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II Palmtop Tiger II Vice Captain
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Posted: Wed Oct 06, 2010 2:41 pm
I don't really know... I have the same issue with Tsuki, and Nu will have the same as well.
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Posted: Wed Oct 06, 2010 2:43 pm
Shinigami techniques have been altered to fit the new system and the adjustments can be seen here.You may, at this point, have lost a Shinigami technique! Please make sure that you check this!
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II Palmtop Tiger II Vice Captain
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Posted: Wed Oct 06, 2010 3:08 pm
I think the logical plan would be to have that attribute to the physical classes, such as agility and PS. It would only be natural and fitting. Tsuki would have an enhancement across the board for the physical stuff, since she is all bot. I think people would understand that.
Its not as if were asking for a big jump. Its just how it would happen any how.
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Posted: Wed Oct 06, 2010 6:28 pm
I think maybe in those special cases, Strength and Speed can be altered to go past the norm div specialties. Of course, points would have to be deducted from other areas to make up for it. In any case, I have pretty much finished everything up regarding the Shinigami system. Two new sections have been added to the thread regarding div specialties and vizard stats. Please check everything out~ Edit: And that about does it. I've completed everything on my end regards to the Shinigami and Vizard. The Arrancar system will be tweaked tomorrow and until then, I suggest that the rest of you start changing up your profiles. :3 Layout LinkSpecifically take a look at things like special techniques and how they affect things (regarding the 3rd item in this post). Here are examples of what I've done with Hei, Yuki, or Tsukiko already; Quote: Ginjōtan (銀条反, Stripe of Inverted Silver): A steel sash worn under armor, its contributing weight makes it harder for the wearer to move fast.
Decreases Agility - Hohō by 5 points. Quote: Amejūgan (雨銃丸, Rain Bullet) Type: Offensive/Activated/Verbal Callout A technique in which she turns rain droplets into bullets and sends them flying in every direction.
[Punches through 10/10 Armor and Hierro; 12/10 when combined with Kaze Shintō.] Quote: Yoshin (予震, preliminary tremor) Each time she lands a blow on her opponent, a shock wave that is comprised of the stolen kinetic energy is sent from her body into the body of the opponent which causes internal injuries without causing visible external injury. Each strike is enough to kill a normal human being, and although spiritual beings will have a resistance to it, the outer body's endurance will not suffice to protect them from internal harm. For comparison's sake, each strike is comparable to an Impact Dial from One Piece.
[Cannot be blocked by Armor and Hierro.] Quote: Shundō (瞬動, Instant Movement) A technique that allows Hei faster movement than Shunpo for brief periods of time by supercharging the body to allow for quicker movement. It breaks the sound barrier and is executed faster than both Utsusemi and Gemelos Sonído. While Shundō is ideal for short distances, the drawback is that it can only be used to go forward, requiring one to stop and gain traction before changing direction. Execution of a Shundō is accompanied by a sonic boom, a flash of light, and water droplets typically form a halo around the area where Hei moves from.
Increases Agility - Hohō to 13/10 in the instant it is used. Quote: Yasakani no Magatama (八尺瓊曲玉, Eight Shaku Curved Jewel) [Shortened to 'Magatama'] Light particles rain down on the target area as powerful energy beams formed from both of Hei's hands, causing extreme amounts of area damage.
Punches holes into 12/10 Armor and Hierro. Quote: Jiniteki Jūryoku (人為的 重力, Unnatural Gravity) Type: Offense/Immobilization/Activated/Sustained/Verbal Callout By filling the air in a large space around her with gravitons, Tsukiko can increase the force of gravity upon the opponent, which can make them too heavy to move or cause sufficient gravitational stress to impair the normal functioning of the human cardiovascular system; i.e, blood will not flow properly, thus making the opponent very uncomfortable. Heart failure is possible after a few moments of exposure. It will only last for 1 post. If used directly after Rei Jūryoku, the effects of SAS are increased by 1 post. Due to Tsukiko's body structure and poly-alloy skeleton, added to Jūshin's ability to lessen gravity on her, Jiniteki Jūryoku has very minimal effects on her.
A sub ability of this is that she can apply the unnatural gravity to any object to both increase it's weight or give it it's own gravitational pull, which if used correctly, she could litter a battle field with gravitzed objects, rendering her opponents unable to fight. Reduces Agility of anyone except herself by 7 points. Reduces Strength of anyone except herself by 6 points.
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II Palmtop Tiger II Vice Captain
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II Palmtop Tiger II Vice Captain
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Posted: Thu Oct 07, 2010 2:26 pm
Discuss, people! scream Arrancar Point system is nearing completion. Only exceed information needs to be added and I'm pretty sure I'm just going to make that a free for all... Also, Vizard abilities have been put up for your viewing pleasure.
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Posted: Fri Oct 08, 2010 6:59 am
I have a problem with the descriptions of the 13+ stats. All of them seem to Godh4x-y. Quote: 15/10 The Shinigami's Pressure is absolutely monstrous and the Shinigami has an incredibly imposing presence. When completely unleashed, it can interfere with energy-based attacks and more often than not, it will cancel them out entirely. The Shinigami's Reiatsu is far too great to be contained on it's own and must be sealed by a special device. The Shinigami's Pressure hinders those with with a 14/10 in Pressure and debilitates those with 13/10.I know it's because the RPC has a vast reiryoku. But I don't see how Reiatsu can deviate and cancel out a raw energy base attack. Its too ludicrous IMO. Basically Hei and Yuki will just be able to do whatever with their Reiatsu because they feel like it. We never see in the manga Zaraki, Ichigo, or even Aizen use their Reiatsu to cancel an attack. Granted Zaraki and Ichigo can't control their reiryoku, but that's the handicap that comes with having such a Reiryoku. And even when Aizen was faced against Urahara's epic Kido, he still has to rely on the Hyogyoku to defend him. He said otherwise that if he didn't, he would have been owned. I'm not bashing just the reiatsu. I also think the Zanpakuto skill is too high also, being able to destroy a mountain with just a flick of their wrist is outrageous, this isn't DBZ. And with Hakuda, how can someone use their hands to fend off a mountain destroy sword. Seems to crazy to me; plus not get cut. I feel like this system really needs to be looked over again and thought about in realistic point of view. What this is turning out to be is an RP that *Tetsu attacks Nu, Nu used godh4x speed to "easily" dodge Tetsu attacks. Nu appeared behind Tetsu to punch his back and cause him to explode* since that's what would happen.... I'm not trying to flame or anything, I'm just concerned... I can't RP if everyone is going to be a Demi-god and capable of just farting and destroying half of the seireitei... I know you think you make it fair by giving all of the Caps a 15 stat only they can reach, but the reality of it all is that I (and possibly others) don't want to have a Demi-god RPC. All of the powers their gaining are just too much and unnatural. I don't know how to word this any better...
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II Palmtop Tiger II Vice Captain
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Posted: Fri Oct 08, 2010 7:13 am
Actually Zaraki is where I got the idea for that. neutral Energy-based attacks are made up of Reishi, thus it stands to reason that a force that can put pressure upon a Shinigami is able to put pressure upon Reishi, which are also tangible in the same right. >.> Quote: I feel like this system really needs to be looked over again and thought about in realistic point of view. Why do you think I presented it to everyone? This is what happens when crew ignore threads....
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Posted: Fri Oct 08, 2010 7:28 am
Ichimura Kenshin All of the powers their gaining are just too much and unnatural. I find this hilariously ironic as I've been a part of Sarah making the appropriate changes to our RPCs and I've yet to witness a RPC that got stronger. All of them have gotten weaker with this new system in place, especially Hei.
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II Palmtop Tiger II Vice Captain
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Posted: Fri Oct 08, 2010 7:52 am
^ It's true. Zenos lost any hint of swordsmanship, Yuki has little defensive Hakuda and can't use Bakudo anymore, Hei lost Santouryuu and also has little defensive Hakuda and can no longer be the fastest person in the SS anymore, and Tsukiko also lost any hint of Swordsmanship. Honestly I feel as though the losses in power heavily outweigh the increases. A fat lot of good energy-disrupting Reiatsu is if your opponent speed-blitzes you. This system is to the point that I feel like Hei can't do anything, but I made it anyway. Too strong my foot....
Regardless, as per your request, a lot of things have been changed. Feel free to criticize again. And do it right and fully; I don't want to have to do this a bunch of times.
As for the Reiatsu thing, I was semi-biased with it because I was just SO tired of Hei using massive Reiatsu and nearly everyone is just like "oh, well mine is substantially weaker, but I'll just use some of it to counter and be on my merry way." I was like... wtf... When the gap between you and your opponent's Reiatsu is large enough, you're not even supposed to be able to move. Just look at Nanao against Yama-jii's.
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Posted: Fri Oct 08, 2010 8:48 pm
OK. Let's just see how everything turns out than in the end. I guess I just misunderstand easily......
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II Palmtop Tiger II Vice Captain
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Posted: Fri Oct 08, 2010 8:53 pm
I left cutting buildings in, but moved it to 13/10 after Dante and I decided it was more a strength thing than a Swordsmanship thing.
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Posted: Fri Oct 08, 2010 8:59 pm
All right-y. . . I just don't want this to turn into a game of cat and mouse; if you know what I mean.
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II Palmtop Tiger II Vice Captain
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Posted: Fri Oct 08, 2010 9:00 pm
Not entirely, no...........
-crickets-
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Posted: Fri Oct 08, 2010 9:03 pm
Sorry... I've had a long day, and I can't explain myself any better. rofl Just forget about my last post. whee
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Posted: Sat Oct 09, 2010 11:59 am
This.. Is... AWESOME! scream I feel like I'm playing Final Fantasy 2 for a second. rofl
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