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Posted: Sun May 15, 2011 11:50 pm
::Screening Time::Character: NukeninPowers: Dream Eater: Nukenin would have the ability as she sleeps to basically "go" into someones head and see what they see. Not control anything, or warp anything. Just a small insight on what the outside world looks like now, since she is blind. It would just be a way for her to try and visualize what she had been feeling with her fingertips. Though right now it is limited to just the people she has met/felt. Maybe in the future, when she is older and more developed/stronger, she could expand it to people she hasn't met yet. It would also, at first, just be a quick glimps. Like, less than a minute if not shorter than that by a lot. And as she matures, grow a little longer/stronger. Traits: I don't know if this is a trait yet, but before she couldn't see, before she was out in the Asylum, she drew. She took many classes and learned how to draw better and better. So I believe, even though she can't see. She can still draw. She usually traces what she's drawing with her fingers and feels the crease/difference in the paper where she had drawn, if that makes sense. Anything else: I researched most this, so hopefully it is okay. Pass
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Posted: Mon May 16, 2011 5:26 pm
::Screening Time:: Character: Roekan SoarPowers: Uhm... just kind of like... a sort of... feral instinctual sort of ability, where he can tap into the primitive 'powers' of a wolf/wild dog {Not the African animal but like... an actual wild dog.. that lives in the wild.}. I hope this makes sense... Traits: Can take a hit pretty well without being slowed down, and just slightly more keen senses like a dog. Anything else: nah, son. Pass
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Posted: Wed May 18, 2011 12:42 am
::Screening Time::Character: Elliot TracePowers: Thundershock: Can focus to generate enough electricity in his body to either create a single bolt, or to temporarily charge himself in order to discourage someone from coming near him. Has to wait for awhile in between serious uses, and can become exhausted if he continuously tries to. Others who are on the receiving end of this power may be stunned for a few moments, depending on how badly they were hit. Agility: He can relax himself and become much lighter on his feet, making his movements and running speed increase while in effect. Will tire out faster than normal if he's consistently using this ability. Traits: Quick Feet: If he's in the process of being harmed through another person's powers - such as poison, burning, or sleep inducing - he becomes slightly quicker if he needs take off running to try and lose the attacker. This is only helpful to a certain extent, for example it's only a matter of time before the affects of whatever damage he's taken causes him to collapse into the floor. Volt Absorb: Regenerates some energy if he comes into contact with an outside form of electricity, though a straight out attack from a stronger source will override this benefit. He also has slightly more acute senses than a normal human might. Anything else: Quick Feet is one of Jolteon's abilities in the games, but if it doesn't quite count as a 'trait' then I'm cool with dropping it. Pass
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Posted: Wed May 18, 2011 9:06 am
::Screening Time::Character: Alphonse ColbertPowers: Thunderbolt - Implanted by the scientists during experimentation. Alphonse releases sparks of electricity from his antennae to provide light or shock a target. Because he is not yet familiar with using this technique, he can't fully control it, is easily worn out by using it, and it's sometimes randomly activated. Moonlight - Heals somewhat faster when exposed to moonlight. Effective only at night, the rate at which he recovers depends primarily on the weather: clear skies and direct exposure to moonbeams provide more of an effect, while cloudy skies only give him a slight energy boost. Traits: Floating - Though he still retains his wings, this new form is much too heavy for them to support flight. The most he can do now is hover a few inches above the ground. Firefly Glow - Alphonse also retains his small yellow tail, which is supposed to glow... but it's remained dim ever since he was given a human form. He believes that it (and various areas of his body) will never glow again, but it's more likely that his luminescence is connected to his mood. Fire Weakness - Has an increased vulnerability to fire/fire attacks. Anything else: Ahah, just edited this to see if I could squeeze in Moonlight like I'd originally thought of. Thunderbolt was 'implanted' because it's a TM move Volbeat can learn. Pass
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Posted: Wed May 18, 2011 10:04 pm
::Screening Time:: Character: KioniPowers: While the typical pair of eyes can see by interpreting lights and colors, Kioni's eyes are completely useless at interpreting light and colors and instead interpret sound waves to determine the form of her surroundings. For instance, if something falls in her room, she can use the waves from the resulting crash to 'see' her surroundings as the waves bounce off of objects and determine what fell. Examples of 'seeing' this way: http://www.manwithoutfear.com/movie/shadowworld2.jpghttp://www.manwithoutfear.com/movie/shadowworld3.jpg~As one can see, everything, while exceedingly detailed, is devoid of color and seen in approximately the same blue hue as her eyes. As a result, asking her to tell a red ball from a blue would give her the same disadvantage as though she could not see at all. ~Coupled with her special way of seeing, her ears are exceptionally sharp. She can pick up sounds that are too quiet for others, even going as far as finding someone hiding in a room by their heartbeat, since even a thump that slight still produces waves that can be picked up by her eyes. ~Kioni cannot use her own sound waves to see with. As a result, if she is completely isolated from everyone and in a soundproof room, without any soundwaves to 'see' she becomes truly blind, and will quickly dissolve into hysterics, her loudest screams unable to produce any effect on the darkness produced by the silence. ~ Mirrors seem to confuse her sight; not only do the soundwaves seem to bounce off of them in a completely bizarre way, but looking into the glass allows her to see her markings without the aid of soundwaves. Traits: N/A Anything else: Not a bit. Pass
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Posted: Wed May 18, 2011 10:41 pm
::Screening Time:: Character: NarcisoPowers: Discharge: His body generates electricity and he can discharge it in various ways. Ranging from discharges of electricity across his skin, to small sparks from his fingers, to the more serious full discharge which can release electricity through the area around him, and can possibly cause temporary paralysis. When discharging electricity, he can also affect electric things around him, lights, ipods, ect...mostly just making them flicker or turn on. A full out discharge to a whole room will tire him greatly, and it'd take him a while to build up electricity again Iron Tail: He can use his tail as a weapon by lashing it out and hitting others, kinda like a whip. The star tip can become steel-hard to do more damage. Traits: Rivalry: When fighting, he is naturally more aggressive towards other males, and can do more damage to males. He becomes..stronger I suppose. Maybe kind of like an adrenaline thing, but longer lasting. Intimidating: He can be intimidating at times. *steals what Kit said* "His aura has a crushing/suffocating feeling. Of course, the affects of his natural intimidation depend on the person's will power." He's only intimidating when he's angry though. Seeing through objects…. he can…see through objects such as walls ect.. (I didn't know this about Luxrays!) Not through multiple walls, and not through super thick walls? And not all the time, just for a moment when his "eyes gleam gold". So.. he's super good at being the seeker in hide and seek ;D He has slightly heightened senses. Except when he's sleeping! He's completely out of it while asleep, it's a big weakness since he tends to sleep on the stairs xD His hair/fur becomes all staticy when he's angry or wary or something. His eye(s) can gleam.. Anything else: *punts* there! Happy? Pass
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Posted: Wed May 18, 2011 11:27 pm
::Screening Time:: Character: VanhiPowers:Fire Fang- Vanhi can coat her teeth with a small flame, and should she find herself in a dire enough situation to scratch and bite, can literally burn someone with her mouth. To date, she only uses it in small moderation to make her kisses more.....spicy. XD Fire Spin- Vanhi posesses the ability to conjure up fire and project it as a ring or spiral around whomever she percieves as a threat. With the proper concentration, she can keep the fire there for up to 10 minutes, and she definitely 'feels the burn' after 5. Traits: ~She has a ridiculously high internal body temperature; aside from the occasional fluffing of her fur to help release a little heat now and again, she does not find her own heat uncomfortable, though those who get close to her are bound to feel it. ~Her skin and hair are heat resistant, and she has a very high heat tolerance. However, moderate exposure to water, be it hot or cold, will leave her feeling drained and weak. Anything else: .....Haunter says she tastes like red hots? XD Pass
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Posted: Thu May 19, 2011 2:33 pm
::Screening Time::Character: Delysia LaurentPowers: Sing - Sings a soothing lullaby that has a small chance of putting listeners to sleep. She's not entirely aware of this as a 'power', so she unintentionally uses it whenever she sings. However, while it is a calming sound, its lulling effects are not unusually compelling just yet. Copycat - Mimicry. This is not instantaneous and requires some careful observation of her target, and while she cannot copy certain attacks or techniques in full (such as attacks that draw on fire, water, etc), she's quite good at mimicking voices and stances. The longer she observes her target, the better her imitation. Traits:Feline Senses - Enhanced sense of smell and hearing. Also capable of seeing better than a normal human in the dark. Stamina Penalty - Though somewhat faster than a normal human, she tires out easily and cannot take many hits. Anything else: That's it! I hope the description for Copycat is okay... Pass
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Posted: Thu May 19, 2011 9:43 pm
::Screening Time::Character: Aurora SwiftPowers: Purification: Aurora has the strange power of being able to purify any water that she touches with her bare hand. This starts out limited only to small amounts, such as a glass of water or shallow puddle. As she matures and grows older, it will develop into her being able to do it to larger amounts. Ice Beam: At first it starts with just when she is very angry or upset, her hands get covered with ice. As she progresses she will be able to actually harness the power and shoot what appears to be a beam of ice from the palm of her hand. Traits: Speed: Aurora is unusually fast, not like, super human. But she is speedy. Communication: She has telepathic communication. It is limited to only being able to be used with Raikou and Entei though. Anything else: Information Found Here. Replaced the usual "mouth" part of Ice Beam to come from her hand instead, since I think for a human it would work better that way >< Pass
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Posted: Sun May 22, 2011 1:53 pm
::Screening Time:: Character: LiadanPowers: Icy Wind - Releases a breath of frigid air. Currently, this technique has a short radius and works best at close range, and while it's merely uncomfortable for human-sized targets, it has a chance of freezing small objects. Requires a good deal of focus on Lia's part. Shadow Claw - Liadan cloaks her claws with dark energy and slashes at a target. Like Icy Wind, this requires a good deal of focus to use, and as she is now, she sometimes fails in summoning the energy for it. Traits: Retractable Claws - ... or more like super-growing-nails. They can grow and then return to a normal length almost immediately for a similar effect. Limber - Unusually fast and flexible. Ice Cold - Her skin is always cool to the touch, and her body temperature would be considered slightly below average. Too much of an increase in this temperature could be harmful for her. Fire Weakness - Has an increased vulnerability to fire/fire attacks. Anything else: Several of Sneasel's Pokedex entries say they have retractable claws, but wow does that nail description look silly. >_> As for how she learned Shadow Claw when it's a TM move for Sneasel... she... stole it. Pass
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Posted: Sun May 22, 2011 7:28 pm
::Screening Time::Character: IchiPowers: Thunder: He can release strong bolts of electricity from his person that have a small chance of causing paralysis to his victim. As a child, he doesn't have this power. He just sparks. He will grow into it with age. Protect: In times of need, his speed will increase, allowing him to evade an attack. The more he uses this in a battle, the less chances for it succeed. Traits: Pichu, like its evolutions, is capable of producing electrical sparks from its cheeks, charging itself with electricity more easily on days with thunderclouds or when the air is very dry. As he is of a young age right now, he cannot control them as well, and may release electricity unintentionally. He will gain better control as he grows. His senses of sight, hearing, and smell are greater than that of a human's. Anything else: No
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Posted: Sun May 22, 2011 9:25 pm
::Screening Time:: Character: Raife Powers: Ember: Raife exhales a stream of fire from his mouth to deal fire based damage to his opponents. He can breath out the stream as long as he can exhale. Using this power is draining however and requires a small break between each use. (In battle at least a two post period without using it)
Dragon Rage: Raife focuses his anger as it builds in battle and releases a roar that deals sonic type damage to his opponent. It is a sound wave type attack, it rarely misses, but is hard to direct and control.
Traits: * The fire on the tip of Raife's tail responds to his emotions. When he is angry or excited it flares up. When he is sad or scared it dims. The fire on his tail can not be extinguished under basic circumstances. If the flame on his tail is extinguished, Raife would grow incredibly weak and ill until he was able to get a new flame rekindled.
* Raife can withstand the hottest of temperatures without breaking a sweat. The hotter it is, the more comfortable he is. Raife can not be burned by normal fire. His skin seems to merely absorb the heat rather then being burnt by it. Anything else: He is the Charmander Gijinka
Pass
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Posted: Mon May 23, 2011 5:59 pm
::Screening Time:: Character: MelodyPowers: ~ Aqua Jet - a damage-dealing Water-type move; inflicts damage; "The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. " ~ Razor Shell- "Oshawott grabs the scalchop on its stomach it starts to glow brightly. A light blue aura also appears around the scalchop and Oshawott swings the scalchop once. When it does, the aura around the scalchop stretches and hardens behind it, forming into an energy blade. Oshawott then slashes the opponent with it."; The user cuts its target with sharp shells; damage-dealing Water-type move Traits:~Fangs- aren't seen unless mouth is opened ~Shell- uses shell as protection and can act as things like a boomerang, sword, and shield ~can live in water (obviously she doesn't though) Anything else:<3 I hope this is right sources: Aqua JetRazor Shell 2Pass.
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Posted: Mon May 23, 2011 9:03 pm
::Screening Time:: Character: Bite Powers: Thunder Fang: Bites bite allows him to deliver a shock of electricity. Besides being extra painful, there is a very low chance of temporarily paralyzing the subject for a post. Smog: Instead of the toxins in his belly generating fire, they allow Bite to exhale a filthy poisonous cloud. This cloud has a low chance of poisoning the target that inhales the cloud (In essence it just gives them nausea which can be overcome with a bit of fresh air) In addition, the Smog serves as an excellent form of cover for attacks or retreat. Bites Smog does not affect him. Traits: * Bite has a bit of resistance to the following types of attacks, but is not immune to them: Ghost, Steel, Fire, Grass, Ice, Dark * Bite has a extremely strong resistance to psychic attacks, they barely have an effect on him. * Bite finds himself weak against attacks that are of the following elements: Ground, Rock, and Water. * Bites horns are fragile due to trauma he suffered from a close range explosion while young.
Anything else: Shiny Houndoom Gijinka!
Pass
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Posted: Wed May 25, 2011 12:52 pm
::Screening Time::Character: RiaPowers:Bubble: A spray of countless bubbles is jetted at the foe Mist: The user cloaks its body with a white mist. Traits: Diving: Can hold her breathe underwater for 10 minutes at a time. Anything else: I don't think so. Pass
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