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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

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[Needs Approval] OWL SUMMONS [Converting the Jutsu] Goto Page: [] [<] 1 2

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Qyp
Crew

Manly Lunatic

PostPosted: Tue Aug 17, 2010 12:08 am


Name of the contract: The Owls of the Great Tree City. (Fukuro no Taihen Ki Muru)
Nature of the summons: Owls
Description: The Owls are always in the pursuit of the greater wisdom. But they believe it is earned, not gained and do not look for how to be wise, but just observe the world and find what is wrong and try to make it right.
They befriend the summoner, become family, and even train them to use their Hiden Jutsu. Of course, some require a certain affinity.
Origin: They are one of the oldest summonings, they have been around for uncountable years, and have watched the ages go by, for they live for a long time individually. They live in the Great Tree City, which is larger than that of the Mount Myoboku of the Toads. Most of the city is full of scrolls, books, other ancient scripts that have been gathered together. They have information from even before Ninjutsu was founded.
Signature form: The main contract scroll is kept under the watchful eyes of the younger Owls, the signature is written in blood within it. The human who is then contracted with the Owls is given their own copy of the contract.
Physical requirements: Higher Wisdom, Intelligence and Charisma.
Psychological requirements: The Owls prefer someone with a "individualistic mind" then someone who seems to act like everyone else.
PostPosted: Fri Aug 27, 2010 7:56 am


Okay so the form of the contract is good, maybe you could make clearer references than Mount Myoboku for those who are not necessarily familiar with it though.

Also, you could tell where the Great Tree City is. Is it above a specific Country, what is the way to get there, etc.

Now, what you need to do is update your summons to the new requirements. Note that now stages are no longer relevant. Also, summons can have two affinities.

Finally, look at the new templates for jutsus and update those for your contract accordingly.

Once it's done, put all these things neat and tidy and I'll come back to look them over smile

Hoshigaki Hiru
Crew


Qyp
Crew

Manly Lunatic

PostPosted: Fri Aug 27, 2010 8:01 am


Ignore this.




Name: Fukurouko
Size:
Element Affinity: Wind
Age: 811
Gender: Male

Height: 1'4"
Weight: 1.2 lbs
Physical Description: Ref. Image
Light brown, gray and white feathers, black eyes, cream-white beak, medium talons. Silver anklets around the legs.
Background:
Personality: Being old enough to be of the council, it is obvious he is wise and humble. He is also friendly to humans, and likes to have intelligent conversation with any Kage, Sennin, or other high level ninja.
Other:

Jutsu
*See Jutsu list below*

Stats [Listed below are the normal. Fill them out with the table and with the amount of points suited for the level.]

LV. 75
Experience: 3800
Hp: 3300
Cp: 2850
MHp: 3375
Strength: 80 | mod = 35
Dexterity: 79 | mod = 34
Constitution: 78 | mod = 34
Intelligence: 81 | mod = 35
Wisdom: 81 | mod = 35
Charisma: 79 | mod = 34
Chakra: 81 | mod = 35
Dodge Bonus:

Base Attack Bonus: 75
Attack Melee: 110
Attack Ranged: 79

Base Save Bonus: 37
Fort: 71
Rex: 71
Will: 72

Skills: 760 Points

Swim: (Str)

Balance: (Dex) 15
Escape Artist: (Dex) 15
Hide: (Dex) 15
Move Silently: (Dex) 15
Sleight of Hand: (Dex)
Tumble: (Dex)
Use Rope: (Dex)

Concentration: (Con) 15

Chakra Control: (Int) 170
Craft: (Int)
Disable Device: (Int) 15
Forgery: (Int)
Knowledge: (Int) 15
Repair: (Int)
Research: (Int) 15
Search: (Int) 15

Alchemy: (Wis) 15
Listen: (Wis) 15
Read Lips: (Wis) 15
Sense: (Wis) 15
Spot: (Wis) 15
Survival: (Wis) 15
Track: (Wis) 15
Treat Injury: (Wis)

Bluff: (Cha) 15
Diplomacy: (Cha) 15
Disguise: (Cha) 15
Gather Information: (Cha) 15
Intimidate: (Cha) 15
Innuendo: (Cha)
Perform: (Cha)
Seduction: (Cha)

Ninjutsu: (Chk) 150
Genjutsu: (Int) 125
Taijutsu: (Str)
Fuuin Jutsu: (Int)
Kawarimi:
Kunai:
Shuriken:
Ninja Weapons:
Sneak Attack: 20
PostPosted: Sun Aug 29, 2010 8:38 am


Your character stats are based on the wrong sheet. That's the sheet for the old system. You can use the template for summons that's in the tutorial thread.

For your jutsus, which character are you making this contract for? The new jutsu making tutorial will stipulate that now you will only be able to make jutsus that your character will be able to use, so if he does not yet have the skill required for S Rank techniques, you will have to wait a bit before making them. That being said, I like the fact that there is a spread in the level of your techniques. If you have a low level character, devellop mostly D and C ranks. Also, do not forget there are 2 types of jutsus, those exclusively for the summons but also some for the summoner.

Hoshigaki Hiru
Crew


Qyp
Crew

Manly Lunatic

PostPosted: Sun Aug 29, 2010 1:02 pm


Hoshigaki Hiru
Your character stats are based on the wrong sheet. That's the sheet for the old system. You can use the template for summons that's in the tutorial thread.

Page one stuff is all new system. I used the [level x 8] + 10 for stats and skills. And then from there I just did the standard stuff like [stat - 10]/2 to get the mods...

Hoshigaki Hiru
For your jutsus, which character are you making this contract for? The new jutsu making tutorial will stipulate that now you will only be able to make jutsus that your character will be able to use, so if he does not yet have the skill required for S Rank techniques, you will have to wait a bit before making them. That being said, I like the fact that there is a spread in the level of your techniques. If you have a low level character, devellop mostly D and C ranks. Also, do not forget there are 2 types of jutsus, those exclusively for the summons but also some for the summoner.

Yep. I will have to divide them up...

I will then give the ones the Owls have...
PostPosted: Sun Aug 29, 2010 4:24 pm


No for the character sheet I mean, your character has skills that no longer exist.

Also, do not forget the caps on stats and skill points. Do not forget that there is a limiti on the level of creature you can summon depending on your own level.

Hoshigaki Hiru
Crew


Qyp
Crew

Manly Lunatic

PostPosted: Sun Aug 29, 2010 6:39 pm


Eh? I am using the new profile ON PAGE ONE... Ignore the one on page 2... I have yet to convert it...

Under Making a Summoning Contract I used the character profile that was THERE.

User-name:
Posting:
Time zone:

~Character Data~


Name:
Contract to which it is bound:
Element Affinity:
Gender:
Rank:

~Appearance~


Height:
Weight:
Physical Description:
Clothing:
Background:
Personality:
Other:

~Jutsus~


Ninjutsu-
Genjutsu-
Taijutsu-

~Stats~


LV.
Hp: [10 + constitution modifier] x level =
Cp: [3 + chakra modifier] x level =
MHp: [10 + wisdom modifier] x level =
Stat cap: [Level + 30] =

Strength:......(value) mod =
Dexterity:.....(value) mod =
Constitution:..(value) mod =
Intelligence:..(value) mod =
Wisdom:........(value) mod =
Charisma:......(value) mod =
Chakra:........(value) mod =

Dodge: [10 + dex mod + wis mod] =

Base Attack Bonus: [level] =
Attack Melee: [str mod + bab] =
Attack Ranged: [dex mod + bab] =
Number of attacks:

Base Save Bonus: [level/2 (down)] =
Fort: [con mod + bsb] =
Rex: [dex mod + bsb] =
Will: [wis mod + bsb] =

~Skills~


Skill cap: [Level + 30] =

Strength modifier:

Athletics:

Dexterity modifier:

Acrobatics:
Escape Artist:
Stealth:
Sleight of Hand:.

Constitution modifier:

Concentration:

Intelligence modifier:

Alchemy:
Chakra Control:
Craft:
Treat Injury:

Wisdom modifier:

Awareness:
Read Lips:
Sense Motive:
Survival:

Charisma modifier:

Diplomacy:
Handle Animal:
Intimidate:
Innuendo:
Perform:
Seduction:

Ninja Skills [Combat] ((No Modifiers)):

Taijutsu:
Ninjutsu:
Genjutsu:
Fuuin Jutsu:
Sneak Attack:
Puppet Play:
Ninja Weapons (Melee):
Ninja Weapons (Ranged):


~Possessions~


Weapons:
Other:
PostPosted: Sun Aug 29, 2010 7:37 pm


Great that's the one, I was looking at the one on page 2.

Hoshigaki Hiru
Crew


Qyp
Crew

Manly Lunatic

PostPosted: Sun Aug 29, 2010 8:38 pm


XD

Anyways, the owls will actually be introduced in there own world, meaning I can make them, then get my character to summon them when they can...

makes sense?

These are just the first owls she meets, I will intro a genin and another chuunin level ones later...
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