more likely to 4 gate or 3 gate robo, as if those weren't standard enough storm could never stack.. it is a HUGE nerf though, for sure. i wouldn't be surprised if they just nerf the energy bonus to 50% of what it is and leave the upgrade in the game. (but here's to hoping that they don't ;>)Damn, then why the hell do I keep remembering that it stacked... >_<
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Posted: Sat Mar 12, 2011 12:01 am
 Woot. They reverted the Fungal Growth missile nerf. It's instant cast once again. Unfortunately, they also reverted the health buff. Frick.
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Posted: Sat Mar 12, 2011 3:52 am
Immortal Nobody  Woot. They reverted the Fungal Growth missile nerf. It's instant cast once again. Unfortunately, they also reverted the health buff. Frick._<)
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Posted: Sat Mar 12, 2011 11:43 am
 Yes, all the buffs to Fungal Growth were left in, just the nerf was reverted. 3nodding
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Posted: Sat Mar 12, 2011 1:06 pm
Immortal Nobody  Yes, all the buffs to Fungal Growth were left in, just the nerf was reverted. 3nodding Well that's cool, but I don't understand why they took back the hp buff. They are so squishy!
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Posted: Sat Mar 12, 2011 3:02 pm
 I dunno. Probably cuz they're really powerful now.
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Posted: Mon Mar 14, 2011 10:43 pm
Immortal Nobody  I dunno. Probably cuz they're really powerful now.Eh. Ghost emp > any other caster.
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Posted: Tue Mar 15, 2011 1:42 am
true but EMP just got nerfed to -100 energy instead of -100%.
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Posted: Tue Mar 15, 2011 2:48 pm
amphetamine x love true but EMP just got nerfed to -100 energy instead of -100%. Really? Thank god, I hated that so much as Toss. It was all a matter if the terran player was paying attention, since emp has a longer range than feedback, and it's an aoe. While feeback is a target spell.
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