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lvl one
Captain

Lonely Survivor

7,800 Points
  • Risky Lifestyle 100
  • Brandisher 100
  • Partygoer 500
PostPosted: Tue Feb 14, 2012 12:41 pm


Kraxys05
lvl one
Shikairu Nara
Your Rank: Sannin
Ninja Class: Assassin

((I think these would do better in the Iron Sand Bloodline))

___Basis:
Jiba Soujuu [ Magnetic Manipulation ]
The act of converting your own chakra into magnetic energy. Although it is no longer chakra technically, it can still be controlled as thought it were. Using this method, the user is able to control all sorts of metals, most notably, iron sand or powder. The reason for this is that it is a very easily controlled solid- malleable almost as if a solid. Structures that have resistances or other forces working against the user obviously require more chakra to manipulate, and are considered "a waste of energy."
• Requires [6] posts to learn.
• Must learn before proceeding to other techniques.

Satetsu Soushi [ Iron Sand Creation ]
The act of converting earth and/or metals into iron sand, using a single handsign, and chakra compression. Iron sand created this way can then be used on the spot, or stored for a later use. It should be noted that iron sand can be melted by fire techniques at least one rank higher than them. Atop that, iron sand that is almost, if not completely melted cannot be controlled by Satetsu bloodline means.
___ Rank D: Small to medium amounts of earth/metal to iron sand. ( Knolls, small hills, etc. )
___ Rank B: Large amounts of earth/metal to iron sand. ( Hills, etc. )
___ Rank S: Massive amounts of earth/metal to iron sand. ( Pingo, puy, etc. )
• Requires [10] posts to learn.
• If you cannot learn a certain rank of technique, you cannot create sand equal to that amount. ( A genin cannot learn A ranked jutsu, so he cannot turn massive amounts of earth/metal into iron sand. )

Yondaime Kazekage's Gold Dust [ Unnamed ]
Rank: Passive
This unnamed Ninjutsu technique is utilized by Yondaime Kazekage. After forming the needed hand seal, dark circles will form around Yondaime Kazekage's eyes. During this time, he can make use of Jiton, or the Magnetic Element. This allows him to control nearby gold dust through magnetic fields. Sandaime Kazekage developed a style of Jiton manipulation upon viewing the Jinchuuriki of Shukaku the Ichibi Bijuu. Their control of sand was mimicked by using magnetic fields to move small particles of metal. Because gold is heavier than sand, Yondaime could send the gold dust into it and thus neutralize Shukaku when it went on a rampage. Yondaime could manipulate the gold in several ways, forming tendrils and protective waves.
• Requires [8] posts to learn.
• Encompasses all heavier metallic elements.
• Must learn before proceeding to use with all other techniques/skills.

___Techniques:
Toroi's Magnetic Shuriken [ Unnamed ]
Rank: E
Official Description: This unnamed shuriken jutsu used by Toroi utilizes the Magnetic Element. Using his ability to generate Jiton, Toroi will magnetize his string of shuriken. Should these shuriken come into contact with an enemy, they will in turn become magnetized. This power is such that it will even pass from a held weapon on to their body. To avoid becoming magnetized, the victim must totally dodge the shuriken launch. With the enemy body now magnetized, Toroi will summon his gigantic shuriken which will be attracted to the magnetized foe.
Guild Description: Using a single handsign, the user will follow up with any sort of physical attack. If it connects within 2 of the user's posts, the target will become forcefully magnetized in their entirety, including non-metallic objects, for 2 of their posts.

Hagane Dama [ Iron Bullet ]
Rank D
The user aims with a single finger, drawing iron powder around the tip. The iron will then form and compact into a small ball, which can then be fired off like a projectile at a relatively high speed.

Teikou no Michi [ Electrical Resistance Method ]
Rank C
The user will place a hand forward, pulsing out chakra, while turning it into magnetic energy. If the amount of magnetic energy formed is enough to disrupt other forces, this method can be used to repel incoming attacks that are affected by magnetic energy. This includes not only metal and iron weapons, but lightning as well.
It should be noted that when dealing with Raiton [ Lightning ] ninjutsu, you must release chakra equal to the amount used to perform the incoming attack, but no less than what is needed to perform this technique on its own.
( If an incoming lightning attack is B ranked, you must use B rank chakra. Adversely, if an incoming lightning attack is D ranked, you must use D rank chakra, as it is the minimal amount for this technique. )

Hagane Bunshin no Jutsu [ Iron Clone Technique ]
Rank C
After performing the needed handsigns, the user will create a powerful clone composed of their iron sand. Because of its composition, the clone is extremely durable, however, it is also slower than the user. Unlike other clones, when this one is created, the user can further mold it with another technique.
• Only one iron clone can be active at once.

» Hagane Bunshin Soujuu [ Iron Clone Manipulation ]
Rank D
Holding a single handsign, the user will meld an active iron clone, changing its overall appearance- limbs into weapons; a male figure into an animal; a female figure into plant life –most anything is possible. The only condition is that the clone retains its size.
• Must know [ Hagane Bunshin no Jutsu ] before learning this technique.

Satetsu Kesshuu [ Iron Sand Gathering Assault ]
Rank B
This technique gathers a great volume of iron sand and compresses it into a high-density shape. This greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defences with one hit.
Because the weapon is made out of iron sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment.

Satetsu Shigure [ Iron Sand Drizzle ]
Rank B
The user will levitate iron sand above their enemy, condensing it into small compact clumps, and then force it all to rain down on their target. Because the clumps are so compact, and the rate at which they fall is rather fast, enemies are far better off completely evading the attack, rather than attempting to defend against it.
Although described as a descending technique, one can manipulate the sand to fire from any angle.

Satetsu Kyuu [ Iron Sand Coffin ]
Rank B
The user will force iron sand to crawl up on their target. The sand will then wrap around their opponent, until it fully encases the target. As the sand encloses, it will apply a crushing amount of pressure, more than capable of grinding bones. Although it is almost an assured hit after it makes contact, it is a slow technique.

» Satetsu Soushiki [ Iron Sand Funeral ]
Rank B
After the target is wrapped within Satetsu Kyuu, the user is capable of performing this finishing technique. Rather than being performed by handsigns, the user will aim their hand at the target, and clench it into a fist. This signal forces the iron sand to tighten its grip, causing it to magnify to a powderizing pressure that leaves its victim a bloody and disorganized mess of flesh and liquid.
• Must know [ Satetsu Kyuu: Iron Sand Coffin ] before learning this technique.

Satetsu Omori no Jutsu [ Iron Sand Clog Technique ]
Rank B
A technique designed to disable puppets during battle. Boasting their control over iron sand, the user will force up a small wave in order to slap and bind a ninja puppet. If successful, the user will then manipulate the sand so that it clogs and grinds against the puppet's hinges and joints, rendering it either crippled or completely useless.

Satetsu Rou [ Iron Sand Prison ]
Rank A
The user will manipulate a massive amount of iron sand, forcing it to form a huge airtight dome around an opponent. The formation, density, and scope of the sand depend on the amount of chakra poured into it. One can fine-tune the sand's properties to the target's size and characteristics. No matter if the target is on the ground or flying in the air, it is almost impossible to escape from this technique. It is not a very fast technique, but it is not slow either.

Satetsu Shouheki [ Iron Sand Barrier ]
Rank A
The user pulls iron sand around them in a dome fashion, making use of a single handsign to make it harden in place, unfortunately, this means the user cannot move around with it. The barrier is able to withstand up to an S ranked amount of damage in total.

Satetsu Kaihou [ Iron Sand World Order ]
Rank A
This jutsu uses iron sand to create a gigantic sphere of branching spikes. The user creates two masses of iron sand with matching polarities and then merges them together. This causes the magnetic forces to instantly increase and the repellent force created by the two similar magnetic fields scatters the iron sand across a vast area.
The iron sand spreads in spikes that branch off irregularly, making it almost impossible to get a clear overview of what is happening. This also makes evading the spikes nearly impossible. Even if the opponent has managed to evade getting hit, the iron sand spikes will have filled the entire surroundings, cutting off any escape routes. With the opponent trapped, the user is free to attack in person.

Satetsu Taisou [ Iron Sand Imperial Funeral ]
Rank S
The user will lay their hands down on the ground, causing a well sized region ( 60 yard length ) in front of them to become laced with iron sand. The surfaces afflicted by the lace will attain a dark gray tint. While remaining in this position, the user will send surges of chakra through the sand, causing it to rise and fall as if tidal waves. Because of its iron composition, most anything caught within these waves is crushed or smothered to death.

It should be justs for that bl, and it is as far as I know


Uh custom means completely made up.....not a variation of an existing technique -.-

that is what I am saying fool..we already have that blood line.
PostPosted: Tue Feb 14, 2012 1:20 pm


Kraxys05
lvl one
Shikairu Nara
Your Rank: Sannin
Ninja Class: Assassin

((I think these would do better in the Iron Sand Bloodline))

___Basis:
Jiba Soujuu [ Magnetic Manipulation ]
The act of converting your own chakra into magnetic energy. Although it is no longer chakra technically, it can still be controlled as thought it were. Using this method, the user is able to control all sorts of metals, most notably, iron sand or powder. The reason for this is that it is a very easily controlled solid- malleable almost as if a solid. Structures that have resistances or other forces working against the user obviously require more chakra to manipulate, and are considered "a waste of energy."
• Requires [6] posts to learn.
• Must learn before proceeding to other techniques.

Satetsu Soushi [ Iron Sand Creation ]
The act of converting earth and/or metals into iron sand, using a single handsign, and chakra compression. Iron sand created this way can then be used on the spot, or stored for a later use. It should be noted that iron sand can be melted by fire techniques at least one rank higher than them. Atop that, iron sand that is almost, if not completely melted cannot be controlled by Satetsu bloodline means.
___ Rank D: Small to medium amounts of earth/metal to iron sand. ( Knolls, small hills, etc. )
___ Rank B: Large amounts of earth/metal to iron sand. ( Hills, etc. )
___ Rank S: Massive amounts of earth/metal to iron sand. ( Pingo, puy, etc. )
• Requires [10] posts to learn.
• If you cannot learn a certain rank of technique, you cannot create sand equal to that amount. ( A genin cannot learn A ranked jutsu, so he cannot turn massive amounts of earth/metal into iron sand. )

Yondaime Kazekage's Gold Dust [ Unnamed ]
Rank: Passive
This unnamed Ninjutsu technique is utilized by Yondaime Kazekage. After forming the needed hand seal, dark circles will form around Yondaime Kazekage's eyes. During this time, he can make use of Jiton, or the Magnetic Element. This allows him to control nearby gold dust through magnetic fields. Sandaime Kazekage developed a style of Jiton manipulation upon viewing the Jinchuuriki of Shukaku the Ichibi Bijuu. Their control of sand was mimicked by using magnetic fields to move small particles of metal. Because gold is heavier than sand, Yondaime could send the gold dust into it and thus neutralize Shukaku when it went on a rampage. Yondaime could manipulate the gold in several ways, forming tendrils and protective waves.
• Requires [8] posts to learn.
• Encompasses all heavier metallic elements.
• Must learn before proceeding to use with all other techniques/skills.

___Techniques:
Toroi's Magnetic Shuriken [ Unnamed ]
Rank: E
Official Description: This unnamed shuriken jutsu used by Toroi utilizes the Magnetic Element. Using his ability to generate Jiton, Toroi will magnetize his string of shuriken. Should these shuriken come into contact with an enemy, they will in turn become magnetized. This power is such that it will even pass from a held weapon on to their body. To avoid becoming magnetized, the victim must totally dodge the shuriken launch. With the enemy body now magnetized, Toroi will summon his gigantic shuriken which will be attracted to the magnetized foe.
Guild Description: Using a single handsign, the user will follow up with any sort of physical attack. If it connects within 2 of the user's posts, the target will become forcefully magnetized in their entirety, including non-metallic objects, for 2 of their posts.

Hagane Dama [ Iron Bullet ]
Rank D
The user aims with a single finger, drawing iron powder around the tip. The iron will then form and compact into a small ball, which can then be fired off like a projectile at a relatively high speed.

Teikou no Michi [ Electrical Resistance Method ]
Rank C
The user will place a hand forward, pulsing out chakra, while turning it into magnetic energy. If the amount of magnetic energy formed is enough to disrupt other forces, this method can be used to repel incoming attacks that are affected by magnetic energy. This includes not only metal and iron weapons, but lightning as well.
It should be noted that when dealing with Raiton [ Lightning ] ninjutsu, you must release chakra equal to the amount used to perform the incoming attack, but no less than what is needed to perform this technique on its own.
( If an incoming lightning attack is B ranked, you must use B rank chakra. Adversely, if an incoming lightning attack is D ranked, you must use D rank chakra, as it is the minimal amount for this technique. )

Hagane Bunshin no Jutsu [ Iron Clone Technique ]
Rank C
After performing the needed handsigns, the user will create a powerful clone composed of their iron sand. Because of its composition, the clone is extremely durable, however, it is also slower than the user. Unlike other clones, when this one is created, the user can further mold it with another technique.
• Only one iron clone can be active at once.

» Hagane Bunshin Soujuu [ Iron Clone Manipulation ]
Rank D
Holding a single handsign, the user will meld an active iron clone, changing its overall appearance- limbs into weapons; a male figure into an animal; a female figure into plant life –most anything is possible. The only condition is that the clone retains its size.
• Must know [ Hagane Bunshin no Jutsu ] before learning this technique.

Satetsu Kesshuu [ Iron Sand Gathering Assault ]
Rank B
This technique gathers a great volume of iron sand and compresses it into a high-density shape. This greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defences with one hit.
Because the weapon is made out of iron sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment.

Satetsu Shigure [ Iron Sand Drizzle ]
Rank B
The user will levitate iron sand above their enemy, condensing it into small compact clumps, and then force it all to rain down on their target. Because the clumps are so compact, and the rate at which they fall is rather fast, enemies are far better off completely evading the attack, rather than attempting to defend against it.
Although described as a descending technique, one can manipulate the sand to fire from any angle.

Satetsu Kyuu [ Iron Sand Coffin ]
Rank B
The user will force iron sand to crawl up on their target. The sand will then wrap around their opponent, until it fully encases the target. As the sand encloses, it will apply a crushing amount of pressure, more than capable of grinding bones. Although it is almost an assured hit after it makes contact, it is a slow technique.

» Satetsu Soushiki [ Iron Sand Funeral ]
Rank B
After the target is wrapped within Satetsu Kyuu, the user is capable of performing this finishing technique. Rather than being performed by handsigns, the user will aim their hand at the target, and clench it into a fist. This signal forces the iron sand to tighten its grip, causing it to magnify to a powderizing pressure that leaves its victim a bloody and disorganized mess of flesh and liquid.
• Must know [ Satetsu Kyuu: Iron Sand Coffin ] before learning this technique.

Satetsu Omori no Jutsu [ Iron Sand Clog Technique ]
Rank B
A technique designed to disable puppets during battle. Boasting their control over iron sand, the user will force up a small wave in order to slap and bind a ninja puppet. If successful, the user will then manipulate the sand so that it clogs and grinds against the puppet's hinges and joints, rendering it either crippled or completely useless.

Satetsu Rou [ Iron Sand Prison ]
Rank A
The user will manipulate a massive amount of iron sand, forcing it to form a huge airtight dome around an opponent. The formation, density, and scope of the sand depend on the amount of chakra poured into it. One can fine-tune the sand's properties to the target's size and characteristics. No matter if the target is on the ground or flying in the air, it is almost impossible to escape from this technique. It is not a very fast technique, but it is not slow either.

Satetsu Shouheki [ Iron Sand Barrier ]
Rank A
The user pulls iron sand around them in a dome fashion, making use of a single handsign to make it harden in place, unfortunately, this means the user cannot move around with it. The barrier is able to withstand up to an S ranked amount of damage in total.

Satetsu Kaihou [ Iron Sand World Order ]
Rank A
This jutsu uses iron sand to create a gigantic sphere of branching spikes. The user creates two masses of iron sand with matching polarities and then merges them together. This causes the magnetic forces to instantly increase and the repellent force created by the two similar magnetic fields scatters the iron sand across a vast area.
The iron sand spreads in spikes that branch off irregularly, making it almost impossible to get a clear overview of what is happening. This also makes evading the spikes nearly impossible. Even if the opponent has managed to evade getting hit, the iron sand spikes will have filled the entire surroundings, cutting off any escape routes. With the opponent trapped, the user is free to attack in person.

Satetsu Taisou [ Iron Sand Imperial Funeral ]
Rank S
The user will lay their hands down on the ground, causing a well sized region ( 60 yard length ) in front of them to become laced with iron sand. The surfaces afflicted by the lace will attain a dark gray tint. While remaining in this position, the user will send surges of chakra through the sand, causing it to rise and fall as if tidal waves. Because of its iron composition, most anything caught within these waves is crushed or smothered to death.

It should be justs for that bl, and it is as far as I know


Uh custom means completely made up.....not a variation of an existing technique -.-

I placed them here because it was the first place I thought of, either way these jutsus would fit better in the BL. Some are used but they aren't all used, and this would give the BL a few more jutsus.

Shikairu Nara

Dangerous Lover

10,925 Points
  • Partygoer 500
  • Campaign Manager 500
  • Marathon 300

lvl one
Captain

Lonely Survivor

7,800 Points
  • Risky Lifestyle 100
  • Brandisher 100
  • Partygoer 500
PostPosted: Wed Feb 15, 2012 11:05 am


Shikairu Nara
Kraxys05
lvl one
Shikairu Nara
Your Rank: Sannin
Ninja Class: Assassin

((I think these would do better in the Iron Sand Bloodline))

___Basis:
Jiba Soujuu [ Magnetic Manipulation ]
The act of converting your own chakra into magnetic energy. Although it is no longer chakra technically, it can still be controlled as thought it were. Using this method, the user is able to control all sorts of metals, most notably, iron sand or powder. The reason for this is that it is a very easily controlled solid- malleable almost as if a solid. Structures that have resistances or other forces working against the user obviously require more chakra to manipulate, and are considered "a waste of energy."
• Requires [6] posts to learn.
• Must learn before proceeding to other techniques.

Satetsu Soushi [ Iron Sand Creation ]
The act of converting earth and/or metals into iron sand, using a single handsign, and chakra compression. Iron sand created this way can then be used on the spot, or stored for a later use. It should be noted that iron sand can be melted by fire techniques at least one rank higher than them. Atop that, iron sand that is almost, if not completely melted cannot be controlled by Satetsu bloodline means.
___ Rank D: Small to medium amounts of earth/metal to iron sand. ( Knolls, small hills, etc. )
___ Rank B: Large amounts of earth/metal to iron sand. ( Hills, etc. )
___ Rank S: Massive amounts of earth/metal to iron sand. ( Pingo, puy, etc. )
• Requires [10] posts to learn.
• If you cannot learn a certain rank of technique, you cannot create sand equal to that amount. ( A genin cannot learn A ranked jutsu, so he cannot turn massive amounts of earth/metal into iron sand. )

Yondaime Kazekage's Gold Dust [ Unnamed ]
Rank: Passive
This unnamed Ninjutsu technique is utilized by Yondaime Kazekage. After forming the needed hand seal, dark circles will form around Yondaime Kazekage's eyes. During this time, he can make use of Jiton, or the Magnetic Element. This allows him to control nearby gold dust through magnetic fields. Sandaime Kazekage developed a style of Jiton manipulation upon viewing the Jinchuuriki of Shukaku the Ichibi Bijuu. Their control of sand was mimicked by using magnetic fields to move small particles of metal. Because gold is heavier than sand, Yondaime could send the gold dust into it and thus neutralize Shukaku when it went on a rampage. Yondaime could manipulate the gold in several ways, forming tendrils and protective waves.
• Requires [8] posts to learn.
• Encompasses all heavier metallic elements.
• Must learn before proceeding to use with all other techniques/skills.

___Techniques:
Toroi's Magnetic Shuriken [ Unnamed ]
Rank: E
Official Description: This unnamed shuriken jutsu used by Toroi utilizes the Magnetic Element. Using his ability to generate Jiton, Toroi will magnetize his string of shuriken. Should these shuriken come into contact with an enemy, they will in turn become magnetized. This power is such that it will even pass from a held weapon on to their body. To avoid becoming magnetized, the victim must totally dodge the shuriken launch. With the enemy body now magnetized, Toroi will summon his gigantic shuriken which will be attracted to the magnetized foe.
Guild Description: Using a single handsign, the user will follow up with any sort of physical attack. If it connects within 2 of the user's posts, the target will become forcefully magnetized in their entirety, including non-metallic objects, for 2 of their posts.

Hagane Dama [ Iron Bullet ]
Rank D
The user aims with a single finger, drawing iron powder around the tip. The iron will then form and compact into a small ball, which can then be fired off like a projectile at a relatively high speed.

Teikou no Michi [ Electrical Resistance Method ]
Rank C
The user will place a hand forward, pulsing out chakra, while turning it into magnetic energy. If the amount of magnetic energy formed is enough to disrupt other forces, this method can be used to repel incoming attacks that are affected by magnetic energy. This includes not only metal and iron weapons, but lightning as well.
It should be noted that when dealing with Raiton [ Lightning ] ninjutsu, you must release chakra equal to the amount used to perform the incoming attack, but no less than what is needed to perform this technique on its own.
( If an incoming lightning attack is B ranked, you must use B rank chakra. Adversely, if an incoming lightning attack is D ranked, you must use D rank chakra, as it is the minimal amount for this technique. )

Hagane Bunshin no Jutsu [ Iron Clone Technique ]
Rank C
After performing the needed handsigns, the user will create a powerful clone composed of their iron sand. Because of its composition, the clone is extremely durable, however, it is also slower than the user. Unlike other clones, when this one is created, the user can further mold it with another technique.
• Only one iron clone can be active at once.

» Hagane Bunshin Soujuu [ Iron Clone Manipulation ]
Rank D
Holding a single handsign, the user will meld an active iron clone, changing its overall appearance- limbs into weapons; a male figure into an animal; a female figure into plant life –most anything is possible. The only condition is that the clone retains its size.
• Must know [ Hagane Bunshin no Jutsu ] before learning this technique.

Satetsu Kesshuu [ Iron Sand Gathering Assault ]
Rank B
This technique gathers a great volume of iron sand and compresses it into a high-density shape. This greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defences with one hit.
Because the weapon is made out of iron sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment.

Satetsu Shigure [ Iron Sand Drizzle ]
Rank B
The user will levitate iron sand above their enemy, condensing it into small compact clumps, and then force it all to rain down on their target. Because the clumps are so compact, and the rate at which they fall is rather fast, enemies are far better off completely evading the attack, rather than attempting to defend against it.
Although described as a descending technique, one can manipulate the sand to fire from any angle.

Satetsu Kyuu [ Iron Sand Coffin ]
Rank B
The user will force iron sand to crawl up on their target. The sand will then wrap around their opponent, until it fully encases the target. As the sand encloses, it will apply a crushing amount of pressure, more than capable of grinding bones. Although it is almost an assured hit after it makes contact, it is a slow technique.

» Satetsu Soushiki [ Iron Sand Funeral ]
Rank B
After the target is wrapped within Satetsu Kyuu, the user is capable of performing this finishing technique. Rather than being performed by handsigns, the user will aim their hand at the target, and clench it into a fist. This signal forces the iron sand to tighten its grip, causing it to magnify to a powderizing pressure that leaves its victim a bloody and disorganized mess of flesh and liquid.
• Must know [ Satetsu Kyuu: Iron Sand Coffin ] before learning this technique.

Satetsu Omori no Jutsu [ Iron Sand Clog Technique ]
Rank B
A technique designed to disable puppets during battle. Boasting their control over iron sand, the user will force up a small wave in order to slap and bind a ninja puppet. If successful, the user will then manipulate the sand so that it clogs and grinds against the puppet's hinges and joints, rendering it either crippled or completely useless.

Satetsu Rou [ Iron Sand Prison ]
Rank A
The user will manipulate a massive amount of iron sand, forcing it to form a huge airtight dome around an opponent. The formation, density, and scope of the sand depend on the amount of chakra poured into it. One can fine-tune the sand's properties to the target's size and characteristics. No matter if the target is on the ground or flying in the air, it is almost impossible to escape from this technique. It is not a very fast technique, but it is not slow either.

Satetsu Shouheki [ Iron Sand Barrier ]
Rank A
The user pulls iron sand around them in a dome fashion, making use of a single handsign to make it harden in place, unfortunately, this means the user cannot move around with it. The barrier is able to withstand up to an S ranked amount of damage in total.

Satetsu Kaihou [ Iron Sand World Order ]
Rank A
This jutsu uses iron sand to create a gigantic sphere of branching spikes. The user creates two masses of iron sand with matching polarities and then merges them together. This causes the magnetic forces to instantly increase and the repellent force created by the two similar magnetic fields scatters the iron sand across a vast area.
The iron sand spreads in spikes that branch off irregularly, making it almost impossible to get a clear overview of what is happening. This also makes evading the spikes nearly impossible. Even if the opponent has managed to evade getting hit, the iron sand spikes will have filled the entire surroundings, cutting off any escape routes. With the opponent trapped, the user is free to attack in person.

Satetsu Taisou [ Iron Sand Imperial Funeral ]
Rank S
The user will lay their hands down on the ground, causing a well sized region ( 60 yard length ) in front of them to become laced with iron sand. The surfaces afflicted by the lace will attain a dark gray tint. While remaining in this position, the user will send surges of chakra through the sand, causing it to rise and fall as if tidal waves. Because of its iron composition, most anything caught within these waves is crushed or smothered to death.

It should be justs for that bl, and it is as far as I know


Uh custom means completely made up.....not a variation of an existing technique -.-

I placed them here because it was the first place I thought of, either way these jutsus would fit better in the BL. Some are used but they aren't all used, and this would give the BL a few more jutsus.

If you would like to add them then that is ok, but no on the custom factor.
PostPosted: Wed Feb 15, 2012 1:29 pm


lvl one
Shikairu Nara
Kraxys05
lvl one
Shikairu Nara
Your Rank: Sannin
Ninja Class: Assassin

((I think these would do better in the Iron Sand Bloodline))

___Basis:
Jiba Soujuu [ Magnetic Manipulation ]
The act of converting your own chakra into magnetic energy. Although it is no longer chakra technically, it can still be controlled as thought it were. Using this method, the user is able to control all sorts of metals, most notably, iron sand or powder. The reason for this is that it is a very easily controlled solid- malleable almost as if a solid. Structures that have resistances or other forces working against the user obviously require more chakra to manipulate, and are considered "a waste of energy."
• Requires [6] posts to learn.
• Must learn before proceeding to other techniques.

Satetsu Soushi [ Iron Sand Creation ]
The act of converting earth and/or metals into iron sand, using a single handsign, and chakra compression. Iron sand created this way can then be used on the spot, or stored for a later use. It should be noted that iron sand can be melted by fire techniques at least one rank higher than them. Atop that, iron sand that is almost, if not completely melted cannot be controlled by Satetsu bloodline means.
___ Rank D: Small to medium amounts of earth/metal to iron sand. ( Knolls, small hills, etc. )
___ Rank B: Large amounts of earth/metal to iron sand. ( Hills, etc. )
___ Rank S: Massive amounts of earth/metal to iron sand. ( Pingo, puy, etc. )
• Requires [10] posts to learn.
• If you cannot learn a certain rank of technique, you cannot create sand equal to that amount. ( A genin cannot learn A ranked jutsu, so he cannot turn massive amounts of earth/metal into iron sand. )

Yondaime Kazekage's Gold Dust [ Unnamed ]
Rank: Passive
This unnamed Ninjutsu technique is utilized by Yondaime Kazekage. After forming the needed hand seal, dark circles will form around Yondaime Kazekage's eyes. During this time, he can make use of Jiton, or the Magnetic Element. This allows him to control nearby gold dust through magnetic fields. Sandaime Kazekage developed a style of Jiton manipulation upon viewing the Jinchuuriki of Shukaku the Ichibi Bijuu. Their control of sand was mimicked by using magnetic fields to move small particles of metal. Because gold is heavier than sand, Yondaime could send the gold dust into it and thus neutralize Shukaku when it went on a rampage. Yondaime could manipulate the gold in several ways, forming tendrils and protective waves.
• Requires [8] posts to learn.
• Encompasses all heavier metallic elements.
• Must learn before proceeding to use with all other techniques/skills.

___Techniques:
Toroi's Magnetic Shuriken [ Unnamed ]
Rank: E
Official Description: This unnamed shuriken jutsu used by Toroi utilizes the Magnetic Element. Using his ability to generate Jiton, Toroi will magnetize his string of shuriken. Should these shuriken come into contact with an enemy, they will in turn become magnetized. This power is such that it will even pass from a held weapon on to their body. To avoid becoming magnetized, the victim must totally dodge the shuriken launch. With the enemy body now magnetized, Toroi will summon his gigantic shuriken which will be attracted to the magnetized foe.
Guild Description: Using a single handsign, the user will follow up with any sort of physical attack. If it connects within 2 of the user's posts, the target will become forcefully magnetized in their entirety, including non-metallic objects, for 2 of their posts.

Hagane Dama [ Iron Bullet ]
Rank D
The user aims with a single finger, drawing iron powder around the tip. The iron will then form and compact into a small ball, which can then be fired off like a projectile at a relatively high speed.

Teikou no Michi [ Electrical Resistance Method ]
Rank C
The user will place a hand forward, pulsing out chakra, while turning it into magnetic energy. If the amount of magnetic energy formed is enough to disrupt other forces, this method can be used to repel incoming attacks that are affected by magnetic energy. This includes not only metal and iron weapons, but lightning as well.
It should be noted that when dealing with Raiton [ Lightning ] ninjutsu, you must release chakra equal to the amount used to perform the incoming attack, but no less than what is needed to perform this technique on its own.
( If an incoming lightning attack is B ranked, you must use B rank chakra. Adversely, if an incoming lightning attack is D ranked, you must use D rank chakra, as it is the minimal amount for this technique. )

Hagane Bunshin no Jutsu [ Iron Clone Technique ]
Rank C
After performing the needed handsigns, the user will create a powerful clone composed of their iron sand. Because of its composition, the clone is extremely durable, however, it is also slower than the user. Unlike other clones, when this one is created, the user can further mold it with another technique.
• Only one iron clone can be active at once.

» Hagane Bunshin Soujuu [ Iron Clone Manipulation ]
Rank D
Holding a single handsign, the user will meld an active iron clone, changing its overall appearance- limbs into weapons; a male figure into an animal; a female figure into plant life –most anything is possible. The only condition is that the clone retains its size.
• Must know [ Hagane Bunshin no Jutsu ] before learning this technique.

Satetsu Kesshuu [ Iron Sand Gathering Assault ]
Rank B
This technique gathers a great volume of iron sand and compresses it into a high-density shape. This greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defences with one hit.
Because the weapon is made out of iron sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment.

Satetsu Shigure [ Iron Sand Drizzle ]
Rank B
The user will levitate iron sand above their enemy, condensing it into small compact clumps, and then force it all to rain down on their target. Because the clumps are so compact, and the rate at which they fall is rather fast, enemies are far better off completely evading the attack, rather than attempting to defend against it.
Although described as a descending technique, one can manipulate the sand to fire from any angle.

Satetsu Kyuu [ Iron Sand Coffin ]
Rank B
The user will force iron sand to crawl up on their target. The sand will then wrap around their opponent, until it fully encases the target. As the sand encloses, it will apply a crushing amount of pressure, more than capable of grinding bones. Although it is almost an assured hit after it makes contact, it is a slow technique.

» Satetsu Soushiki [ Iron Sand Funeral ]
Rank B
After the target is wrapped within Satetsu Kyuu, the user is capable of performing this finishing technique. Rather than being performed by handsigns, the user will aim their hand at the target, and clench it into a fist. This signal forces the iron sand to tighten its grip, causing it to magnify to a powderizing pressure that leaves its victim a bloody and disorganized mess of flesh and liquid.
• Must know [ Satetsu Kyuu: Iron Sand Coffin ] before learning this technique.

Satetsu Omori no Jutsu [ Iron Sand Clog Technique ]
Rank B
A technique designed to disable puppets during battle. Boasting their control over iron sand, the user will force up a small wave in order to slap and bind a ninja puppet. If successful, the user will then manipulate the sand so that it clogs and grinds against the puppet's hinges and joints, rendering it either crippled or completely useless.

Satetsu Rou [ Iron Sand Prison ]
Rank A
The user will manipulate a massive amount of iron sand, forcing it to form a huge airtight dome around an opponent. The formation, density, and scope of the sand depend on the amount of chakra poured into it. One can fine-tune the sand's properties to the target's size and characteristics. No matter if the target is on the ground or flying in the air, it is almost impossible to escape from this technique. It is not a very fast technique, but it is not slow either.

Satetsu Shouheki [ Iron Sand Barrier ]
Rank A
The user pulls iron sand around them in a dome fashion, making use of a single handsign to make it harden in place, unfortunately, this means the user cannot move around with it. The barrier is able to withstand up to an S ranked amount of damage in total.

Satetsu Kaihou [ Iron Sand World Order ]
Rank A
This jutsu uses iron sand to create a gigantic sphere of branching spikes. The user creates two masses of iron sand with matching polarities and then merges them together. This causes the magnetic forces to instantly increase and the repellent force created by the two similar magnetic fields scatters the iron sand across a vast area.
The iron sand spreads in spikes that branch off irregularly, making it almost impossible to get a clear overview of what is happening. This also makes evading the spikes nearly impossible. Even if the opponent has managed to evade getting hit, the iron sand spikes will have filled the entire surroundings, cutting off any escape routes. With the opponent trapped, the user is free to attack in person.

Satetsu Taisou [ Iron Sand Imperial Funeral ]
Rank S
The user will lay their hands down on the ground, causing a well sized region ( 60 yard length ) in front of them to become laced with iron sand. The surfaces afflicted by the lace will attain a dark gray tint. While remaining in this position, the user will send surges of chakra through the sand, causing it to rise and fall as if tidal waves. Because of its iron composition, most anything caught within these waves is crushed or smothered to death.

It should be justs for that bl, and it is as far as I know


Uh custom means completely made up.....not a variation of an existing technique -.-

I placed them here because it was the first place I thought of, either way these jutsus would fit better in the BL. Some are used but they aren't all used, and this would give the BL a few more jutsus.

If you would like to add them then that is ok, but no on the custom factor.

What custom factor? I can't add them I am not crew or VC.

Shikairu Nara

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PostPosted: Wed Feb 15, 2012 5:17 pm


Shikairu Nara
lvl one
Shikairu Nara
Kraxys05
lvl one
Shikairu Nara
Your Rank: Sannin
Ninja Class: Assassin

((I think these would do better in the Iron Sand Bloodline))

___Basis:
Jiba Soujuu [ Magnetic Manipulation ]
The act of converting your own chakra into magnetic energy. Although it is no longer chakra technically, it can still be controlled as thought it were. Using this method, the user is able to control all sorts of metals, most notably, iron sand or powder. The reason for this is that it is a very easily controlled solid- malleable almost as if a solid. Structures that have resistances or other forces working against the user obviously require more chakra to manipulate, and are considered "a waste of energy."
• Requires [6] posts to learn.
• Must learn before proceeding to other techniques.

Satetsu Soushi [ Iron Sand Creation ]
The act of converting earth and/or metals into iron sand, using a single handsign, and chakra compression. Iron sand created this way can then be used on the spot, or stored for a later use. It should be noted that iron sand can be melted by fire techniques at least one rank higher than them. Atop that, iron sand that is almost, if not completely melted cannot be controlled by Satetsu bloodline means.
___ Rank D: Small to medium amounts of earth/metal to iron sand. ( Knolls, small hills, etc. )
___ Rank B: Large amounts of earth/metal to iron sand. ( Hills, etc. )
___ Rank S: Massive amounts of earth/metal to iron sand. ( Pingo, puy, etc. )
• Requires [10] posts to learn.
• If you cannot learn a certain rank of technique, you cannot create sand equal to that amount. ( A genin cannot learn A ranked jutsu, so he cannot turn massive amounts of earth/metal into iron sand. )

Yondaime Kazekage's Gold Dust [ Unnamed ]
Rank: Passive
This unnamed Ninjutsu technique is utilized by Yondaime Kazekage. After forming the needed hand seal, dark circles will form around Yondaime Kazekage's eyes. During this time, he can make use of Jiton, or the Magnetic Element. This allows him to control nearby gold dust through magnetic fields. Sandaime Kazekage developed a style of Jiton manipulation upon viewing the Jinchuuriki of Shukaku the Ichibi Bijuu. Their control of sand was mimicked by using magnetic fields to move small particles of metal. Because gold is heavier than sand, Yondaime could send the gold dust into it and thus neutralize Shukaku when it went on a rampage. Yondaime could manipulate the gold in several ways, forming tendrils and protective waves.
• Requires [8] posts to learn.
• Encompasses all heavier metallic elements.
• Must learn before proceeding to use with all other techniques/skills.

___Techniques:
Toroi's Magnetic Shuriken [ Unnamed ]
Rank: E
Official Description: This unnamed shuriken jutsu used by Toroi utilizes the Magnetic Element. Using his ability to generate Jiton, Toroi will magnetize his string of shuriken. Should these shuriken come into contact with an enemy, they will in turn become magnetized. This power is such that it will even pass from a held weapon on to their body. To avoid becoming magnetized, the victim must totally dodge the shuriken launch. With the enemy body now magnetized, Toroi will summon his gigantic shuriken which will be attracted to the magnetized foe.
Guild Description: Using a single handsign, the user will follow up with any sort of physical attack. If it connects within 2 of the user's posts, the target will become forcefully magnetized in their entirety, including non-metallic objects, for 2 of their posts.

Hagane Dama [ Iron Bullet ]
Rank D
The user aims with a single finger, drawing iron powder around the tip. The iron will then form and compact into a small ball, which can then be fired off like a projectile at a relatively high speed.

Teikou no Michi [ Electrical Resistance Method ]
Rank C
The user will place a hand forward, pulsing out chakra, while turning it into magnetic energy. If the amount of magnetic energy formed is enough to disrupt other forces, this method can be used to repel incoming attacks that are affected by magnetic energy. This includes not only metal and iron weapons, but lightning as well.
It should be noted that when dealing with Raiton [ Lightning ] ninjutsu, you must release chakra equal to the amount used to perform the incoming attack, but no less than what is needed to perform this technique on its own.
( If an incoming lightning attack is B ranked, you must use B rank chakra. Adversely, if an incoming lightning attack is D ranked, you must use D rank chakra, as it is the minimal amount for this technique. )

Hagane Bunshin no Jutsu [ Iron Clone Technique ]
Rank C
After performing the needed handsigns, the user will create a powerful clone composed of their iron sand. Because of its composition, the clone is extremely durable, however, it is also slower than the user. Unlike other clones, when this one is created, the user can further mold it with another technique.
• Only one iron clone can be active at once.

» Hagane Bunshin Soujuu [ Iron Clone Manipulation ]
Rank D
Holding a single handsign, the user will meld an active iron clone, changing its overall appearance- limbs into weapons; a male figure into an animal; a female figure into plant life –most anything is possible. The only condition is that the clone retains its size.
• Must know [ Hagane Bunshin no Jutsu ] before learning this technique.

Satetsu Kesshuu [ Iron Sand Gathering Assault ]
Rank B
This technique gathers a great volume of iron sand and compresses it into a high-density shape. This greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defences with one hit.
Because the weapon is made out of iron sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment.

Satetsu Shigure [ Iron Sand Drizzle ]
Rank B
The user will levitate iron sand above their enemy, condensing it into small compact clumps, and then force it all to rain down on their target. Because the clumps are so compact, and the rate at which they fall is rather fast, enemies are far better off completely evading the attack, rather than attempting to defend against it.
Although described as a descending technique, one can manipulate the sand to fire from any angle.

Satetsu Kyuu [ Iron Sand Coffin ]
Rank B
The user will force iron sand to crawl up on their target. The sand will then wrap around their opponent, until it fully encases the target. As the sand encloses, it will apply a crushing amount of pressure, more than capable of grinding bones. Although it is almost an assured hit after it makes contact, it is a slow technique.

» Satetsu Soushiki [ Iron Sand Funeral ]
Rank B
After the target is wrapped within Satetsu Kyuu, the user is capable of performing this finishing technique. Rather than being performed by handsigns, the user will aim their hand at the target, and clench it into a fist. This signal forces the iron sand to tighten its grip, causing it to magnify to a powderizing pressure that leaves its victim a bloody and disorganized mess of flesh and liquid.
• Must know [ Satetsu Kyuu: Iron Sand Coffin ] before learning this technique.

Satetsu Omori no Jutsu [ Iron Sand Clog Technique ]
Rank B
A technique designed to disable puppets during battle. Boasting their control over iron sand, the user will force up a small wave in order to slap and bind a ninja puppet. If successful, the user will then manipulate the sand so that it clogs and grinds against the puppet's hinges and joints, rendering it either crippled or completely useless.

Satetsu Rou [ Iron Sand Prison ]
Rank A
The user will manipulate a massive amount of iron sand, forcing it to form a huge airtight dome around an opponent. The formation, density, and scope of the sand depend on the amount of chakra poured into it. One can fine-tune the sand's properties to the target's size and characteristics. No matter if the target is on the ground or flying in the air, it is almost impossible to escape from this technique. It is not a very fast technique, but it is not slow either.

Satetsu Shouheki [ Iron Sand Barrier ]
Rank A
The user pulls iron sand around them in a dome fashion, making use of a single handsign to make it harden in place, unfortunately, this means the user cannot move around with it. The barrier is able to withstand up to an S ranked amount of damage in total.

Satetsu Kaihou [ Iron Sand World Order ]
Rank A
This jutsu uses iron sand to create a gigantic sphere of branching spikes. The user creates two masses of iron sand with matching polarities and then merges them together. This causes the magnetic forces to instantly increase and the repellent force created by the two similar magnetic fields scatters the iron sand across a vast area.
The iron sand spreads in spikes that branch off irregularly, making it almost impossible to get a clear overview of what is happening. This also makes evading the spikes nearly impossible. Even if the opponent has managed to evade getting hit, the iron sand spikes will have filled the entire surroundings, cutting off any escape routes. With the opponent trapped, the user is free to attack in person.

Satetsu Taisou [ Iron Sand Imperial Funeral ]
Rank S
The user will lay their hands down on the ground, causing a well sized region ( 60 yard length ) in front of them to become laced with iron sand. The surfaces afflicted by the lace will attain a dark gray tint. While remaining in this position, the user will send surges of chakra through the sand, causing it to rise and fall as if tidal waves. Because of its iron composition, most anything caught within these waves is crushed or smothered to death.

It should be justs for that bl, and it is as far as I know


Uh custom means completely made up.....not a variation of an existing technique -.-

I placed them here because it was the first place I thought of, either way these jutsus would fit better in the BL. Some are used but they aren't all used, and this would give the BL a few more jutsus.

If you would like to add them then that is ok, but no on the custom factor.

What custom factor? I can't add them I am not crew or VC.

we will
PostPosted: Thu Apr 12, 2012 11:35 am


Your Rank: chuunin
Ninja Class:animal tamer
Name of Jutsu: Reptile communications
Rank of Jutsu:D
Jutsu's Element:none
Jutsu Type:ninjutsu (passive)
Do you want you Jutsu added to the Guild List?no, it is a jutsu unique to this character and i tend to keep it that way
Description:
after studying and learning how reptiles communicate through a organ that lies dormant within the human body, the user uses chakra to send and receive pheromone messages between him and his reptilian companion(s). The method of communications is completely untraceable and impossible to notice unless the person has this ability and/or has a reptillian pet/summon that is able to communicate through the same process. This includes snakes, slamanders, lizards and various forms of dragons.

Rp Sample(Only if requested)

zeth-sama

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PostPosted: Thu Apr 12, 2012 12:55 pm


zeth-sama
Your Rank: chuunin
Ninja Class:animal tamer
Name of Jutsu: Reptile communications
Rank of Jutsu:D
Jutsu's Element:none
Jutsu Type:ninjutsu (passive)
Do you want you Jutsu added to the Guild List?no, it is a jutsu unique to this character and i tend to keep it that way
Description:
after studying and learning how reptiles communicate through a organ that lies dormant within the human body, the user uses chakra to send and receive pheromone messages between him and his reptilian companion(s). The method of communications is completely untraceable and impossible to notice unless the person has this ability and/or has a reptillian pet/summon that is able to communicate through the same process. This includes snakes, slamanders, lizards and various forms of dragons.

Rp Sample(Only if requested)

approved
PostPosted: Thu May 10, 2012 8:11 pm


Your Rank: Kazekage
Ninja Class: Animal Tamer
Name of Jutsu: Combination: twin death wheels
Rank of Jutsu:Chuunin
Jutsu's Element:Doton
Jutsu Type:Taijutsu/combination
Do you want you Jutsu added to the Guild List?no
Description:
Once zeth is in the stone needle skin, him and Barbosa will curl up and roll off in different directions, eventually coming up to the enemy and attacking him from both sides in a criss cross pattern. If the technique was landed, the opponent would be punctured throughout his body from the needles and barbosa's natural needle like body.
Rp Sample(Only if requested)

i hate tomatoes =P

zeth-sama

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jock4ever

PostPosted: Thu May 10, 2012 8:25 pm


Your Rank: Genin
Ninja Class: Weapons Specialist
Name of Jutsu: Mirror Rain
Rank of Jutsu:Genin
Jutsu's Element: none
Jutsu Type: weapons/ninjutsu?
Do you want you Jutsu added to the Guild List?if they are weapons specialists, sure
Description: Kenji jumps high into the air, and throws a mirror up into the air, that is tagged. It explodes in the air, and Kenji connects his fingers to the shards of glass with chakra strings (similar to puppet users). He throws his hands forward and the victim is struck by a rain of sharp glass daggers. Usually used as a finishing blow, or something to lower the opponents defenses, before the final blow.
Rp Sample(Only if requested)



Name of Jutsu: Twin Rising Dragons
Rank of Jutsu: Genin
Jutsu's Element: none
Jutsu Type: Ninjutsu
Do you want you Jutsu added to the Guild List? weapons specialists only
Description: scrolls are thrown into the ground, and they rise up in a puff of smoke. The user is then at the top of the spiraling scrolls, unleashing a barrage of weapons stored by the said scrolls. Kenji can also use chakra strings to strengthen the throws, as well as pull them back at them for a surprise attack.
Rp Sample(Only if requested)
PostPosted: Thu May 10, 2012 8:45 pm


zeth-sama
Your Rank: Kazekage
Ninja Class: Animal Tamer
Name of Jutsu: Combination: twin death wheels
Rank of Jutsu:Chuunin
Jutsu's Element:Doton
Jutsu Type:Taijutsu/combination
Do you want you Jutsu added to the Guild List?no
Description:
Once zeth is in the stone needle skin, him and Barbosa will curl up and roll off in different directions, eventually coming up to the enemy and attacking him from both sides in a criss cross pattern. If the technique was landed, the opponent would be punctured throughout his body from the needles and barbosa's natural needle like body.
Rp Sample(Only if requested)

i hate tomatoes =P

Don't see anything wrong with this really
But i love tomatoes -.-
~Approved~

brileone


scooper930

PostPosted: Fri Jun 22, 2012 8:39 pm


Your Rank: Academy Student
Ninja Class: Ninjutsu
Name of Jutsu: Byakurai Ken Jutsu (White Lightning Sword Jutsu)
Rank of Jutsu: My character wouldn't learn it until he was a Genin (or were you looking for a letter?)
Jutsu's Element: Raiton
Jutsu Type: Ninjutsu
Do you want you Jutsu added to the Guild List? No.
Description: The user holds one of his wrists with the opposite hands. He pumps chakra into his wrist and makes it flow up to his palm. The chakra becomes visible and starts to form in the air. It then forms into a blade, the same color as the users chakra. He can then remove his other hand and continue using the chakra blade to his liking. He can also swing it to send waves of chakra through the air to harm his opponent. Unfortunately, this jutsu drains the user and he can only use it for a limited amount of time. If the user attempts to sustain it for to long he can cause physical harm to the inside of his body. Though, as he gets to a higher rank he can sustain it for longer periods of time. [[I did notice that there was already a jutsu sort of similar to this, so if you think they are to close I can remove it.]]
Rp Sample(Only if requested)

Your Rank: Academy Student
Ninja Class: Ninjutsu
Name of Jutsu: Chakra Clone Jutsu
Rank of Jutsu: Wouldn't be able to learn until Jounin.
Jutsu's Element: None
Jutsu Type: Ninjutsu
Do you want you Jutsu added to the Guild List? No.
Description: The user focuses his chakra into a clone that is able to fight and think like its user. It is able to dodge attacks and think. It can speak and shares it's mind and thoughts with the user. The clone is partially transparent and is the color of its user's chakra. The clone is normally used as a scout or a pawn, more then it is used to fight. This is because it leaves the user very weak for quite a long period of time. Though, in desperate situations the clone can be used when the user is injured. The clone slowly disappears over time as the chakra it was formed with runs out.
Rp Sample(Only if requested)

Your Rank: Academy Student
Ninja Class: Ninjutsu
Name of Jutsu: Wind Release: Wind Weapon Multiplication
Rank of Jutsu: Genin
Jutsu's Element: Fuuton
Jutsu Type: Ninjutsu
Do you want you Jutsu added to the Guild List? Sure.
Description: The user feeds chakra into a weapon such as a kunai or a shuriken, then the user throws the weapon. While the weapon is in mid-air, the user says the name of the jutsu, causing the weapon to be multiplied into different amounts, depending on how much chakra was put into the weapon. They aren't as strong as the original weapon, but it can still cause injuries to the opponent.
Rp Sample(Only if requested)

I hate cucumber haha..
PostPosted: Tue Aug 14, 2012 3:02 pm


neutral Your Rank: Jounin
Ninja Class: Samurai
Name of Jutsu: Wizard Sage Mode (bad name bad name bad name!)
Rank of Jutsu: S
Jutsu's Element: Fire, lightning, water, wind, and earth
Jutsu Type:Not sure what type sage modes are exactly. Guess transformation type if that's even a thing?
Do you want you Jutsu added to the Guild List?: No
Description: Atsui summons two of the five spirits he can summon and fuses with them. The effect he gets depending on which two he fuses with are different, but the change in his appearance is always the same. He gains wings made completely out of chakra, and the spirits vanish. Depending on which he fused with, the wings will be a different color. Brown if he fused with earth, red with fire, green with wind, blue with water, and yellow with lightning. This means his wings are always two different colors. The wings CAN be used for flight. The effects gained depending on which he fused with are listed below.

Water/ice spirit: Being Atsui's main elements, the power of his water and ice jutsu is greatly improved (upped by two ranks) and Atsui can even use any jutsu of these elements. Even the ones he hasn't even learned yet.

Wind Spirit: Atsui's wind jutsu strength is improved (upped by one rank). He gains the ability to use any wind jutsu up to his own rank regardless if he knows it or not and he gains a great speed boost. His speed becomes as if he had opened three of the eigh gates without any of the bad side effects. When fused with the lightning spirit as well, it is as if he had opened seven of the eight gates, again with no side effects.

Lightning Spirit: Atsui gains the ability to use any lightning release jutsu up to his own rank, except they are weaker (strength goes down by one rank). That doesn't matter much though because Atsui usually fuses wth this one for the speed boost. It is as if he opened four of the eight gates with no side effects. When fused with a wind spirit as well it is as if he opened seven of the gates, again with no side effects.

Earth Spirit: Atsui gains the ability to use any earth release jutsu up to his own rank, with its strength weakened by one rank. His skin also becomes rock hard, as if he is covered by rock armor. No normal taijutsu strike or sword can damage it, but a lightning jutsu can very easily pierce it, making the armor useless against people who can use lightning release.

Fire Spirit: Atsui gains the ability to use any fire release jutsu up to his own rank, with its strength weajened by one rank. His body radiates great heat, with water release jutsu evaporating as soon as they get within a few feet of him.

Note: None of his jutsu require any hand signs in his sage mode.

Side Effects/Limitations: Atsui becomes incredibly exhausted. It takes an extremly large amount of chakra to maintain this form, and so only lasts for a short while (seven of my posts) before the transformation ends. The spirits don't go back though, and can continue to fight alongside him for a short while (three posts) before having to go back to where they were summoned from. This is good, because Atsui will be completely immobile for a short time after using this (one post) and will need them to protect him. Because of how tiring this sage mode is to maintain, it can only be used two times in one day. For now at least.

SlimShady777
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