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Posted: Fri May 05, 2006 11:30 am
Heros and Lords General: Tomb King Equipment: Spear of Antarhak, Armour of The Ages and Talisman of Protection
Hierophant: Liche Priest Equipment: Cloak of Dunes and Hieratic Jar
Hero: Liche Priest Equipment: 2 Dispell Scrolls
Hero: Liche Priest on Skeletal Steed Equipment: Staff of Ravening
Core Units Unit Type: Skeleton Bowmen Unit Size: 16 Options: N/A
Unit Type: Skeleton Bowmen Unit Size: 16 Options: N/A
Unit Type: Heavy Horsemen Unit Size: 8 Options: Full Command
Unit Type: Light Horsemen Unit Size: 8 Options: N/A
Unit Type: Chariots Unit Size: 3 Options: Banner of The Undying Legion
Unit Type: Tomb Swarms Unit Size: 3 Options: N/A
Special Units Unit Type: Tomb Guards Unit Size: 25 Options: Icon of The Sacred Eye and Full Command
Unit Type: Tomb Scorpian Unit Size: 1 Options: N/A
Unit Type: Tomb Scorpian Unit Size: 1 Options: N/A
Unit Type: Ushabti Unit Size: 4 Options: N/A
Rare Units Unit Type: Screaming Skull Catapult Unit Size: 1 Screaming Skull Catapult and 3 Crew Options: Skulls of The Foe
Unit Type: Screaming Skull Catapult Unit Size: 1 Screaming Skull Catapult and 3 Crew Options: Skulls of The Foe
Total Dispell Dice: 3 and 2 Dispell Scrolls Overall Point Cost: 2,499pts
What do you think?
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Posted: Thu Jun 08, 2006 3:58 pm
It looks interesting but doesn't really have a theme to it, but having variety is good sometimes so that you can combat anything.
I would suggest basing your choices of units on what your opponent is playing (eg against dwarves you need to take out their seige weapons).
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Posted: Fri Jun 09, 2006 7:30 pm
Put the Characters on Chariots, and it sounds good. Most of your army has M6 or higher, and S4 or higher too. You can get some good hitting power.
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Posted: Wed Jun 14, 2006 1:14 pm
2000 point orc & goblin army
lords and heros general orc great shaman 315 lv 4 krumpa club of crumpin buzgob's knobbly staff goblin shaman 135 lv 2 staff of sneaky stealing golwy green a. orc shaman 150 lv 2 staff of sorcery orc shaman 150 lv 2 staff of baduumm
core 14 orc boyz 140 boss musician bearer extra hand weapon sheld 14 orc boyz boss musician bearer spears sheld 2x20 goblins 100 short bows lingt armour boss musician bearer 6 snoltling swarm bases 150 10 wolf rider 150 boss musician bearer light armour short bow
special orc chariot 80 2 spear chukka 70 rock lobber 75 orc bully
rare giant 205 snotling pump wagon 40
2000 pts
tell me what you think of my list biggrin
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Posted: Wed Jun 14, 2006 1:18 pm
Were's the Warboss, can't have a good Orc army without a Warboss.
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Posted: Wed Jun 14, 2006 2:55 pm
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Posted: Wed Jun 14, 2006 3:59 pm
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Posted: Wed Jun 14, 2006 5:22 pm
idk biggrin i just like shamans so all of my lord and heros are all shamans and shamans can cast spells the good thing about spells is it can help you in battle so my great shaman stays xd
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Posted: Wed Jun 14, 2006 6:33 pm
Yes, but Orcs Warboss and Big Bosses were made for battle.
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Posted: Wed Jun 14, 2006 6:50 pm
well you got a point their thet are made for battle ok im going to give up 1 of my orc shaman for a orc big boss
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Posted: Thu Jun 15, 2006 11:07 am
fixed 2000 point orc & goblin army
lords and heros general orc warboss 240 boar light armour sheld swoard of striking bigged ed kicling boot warboss umm's best big boss at goblin shaman 135 lv 2 staff of sneaky stealing golwy green a. orc shaman 150 lv 2 staff of sorcery orc shaman 150 lv 2 staff of baduumm
core 14 orc boyz 140 boss musician bearer extra hand weapon sheld 14 orc boyz boss musician bearer spears sheld 2x20 goblins 100 short bows lingt armour boss musician bearer 6 snoltling swarm bases 150 10 wolf rider 150 boss musician bearer light armour short bow
special orc chariot 80 2 spear chukka 70 rock lobber 75 orc bully rock lobber 75 orc bully
rare giant 205 snotling pump wagon 40
2000 pts
ok this list is better i give up my orc great shaman for a orc warboss
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Posted: Sun Jun 18, 2006 3:21 pm
Guardians Of The Blood Pyramid
Kaigor Of The Blood Pyramid, Saurus Oldblood - The Blade Of Realities - Light Armour - Mark Of The Old Ones - Mark Of Itzl - Mark Of Chotec - Garloq, Carnosaur - Curse Charm Of Tepok - Amulet Of Itzl = 513 Points
Hexgoq, Saurus Scar-Veteran - Halberd - Light Armour - Mark Of Itzl - Mark Of Tepok - Cold One - Shielf Of The Mirrored Pool = 166 Points
Tehemundi, Skink Priest - Hand Weapon - Level 2 Wizard - Scout - Mark Of Sotek - Amulet Of Itzl = 170 Points
Cuaqzlat, Skink Chief - Hand Weapon - Blowpipe - Light Armour - Stegadon - Sacred Stegadon Helm = 340 Points
Sacred Warriors, Saurus Warriors - 16 Strong - Spears - Shields - Musician -Standard Bearer - Champion = 254 Points
Sacred Hunters, Skink Skirmishers - 24 Strong - Hand Weapons - Blowpipes - Scouts - Brave = 173 Points
Blessing Of Sotek ,Jungle Swarm - 4 Bases = 240 Points
Silent Hunters - 9 Strong - Hand Weapons - Blowpipes - Stalker = 141 Points
Sacred Slaughterers, Kroxigors - 5 Strong - Great Weapons - Ancient = 290 Points
Sacred Smashers, Kroxigors - 3 Strong - Great Weapons - Ancient = 194
Total Points = 2,481
Thoughts ?
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Posted: Thu Jun 22, 2006 7:24 am
Whoa, whoa, whoa...Where's the Slaan Mage Priest?
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Posted: Thu Jun 22, 2006 1:30 pm
There are people that don't use those, you do realize that?
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