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Qastor

Dangerous Hunter

9,200 Points
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PostPosted: Sat Feb 12, 2011 2:13 pm


Kemuri kyou Hari
Various Clans

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Kemuri kyou Hari
Along time ago a small village of shinobi developed between Sunagakure and Konohagakure. The shinobi in this village were of the same clan and had a strong talent for Katon jutsu much like the Uchiha Clan. They were also born with strong talents for either Doton ninjutsu or Fuuton ninjutsu as well. Being a small village they had no Kage and were often left alone by the larger surrounding villages. To make money the shinobi used their respective ninjutsu talents to create art such as glass blowing, the village economy was mainly based on the profits of Artisans and traveling Merchants at the time. Other Shinobi focused their talents more on the art of the ninja, they aspired to become strong like the other villages and created a small ninja academy.

Soon these talents formed the creation of a strong Kekkai Genkai unique to the village, using their strong ninjutsu to create new elements. This clan grew into two branches, the Main Branch of Katon and Doton creators of Glass and the Sub Branch of Katon and Fuuton creators of Smoke. Soon with the honing of these techniques they appointed a Kage this man was named the First Garasukage and was the head of the Main Branch at that time. Their strength and prosperity didnt last long though, Blood Mist and the Sand village had been fighting an ongoing war over control of the land between the two villages.

Blood Mist saw this new village as a grand opportunity to take territory in Sunagakures land, the village was independent and therefore unprotected by Sand, a perfect target. The Shinobi struck at night and killed thousands, those who were able to defend themselves retreated in a small group leaving the village in search of refuge. The village was completely destroyed with casualties in the high thousands, out of those who escaped only a hundred survived the long desert trip to the Sand village. The remainder of the clan found refuge in Sand and the Kazekage gave them all shelter, as the population grew again, the clan spread through out the shinobi world. They are still few in the hundreds but the strongest elders of their clan still reside in the Sand village, waiting for their long struggle to finally end itself and let the new generation take over.


Requirements:
• Must be taught by branch head
or
• Must be brought to a point of utter frustration (violent or subtle)

Traits:
• There are two branches in the style (When applying, be sure to specify Glass or Smoke)
• Glass created is not effected by outside heat or cold, but can still be broken by physical force
• Smoke created is not easily effected by wind and water, and is extremely difficult to dissipate
• Glass branch is able to learn 'Earth' [Doton] techniques 1 post faster
• Smoke branch is able to learn 'Wind' [Fuuton] techniques 1 post faster

Rules:
You may only be a member of the selected branch •
You cannot swap branches after choosing •
Glass elements must be 'Fire' and 'Earth' •
Smoke elements must be 'Fire' and 'Wind' •





Jutsu:
::Glass Branch::

Hari Soushi [Glass Creation]
Rank E
The most simplistic art in the Glass Branch...The user trains themself to be able to mold and form glass from their chakra

Hari Bunshin no Jutsu [Glass Clone Technique]
Rank D
A clone made from the reflection of the user. It is roughly half as strong as the original, but also maintains its glass properties

Hari Kabe [Glass Wall]
Rank C
By stomping their foot, the user will cast up a glass wall, slightly wider than the user, from the ground. This glass is capable of defended against C rank techniques, but will break after being struck twice (Unless technique is above rank C, in which case the attack will pierce)

Bun Shuriken [Dividing Shuriken]
Rank C
The user forms glass shuriken in their palms and tosses them through the air. If the target is successfully hit, the shuriken will shatter, sending slivers of glass into the skin

Hari Bugu [Glass Armor]
Rank B
Liquid glass crawls up the body of the user, solidifying around their figure. The armor is fragile, and can be broken by taijutsu or bukijutsu techniques, but, when coming in contact with projectile type ninjutsu, will simply reflect them back at the attacker. The technique is capable of reflecting all incoming ninjutsu under rank C, however, attacks above rank C require an additional drain of chakra...
• Reflecting Ranks C and B - Uses C ranked chakra
• Reflecting Rank A - Uses A ranked chakra
• Reflecting Rank S and S+ - Uses S ranked chakra

Chairo Hari [Blown Glass]
Rank B
The user makes a handsign, then places their fingers to their mouth in an 'O' formation. They will then proceed by firing a stream of concentrated liquid hot glass from their mouth, which, if contact is made, will scorch and solidify on the target. If enough of the stream makes contact with an opponent, the technique is capable of solidifying and encasing limbs in hard glass...Although the hardened glass can be removed by medical or internal means (surgery or if the opponent is strong enough to break the glass from the inside), if the glass is struck hard by an external force, the encased limb is more than likely to shatter

Sen Hari Hari [One Thousand Glass Shards]
Rank B
The user will compose an orb of liquid glass that can be thrown or lofted out with ease. When the orb makes contact with a surface harder than itself, it will erupt into exactly one thousand shards of glass, which look more like senbon than anything else. Because of its compact size, this technique is surprisingly deadly

Itai Sanshi [Painful Deep Reflection]
Rank A
The user forms shuriken, senbon, or kunai in their palms in the form of glass. After doing so, the user will throw the created projectile as one typically would, however, this unique jutsu has hidden characteristics that are for more deadly that are realized when the crafted projectile misses...When one of these glass weapons hits a surface, they are capable of breaking apart, reforming, and ricocheting, thusly, where there was once one, there is now two. However, it should be noted that additional chakra is drained from the user if the projectile is to multiply...
• If reflected and multiplied, drains D rank

Hari Keimusho [Glass Prison]
Rank A
A very sneaky trap style technique...The user will generate four puddles of glass the size of a fingertip and spread them about. If anyone without the ability to meld glass steps on one of these puddles, they are almost instantly encased in liquid glass- up to chin level. The opponent is slowed while covered in this liquid glass, but the true lethality of this technique is proven when the glass hardens...After roughly 6 posts, the liquid will harden, become a full cast casing...While in this state, the entrapped are extremely vulnerable, as even if they themselves move, they are likely to fall and shatter to pieces...

Hari Arashi [Glass Storm]
Rank A
After forming the needed handsigns, the user will release a twisting geyser of heated glass shards up from a chosen area. Because of its state of being, it is likely for a majority of the heated glass to cut and then harden on the recently created wound- forming nearly untreatable damage
• Max range 20 yards
• Max diameter 5 yards

Hanshateki Hari [Reflective Glass]
Rank A
The user will perform a string of handsigns and form a trio of glass panels. These glass panels hover and orbit the user, acting as a barrier with minor openings...When a projectile type ninjutsu is used, these glass panels are capable of intercepting, reflecting, and redirecting said attack. However, this results in the destruction of the intercepting panel.
It should also be noted that if the user moves too quickly, the glass panels will not be able to keep up


Hari Shojo [Glass Maiden]
Rank S
The user will perform a set of handsigns, creating a puddle of heated glass to form under the opponent. If someone steps in this puddle for too long, they will become loose footed, and stuck within the hot glass. However, the damage from this jutsu is caused in a much more different matter...
When the user desires, they will form additional handsigns, causing the puddle of hot glass to twirl up and form a casket of stained glass. If successful in capturing an opponent, this casket will then protrude razor sharp spikes from within, impaling the captured in every possible direction


Hari Isou [Glass Transfer]
Rank S
A devastating and gruesome technique...The user will form wraps of heated glass around their arms, and attempt to close the distance with their opponent. When they see it fit, the user will try to stab their glass covered limbs in the opponent- if successful the glass will then travel through the wounds and form in the opponent. Upon the user's desire, this glass will protrude outward, impaling from the inside out


---


::Smoke Branch::

Kemuri Soushi [Smoke Creation]
Rank E
The most simplistic art in the Smoke Branch...The user trains themself to be able to mold and form smoke from their chakra

Enmaku no Jutsu [Smoke Screen Technique]
Rank D
A simplistic yet funemental technique...the user forms handsigns and then lets loose a sheet of smoke from their body (typically the mouth)

Sarin [Poison Nerve Gas]
Rank C
The user will perform a string of handsigns and then release a medium sized smoke screen from their mouth. This smoke is of a dark purple color, holding an effective toxic that will slowly seep through the skin of anyone who does not possess smoke chakra...
• 10 posts of exposure - incapacitation
• 18 posts of exposure - death

Kemuri Kage [Smoke Shadow]
Rank C
The user will perform a set of handsigns and release smoke from their body, creating a foggy cover. This shroud will then split into three clouds which travel at a speed equal to the shinobi's dashing capabilities. Each of these clouds bares a shadow, yet only one contains the actual shinobi. It should be noted that the one carrying the shinobi is slightly darker than the other two

Tanso Tama [Carbon Bullet]
Rank C
Smoke is formed in the mouth and compressed into a solidified carbon form which can then be launched as pellet sized darts
• 10 bullets formed per usage

Kemuri Shuriken [Smoke Shuriken]
Rank C
The user throws an actual shuriken after a moment of preparation, causing the thing to bare a trail of gray smoke. Upon the user's whim, the shuriken will burst out a pair of imitation shuriken composed of solidified smoke. Thusly, a total of three shuriken, kunai, or any other light projectile

Shinkei Yuudoku [Nerve Toxins]
Rank B
The user will perform a string of handsigns and then release a medium sized smoke screen from their mouth. This smoke is of a dark green color, holding an effective toxic that will seep through the skin- slowing movement. The effects worsen as exposure increases...
• 1 post of exposure - slowed reaction
• 6 posts of exposure - exhausted feeling
• 10 posts of exposure - paralysis (Can be healed by medical shinobi)


Kemuri Bunshin [Smoke Clone]
Rank B
The user will perform a set of handsigns and release a cloud of smoke from their body. This cloud will split apart and form into a pair of clones that act very similar to a shadow clone...However, these clones are capable of regenerating after being dealt one fatal blow, making them extremely effective in most battles

Tanso Tate [Carbon Shield]
Rank B
After a string of handsigns are performed, the user creates a 3 yard radius dome around their position. This dome is composed of solidified smoke, and is capable of striking as well as protecting. The objects created by the shield can appear and be launched from anywhere on its surface, however, the size of the projectile requires a different amount of chakra to form...Any technique below rank A is capable of being absorbed, however, the shield must then be reformed as follows...
• Reform after attack - C Rank
• Fire Small-Mid sized projectiles (10) - D Rank
• Fire Large sized projectiles (5) - C Rank

Kemuri Keimusho [Smoke Prison]
Rank A
The user will release a large cloud of smoke from their body, which will very slowly attempt to envelope an opponent. If someone is held within this cloud for a decent amount of time, the smoke will solidify and imprison them in a shell of carbon
• Trapping process takes 3 consecutive posts
• Will effect anyone inside

Tanso Ame [Carbon Rain]
Rank A
A technique similar to Hari Harashi...After forming the needed handsigns, the user will release a torrent of carbon needles up from the ground of a chosen area. The needles storm up at a rather impressive speed, and the technique itself is capable of being extended by pumping additional chakra into the formation origin

Takai Henshou [Death in Disguise]
Rank A
The user will create a dark gray almost black cloud of smoke, which attempts to wrap around its target. After being trapped inside, projectiles will form from the smoke, and soon after the area inside will be penetrated by carbon shuriken, kunai, senbon, the whole works...The only way to escape this cloud is by expelling enough chakra from the body to match or better an A rank

Doku Kemuri [Acidic Miasma]
Rank S
The user will perform a string of handsigns and release a medium sized bright orange cloud of smoke from their mouth. This smoke will attempt to follow its prey until it is able to catch up, where it will then try to leak through the eyes, ears, or nostrils. It will slowly, but surely, begin to rot the afflicted from the inside out...its effects are as listed...
• 5 posts of exposure - coughing blood, channeling chakra becomes slightly difficult
• 10 posts of exposure - feeling of exhaustion, channeling chakra becomes difficult
• 15 posts of exposure - organs shut down, channeling chakra becomes impossible...youre pretty much dead
• Attempts to follow for 4 posts before dissipating

Kemuri Isou [Smoke Transfer]
Rank S
A technique similar to Hari Isou...The user will form wraps of twirling smoke around their arms, and attempt to close the distance with their opponent. When they see it fit, the user will try to stab their smokey limbs into the opponent- if successful the smoke will then travel through the wounds and form into carbon within the opponent. Upon the user's desire, this carbon will spread out impaling from the inside out


Glass Branch Members



Smoke Branch Members
• Razani Peirce [Reginald 2nd]

 
PostPosted: Sat Feb 12, 2011 2:15 pm


Ranton
Deadly, Unpreditable, Gale Forced Death.

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Ranton

The Ranton: Storm Release Bloodline is a combination of two conjoining forces; the water that attracts the lightning, and turns it into a piece of art and destruction. Ranton has two main uses. First off: It can create storm clouds and manipulate them to do a number of specifics. Secondly: It can create energy; a type that is completely controlled by will though.





Traits:
• Ranton users can integrate their weapon with their own element, regardless of Class.
• Ranton users are immune to Raiton, and Suiton heals them.
• Because of them giving off a constant electrical charge, they have a sixth sense of sorts which makes them good sensory type shinobi.
• Ranton users have Raiton [ Lightning ] and Suiton [ Water ] as chakra elements.
• Ranton users have a tattoo of the kanji "lightning" (雷) on their body.
• Most Ranton users have a fierce loyalty, comparable to that of the Hatake.
• Most Ranton users have short fuses, but this is not a must.
• Most Ranton users have darker skin, but this is not a must.
• Most Ranton users have very pure and bright hair, but this is not a must.
• All Ranton users are born with a special attribute, listed below.
• Ranton users take extra damage from Fuuton and Doton.

Attribute:
Black Lightning: Raiton techniques are black in color,and boosts them up by a rank. •



Techniques:
Reizaa Saakasu [ Laser Circus ]
Passive
Manipulating their ability to mold Raiton and Suiton, the user will perform the needed handsign and release threads of "liquid lightning" from their freehand. Because of their composition and formation, these beams deal both impact and electric damage. The user is also able to bend these beams toward their target in order to deliver pinpoint strikes.
Each beam costs [10] chakra to form, and [5] chakra to bend.
• Requires [12] posts to learn.

Hikari no Haikiryou [ Displacement of Light ]
Rank E
An add-on specifically for clones. The clone(s) will be encompassed by wobbling light patterns, which will cause it to appear to all but the user as either much larger or much smaller than it really is.

Ikatsu [ Threatening ]
Rank E
A basic Ranton ability in which the user will slap an object and have a thunder sound emit from that spot. The noise is loud enough to overlap most other sounds for a brief moment. If used offensively, a slap directly to the opponent can cause temporary deafness.

Saegiritte [ Interrupting ]
Rank D
Using one's hands as if they're using a slingshot, the user will pull back one hand and let loose. Three to five small white clouds will shoot towards the target in a straight line. Upon impact, the projectiles will stick and roll about the target as if an adhesive fluid. After setting for a short amount of time (1 post), the clouds will expand roughly two-fold, rendering the target a bit more susceptible to electricity, in addition to having some movement complications.
• Each cloud sticks for three [3] posts.

Kumogatta [ Cloud Formations ]
Rank D
A basic Ranton ability in which the user will create a human sized gray cloud, in any shape they desire, and push it off to drift for a little while (2 posts). Anyone or thing that comes into contact with this cloud will feel a moderate shock so long as they are within it.

Ooki Eizou, Chisai Eizou [ Major Image, Lesser Image ]
Rank D
Taking a slight stomp forward, the user's shadow will puff out a bit from the ground, but continue to act as normal. Any action that would cause the user to move against their will, such as attached chakra strings, Banshou Tenin, Nara-style jutsu, etc., would be momentarily interrupted by a forced feedback of chakra, delaying the effects by one [1] post. This effect only occurs once, unfortunately.

Mizu and Rai
Rank C
User does the necessary hand signs and the fires a stream of water from their left hand and a stream of electricity from their right. By crossing the two streams, it creates a more powerful technique that does B-Ranked Damage. Costs two C.

Hikari no Kekkai [ Light's Barrier ]
Rank C
After the needed handsigns are performed, a plate of fuzzy light appears upon the user's chest. This light will strike down light to medium projectiles, and is capable of protecting against explosives by quickly shelling over the entire body.
• Lasts three [3] posts.

Amagumo [ Rain Clouds ]
Rank C
This technique condenses moisture in the air to form an overcast sky. It should be noted that this technique does not cover much area, and after being performed it still takes roughly four [4] posts before the clouds form and break open. ( Only takes two [2] posts, if clouds are already present. )

Kumoritte [ Becoming Cloudy ]
Rank C
Stretching both hands outward, the user releases a continual mass of nearly pitch black clouds which almost utterly demolish visibility. This string of black clouds will continue for as long as the user's hands are outstretched, expanding at roughly 100 yards per post.
• Badly affected by the wind.

Ranton: Thunderclap Clone [ Storm Release: Clone Jutsul ]
Rank C
When the user focuses chakra, s/he has the ability to form a clone made entirely of sound and electricity. NOW this may sound awkward and hard to manage due to the fact that it is sound. The clone makes more noise then a normal clone would along with the eyes of the clone being yellow instead of the users own. When the clone is killed/defeated a loud burst of sound is bad, along with a shock of electricity to the enemies system. The sound has the ability to temperately deafen the enemy. Only two clones may be made at once.

Kumo no Fukushuu [ Arachnid's Revenge ]
Rank B
Similar to [ Kumoritte, ] the user will release a string of black clouds from their hands at roughly 100 yards per post. However, unlike Kumoritte which is merely used to disable visibility, these black clouds hold a creeping secret. Within the darkness lurks hundreds of tiny "thunder legs;" chakra created creatures which give off a small amount of light and emit an electric charge from each of their eight legs. In small amounts, the feeling of their legs on one's body is almost therapeutic, but in leagues these critters are capable of delivering an intense shock.
• Badly affected by the wind.

Makaze [ Devil's Storm ]
Rank B
Aiming their hand at their target, the user releases a capturing projectile in the fashion of a black cloud lump which expands and engulfs on impact. Once the target is encased by this cloud, they will immediately be electrocuted, rendering them either unconscious for an indefinite amount of time, or paralyzed for a moderate period (3 posts).

Raiton: Kurobansa [ Lightning Release: Black Panther ]
Rank A
The user performs a single handsign and tucks it close to their body, from here a substantial amount of black lightning will surge about their torso. By aiming the still held handsign, the user releases a mass of black lightning in the shape of a panther-like creature to electrocute their target. Because of its size and overall power, the panther is capable of causing severe damage if full contact is made.

Raiun • Honba [ Storm Cloud • Home ]
Rank A
The user releases black clouds from one hand while performing handsigns with the other. The spray of clouds will coil around and encompass on the user, forming a mass of electrically charged darkness. If anyone else ventures within the mass of clouds, they will almost instantaneously be assaulted by various electric surges, which will continue to barrage the body until said person leaves. Because of their nearly nonexistent weight, the user is free to move around at a lessened pace with this cover of electric pillows so long as they hold the single handsign.
• Lasts for [6] posts or until released.

Raiun • Douki [ Storm Cloud • Pulsation ]
Rank C
Extending the electric composition of [ Raiun • Honba, ] the user will use their free hand to deliver a solid palm thrust from within the clouds to send out a bulb of pure electricity at a rather high velocity. Unfortunately, because the clouds are so difficult to see through, the user typically has to have developed some method to get passed this, lest they literally be shooting in the dark.
• Obtained when [ Raiun • Honba ] is learned.

Raiun • Dendou Ranpi [ Storm Cloud • Electric Dissipation ]
Rank C
Rather than simply letting [ Raiun • Honba ] end, the user will supply additional chakra to the clouds before casting them off. Now, rather than simply fading away, the black clouds will cause an electric burst.
• Obtained when [ Raiun • Honba ] is learned.

Ranton: Plasma Vice
Rank A
This is a very, extremely tricky move to pull off. One mistake; and the user may never be able to handle the Ranton ever again. The users will put two hands together, pulling them apart as a stream of energy that's colored the same as the users will form into a ball. Next the user will then focus it over one of their hands, much like Chidori. Following this, thunder clouds will wrap across the users arm and up to the shoulder, thunder circulating through them as the user must then balance the chakra into power while releasing enough to keep the clouds firm. For the final part, the cloud will act as a massive propelling unit; shooting the user forward in a giant lack twister of lightning and clouds before th fist comes into contact with the enemy, which would then almost instantly kill the enemy and severely damage the arm of the user. This justsu has a horrible recoil effect; as you will keep going until you hit something, and you wont be able to use the arm for the rest of the battle.

Hongumori [ Low-Cloud Overcast ]
Rank S
With a simple snap of the fingers, the user causes overhead clouds in the area to become physically heavy, forcing them to fall rather quickly to the ground. Everyone, including the user, feels the weight of these fallen fluffs, causing movement to become a struggle. ( Moving through piles of snow, is a good example. ) Then, starting with the most conductive objects in the affected area, severe surges of lightning will indiscriminately occur within the white.
• Lasts [5] posts.
• Can only be performed once per fight.

Hijutsu: Ryuuki Boufuuryuu [ Secret Technique: Rising Dragon Storm ]
Rank S
The user takes aim with both hands, builds up chakra, and then releases a twisting torrent of black clouds at the target at an impressive speed. While twisting, the black clouds will separate and converge multiple times, as if dragons clashing during a fight. This odd display can be rather confusing for first time opponents... or, victims, rather. When the attack finally makes impact, the clouds will cluster, swirl, and electrocute a rather well sized area. Then, just as the technique seems to be coming to an end, the user will perform one last handsign, and the clouds will coil and spin into a miniature storm tornado. Although it only gives a few rotations, the second half of this technique is just as, if not more so lethal as the first.

Ranton: Wrath of Zeus
Rank S
Clouds will cover the sky and lightning will fall onto the user; allowing him to channel every bit of that voltage into his fingertip. Then, with ever single bit of voltage and power, the user will release it in the form of a spear of pure, condensed storm lightning. This jutsu takes one post to charge before releasing.



Owners:
• Kurofuji Sasaki [Fickle November]



 

Qastor

Dangerous Hunter

9,200 Points
  • Money Never Sleeps 200
  • Survivor 150
  • Tycoon 200

Qastor

Dangerous Hunter

9,200 Points
  • Money Never Sleeps 200
  • Survivor 150
  • Tycoon 200
PostPosted: Sat Feb 12, 2011 2:16 pm



User Image - Blocked by "Display Image" Settings. Click to show.
Enton

☆ Bloodline Name ☆
Enton: Smoke Release
" Dissolving Material "


Enton's Description ☆
Enton is a very special Element that mixes Katon and Fuuton. The users of the Kekkei Genkai mix it in a different way, so that it forms Smoke instead of Scorching Flames. According to what is said, the use of Smoke Release dates back a very long time. Those who could Manipulate Smoke, on at least some scale, utilize it amongst their jutsu and create it within their bodies without suffering adverse reactions. Their techniques also couldn't be copied, but only taught. For some reason, the clan died out, or hid. They were never heard of until today. It's said that they have burning Fire Chakra inside their bodies, and then expel it out using their Wind chakra, causing Smoke to come out of their mouths/noses/ears.

Note: You start out with Stage one, and have to master every Stage 1 Jutsu before acquiring Stage 2. When you reach Stage 2, you get the Stage 2 added bonus from all of the Stage 1 Jutsu.

Requirements
• You must PM the Head of the Clan, "The Legendary Noob" a Role Play sample of you using the Kekkei Genkai
• You must have Katon and Fuuton Elements
Traits
(Strengths)
• -1 Post for Enton/Katon/Fuuton Jutsu
• -5 Chakra every Jutsu Rank for Enton/Katon/Fuuton Jutsu
• Enton is its own Single Element
• They blow the extra smoke in their bodies out by using a pipe
• Enton users are unaffected by their own Smoke
• At Stage 2, Enton users are unaffected by any kind of Gas

(Weaknesses)
• Can not learn any other Ninjutsu accept Enton, Fuuton, and Katon
• A lot of their Jutsu can only last a short time before they dissolve into the Atmosphere

Rules
• You can only access stage 2 when you've mastered all of the first stage's Jutsu
• You must carry a Special Pipe, so you can blow the excess smoke inside your body


Smoke Release Jutsu

[ Example of The Enton Smoke Transformation ]
User Image



Jutsu Name: Enton: Smoke Control
Rank: N/A
Element: Enton
Classification: Ninjutsu
Description: By merging their entire body with their own Enton smoke, Enton users can basically become the smoke you've created. You can dodge any level of Taijutsu Techniques, and float around freely. They can Materialize themselves whenever they want. Your clothes get turned into Smoke too in case you're wondering. You have full control over your Enton Jutsu Level E-C, but can not use the Stage 2 abilities of Enton Jutsu without acquiring Stage 2. You can use this Techniques to float through walls/hard objects etc, and while in this form, if you get hit with any elemental attack, you can just reform into your original state, not taking any damage.
• Has a cool down rate of [2] Posts if you've only mastered Stage 1.
• Has a cool down rate of [1] Post if you've mastered Stage 2.
• You must learn this Technique at Stage 1 before attempting any other Technique.
• [4] Posts while Inside, Breathing, and Exposed to Smoke to Learn.

Jutsu Name: Enton: Full Smoke Control
Rank: N/A
Element: Enton
Classification: Ninjutsu
Description: The user is granted the ability to merge with any other Smoke. They can fully control all of their Techniques and control every kind of smoke they encounter. For example, if the user encounters a smoke bomb, the user can just open their mouth, inhale, and then suck all the smoke inside their bodies until there's no more smoke to inhale. With Stage 2, they can hide their presence by making their smoke molecules spread apart, and hide their Chakra so much that even Ninja 2 Ranks higher couldn't sense their presence because your Chakra is well hidden.
• Can only be used if you've acquired Stage 2
• Has to be learned before attempting any Stage 2 Techniques.
• [6] Posts while Inside, Breathing, and exposed to Smoke to Learn.

Stage 1 Jutsu

Jutsu Name: Enton: Smoke Bomb
Rank: D
Element: Enton
Classification: Ninjutsu
Description: The user Inhales smoke inside of their bodies, and expel out a black sphere onto the ground. The sphere explodes, causing the area to become surrounded by Smoke. This Technique helps you hide, or escape in battle. Ninja up to [1] Rank above you can not sense your presence at all because the smoke hides your Chakra. If your Opponent attempts to blow the Smoke away with Fuuton, the Smoke will just reform back to its Original state. If you have reached Enton Stage 2, Ninja up to [3] Ranks above you can't sense your presence because the Smoke hides your Chakra very well.
• Only lasts [5] Posts for Stage 1 users.
• Can last up to [7] posts for Stage 2 users.

Jutsu Name: Enton: Smoke Clone
Rank: D
Element: Enton
Classification: Ninjutsu
Description: This Jutsu allows you to create a clone made out of pure smoke. The clone can do the same Jutsu as you can, and can't be sensed by Ninja 1 Rank higher than you. Taijutsu is useless because the Clone can turn into smoke just as you can. The clones have 1/8 of your own chakra, and only last for a short time. When you've mastered Stage 2, the clone can't be sensed by Ninja 2 Ranks higher than you.
• Only lasts [2] Posts for Stage 1 users.
• Can last up to [4] Posts for Stage 2 users.

Jutsu Name: Enton: Time for Bed
Rank: D
Element: Enton
Classification: Ninjutsu
Description: With this Jutsu, you create a Pink fume, that Glows in the Dark, and can add on to any Smoke Technique that your Opponent can Inhale. Once your Opponent Inhales the Jutsu, they get very Tired to the point where they fall asleep in [4] posts. If you've achieved Stage 2, then everything happens one Stage quicker, but stage one and two are combined, and happen in just one stage. For example: your opponent posts after you've activated the Technique, then their Vision is messed up, and their Taijutsu is lowered a stage.
• On your opponent's next post after you've activated this Jutsu, their Vision is messed up to the point that they're seeing double.
• On their second Post, their Taijutsu gets lowered one Rank.
• On their third Post, they begin to get very sluggish, and can barely move.
• On their fourth Post, they fall over and go to sleep.

Jutsu Name: Enton: Happy Gas
Rank: D
Element: Enton
Classification: Ninjutsu
Description: With this Jutsu you create a Neon Green fume, which can Glow in the Dark, coming from your mouth. If it reaches your opponent, he or she laughs uncontrollably. When they're laughing, then they're stunned until this Jutsu is over. This Justu can last one post longer at Stage 2.
• This Jutsu only lasts [2] Posts at Stage 1.
• Can last up to [3] Posts for Stage 2 users.


Jutsu Name: Enton: Black Smoke Manipulation
Rank: C
Element: Enton
Classification: Ninjutsu
Description: You can combine this Jutsu and Katon Fire Jutsu to make it seem like the Katon Jutsu is producing Black Smoke. Your opponent will think that the Black Smoke is just sitting around, when really you could guide the smoke and it will travel to your opponent and burn them. The heat is as hot as the Katon Jutsu you combined it with, and can only be used when using Katon Jutsu. If you have reached Stage 2, then you may use this Jutsu without the need of producing natural smoke.

Jutsu Name: Enton: Smoke Wave
Rank: C
Element: Enton
Classification: Ninjutsu
Description: The user expels a great amount of Enton Smoke from their Mouth. The Smoke is Purple, and can glow in the dark. The Enton Smoke then has the ability to just float around, but when you give the command, the smoke will burst into a shock wave of Enton Smoke. You can combine this Technique with any kind of Gas that Enton can create. The Wave is Expelled with great force, and is Expelled very quick. If you've reached Stage 2, you can create waves of Smoke, and Enton's Gas Techniques that blast out from your palms at greater force.

Stage 2 Jutsu

Jutsu Name: Enton: Smoke Illusion
Rank: C
Element: Enton
Classification: Genjutsu
Description: The user could use this Jutsu two different ways. He could create a Genjutsu that makes his Opponent think that the area is covered in Smoke, or he could make a Genjutsu making himself appearing as he has disappeared.

Jutsu Name: Enton: Multiple Smoke Clones Technique
Rank: C
Element: Enton
Classification: Ninjutsu
Description: The user creates Multiple Smoke clones that have 1/4 the Chakra of the Original user. The clones can Turn into smoke, but they only last a short time. Ninjas 2 Ranks higher can't sense the clones or tell if they are clones or not. When they disperse into the Atmosphere, they leave a fume that corrupts Sensory Ninjas and Ninjas with the ability to sense things' senses and leave them unable to sense.
• You summon the Maximum of [5] clones.
• The clones only last [3] Posts.
• The clones corrupt Ninja's sensing for [2] Posts.

Jutsu Name: Enton: Body Illusion Technique
Rank: C
Element: Enton
Classification: Genjutsu
Description: While the user has this Ability active, the user's opponent will think their body is slowly turning into Gas, and your opponent will feel like their body is burning as it turns into Gas. When your opponent's body is all burnt up, then the Genjutsu ends. Your opponent is stunned at this state, leaving them open for attack. When they get attacked, the Genjutsu ends.
• Only lasts [2] Posts

Jutsu Name: Enton: Smoke Dragon
Rank: B
Element: Enton
Classification: Ninjutsu
Description: With this Technique, you summon a Massive Dragon Made out of Pure Enton Smoke from your mouth/hands/nostrils/ears. It merge with any kind of Gas, moving within it. The Dragon can use every one of your smoke Techniques that expel a certain kind of Harmful Gas. The Dragon can give the Smoke a Toxic fume that makes your Smoke so Toxic, that in [3] posts, your Opponent falls over coughing excessively. The Dragon is so dangerous because it's hidden inside your Smoke, and can attack anytime. It can only be used in your Smoke Bomb Jutsu.
• [3] Posts in the Toxic environment, and your Opponent falls over coughing
• [5] Posts in the Toxic environment, and your Opponent dies

Jutsu Name: Enton: Chakra-Draining Smoke
Rank: B
Element: Enton
Classification: Ninjutsu
Description: With just Justu, you expel a Neon Blue fume from your Mouth, which can glow in the Dark. Once it's expelled, you aim it to your opponent/opponents, and it absorbs their Chakra, and make them lose that much of their Chakra. You then Inhale, and the Chakra you stole, adds on to your current Chakra. It only works for the Maximum of 2 people, lasts for [2] turns, and you don't go over you Base Chakra.
• Lasts only [2] Turns
• -5 Chakra for Genin-Leveled Ninja
• -10 Chakra for Chuunin-Leveled Ninja
• -15 Chakara for Jounin-Leveled Ninja
• -20 Chkara for Konin-Leveled Ninja
• -25 Chakra for Kage-Leveled Ninja

**Note: If Enton Gas that usually has an Effect on you is blasted out directly in your face, then the Technique's Maximum Effect takes place at that moment.


Owners of Clan
(The Legendary Noob)

 
PostPosted: Sat Feb 12, 2011 2:18 pm



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- Bloodline/Clan Name -
Puraton: Plasma Release
Bright, Heated, and Paralyzing

-Bloodline/Clan Description and History -
The Plasma Release is the Kekkei Tōta created by a boy named Yang that resided within The Leaf Village. The Plasma Release nature is a Kekkei Tōta, an advanced form of the Kekkei Genkai. It is created by combining the Fire Release and Lightning Release elemental natures. Yang has mastered Fire Release and Lightning Release on his level, and was tired of it. He then thought to himself, "What would happen if you combined them?" So he combined them together, and formed an Advanced Kekki Genkai.
Little did he know, he was a descendant from a Ninja who already tried this, and passed on the ability to Yang.

- Requirements -
• You must have Fire and Lightning Elements


- Traits -
(Strengths)
• -1 Learning post for Raiton, Katon, and Puraton Jutsu.
• Because they touch their own Plasma, they're immune to Fire/Lightning attacks D Rank and lower.
• Gives you the ability below
(Special Ability)
• -10 Chakra for B Rank and Above Katon, Raiton, and Puraton Jutsu

(Weakness)
• Half of this Kekki Genkai is weak to Water just as Fire is weak to Water, but Lightning will still pass through.
• Half of this Kekki Genkai is weak to Wind just as Lightning is weak to Wind, but Fire will still get Ignited by the Wind.
• Gives you the disabilities below
(Disabilities)
• +1 Learning post for any Ninjutsu other than Ration/Katon/Puraton
• +10 Chakra for B Rank and above non Ration/Katon/Puraton Jutsu


- Rules -
You must RP and meet Shiny Scrafty's RPC, and let him teach you the first steps into becoming a Pure, Plasma Release user.


- Clan Techniques -
Jutsu Name: Puraton: Plasma Manipulation
Rank: N/A
Element: Plasma
Classification: Ninjutsu
Description: With this technique, you're able to manipulate Plasma as you wish. The clan has a Jar that is usually what this Technique is used for. You can only Manipulate the Puraton's clan's Plasma when it's Inactive and just laying around. Since Plasma isn't regularly seen on the Planet, we can Manipulate it very well.
*You have to Learn this Technique before attempting to learn any other Puraton Jutsu.
[5] Posts to Learn.
Range: N/A

Jutsu Name: Puraton: Plasma Clone Jutsu
Rank: D
Element: Plasma
Classification: Ninjutsu
Description: A Basic technique where you create a clone made out of Pure Plasma. The clone only has 1/8 of your Chakra. It can be taken out with a solid blow. If it's taken out Physically, then it bursts into Plasma, and shocks and burns your opponent.
Range: N/A

Jutsu Name: Puraton: Plasma Spitter
Rank: D
Element: Plasma
Classification: Ninjutsu
Description: A Basic technique where you create Plasma from your stomach, and spit it out in different places. It's used basically to shock your opponents when they step on the Plasma spit from your mouth. It also burns your opponent. The burns aren't really that serious, they're much like a burn you get from touching a stove. It can burn through Metal. You spit out 10 balls of Plasma at a time. -2 Chakra for any extra.
Range: Up to 5ft

Jutsu Name: Puraton: Infuse your body Plasma
Rank: B
Element: Plasma
Classification: Ninjutsu
Description: With this move, you can infuse your body with Pure Plasma. You can sink into it whenever you want and end up at a different area where Plasma is located. After you spit the Plasma or use Plasma that had already dropped on the ground/walls/ceilings to travel into the different spots the Plasma puddles are located. It's similar to sinking into water and rising up somewhere far away from where you sunk into.
Range: Up to a 350ft Radius

Jutsu Name: Puraton: Plasma Ball Jutsu ☆
Rank: B
Element: Plasma
Classification: Ninjutsu
Description: A technique similar to Katon: Fire Ball Jutsu. It just adds Lightning to it, it's Hotter, and is Brighter. -10 Chakra to increase it's size to match Katon: Great Fireball Jutsu. This technique burns through D Rank or lower water jutsu in its way. It can travel up to 15 Ft before disappearing into nothing. It also leaves Heated Plasma on the ground.
Range: Up to 15ft

Jutsu Name: Puraton: Plasma Orbs ☆
Rank: A
Element: Plasma
Classification: Ninjutsu
Description: By putting out both your hands and infusing them with Plasma Chakra you create 2 Orbs (1ft Tall, 1ft Wide). Then you combine them. As soon as they combine, they spread out into 30 Mini Orbs that you can guide to surround your Opponent. Once they surround your Opponent, you can Guide them to smash into your opponent, creating an Explosion that your Opponent becomes caught in. They're left with serious burns. They're also left with paralysis for one post.
Range: Up to 30ft

Jutsu Name: Puraton: Shocking Boomerang
Rank: C
Element: Plasma
Classification: Ninjutsu
Description: You put both your hands in the Air as an X at first, and then separate it as a Bright Boomerang-Shaped object appears. You then grab it and throw it at your opponent. If you miss, it can come back up to 3 Times before it disappears. If you hit your opponent, it binds their forearms to their waist and gives them a Shock. Leaving them a little bit Dazed, and open for an Attack for one post.
Range: Up to 20ft

Jutsu Name: Puraton: Energy Wave ☆
Rank: D
Element: Plasma
Classification: Ninjutsu
Description: With the clap of your Hands, you emit a Shock wave that's very hot and extremely bright. It's not made to attack your opponent, it's just made to push them back.
Range: 10ft Radius

Jutsu Name: Puraton: Plasma Arms
Rank: C
Element: Plasma
Classification: Ninjutsu
Description: With your Plasma Chakra, you create Arms made out of pure Plasma. They can defend you, and can burn any regular metal weapons. As usual, if they come in contact with you, they seriously burn you and can shock you.
Range: Up to 10ft

Jutsu Name: Puraton: Plasma Armor
Rank: C
Element: Plasma
Classification: Ninjutsu
Description: A technique where the user creates a unique Plasma Armor over their body. The armor itself morphs to match the users current needs. They can manipulate the Plasma to boost their defense. The Armour itself it hot enough to completely evaporate D Rank and lower Water jutsu and melt regular metal weaponds.
Range: N/A

Jutsu Name: Puraton: Shield of Light ☆
Rank: C
Element: Plasma
Classification: Ninjutsu
Description: You build up Plasma Chakra in one of your Hands, and then you turn it into a shield and it appears in front of you. The shield is 6ft High, burns any regular metal weapon, and any D Rank or lower Water Jutsu gets Evaporated. If it gets physically hit, Lightning travels from the shield into the object that hit it and shocks it.
Range: N/A

Jutsu Name: Puraton: Rotating Blade
Rank: B
Element: Plasma
Classification: Ninjutsu
Description: By building up Plasma Release energy on one of your hands, you create creates a mass of Plasma with two ends. You then use Shape Transformation to harden both ends of the Plasma, forming it into a double bladed mass. You could add a spinning motion to the mass, causing it's killing power to be greatly increased as well. Burns through Water Jutsu D Rank and lower, and if you get hit, you get severely burned by the Blade, and shocked at the same time.
Range: N/A

Jutsu Name: Puraton: Dual Rotating Blades
Rank: A
Element: Plasma
Classification: Ninjutsu
Description: Basically like the original Rotating Blades, but you form another one with more Heat added on to it. They have the same properties of the regular Blade, but one of them gives worse burns. The color of the second one formed is Light Blue because of the extreme heat used to form it. You can form two Rotating Blades at one time(Using This Technique), or just add one Rotating Blade on to the one you already have active by the cost of half of the chakra put in to the first one.
Range: N/A

Jutsu Name: Puraton: Plasma Wings
Rank: C
Element: Plasma
Classification: Ninjutsu
Description: With your Plasma Chakra, you create Wings made out of Chakra. By Flapping them, you create heatwaves that can melt D-Rank Water Jutsu, and it has lightning that can travel through Water. They boost your speed up a Rank and allow you to fly. This technique can only be active 5 Posts.
Range: N/A

*Bonus Attributes (They aren't boosts)
• Regular Katon Techniques you use are White instead of Reddish.
• Regular Ration Techniques you use are Purple instead of Blueish.
• While using Puraton, your Chakra turns White w/ Purple Lightning traveling around you.
• All Puraton Techniques are White with Purple Lightning, unless they're heated; then they're Light Blue with Purple Lightning.
• If you use a Puraton Technique that has a Massive amount of Plasma put into it, then it'll be really bright. So bright, that your opponent may have to cover their eyes or squint. Because of the user's changed eye color, they can withstand the brightness of their own Plasma Techniques. Puraton Techniques that have the blinding brightness property have a [☆] by their names.
• If you use a Puraton Technique, it'll always leave leftover Plasma that drips on the ground.
• Puraton is its own single Element.

Clan Stages:
Stage 1: While using Plasma Jutsu, the user's eye color turns Neon Blue, while Lightning circulates from both their Arms. The user is able to put some of their Plasma into a special Plasma concealing Jar. They strap it to their Belt. You don't need a lot of Plasma to create a massive amount of Plasma. You just need to add your chakra to the Plasma while opening the Jar, and you'll create your own Plasma. The user is also able to Guide the blasts of Plasma to attack their opponent. The proficiency of the Guiding depends on your Experience. The user's Plasma doesn't seem to bother him.
Flames created through the Plasma Release tend to be White, or Light Blue, while electricity appears to have a purple shade to it. They can also glow in the Dark. It is a potent mix of Fire and Lightning chakra that allows one to create a substance that is extremely bright, and has burning power equivalent to that of Lava... Serious burns from this substance are extremely painful and can only be cured by an Experienced Medical Ninja for people who are lucky, or unlucky enough to survive an assault by users of this formidable element...

Head of Clan:
Shiny Scrafty

Owners of Clan:
Shiny Scrafty
 

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PostPosted: Sat Feb 12, 2011 2:21 pm



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••• Bloodline Name •••
Shakuton: Scorch Release
"You said that I can't turn you ta' dust? Say that again."

••• Shakuton Description •••
Scorch Release (灼遁, Shakuton) is an advanced chakra nature kekkei genkai. This nature creates chakra that is capable of heating up an enemy to the point where all the liquid inside their body evaporates, killing the victim and leaving them a desiccated corpse. This release entails the Katon and Fuuton Natures.

••• Requirements •••
○ You must have Katon and Fuuton as your chakra natures.

••• Traits •••
(Strengths)
○ [-1] post for all Shakuton, Katon, and Fuuton.

(Weaknesses)
○ Techniques are weak to water, although it takes a superior water ninjutsu to nullify a scorch release technique.

(Other)
○ Those possessing this bloodline seem to carry around a heated aura in their wake. Although this is only illusive, those whom are inept to the presence of a Shakuton wielder may find themselves parched.

••• Rules •••
○ In order to unlock this Kekkei Genkai, the user must either be taught the basics by another user
- or -
Experience a truly traumatizing experience, in which will automatically induce the user into it's usage. Upon initial usage, the user will lack control, and whistl it will utterly consume the most of their chakra, it's will show a radical level of power.
○ Scorch Release techniques that are A rank and above are capable of melting solid stone, due to the sheer heat discharged from their bodies.
○ The user cannot be damage by their own techniques.


••• Bloodline Techniques •••



Jutsu Name: Fire Release: Inferno Grenade
Rank: C
Element: Katon
Classification: Ninjutsu
Description: By kneading Chakra in the stomach and expelling it through the mouth the user fires four streams of explosive balls in a tight spread which release further after contact upon detonation, increasing the effective radius of the initial explosion to varying degrees of the force and chakra used behind the move. This move has a devastation effect on terrain and should not be used in close quarters

Jutsu Name: Scorch Release: Heated Gas Plume
Rank: C
Element: Shakuton
Classification: Ninjutsu
Description: The user releases a cloud of hot gas from his mouth. This heated gas takes a translucent crimson hue, and is designed to cause targets to sweat profusely. The gas disrupts the line of sight, making it difficult see. Targets effected by this gas often pass out from exhaustion within moments if they remain in the hot gas. An interesting note is that the gas heats up metal weapons exceptionally fast, hurting enemies who are in contact with metal surfaces.

Jutsu Name: Scorch Release: Searing Palm Strikes
Rank: C
Element: Shakuton
Classification: Ninjutsu/Taijutsu
Description: The user coats his hands and feet in the flames of his scorching chakra. When the user strikes a target, the fire evaporates the water in the area it touches, heavily weakening the target with each strike. This augments the user's taijutsu, and can cripple other taijutsu users. As this technique uses extreme heat, it bypasses personal armor. The user has another variation of this technique where the fires can be spread to projectile weapons and can increase this attacks range.

Jutsu Name: Scorch Release: Devil's Touch
Rank: B
Element: Shakuton
Classification: Ninjutsu/Taijutsu
Description: The user's hands are engulfed with the dark, flame-like cloaks of Scorch Release. Upon placing their hand's upon a foe, they will be victimized, as the fluids within their body are turned into vapor and their beings, mummified. This technique can be stopped mid-way through, often requiring that a victim be first, bound. Severe burns are left wherever the palms touch.

Jutsu Name: Scorch Release: Extremely Steaming Murder
Rank: B
Element: Shakuton
Classification: Ninjutsu
Description: The user creates several flaming orbs that resemble small suns. These orbs rotate around the user and can be freely controlled to attack enemies. When an orb touches an opponent, it apparently evaporates all the water inside their body, leaving them in a mummified state. When this happens, steam can be seen emitting from the opponent's body.

Jutsu Name: Scorch Release: Incinerating Flare Technique
Rank: A
Element: Shakuton
Classification: Ninjutsu
Description: The user combines several of their flaming orbs to create a single massive one, which then violently explodes with enough force and power to incinerate a large area around it. When this happens, steam can be seen emitting from the area. This jutsu can be effectively nullified by a powerful water jutsu.

Jutsu Name: Scorch Release: Smoking Wasteland
Rank: S
Element: Shakuton
Classification: Ninjutsu
Description: The user builds up chakra in his body, and then releases it as a fireball from his mouth. A large wave of white flame is produced, notably larger than even Fire Release: Great Fire Annihilation. This wave of white fire can be controlled with shape manipulation for the user, allowing the user to gain the ranged advantage. When the flames strike a target the heat generated is enough to boil the blood inside the victim, leaving nothing but a mummified corpse in its wake. It is also important to note that water jutsu is useless against this jutsu, making it hopeless for the enemy to counter by basic means. As such, this technique is considered the most devastating of Scorch Release jutsu.


••• Owners of Clan •••
Elitedax

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PostPosted: Sat Feb 12, 2011 2:26 pm


Organic Morphing Bloodlines
Inner, Outter, Disgust


Kekkei Genkai (血継限界 "Bloodline Limit") are abilities passed down genetically in specific clans. Most clans have developed special jutsu related to their kekkei genkai and their related jutsu cannot be taught or copied by others, as they require the specific genetic trait to work.
Kekkei Genkai abilities that work via the user's eye are called "pupil, or ocular, techniques" (瞳術, dōjutsu?), such as the Byakugan, Sharingan, and Rinnegan. Other kekkei genkai, like the First Hokage and Yamato's Mokuton ability, revolve around a simultaneous combination of two separate chakra elements.

Be it from birth, or due to experimentation, there are records of shinobi who have the unique ability to manipulate their bodies, or compositions of organic material.
These odd, yet effective, abilities are known as Organic Morphing techniques

Notes:
-Organic Morphing members cannot have other bloodlines.
-Organic Morphings have no stage 2s.

Shikotsu Myaku-Bone Manipulation
Kugutsu Shigai-Puppet Corpses
Hitobito To'chi-Human Flames
Origami No Dara-Paper Manipulation
Furian Clan-Black Steel

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PostPosted: Sat Feb 12, 2011 2:38 pm


Shikotsu Myaku
Kaguya Clan

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Dead Bone Pulse

Shikotsu Myaku is the bloodline inherited style of the Kaguya Clan. The Kaguya clan once hailed from the Water Country and were known for their love of battle. However, they foolishly decided to challenge their home country and were all wiped from existence, save for Kimimaro. This clan has the ability to manipulate their bone structure; they can remove their bones at will in order to create weapons as strong as steel and also use their ability to force the creation of new bones. Kaguya Kimimaro utilized a series of dances which took advantage of this ability, along with the Earth seal he possessed. These taijutsu techniques mixed body movement with his ability to extend bones in order to push his bloodline to it's very limit.


Rules:

• It takes C Rank Chakra to manipulate your bones.
• The stronger your Chakra the more your bones can with stand attacks.
• If your Chakra is low and someone of stronger Chakra collides with your bones they can be broken.
• Can regrow lost flesh, muscle and sinew with a C-Rank amount of chakra.


Jutsu:

Yanagi no Mai [Dance of the Willows]
Rank D
Yanagi no Mai is a form of Taijutsu developed by Kaguya Kimimaro to take advantage of his cursed seal and bloodline ability, but it can be used with or without the curse seal. Utilizing their ability to manipulate bone structure, the user grows and extends a forearm bone through the palm of their hand. The spike is then thrust at the target while the user spins around in their dance.

Tsubaki no Mai [Dance of the Camellia]
Rank C
Tsubaki no Mai is a form of Taijutsu developed by Kimimaro to take advantage of his cursed seal and bloodline ability, though it can be performed without a cursed seal. Using their ability to manipulate bone structure, the user removes a long bone in the form of a sword from their shoulder. Because of the bloodline, the density of the bone can be increased many times so that it is as hard as steel. Using fluid and precise movements, but moving so quickly that they seem out of control, the user will slash at anyone nearby.
• On its own, this blade is weaker than a normal sword

Hiiragi no Mai [Dance of the Holly]
Rank C
The user will twist and weave the composition of a bone sword so that all but the held area spin like a drill
• Lasts 4 posts

Asami no Mai [Dance of the Beautiful Linen]
Rank B
The user will swing upward with a sword made of their bones, and upon contact with something, sprout their bones from their back in order to create additional force. This burst of force typically throws opponents high into the air

Karamatsu no Mai [Dance of the Larch]
Rank B
Karamatsu no Mai is a form of Taijutsu developed by Kimimaro to take advantage of his bloodline ability, though it is best put use when the user also possesses a curse seal. The user begins by extending multiple bones from their body, if they have curse seal they activate the first stage before doing this for maximum effect. The bones that extend during this technique are the rib cage, radius, and ulna. Because the Kaguya bones are hard as steel, they can act as a strong defensive mechanism against incoming strikes and an offensive weapon that can easily impale an opponent.

Dance of the Hasagurama
Rank A
The user will manipulate falling momentum to spin in the air while various bones are sprout from their body. Because of the lethality carried by each bone, the user basically becomes a spinning death drill

Susuki no Mai [Dance of the Bell Tree]
Rank A
The user will swiftly and rapidly stab at an opponent while holding a weapon or having bones sprout from their palms

Tessenka no Mai [Dance of the Clematis]
Rank S
Two Stages - Learned Simultaneously

Tessenka no Mai • Tsuru [Dance of the Clematis • Vine]
Using his kekkei genkai, Kimimaro can modify and pull out his own spinal column to use as a flexible chain staff, regrowing a new spine to replace the removed one. The protrusions on the vertebrae are modified to make them stronger and sharper.

Tessenka no Mai • Hana [Dance of the Clematis • Flower]
After being entwined by Tessenka no Mai • Tsuru, Kimimaro's entire forearm is encased in a giant drill made of bone to attack the trapped victim. The bone is strengthened (through compression and its plaited spiral shape) to become the hardest type of bone the body can produce. The bone resembles a flower, hence the name. Despite its strength, it was unable to penetrate Gaara's Ultimately Hard Absolute Defense: Shield of Shukaku.

Sawarabi no Mai [Dance of the Seedling Fern]
Rank S
Kimimaro's final dance (presumably the strongest as a last resort), this jutsu causes a giant forest of bone spikes to burst from the ground. Kimimaro is able to emerge from any bone at will, giving him a deadly element of surprise should the opponent be able to avoid the attack.
Of all the techniques shown through the Shikotsumyaku abilities, this dance is the only one to be a ninjutsu, rather than a taijutsu.

• Usage of this technique typically results in the user's death

--

Teshi Sendan [Ten Finger Drilling Bullets]
Rank C
The user fires the distal phalange bones, or the bones at the tips of their fingers, like bullets. As the bones fly through the air, they begin to rotate which allows them to drill into their target once they make contact.

Bone Bomb
Rank C
This is simply put, a round ball of bone is released into the area and it explodes with needles.

Bone Clone
Rank B
Like that of a solid clone, but made with the bones of the person. They are very strong but can still be destroyed. Can only make up to three clones.

Bone Cage Snare
Rank B
Using the rib cage of the person it wraps around their target. The person can either pull them back or just crush them. Target has to be at least in a 5 foot radius.

Magunamu Rensei Tama [Magnum Drilling Shot]
Rank B
The user forms a fist and aims at their target. At any given moment, they will fire the bones that compose their hand at said target. As the bones fly through the air, they begin to rotate which allows them to drill into their target once they make contact.

Katamaru [Harden]
Rank B
The user will condense and solidify their bones resulting in much more dense attack results. It should be noted that this can be applied to any bone that was once within the user's body

Bone Cage
Rank A
Kinda like the water prison, it makes bones grow from under the person. Only two ways for a person to use this either touching the ground or launching up to 10 large bone spikes into the ground

Ultimate Defense: Spiral Bone Cocoon
Rank A
The user puts his hands together and giant bones begin to curve around the users to protect the user like a giant spiraling cocoon made of bones, this is more than enough room for the user to move around in. These bones have an extremely strong density Taijutsu is a waste of time against this defense, The defense is so strong even some of the strongest of techniques (Yes S and A ranked) can only cut a quarter of the way through.
The wall only lasts for 5 of the users post including the one when he brings up the bone cocoon.
1/4 of the way through means like they need 4 A or S ranked attacks to get to where i am, in the center if it was to get all the way through it takes 8 A or s ranked jutsu.



Owners



 
PostPosted: Sat Feb 12, 2011 2:39 pm


Kugutsu Shigai
Inorganic Trait

User Image

Puppet Corpses

There was once a legendary shinobi of the sand known simply as Sasori.
Sasori made astounding creations- puppets. Each one perfectly detailed by his own hand.
One day, he ventured where no man should ever dare… By discarding his own innards, emotions, everything that made him human, he had carved himself into a puppet.
Additions, modifications, he himself had become a weapon.
It was said that he even operated on some of the strongest shinobi of his time.
Although frowned upon, this man’s revolutionary surgery has spread through time. Seen at least once every decade or so.


Traits:
• Immune to all poisons
• Unable to feel pain
• Unable to fatigue
• Able to equip 3 types of cannons (Chest, Stomach, Arms)
• Start with the three basic cannons (Shuriken, Kunai, Senbon)

Rules:
‘Fire’ and ‘Ice’ elements have more effect •
Unable to feel pain (cannot react) •
Advanced cannons must be ‘crafted’ (equivalent of training) •
Must be of the Puppeteer Class•


Jutsu:

Shuriken Launcher
Basic Cannon – Installed in stomach. Fires up to 20 shuriken (per charge) at an incredible speed.
• 5 Charges

Kunai Launcher
Basic Cannon – Installed in chest. Fires up to 15 kunai (per charge) at an incredible speed.
• 5 Charges

Senbon Launcher
Basic Cannon – Installed in the arms. Fires up to 30 senbon (per charge) at an incredible speed.
• 5 Charges

--

Wind Pistol
Rank C
Advanced Cannon – Installed in the arms. Fires a spherical bullet of wind from wrist.
• 6 Charges

Water Pressure Wall
Rank C
Advanced Cannon – Installed in stomach. Fires a wide jet stream of water. Able to push back projectile ninjutsu up to rank B.
• 2 Charges

Flamethrower
Rank C
Advanced Cannon – Installed in stomach. Generates a powerful jet of flames.
• 4 Charges

Wind Rifle
Rank B
Advanced Cannon – Installed in the arms. Fires a narrow yet powerful bullet of wind from wrist.
• 6 Charges

Bomb Sleeve
Rank B
Advanced Cannon – Installed in the arms. Launches a black sphere which will explode on impact with a tough surface.
• 6 Charges

Lightning Cannon
Rank B
Advanced Cannon - Installed in chest. Launches a cannonball of pure lightning.
• 4 Charges

Wind Magnum
Rank A
Advanced Cannon – Installed in the arms. Releases a wide and powerful bullet of wind from wrist.
• 6 Charges

Water Slicer
Rank A
Advanced Cannon – Installed in stomach. Fires a powerful jet stream of water which can cut through solid stone. Range is very narrow.
• 5 Charges

Land Scorcher
Rank A
Advanced Cannon – Installed in stomach. Generates a solid beam of fire which can cut through solid stone. Regardless of rank, this is able to penetrate and melt Hyouton ice. Range is very narrow.
• 4 Charges

Explosive Net
Rank A
Advanced Cannon – Installed in chest. Launches a weighted mesh wire net that can anchor an opponent to the ground. Upon whim of the user, the net with explode and deal an incredible amount of damage.
• 2 Charges

Poison Mists
Rank S
Advanced Cannon – Installed in stomach. Releases a heavy purple cloud of sticky toxin which will cause death after extended exposure (15 posts). After a moderate amount of time (6 posts) this toxin will sink into the skin, as thus, the afflicted will be required to receive medical attention.
It should also be noted that this toxin can be expelled via extreme heat.

• 3 Charges

Kekkei Genkai Preserve
Rank S+
Advanced Cannon – Installed in stomach and chest.
The most difficult form of cannons to construct…
This cannon is capable of generating effects equal to ‘Elemental Combination’ bloodlines (Hyouton, Mokuton, etc). The user is thusly capable of creating ice, wood, iron, sand, or snow using this cannon. Only a single bloodline can be installed per cannon.
It should be noted, the results shown by this cannon rarely pass rank B standards.

• 8 Charges



Owners:


 

Qastor

Dangerous Hunter

9,200 Points
  • Money Never Sleeps 200
  • Survivor 150
  • Tycoon 200

Qastor

Dangerous Hunter

9,200 Points
  • Money Never Sleeps 200
  • Survivor 150
  • Tycoon 200
PostPosted: Sat Feb 12, 2011 2:41 pm


Hitobito To'chi
Inorganic Trait

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Hitobito To'chi - Human Flames

Orochimaru was conducting one of his many different experiments, attempting to bring about the creation of new and never before seen bloodlines. Orochimaru had already done experimentation with the First Hokage's Mokuton jutsu, the ability to control wood, and set out to create a special trait of his own. The wretched man had already extracted the DNA from a nin who had the ability to control earth, but was having trouble find someone who possessed an affinity for fire. After quite a while of searching he not only found someone who had an ample control over fire, but who was also able pick up and learn techniques involving it at an almost alarming rate.

In the process of extracting the genes of the fire user, Orochimaru stumbled upon a way to maximize the abilities of the fire nin, allowing him to engulf his whole body in flame. As the ninja began to real his true potential, he also began to desire something more. And so he decided to escape the base... by burning through every wall between himself and the exit. The stone walls cracked under the heat, and the metal locks began to melt as he burst free from his confines. He had figured out how to focus fire into his hands, and as he did so and pointed them to the ground, he burst into the air at a high speed. Like a rocket head for the stars.

That ninja somehow avoided the pursuit of his former master, and settled down to start a family, passing his unique traits to his children. Some of their children inherited it as well, and eventually if was passed down to a select few members of the Izumi family. These members possess an subconscious ability to bend flames to their will and their heart is, quite literally, engulfed with the flame of their family.


Requirements:
This bloodline lies dormant until the owner is sent into an uncontrollable rage...
Upon entering this fit of rage, the owner lets loose waves of fire around his/her body equal to B ranked Katon jutsu
After this has occurred, the owner learns the bloodline's first technique 'Funka'

Traits:
• The owner's body is not effected by cold temperatures
• The owner is capable of performing Katon style with only one hand

Rules:
Owner must have Katon as one of their elements •
Owner cannot have Suiton as one of their elements •
All bloodline techniques must be performed while 'Funka' is in effect, unless stated otherwise •
Water techniques that are able to overpower 'Funka' deal double damage •



Jutsu:

Funka [Eruption]
Rank V
Fire
Basic, yet destructive, this technique is the basis for Hitobito To'chi...It requires no handsigns, but a varying amount of chakra is needed to be used as fuel. The user, at a whim, bursts into flames, the fire acting almost as if a skin. The effectiveness of the fire is directly relevant to the amount of fuel used to bring up the blaze...
Fuel Rank | Fire Strength | Duration
E | E | 10 Posts
D | D | 14 Posts
C | B | 16 Posts
B | B | 18 Posts
A | S | 20 Posts
S | S | 24 Posts
S+ | S+ | 30 Posts
• Can only be activated two times per battle

Kurumu [Be Engulfed In]
While effected by 'Funka', the user will brace him/herself, anticipating an attack. If the attack's rank is equal to or less than the Fire Strength, it is absorbed by the user's burning body.
(Ex. User with Fire Strength of B, can absorb attacks of Rank B and lower)

• Learned simultaneously with Funka
• Can only be used 5 times per battle

Fire Shuriken
Rank D
Fire
The user holds out a hand, and lets loose a trio of shuriken composed of flames. Although not high in ranking, these shuriken are capable of piercing steel...

Fire Toss
Rank C
Fire
The user manifests a portion of their fire into their hand and throws it like a baseball. Unalike Fire Shuriken, this technique is incapable of piercing steel, however, on impact this technique erupts and causes severe burns almost as if an explosion

Fire Storm
Rank A
Fire
The user subjects additional chakra to their body in order to further fuel a fierce fire...After a very brief moment of concentration, the user throws theirs arms outward, casting out a spherical wave of flames that will burn anything within a 10 yard radius...
It should be noted that before this technique is launched, it almost seems as if the air becomes completely dry for a brief moment


Okibi [Blazing Fire]
By surrendering half of the maximum duration of the effects of 'Funka', the user is able to increase the damage dealt by his/her next Katon technique by the same corresponding Fire Strength...
(Ex. Fuel Rank of B means Fire Strength of B. By sacrificing 9 posts [as 18 is the maximum] the user can increase the strength of his/her next fire attack by a B-ranked amount of damage)
• Requires 15 posts to learn



Owners



 
PostPosted: Sat Feb 12, 2011 2:42 pm


User Image

Paper Manipulation - Origami No Dara

Flawless, Slicing, Paper

- History -

This bloodline commonly shows up amongst ninja of the rain country, obviously due to that being the country of its origin. It is said that users of this particular bloodline have the unique ability to manipulate art at will, altering it’s density, shape, size, and even the paper’s properties. At Genin level this ability is sort of…lacking, if you will, in power as well as ability. Possessing only minor training or even awareness in this ability Genin usually may only fold the paper to their will to create razor sharp Kunai and Shuriken…while a master of this bloodline can manipulate the paper to such an extent to disperse his body entirely in the form of paper. Lately the bloodline seems to be spreading though, no longer binding it to just the rain country but many other nations as well. Be weary though, for by playing with paper you may end up with some paper cuts…and these ones are not so minor.


- Bloodline Rules -


• You Have The Power To Manipulate Paper At Will.
• You Have A Natural Weakness Against Katon [ Fire ]
• You Can Change Paper To What You See Fit
• Has Somewhat A Resistance To Water Being That This Clan Came From The Rain Country.


- Origami Jutsu -


Kami Shuriken [ Paper Shuriken ]
• Kami Shuriken is a Ninjutsu technique used by Akatsuki member Konan. Using her high origami skills, Konan will form her paper into bird-like shapes. After throwing these at the target, they can fly through the air and cut through the victim. When she was younger, Konan required the use of a Fuuton technique to add "punch" to the thrown Shuriken. After she advanced her skills, she appears to be able to launch them with enough deadly force by herself.
Rank - D

Kami Bunshin [ Paper Clone ]
• By taking use of their natural ability to manipulate paper, a clansmen may create a clone entirely composed of paper. The Clansmen also has the ability to manipulate the Clone to mimic the looks of others as well as make the Clone into creatures to their liking.
Rank - C

Paper Chakram
C-Rank
The user combines a large quantity of paper sheets into a single chakram-like shape, which they then throw at the intended target. While in flight, the disc spins with tremendous speed and its trajectory and inclination can be freely manipulated by the thrower, presenting opportunities to attack the enemy from all angles, even if the disc is initially avoided. The disc spins so fast that if it hits it not only cuts the enemy all over but also provides a lot of blunt force, as if they were hit with a hammer. Just like all paper jutsu, explosive tags can be hidden inside the chakram for more explosive damage, so even if it misses the explosion will hurt... a lot. Multiple chakram can be thrown at once, with the user able to control both of them.

Kami Seisei No Jutsu [ Paper Creation Technique ]
• The Clan has the ability to naturally manipulate Paper. Even to where they can change the shape of Paper to their liking such as small creatures or even large creatures. Being used for things such as Strategic Offense, Tracking, Defense.
Rank - C

Kami Suiton - Soggy Paper
• The user applies their chakra, to envelop a thin film around the paper, making it waterproof, able to be used when wet.
Rank - C

Chou Tokkoutai -Butterfly Kamikaze unit
• The user directs their paper to become pure white butterflies. These butterflies are basically used for tracking,though in a minor variation to the technique the butterflies crumple further into paper Shuriken, which are as sharp as any standard Shuriken. The butterflies are able to change direction at the users whim,yet one they are formed into their shuriken versions they gain speed and lose maneuverability. The number can vary depending on how much chakra is put into it.
Rank - C

Kami Hitoku [ Paper Concealment ]
• The users folds their body flat on the ground becoming highly undetectable and very covert.
Rank - B

Chou Tokkoutai - Butterfly Kamikaze Unit (Part two)
• Almost the same as the first, except that the paper used is composed of detonation tags. They will attach themselves to a target, and detonate, destroying themselves, but severely damaging the enemy.
Rank - B

Kami Fychi [ Paper Edge ]
• This jutsu gives the term "paper cut" a whole new meaning. The user will turn the arm into paper and thin them over many times so that they're amazingly thin. By adding chakra to it, the edges will become sharp, and make for an amazing offensive combat technique.
Rank - Varies
D- Genin
C- Chuunin
B - Jounin/Special Jounin
A- ANBU/Oinin
S- Sanning/Kage

Kami Arashi [ Paper Tempest ]
• The Clansmen will summon enough Paper and send it flying towards their opponent at a fast rate then the Paper will begin to circle their opponent creating a Tornado of Paper shrinking in size causing sharp cuts to the for as if they are being sliced with a blade. You will continue to be cut until you have been slashed all over and pass out from loss of blood or die.
Rank - B

Shikigami No Mai [ Paper Style Dancing ] - Shikigami no Mai is a
• Ninjutsu technique is used by Akatsuki member Konan. Using her high origami and Ninjutsu skills, Konan will turn her body into many sheets of paper. This paper can create feathers for floating. They can then be launched at her target as dagger-like projectiles. She can also form paper spears for attack and turn into butterflies or paper airplanes for quick transport.
Rank - A

Kami no Shisha no Jutsu [ Paper Messenger of God ]
• This is Konan's ultimate paper technique, which uses a massive amount of paper sheets that can be opened into a huge abyss under her opponent's feet, causing them to fall into the chasm. To make the attack even more fatal and destructive, she can fill it with exploding tags to prevent the opponent from retaliating. Konan used six hundred billion explosive tags, enough for ten minutes of continuous explosions.
Rank - S


Head:
• Parvati Akunin [xNew York Slavex]
Holders:
• Hamiko Katasumaki [Kaeru Majo Jeviathan]


 

Qastor

Dangerous Hunter

9,200 Points
  • Money Never Sleeps 200
  • Survivor 150
  • Tycoon 200

Qastor

Dangerous Hunter

9,200 Points
  • Money Never Sleeps 200
  • Survivor 150
  • Tycoon 200
PostPosted: Sat Feb 12, 2011 2:44 pm


Black Steel - Furian Clan
Feel Our Fury.

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Bloodline/Clan Description and History:
The Furian clan has a very special techniqe that allows them to cover there bodies in a black steel that can make them impervious from harm. The Furian clan has been around since the very early age of the ninja but the members of the sin clan are very few becasue they are all wounderers, they do not stick together there hearts are as cold as there steel bodies they are very independent people that are drawn to battle and adventure. At first the Furian clan was becoming one of the strongest clans in the ninja world but in a short time there pride destroyed them with the want of power came destruction and the clan spread out through the ninja world many joining any village that would accept them, so now theFurian Clan members are spread throughout many differnt villages but there abilities are still unknown to most because they do not flaunt there abilities and there enemies never live long enough to tell of what they have seen.

Requirements:
•Must use doton as an element
•Must be of a taijutsu or bukijutsu class
•Cannot be of a small physical build.




Traits:
•Furians can cover any part of there body in black steel making it impervious to damage of nearly any kind.
•Furians have very tough bodies, as tough as rock, even without there black steel techniqe. this is achieved through hard physical training.
•SiFurians are easly offended and angered




Rules:
•While using black steel techniqes the shinobi cannot swim.
•Weapons like swords, knives,axes, etc. that have lightning in the blade can cut black steel.
•the impervious black steel is ressistant to elements except for when lightning is used with a bladed weapon, fire is used in magma form, and water is used in a way that can drown somebody.
•Cannot be born into a village, must be accepted into a village by a kage. (( as a genin you will wander into any village of your choice and you must ask the kage for permission to join his village.
•Furians cannot flee from battle, they must stay and fight to the death if nessacary.



Clan Stages:

Stage One

(( Note you MAY NOT mix the stages together. ))

Hard Body
Rank: Passive
Description: The Furian Shinobi will train day and night on making his body as strong as stone, this is an anciet practice required by all Furian Clan members to perform before being allowed to learn any techniqes.
Genin- Shinobi takes 10% less damage from all taijutsu techniqes and blunt weapon attacks.
Chunin-Shinobi takes 15% less damage from all taijutsu techniqes and blunt weapon attacks.
Jonin-Shinobi takes 25% less damage from all taijutsu techniqes and blunt weapon attacks.
Kage- The Might Hokage now takes 35% less damage from all taijutsu techniqes and blunt weapon attacks.

this takes 20 posts of body conditioning to learn.


.

Stage One


Single Black Art
Rank: E
Description: The user has been trained to cover One part of his body in black Steel making it impervious to most types of attacks as well as causing the users strikes to become much harder and solid creating more damage.
(( Head, torso, arm all the way up to the shoulder, leg all the way up to the waist, or just a hand or half your face etc. one part of your body only. ))

Black Trick
Rank: E
Description: This is a fusion of Doton and the Black steel, after covering one of there arms, legs, or head in black steel the user will use put there fist in the ground and make a Doton glove (( If arm is covered in black steel then you will make a Doton glove on opposite hand. )) and the aggress towards there enemy, they will then punch at a med distance with there doton covered hand then release the glove sending it hurling at there enemy, the enemy distracted you will now aggress and hit your enemy with your black steel covered arm, leg, or head.

Stage Two


Duel Black Art
Rank: D
Description: The user has been trained to cover two parts of his body in black Steel making it impervious to most types of attacks as well as causing the users strikes to become much harder and solid creating more damage.
(( Head, torso, arms all the way up to the shoulder, legs all the way up to the waist, or just a hand or half your face etc. any combo of any two parts of your body only! Note: No half both arms and one leg, you can do an arm to your shoulder and leg to your waist, if you say half and arm then thats your fault you cant do two half arms and a leg etc. ))

Black Razors
Rank D
Description: The user will create long bladed claws at the end of his fingers while his hands or hands and arms are covered in black steel, these claws are like mini knvies able to cut threw just about anything, they can cut threw all metals weaker than steel.

Stage Three


Tri Black Art
Rank: C
Description: The user has been trained to cover three parts of his body in black Steel making it impervious to most types of attacks as well as causing the users strikes to become much harder and solid creating more damage.
(( Head, torso, arms all the way up to the shoulder, legs all the way up to the waist, or just a hand or half your face etc. any combo of any three parts of your body only!))

Black Steel Knuckes
Rank C
Descirption: User will cover his hands or hands and arms in black steel then he will create a pair of brass knuckles on his hands but made of black steel and there will be a hole at the top of each knuckle 4 holes on each knuckle. And when the user punches his enemy he will cause chakra to burst out of the holes in the knuckles with a small shockwave effect and it will not blow the enemy back instead it causes massive internal damage injuring the organs of the victum. if used on the head it will cause brain swelling.

Projectile
rank C
Description: user will cover his legs and feet in black steel and at the bottom of his feel he will have 10 holes in his feet, he will make chakra burst out o his feet and it can lauch his 200 feet in the air then he will aim himself directally at his target and burst chakra out of his feet again sending launching him back at his enemy at speeds of 100mph. (( this attack can also be used off of objects like a wall or even at objects like kicking an oponent))

Stage Four


X4 Black Art
Rank: B
Description: The user has been trained to cover Four parts of his body in black Steel making it impervious to most types of attacks as well as causing the users strikes to become much harder and solid creating more damage.
(( Head, torso, arms all the way up to the shoulder, legs all the way up to the waist, or just a hand or half your face etc. any combo of any Four parts of your body only!))


Black Boxer
Rank B
Description: User will cover his head, arms, and entire torso in black steel making those parts of his body imervious to damage and makes his attacks harder and more powerful. (( You may combine black steel knuckles with this techniqe ))

Stage Five


X5 Black Art
Rank: A
Description: The user has been trained to cover Five parts of his body in black Steel making it impervious to most types of attacks as well as causing the users strikes to become much harder and solid creating more damage.
(( Head, torso, arms all the way up to the shoulder, legs all the way up to the waist, or just a hand or half your face etc. any combo of any Five parts of your body only!))

Bullet
Rank A
Description: USer will cover his legs, arms, and head or torso in black steel, he will have 10 holes on the bottom of his feet but also he will appear to have rocket shaped objects coming off his shins pointing at the ground, the user will burst such a powerful stream of chakra from these and the holes in his feet it will make him fly in the air at the speed of a bullet and then back down at his enemy at the speed of a bullet crashing into them breaking there bones and injuring there internal organs, this techniqe can also be used off objects like walls, rocks etc, and when pointed at an enemy and fired the uer will fly backwards and the enemy will have taken so much pressure from the attack it would be like having a cannon fired directally inffront of him at him.

Stage Six


Full Body Steel
Rank: S
Description: The User Will Cover His Entire Body in black steel, making it impervious to most types of attacks as well as causing the users strikes to become much harder and solid creating more damage. Now there is no post limit to how long this is active because once active it takes no more chakra from the user but all the weaknesses of the bloodline still apply (( Magma, Weapons infused with Raiton how sasuke infuses his sword like how he did when fighting killer B, And Cannot Swim while using black steel. )) So the user is still venerable to those type of attacks, yet other then that user can withstand all other attacks.

fist of the heavens
Rank S
Description: The users black steel covered arm will create a huge shield created onto it, this shield will have four big holes on the outside of the shield and one big hole on the outside of the hand, when the users punche an enemy he can chose to realese a shockwave that will burst threw his enemy destroying the inside of his body by crushing organs and muscles of the opponent and the shockwave can cause a crator in the ground or a mountain the size of a small village and as deep as 500 feet, when there is nothing behind the enemy the shockwave will rip trees from the ground and tear rocks up and send flying threw the air and anybody in the way will be lifted and blown threw the air aswell. appearance



Head of Clan: previously Sin J. Furian, Now his son Torque K. Furian

Owners of Clan
• Toughxi




 
PostPosted: Sat Feb 12, 2011 2:47 pm


Clan Guide



The countries and villages of the world of Naruto are only as strong as the clans which inhabit it. Throughout the world unique jutsu abilities are passed down from generation to generation. Some abilities are passed down through genetics (bloodline), while others are skills and abilities only known to those in the clan. Some clans are the clans that have bloodlines but the people who arent blessed with a bloodline still posses traits of there Clan Example Uchiha member's not all gain the sharingan but those who dont still poss amazing skills with fire Jutsu

Rules:
-Those in Clans cannot have bloodlines outside of Clan Bloodlines
-It should be noted that Clans do not have two stages


• Hakemoto Clan
• Hatake Clan
• Aburame Clan
• Inuzuka Clan
• Nara Clan
• Kei Clan
• Yaen Clan
• Umi Clan
• Hoshigaki Clan

Qastor

Dangerous Hunter

9,200 Points
  • Money Never Sleeps 200
  • Survivor 150
  • Tycoon 200

Qastor

Dangerous Hunter

9,200 Points
  • Money Never Sleeps 200
  • Survivor 150
  • Tycoon 200
PostPosted: Sat Feb 12, 2011 2:48 pm


Hakemoto Clan
Monks of The Six States


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State of Being


The Monks of the Six states...This clan was founded on the outskirts of the central nation, long before the villages began to strive for power. These monks were set as guardians, as they were the only ones capable at the time of protecting the nation against the demons and beasts that attempted to crawl their way unto the human land.
Whence the world became more and more adept in the methods of jutsu, it seemed as though the Hakemoto slowly disappeared...Their presence, their power, were almost completely forgotten...
Only few have survived and those that still practice the methods of the monk are ever more rare...


Traits:
• Hakemoto are generally calm
• Hakemoto are able to enter different 'States' which allow different abilities and benefits

Rules:
• Hakemoto must be of the Taijutsu Class (or one of its branches)
or of the Bukijutsu Class (or one of its branches)
• Hakemoto must have shinobi profession of 'Monk'
• Hakemoto are unable to be demon hosts
• Hakemoto are unable to bear curse marks
• Hakemoto can only swap between states of being three times per battle
• Each state can only be used once per battle


Jutsu:

Zama Ningen [State Of Normality]
The state of simple being...the monk has no benefits nor restrictions...they are simply one...
• Obtained when approved for bloodline

Zama Kami [State Of Healing]
The healing process...While in this state, the Monk is ever more calm, abolishing all hatred and rage from their system. During this almost meditative state of calm, the Monk is able to heal wounds, aches, and pains that would otherwise take days to recover from in a short amount of time...
Rejuvenation- The Monk places his/her hands atop each other, slowly a thin aura will project from their body removing damage equal to [2] B ranks of damage. This process takes 2 post's worth of time and is ineffective if interrupted
• Requires 20 posts to learn

Zama Hanshin [State Of Control]

In this state, the user is capable of using two times his/her allotted jutsu number for 12 posts.
(Example- Gen-Low is capable of using 15 E rank techniques, while in this state, they are capable of using 30!)
After the final post has been reached, all chakra leaves the body and the user becomes rather heavy motioned

• Requires 20 posts to learn
• Lasts 12 posts
• After 12th post, user becomes sloppy

Zama Ikimono [State of Power]
In this state, the user becomes incredibly strong and nimble, roughly matching the output activated by the open 'Third Gate'. This state lasts for 12 posts, only the final, the user becomes exhausted

• Requires 20 posts to learn
• Lasts 12 posts
• After 12th post, user becomes exhausted

Zama Gakidou [State of Defense]
In this state, the user is only able to perform attacks under rank B, however, all ninjutsu techniques under rank B bounce off of the user, additionally genjutsu under rank B are ineffective.
• Requires 25 posts to learn
• Lasts 10 posts

Zama Makai [State of the Demon]
A very dangerous and lethal state of being...
While in this state, the user is capable of nullifying and absorbing the chakra driven out by demons, such as the Hachibi, and adding their power to their own (temporarily). By coming in physical contact with a demon or its host, the user will slowly absorb roughly half of the demon's chakra. This chakra can then be used against the host or demon itself for the remainder of the battle...It should be noted that this process requires a slight amount of time (2 posts) of contact to fully work

• Requires 35 posts to learn
• Chakra absorbed fades after battle
• Chakra absorbed can cause 'problems' during the battle

- Zama Kogo [State of the Empress]
Zama Kogo is a state used by Astrid using a form of Hakemoto State Control to focus her raw chakra. Using this State, she combines the effects of all other States with exception to Zama Makai [State of the Demon], though Zama Kami [State Of Healing] only lasts for the first two posts. However, there are limits and negative effects of this State. For one, the very construction of this State has strained her Chakra Gates, which means she will never be able to use the Eight Gates style. Secondly, the State only lasts Five posts, a significantly lower amount of time than any other State. Third, all techniques not Zama Kogo [State of the Empress] specific cannot be used while the State is in effect, even other Hakemoto techniques. Finally, after the limit of Zama Kogo [State of the Empress] has past, Astrid is exhausted, bringing her chakra count to 5, just enough to be aware, vaguly, of her surroundings, yet is unable to move and barely speak. This State is avaliable once all other States minus Zama Makai [State of the Demon] have been learned.


Parrying Palm
Rank B
An additional defense technique usable only while in the state of defense...
The user will inject his/her palm with chakra and slap away oncoming projectiles. Although this works on any physical tool, it is not effective against ninjutsu of rank S

• Usable only in 'Zama Gakidou'

-

Rush of Six Palms
Rank C
A technique somewhat similar to the Gentle Fist series of palm strikes...however...the damage is not so gentle. The user will entrust his/her palms with chakra then strike quickly with six open-handed thrusts, causing a good amount of external damage

Dash of Six Feet
Rank C
A mirrored version of 'Rush of Six Palms'...
The user will perform the same basic action, but rather than entrust and strike with hand, the monk will attack with a barrage of six kicks


Expansion of Spiral
Rank B
A technique that was once used to vanquish lesser demons...
The user will gather chakra in their palm and begin to spin it until it has become a fist sized rotating disc. This disc can then be slammed into an opponent, where it will expand (doubles size) and erupt. The damage it deals is directed forward, so that only the target is harmed


Growth of Twin Spirals
Rank A
A combined version of 'Rush of Six Palms' and 'Expansion of Spiral'...
The user will generate spinning chakra discs in his/her hands, of which are the same size as the palm. They will then proceed by quickly forcing each disc into their opponent where they will stick and remain in form. After two posts have passed, both discs will begin to expand and soon after explode.
It should be noted these discs can be removed by abandoned whatever they are attached to (clothes, ext.) or by releasing an equal amount of chakra from the body per disc (two A ranks)






Clan Head:

Members:





 
PostPosted: Sat Feb 12, 2011 2:49 pm


Hatake Clan
Power Through Obedience

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Born from the midst of the chaotic first Shinobi war that forged the Leaf Village, the Hatake clan was one of the founding members of the village. Time and time again their stoic personality and great capacity for intelligence earned them the respect of their colleges. Loyal to a fault, they served as the moral watchdogs for the Leaf through all of it's trials and tribulations. Their spiritual connection with ninken (ninja dogs) is legendary, as is their affinity for the lightning element making them formidable opponents on the battlefield, while their personality makes them useful even in the most peaceful of eras. Recently (within the last few generations) a mortal fall-out with the Leaf Village saw the clan ostracized from the safety of the village's walls. Their self-imposed exile was bittersweet and ended when they joined the Sand Village where they have been earning the trust of their new comrades...
However, it is not unlikely to find Hatake roaming the world...


Traits:
• The Hatake train their own to be calm and decisive, leading to a somewhat 'droopy' attitude
• The Hatake typically have white hair, though variations of silver and light gray/mixes exist.
• Raiton techniques performed are increased by 1 rank in their power, up to rank A.
Example (D becomes C, C becomes B, B becomes A, etc)
• The Hatake have an affinity for “Lightning Jutsu” thus take one less post to learn it.
• The Lightning Release (Raiton) these Ninja do can be shaped or colored white if they so choose (no real effect, looks awesome.)

Rules:
Members must have 'Raiton' as an element •
Members themselves receive additional damage from 'Fuuton' •
Must remain loyal to an “Ideal”, “Rules” or “Nindo” to focus Chakra correctly •



Jutsu:

Raiton: Shiroi Yaiba (Lightning Release: White Blade)
• Rank - D
•The are able to imbue their bladed weapons (Swords with Chains, Swords, Tanto, Daggers, etc) with bright electricity. This causes the blade to have a more focused edge, and higher cutting power than normal. .

Raiton: Shiroi Yari (Lightning Release: White Spear)
• Rank - D
•Using the Tanto or another type of sword the user is able to send their Raiton in the form of a more appealing small white chakra blast. This technique is much faster than the “White Blade” at the cost of loss in a bit of it’s power. Unless used with a projectile attack (Suriken, Senbon, etc.)

Raiton: Tanto Yaiba (Lightning Release: Tanto Blade)
• Rank - C
•This technique increases the flow between the user and the weapon. By converting their Raiton into visible almost white bright chakra, the user is able to extend the blade and focus more of its power into a chakra blade. The stronger the user the longer the blade created. .

Raiton: Hatake (Lightning Release: Scarecrow)
• Rank - B
•This technique increases the flow between the user and the weapon. By converting their Raiton into a high level bushin. The Hatake member becomes able to use a white light clone. This clone is able to perform one raiton from it's creator. Only a member of the Hatake Clan could replicate this kind of technique..

Chidori Sai (One Thousand Birds Cut)
• Rank - B
• This attack is a mixture of Hatake Clan’s specialties. The user is able to channel their ration through their weapon of choice. Through repeated slashes (maximum of 4 shots) they become able to unleash raiton blasts that appear to be white in color. These slashes cleave metal like a hot knife through butter. These slashes are extremely fast and blinding to those who are not the Hatake or Lightning User in question, thus making this technique special.

Shiroi Chidori (One Thousand White Birds)
• Rank - A
• Shiroi Chidori (One Thousand White Birds) - Similar to the original “Chidori” this jutsu can only be used by The Hatake Clan due to the methods for it’s creation. It not something that can be duplicated by outsiders and remains special since the clans founding. It requires a near complete mastery of the clans’ unique raiton nature to give it life. It’s strength is in the fact it requires no hand seals, and can be further charged up if the user so chooses, increasing its offensive strength two fold, in comparison to the original.

Chidori Tatsumaki (One Thousand Birds Tornado)
• Rank - A
• The user combines the knowledge of the above techniques to cause their "Shiroi Chidori" to spin around an entire limb. The electric becomes a focused blast of brillant white seeming chakra. This blast spinning as fast as the Hatake in question can go. When shot fourth this jutsu expands to the point that even a human body could fit within it. This cause an extreme level of cuts and burns from the raiton of the Hatake.




Clan Head:

Members:
• Miu Hatake [Princess NeonCookies]




 

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