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Posted: Tue Jun 14, 2005 1:20 pm
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Posted: Mon Jun 20, 2005 4:26 pm
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Posted: Thu Jun 23, 2005 5:18 am
Full Name: Sasha Marie Donaviech Also Known As: "Dreamstress" Age: 18 Height: 5' 6 Weight: 130 lbs. Hair: Dark brown with light brown streaks Eyes: maroon Skin: Caucasian Gender: female Nationality: Italian/Russian POWERS/ATTRIBUTES Key: 0 = Useless or Not Applicable 1 = Sub-standard 2 = Inferior to average 3 = Below average ability 4 = Average ability 5 = Average peak ability 6 = Exceeding average peak 7 = Unnaturally gifted or apt 8 = Amazingly gifted 9 = Extreme peak of ability 10 = Perfect or infinite Agility: 3 Constitution: 6 Strength: 4 Charisma: 8 Dexterity: 5 Description of Mutant Power: Sasha can see another's dreams or nightmares, including fantasies, and control/manipulate them, and make them real. She can also control sand and make it into whatever shape she desires, including sand creatures. She uses sand to make dreams comes true. She carries an hourglass around her neck incase of any emergencies. POWERS ARE STILL FORMING. Source of Mutant Power: Naturally Inherant Genetic Mutation Pros: Able to play off any desire and/or fear of her opponents by looking into their dreams. Her sand sculptures can perfectly replicate forms and colors (by using different minerals) from the dreams, and even if she doesn't want to use them, she may be able to verbally assault any emotional wounds that have shown up in dreams as well. In addition, nightmarish creatures created out of rock-hard compressed stone can follow her every command, without fear or pain, making them difficult to destroy. Cons: Her illusion will fall apart if her opponent touches it, as it will have the feel of sand. In addition, if there is not enough sand available, she will not be able to attack with anything other than her wits. Her personality, seductive and self-serving, often fails a group objective, making her unreliable even by her teammates. Level of Mutant Power's Effect (1-5): 5 - When surrounded by sand, Sasha is capable of generating literally armies of sandstone-hard monsters generated entirely from her opponent's worst nightmares. 2 - When cut off from any sand, she can see into someone's dreams and verbally assault them where it hurts, but she has no physical means beyond a normal human to attack them. Level of Control over Power (1-5): 4 - Skilled against single opponents. 3 - Against multiple opponents, her power takes great concentration. Willingness to use Powers (1-5): 5 - Will use at any given opportunity Effect Powers have on Lifestyle: Sasha loves being the most popular and most powerful. Her beauty and seductiveness have helped her through that. Being able to control dreams, she can mostly get anything she desires, and she usually does. She can be very bossy and often jealous. She also loves to play tricks on people. But also due to her dream abilites her wellbeing at the end of the day can effect people around her. If she were to have a bad day then people around her would have horrible nightmares, but if she was having a good day, they would have wonderful dreams. HISTORY Family: Father - Flint Marco "The Sandman"(Control of sand, Spiderman villain) Mother - Anastasia Donvaviech-deceased(Dream control.)
Age 0: Born from a short term, off and on relationship between her mother and father. Sasha's father did love her but never spent any time with her since he was barely ever home. Age 6: Sasha's sand abilites awoke on day while playing in a sandbox at school. She was away from the other children making a sand castle when another kid came over and smashed her sand castle. Angry and upset, Sasha accidentally formed a sand monster which scared off the little boy. Her father finally left her and her mother for good. Age 7: Angered and hurt by her father's abandonment, Sasha would spend her time in her sandbox along, playing with a sand figure of her father. But everytime she would hug it, it would turn back into sand. Sasha's mother, falling back on payments for the apartment, became a stripper. She had to bring Sasha with her with no one else to watch her. That's how Sasha become introduced into charming and seducing men, by watching other strippers. One night, going home from the strip joint, three men ganged up on them. Seeing her mom being beaten and raped caused Sasha's dream abilites to finally awake, and she made policeman out of sand and killed the men. Age 8: Hoping that her daughter would not use her powers to kill again, her mother enrolled Sasha in martial arts for disipline. It seemed to work for a while and Sasha didn't use her powers again. Age 12: On her first day of 8th grade, Sasha was already flirting with the boys, having been influenced in her mother's years of stripping. But one day after school, a group of 14 yr olds circled around her in the school playground. She tried to fight but was pinned down. Fueled by fear and indignation at the thought of what they might do, her anger exploded and sand creatures of the boy's worse nightmares appeared. Her mother appeared and begged Sasha to stop before she killed the boys. Her mother then put her into home schooling. Age 14: Sasha's mother learns she has cancer. She ends up in the hospital, leaving Sasha to defend for herself. Sasha robs stores to keep herself fed and the bills payed. Age 16: Her mother finally dies to the result of cancer. Unable to find her father or any relatives, she is moved into a orphange in Russia. She is enrolled back into school. Age 17: Learning that her father is still in America, Sasha asks to be enrolled into a school in America. But once she gets there, she forgets about the search for her father and enjoys life, becoming a stripper to support herself. Age 18: Sasha begins her senoir year in highschool. AFFILIATIONS: Brotherhood
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Posted: Sat Jun 25, 2005 8:06 am
Hello! Sorry about the troble I've caused, but here's my bio now that it's approved. Oh and thanks LadyJedi for your help biggrin
Full Name: Victoria Dogwood Also Known As: "Sonic" Age: 16 Height: 5ft 4in Weight: 130 Hair: Dark brown, long Eyes: Dark/Medium brown Skin: Medium brown Gender: Female Nationality: African American/Caucasian
POWERS/ATTRIBUTES
Key: 0 = Useless or Not Applicable 1 = Sub-standard 2 = Inferior to average 3 = Below average ability 4 = Average ability 5 = Average peak ability 6 = Exceeding average peak 7 = Unnaturally gifted or apt 8 = Amazingly gifted 9 = Extreme peak of ability 10 = Perfect or infinite
Agility: 4 Constitution: 5 Strength: 5 Charisma: 5 Dexterity: 4
Description of Mutant Power: Sound Manipulation: Sonic can manipulate the volume of any sound within earshot. This power can be used to perform a variety of power stunts: increase a noise's volume to dangerous levels (think concussion blast), decrease a noise's volume in order to mute it, Sonic is also resistant to loud noises.
Source of Mutant Power: Naturally Inherent Genetic Mutation
Pros: Any sound within earshot can be manipulated into a potentially harmful sonic boom or muted so that a warning sound (lets say maybe an oncoming train) cannot be heard.
Cons: Without any sound within earshot to manipulate, Sonic is rendered nearly helpless in battle.
Level of Mutant Power's Effect (1-5): 3, Powers can pose a threat, but can be possibly be blocked by an energy shield or protective armor. Level of Control over Power (1-5): 3, Most times she can control her power, but occasionally outbursts happen under extreme stress or agitation. Willingness to use Powers (1-5): 4, Will use powers when it is necessary in battle or even everyday if needed to shut someone up. Effect Powers have on Lifestyle: 3, hardly none unless you count the whole parents-hate-me-because-I?m-mutant-thing.
HISTORY
Family: William Dogwood (Father) Mary James-Dogwood (Mother)
Age 0: Victoria grew up and was born in Washington D.C. as the only child of very controlling and job loving parents. Victoria?s parents, William and Mary were both high-profile lawyers who believed that their image meant everything. They say often that they loved her, but she knew in reality that she was only #1 after their careers.
Age 1-12: Practically since she was born and throughout most of the rest of her life, she was a "puppet" in her parents? hands. They made all of her decisions for her and even told her how to act, how to dress and everything in between. She was known only as, "Mr. and Mrs. Dogwood?s daughter" and never as her own person.
Age 13-14: When puberty hit, Victoria discovered her mutant ability to manipulate sound waves. Though she was excited about her "gift" she kept it a secret from her parent, for she knew they fought for segregation of mutants. She practiced regularly in her bedroom with her stereo when her parent weren?t home and was soon able to control her "gift" nearly to a T.
Age 15: About month before her sixteenth birthday, Victoria made the decision to stand up to her parents and fight for her own future. Victoria confronted her parents and a huge argument then followed. At some point in all of the arguing, Victoria?s lose control and her mutant power exploded into a sound blast that savagely shook the house. Hesitantly she told her parents that she was a mutant and they, in turn, told her that that everything would be OK.
Age 16: Although Mr. and Mrs. Dogwood said they "loved and accepted" their daughter as a mutant, in reality they were more worried that their clean cut image would go down the drain if the media found out that their daughter was a mutant. To safe their hard earned reputation, they contacted a friend of a friend named Ororo Munroe who was to take Victoria back to Xavier?s Institute for Higher Learning for "her own good". Figuring that it was better then living with bigots for parents, she quickly accepted the offer.
She was surprised when "Ororo" took her to a ramshackle house that was the Institute that she had seen pictures of earlier. Victoria was surprised yet again when "Ororo" turned out to be the shape shifter named Mystique who wanted to recruit Victoria to the Brotherhood. Mystique explained that with the Brotherhood she could use her powers openly and fight for mutant freedom. Knowing that she had a chance to prove her parents wrong doing, she gleefully accepted and is now considered a "Fledging" among the Brotherhood.
AFFILIATIONS: Brotherhood
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Posted: Tue Jul 05, 2005 7:21 pm
Full Name: Sonya Alexandra Donaviech Also Known As: Age: 17 Height: 5'5 Weight: 133 lbs. Hair: shoulder length white hair, with yellow streaks Eyes: yellow Skin: caucasin Gender: Female Nationality: Russian/European
POWERS/ATTRIBUTES
Key: 0 = Useless or Not Applicable 1 = Sub-standard 2 = Inferior to average 3 = Below average ability 4 = Average ability 5 = Average peak ability 6 = Exceeding average peak 7 = Unnaturally gifted or apt 8 = Amazingly gifted 9 = Extreme peak of ability 10 = Perfect or infinite
Agility: 9 Constitution: 8 Strength: 6 Charisma: 5 Dexterity: 8
Description of Mutant Power: Like her cousin Sasha, Sonya also has a dream ability, but unlike Sasha's ability to bring the dreams and nightmares to life outside the dreamworld, Sonya can enter dreams and comtrol and manipulate them. She can also see other's dreams and nightmares. She was also given the power of lightning due to her fathers genes, though at the time her mother didn't know he was a mutant. With the power of lighning, she can control lightning and run as fast as a bolt of lightning, up to unattainable speeds naturally. POWERS ARE STILL FORMING-highten senses and flight.
Source of Mutant Power: Naturally Inherant Genetic Mutation
Pros: Sonya's dream ability makes her almost unstoppable in the dreamworld. With fears, fanataises, and her creative mind, only mutants with powerful minds may stand a chance against her. Her lightning ablilites make her super fast. She can create a protective wall of lightning around her but only for a short time. She can also use appliances with just the touch of her finger, without a plugin.
Cons: Sonya has been afraid ever since she was a child to ever use her powers. Her dream powers outside the dreamworld can only tell her what other people's dreams and nightmares are. Also, she sometimes get extra staticy and sometimes thing like to stick to her. If she runs super fast her trial can sometimes leave a huge blaze behind.
Level of Mutant Power's Effect (1-5): 8 Level of Control over Power (1-5): 6- She used to use them when playing with her cousin, but ever since middle school, she has tried to hide them. Willingness to use Powers (1-5): 3-5 - She will hesitate to use her powers at first, but she will defend herself if neccessary.
Effect Powers have on Lifestyle: Her abilities have made this happy go-lucky girl to a shy, depress young woman. She would barely talk to anyone, afraid to make friends and having them leave her once she shows her mutant powers.
HISTORY
Family: Father: Jonathan Edwin (unknown) Mother: Casandra Donaviech(39) Cousin: Sasha Donaviech(1
Prior to Birth: Her mother was in a poor part of Russia. During a night of vulnerabilty, she was with a man, who she later found out was a mutant. He later left and never returned. Casandra became pregant and alone.
Age 0: Sonya was born with stronger brainwaves then normal. First sign of developing mutant powers.
Age 5: Sonya discovered her dream ability while sleeping one night. She found herself in the dreamworld of her cousin Sasha.
Age 6: Begins martial arts training, slowly learns to use the katana blade.
Age 7: Walking home one day from elementary school, a bad storm started. A bolt of lightning struck down at Sonya. But she realize the lightning didn't hurt her, though it gave her those yellow streaks through her hair. When the next lightning bolt came down she was able to maneaver it at a tree. But the tree snapped and was falling towards her. Sonya, terrified ran, discovering her now super speed.
Age 12: When she got into middle school her powers became stronger and more uncontrolable. Sonya liked to play tricks on people with their dreams. She did so on a fellow classmate. The girl confronted Sonya on her way home from school. The girl began pushing and hitting Sonya. Sonya's anger got out of control and a bolt of lightning struck the little girl. But seeing the girl's face as her body was now burn and partly paralyze, made Sonya afraid, afraid of her own powers. Her friends where watching from nearby. They wouldn't go near her and called her a freak. Sonya ran home crying that day.
Age 13: Sonya and her mother then come to America, to start a new life and school year. However, Sonya made sure that she made no friends. And that she would stay away from everyone.
Age 16: Sonya starts highschool, still the same from before. Her mother enrolls her at a nearby church, who needed extra help keeping things in order. Her lightning powers started going out of control infront of the priest. Scared, Sonya ran and hide behind the cross. But the priest told her not to be afraid for who and what she is, for God loved all people, even special people they call mutants. He then tells her mother of an insitiute of mutants to learn to control their powers.
Age 17: Sonya arrives at Xavior's institution, wondering if he can help her with her powers...and fears.
AFFILIATIONS: X-Men
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Posted: Tue Jul 19, 2005 4:20 pm
Full Name: Markus J Samisen Also Known As: Age: 18 Height: Varies (See powers) Weight: 190 lbs. Hair: Varies (See powers) Eyes: Brown Skin: Varies (see powers) Gender: Male Nationality: American
POWERS/ATTRIBUTES
Key: 0 = Useless or Not Applicable 1 = Sub-standard 2 = Inferior to average 3 = Below average ability 4 = Average ability 5 = Average peak ability 6 = Exceeding average peak 7 = Unnaturally gifted or apt 8 = Amazingly gifted 9 = Extreme peak of ability 10 = Perfect or infinite
Agility: 7 Constitution: 4 Strength: 6 Charisma: 4 Dexterity: 7
Description of Mutant Power: Markus has the ability to alter his physical appearance at will as well as extend various body parts long distances and assume various shapes. He can easily mimic people and medium sized objects like chairs and tables. He can also form his body into weapons like knives and other blades. He also has recently learned how to transmute parts of his body into a metal like substance. Unfortunately his body has no physical form making him fairly easy to pick out of a crowd.
Source of Mutant Power: Naturally Inherent Genetic Mutation plus various chemical reactions
Pros: His abilities make him almost a perfect spy, one could literally be sitting directly on top of him and would never know it. His lack of a physical form allows him to get through closed doors and squeeze though openings that would defeat others attempts to do so. In addition, any attempt to strike him with a physical weapon is nearly useless as his body simply absorbs the blow. Bladed and ballistic weapons are similarly ineffective against him as he can simply reform his body after the person strikes him with the blade.
Cons: Since he has no true physical shape he must constantly concentrate in order to hold whatever shape he is in. Also water is very dangerous to him, as it would further damage his already weak molecular bonds. Exposure to too much water would be fatal.
Level of Mutant Power's Effect (1-5): 3 - Though he can do much with it, his means of attacking and defending are limited. Level of Control over Power (1-5): 5 - Very skilled due to the continued use of this power Willingness to use Powers (1-5): 5 – He has no choice but to constantly use his power
Effect Powers have on Lifestyle: His ability has oddly enough given him a sense of freedom. With the ability to change ones' appearance he could escape any trouble that came his way. He is somewhat of a loner and tents to shy away from lasting relationships. He does however keep friends easily provided he keeps his nature hidden. He is absolutely fearless and won't hesitate to risk himself to help someone else. He has little patience or tolerance for people who shun mutants but he will not attack them unless he is forced to do so, if there is a way out of a conflict that does not require violence he will seek it.
HISTORY
Family:
Father: James D Samisen, 50 (No apparent mutation) works at a chemical shipping plant Mother: Louise M Samisen (Deceased, died of cancer.) Brother: John H Samisen, 30 (No apparent mutation) works with his father
Age 0: He was born in New Castle Delaware in late January. He was somewhat of a surprise as his family was expecting him to be a girl, but no life is truly perfect.
Age 6: Growing up he showed his powers early. While this seriously disturbed his family and neighbors his mother and father decided that it would be best to accept this and learn to cope. This made them somewhat unpopular with the neighborhood, but they induced and despite his being different he quickly made new friends.
Age 12: After a long battles with cancer his mother passed away. Her death devastated the family. His father became somewhat distanced from both him and his brother. This however did not last long and he quickly assumed responsibility for the two children.
Age 15: He starts working at the chemical plant that his father worked for. He started out working in the warehouse ensuring that all the drums were in good order, various orders were organized and ready for sipping to their destinations and moving boxes and such.
Age 17: A tragic accident occurs at the warehouse. As Markus was inspecting some of the drums scheduled to be shipped to a genetics lab in California one of lift drivers looses control of his machine and smashes into the barrels. The resulting collision ruptured the drums and splattered Mark with whatever was in them. He was hosed down immediately and rushed to a hospital, but the damage had already been done. Within a week after getting a clean bill of health his body began to breakdown. He was fast to learn to control it and thanks to the efforts of some of the people at the hospital he was able to receive treatment to prevent him from simply liquefying. Unfortunately it came a bit late, but and his family who took this all extremely well were just glad he was still alive.
Age 18: After a few minor incidents Markus decided to leave home and do some traveling. He did this mainly to prevent any further distress to his father and brother over what he had become. He soon found that he enjoyed traveling and discovered that water was not his friend. But, despite everything he is doing well.
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Posted: Thu Jul 28, 2005 2:09 pm
[ Message temporarily off-line ]
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Posted: Sun Jul 31, 2005 8:22 pm
Full Name: Theresa Rourke Cassidy Also Known As: Siryn
Age: 18 Height: 5’2 Weight: 120 Hair: Red Eyes: Green Skin: White Gender: Female Nationality: Irish
POWERS/ATTRIBUTES
Key: 0 = Useless or Not Applicable 1 = Sub-standard 2 = Inferior to average 3 = Below average ability 4 = Average ability 5 = Average peak ability 6 = Exceeding average peak 7 = Unnaturally gifted or apt 8 = Amazingly gifted 9 = Extreme peak of ability 10 = Perfect or infinite
Agility: 2 Constitution: 2 Strength: 0 Charisma: 4 Dexterity: 9
Description of Mutant Power: can generate powerful sonic effects with his voice. He can use the vibrations produced by this "sonic scream" for a variety of effects, including flight, concussive force that can repel, weaken, or shatter physical objects, and mind-effecting vibrations that can disrupt a person's equilibrium, cause a person to fall unconscious, or, on occasion, induce a low level of hypnosis in the subject. .
Source of Mutant Power: Naturally Inherited Genetic Mutation
Pros: Other than the fact she can put up shields to deflect and reflect attacks towards her, she finds no other pros with in her powers, until she devolpves the ability to fly into which she uses often to be by herself.
Cons: She is scared to speak loudly, afraid the dreaded sonic scream will be the one to come out instead of her voice. SO obviously her powers are hard to develop. Because she is able to use her powers in many different ways she will have to train each different action she can use them for. .
Level of Mutant Power's Effect (1-5): 5 Level of Control over Power (1-5): 2 (( Shields would be 5)) Willingness to use Powers (1-5): 1 ((Shields 5))
Effect Powers have on Lifestyle: She assumes that the sonic scream is actually a totally different power than the shields. She is soft spoken as she is afraid of the Sonic scream.
HISTORY
Family: Father -Sean Cassidy Mother- Maeve Rourke
Age 0: While Sean Cassidy was away, working for INTERPOL, his wife Maeve gave birth to their daughter, Theresa. Not much later, Maeve died in an IRA bombing. With no means to contact Sean, his cousin Tom took care of Theresa. When Sean returned to learn of his wife’s death, he was devastated. Before Tom could even tell him of the existence of his daughter, Sean lashed out at Tom with his sonic scream for not having taken better care of Maeve. While Sean flew away in anger, Tom fell into a chasm, breaking his leg as a result of the attack, which left him with a limp. Angrily, Tom swore to make Sean pay and vowed to never tell him about his daughter, raising her himself instead
Age 12: From 0 to this age not much was heard from the young mutant. Her uncle had been keeping her as one of his own. She helped him out as much as she was able as he was a limp. One day during school she was being teased on the playground where she was at. She turned to yell at the group of girls and boys to leave her alone. Instead of words an ear splitting, glass shattering scream was the result. Ever since she was so frightened she barely talked at all. The three kids who were close to her were rushed to the hospital and declared deaf. She was not at fault as there were no witness’ as everyone had doubled over in pain unaware she had created the dreadful sound.
Age 15-18: Tom (now known as Black Tom) would raise Theresa as his apprentice in his criminal activities. Eventually, Theresa accompanied Black Tom and his partner, the Juggernaut, to San Francisco to assist him in his crimes. Here, employing the name Siryn, she battled the original Spider-Woman and several of the X-Men. This conflict ended in Black Tom's temporary capture. While in custody, Black Tom exonerated Theresa of responsibility for her crimes and wrote a letter to Sean explaining who she was. The X-Men brought Theresa back to their headquarters, where she was joyfully reunited with her father.
AFFILIATIONS: Brotherhood relations, now with the X-men
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Posted: Thu Aug 25, 2005 3:52 am
Full Name: Juliana Maze Also Known As: "Starling" Age: 16 Height: 5ft 8in Weight: 130 lbs. Hair: Ash Blonde Eyes: Hazel Skin: Tan Gender: Female Nationality: American
POWERS/ATTRIBUTES
Key: 0 = Useless or Not Applicable 1 = Sub-standard 2 = Inferior to average 3 = Below average ability 4 = Average ability 5 = Average peak ability 6 = Exceeding average peak 7 = Unnaturally gifted or apt 8 = Amazingly gifted 9 = Extreme peak of ability 10 = Perfect or infinite
Agility: 5 Constitution: 4 Strength: 4 Charisma: 8 Dexterity: 4
Description of Mutant Power: Juliana creates what she calls starbursts. They are spherical bursts of light that explode on impact, no more than four inches in diameter. She also creates a 'starfield' around herself that acts like a minefield sheild. Those who come near her cause the starbursts to explode on contact; however, she is impervious to their damage.
Source of Mutant Power: Naturally Inherant Genetic Mutation
Pros: She is able to defend herself when under fire and can cause some offensive damage.
Cons: Her offensive skills are not reliable. She has an easier time creating the starfield for need of self-preservation but has a harder time mentally creating the bursts to hurt others. She also can sometimes create them unintentionally.
Level of Mutant Power's Effect (1-5): 3 Level of Control over Power (1-5): 2 Willingness to use Powers (1-5): 3
Effect Powers have on Lifestyle: The only time her abilities hurt her lifestyle is when she creates the starbursts unwittingly. Otherwise she can hide her mutant abilities.
HISTORY
Family: Father - Richard Maze (50, Lawyer, no mutations) Mother - Donna Maze (43, housewife, no mutations) Brother - Richard II (14, no mutations)
Age 0: Born with no visible mutations to a family of privledge due to her father's law firm.
Age 14: Had no extremely eventful childhood memories and was sent to an all girls school to help her keep the family image. Juliana didn't care for it either way. She didn't particularly think her family was anything exciting and were real pretentious jerks. Getting away from them was good. Her mutation was discovered accidentally while on an Outdoors club field trip camping. She and a friend, Allison, were caught by a bear and to defend herself, she created her first sheild. Allison swore to keep the secret since it saved their lives.
Age 15: Grades were a constant issue with her parents. That's all she heard about was how her grades didn't keep up the Maze tradition and she would be removed from her school. Not caring either way, Juliana ignored them and took up drama as a hobby to give them something less to complain about.
Age 16: During the set construction for a drama production, a faulty peice of lumber almost fell onto a castmate. Juliana created her shield and pushed the castmate out of the way. THe sheild didn't act as she wanted it to and ingnited the beam which also broke her own arm. The school frowned on her mutant abilities but worded her discharge from the school in such a manner it blamed her for destruction of property. Her parents dismissed her as well from their household. The first bus from school left her off at Bayville. And this is where she finds residence... after stealing her father's credit card of course.
AFFILIATIONS: Loner
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Posted: Thu Aug 25, 2005 5:47 pm
Full Name: James Arthur "Jamie" Madrox Also Known As: "Multiple Man" Age: 19 Height: 5'11ft Weight: 155 lbs. Hair: Brown Eyes: Blue Skin: Tan White Gender: Male Nationality: Los Alamos, New Mexico
POWERS/ATTRIBUTES
Key: 0 = Useless or Not Applicable 1 = Sub-standard 2 = Inferior to average 3 = Below average ability 4 = Average ability 5 = Average peak ability 6 = Exceeding average peak 7 = Unnaturally gifted or apt 8 = Amazingly gifted 9 = Extreme peak of ability 10 = Perfect or infinite
Agility: 4 Constitution: 6 Strength: 5 Charisma: 7 Dexterity: 4
Description of Mutant Power: Jamie is capable of creating exact living duplicates of himself upon any physical impact. Each of his dupes is capable of independent thought, and tend to manifest one particular aspect of his personality very strongly. This aspect increases in strength the longer the dupe remains apart from the original. Through an act of will, Jamie is able to ?absorb? a dupe back into himself, gaining any knowledge and skills the dupe had learned since its creation. Jamie is linked to his dupes both telepathically and empathically, thus if a dupe is killed the resultant shock to Jamie?s system can be traumatic, possibly fatal.
It has also been noted that anything that Jamie is wearing at the time he creates a dupe will be copied over to the dupe. He can, with some concentration, decide exactly where he wants the dupe to appear, although it has to be connected to a part of his body.
Jamie discovered for the first time that he could not absorb a dead dupe. The shock of it led to some serious soul-searching for him.
Source of Mutant Power: Naturally Genetic Mutation
Pros: Jamie's duplicate's can make up an entire basketball team or really any team sport, he was very athletic to so he would really be great with any sport. The amount of duplicates he can create is really unlimited, with alot of consintration once Jamie looses consintration most of his duplicate's with automaticly be aborbed into him with a little consintration left.
Cons: If Jamie looses control over his powers and has no consintration to absorb his duplicates into his body, they will have a mind of their own, living their own life the way they would wnat to. If this were to happen it would real pain for Jamie, but when his energy rebuilds he can just absorb those "dupes" back into his body, but most would have started the knew life by then, but luckily he has a telepathic link with his dupes so he can track them down.
Level of Mutant Power's Effect (1-5): 5 Level of Control over Power (1-5): 4 Willingness to use Powers (1-5): 4
Effect Powers have on Lifestyle: His powers can be a real pain. When Jamie comes within physical impact with someone, without any control he accidently creates dupliacte's hismelf he doesn't even know how much he will create or anything. He has no control over it, it's just part of his mutation which can get relly dangerous when in contact with humans.
HISTORY
Family: Father - Daniel Madrox (father, deceased. Human) Mother - Joan Madrox (mother, deceased. Human)
Age 0: Jamie's mutant ability was clear from the day he was born. James Arthur Madrox was born to Daniel and Joan Madrox and, from the first, it was rather obvious that he was different, as when the doctor slapped the baby to make him breathe, an exact dupliacte was created, he suddenly held two in his arms.
Age 9---: At a certain age, his parents made him wear a special suit, designed to keep his mutant powers under control, but they never revealed its purpose to him. Jamie grew up without any friends, save his parents, and, unfortunately, they didn?t live long enough to see him become the man he is today. And he became an ofphan, but still ahd an education.
Age 13: He hit puberty, which was one of the most confusing times in his life. Through his school days Jamie was often thought of as a reject, becuase of the suit he always weared and other things. He always was left out on alot of activties in school, he was really intelligent becuase of all the time he had to study sicne he really had no where to go. So through his childhood thsoe were sad times, especially when his parents died.
Age 15: When Jamie was fifteen years old, a freak tornado swept across the farm and killed his parents. Now an orphan, Jamie worked the farm alone, just like his parents had taught him, his only friend being a special teaching computer designed by Professor Xavier and his father, as Jamie could never attend a regular school. Though Jamie didn?t like it, with time he got used to being alone.
Age 16: However, as the suit was no longer overhauled, in time some of its control elements started to burn out and it began to malfunction. More and more energy was needed to provide its functions and, when the suit no longer generated enough power on its own, it leeched off electric energies from whatever power source nearby. The suit affected Jamie also on a psychological level; he was now afraid of being alone, went slowly insane and felt himself drawn to New York, where he found more and more energy to absorb. As he caused entire blocks of the city to be hit by blackouts. So he stopped wearing the suit and tried not to come in any conatct with anyone.
Age 17: Afterwards, Xavier took Jamie with his to his school in Westchester, where he treated the boy?s temporary madness and also helped him to cope with his powers. Jamie was even offered to join the X-Men, but he denied, not feeling comfortable with so many people around. Instead, Xavier had a different idea and took Jamie to Moira MacTaggert?s Muir Island complex, where he wouldn?t be all by himself, and, in Moira, he had someone experienced in the use of difficult mutant situations. Mostly, Jamie helped Moira as a lab assistant, though he also must have continued some of his training under her care. He even reached a point where his containment suit was not really needed anymore, other than as a good looking costume and a failsafe device for if he should lose control again.
Age 19: Alot of things happened throughout the years and then he has lost particular interest in the X-Men do to some decisions they made that effected him alot. So he took off and tried and found soemone to relate to and that would help him somewhere he would fit in more. Through his travels he met up with the Brotherhood, not his first choice, but he needed to stay somewhere and he fit in more there.
AFFILIATIONS: Former X-Men, now with the Brotherhood.
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Posted: Thu Aug 25, 2005 6:35 pm
Full Name: Stephen Duphrense Also Known As: "Head Case" Age: 25 Height: 5'9"(standing/mannequin) 4'6" (in wheelchair) Weight: 150 lbs(mannequin) 163 lbs (without wheelchair) Hair: Grey Eyes: Blue Skin: Powder White(Mannequin) Tan Gender: Male Nationality: American, from New York
POWERS/ATTRIBUTES
Key: 0 = Useless or Not Applicable 1 = Sub-standard 2 = Inferior to average 3 = Below average ability 4 = Average ability 5 = Average peak ability 6 = Exceeding average peak 7 = Unnaturally gifted or apt 8 = Amazingly gifted 9 = Extreme peak of ability 10 = Perfect or infinite
Agility: 9(Mannequin) 0(In wheelchair) Constitution: 8 Strength: 5/8(Mannequin/Mannequin augmented) Charisma: 5 Dexterity: 9(Mannequin) 0(In wheelchair)
Description of Mutant Power: Stephen has an incredible psychic ability. He can influence/dominate a mind of any given person, depending on their will, if they are within feet of him. Also, he can use Telekinesis and project his astral form, leaving his physical body in a coma like state.
Seeing as how Stephen is in a wheelchair, he chooses to project his astral form into a life-sized mannequin, which he can control up to miles away from his stationary body. With the use of a specially designed helmet, his powers can extend almost infinitely from his body, but get considerably weaker the further away they get. In his astral form, Stephen can use basic telekinesis, but can not use his psychic powers to enter minds or anything of that sort. Being paralyzed, Stephen has had a lot of time to read up, and as such has self taught himself advanced fighting styles, with and without weapons, of many cultures, which he can imploy while in his mannequin. While in the mannequin, he has the peak physical ability of an average male in his prime. He can also choose to psychically augment his strength, but that takes more power, and can potentially destroy the mannequin. It should be said that the mannequin, and Stephen's astral form, feel no pain. If the mannequin is destroyed, Stephen returns to his physical body. It's very tough to make a new mannequin, and Stephen has only one spare, so he tends to be cautious when he can afford it.
Source of Mutant Power: Naturally Genetic Mutation
Pros: Can potentially move anything of any weight, and affect most peoples minds if they're within feet of him. Can also use basic telekinesis in his astral form while occupating the mannequin.
Cons: Stephen is paralyzed from the neck down, which means, unless someone wanders too close to him, or trys to attack him, he may never have a chance to use his psychic powers to their extent. Also, while he's in his astral form and out and about with his mannequin, his physical body is left in a coma-like state and incredibly vulnerable, and while Stephen always has a sense of what is around his physical body, getting back to his body from his astral form can take anywhere from a matter of seconds to a few minutes, depending on his distance from his body, which could give foes enough time to damage his physical body/kill him.
Level of Mutant Power's Effect (1-5): 5 Level of Control over Power (1-5): 4 Willingness to use Powers (1-5): 5
Effect Powers have on Lifestyle: Having a great amount of psychic power, and an increasingly worse outlook on life, due to his physical condition, Stephen has become an, as one might say, evil b*****d. He takes enjoyment in the killing and torture of those who've crossed him, or even mildly upset him, and doesn't think twice about murdering anyone. It also makes him careless and prone to going out on 'vendetta runs' while in his astral form.
HISTORY
Family: Brendon Duphrense-Father-Deceased Carolyn Duphrense-Mother-Deceased Amy Duprense-Sister-Deceased
Age 0: Stephen is born, and it is immediately known that he's got physical problems. Within days doctors know he'll never walk, crawl, wave his arms, or do anything from the neck down
Age 6: Life is progressing at an incredibly boring rate, even for a child. Being paralyzed gets old quick. Psychic powers start to develop
Age 11: The boys and girls at school make fun of Stephen ad nauseum. Even the teachers aren't very nice. A few kids jump, rather confusingly, to their deaths off of the school roof.
Age 14: Boring. Stephen begins acting out towards those who've made fun of him. Incidently, his old fourth grade teacher brings an armory in to school, and murders 17, before setting fire to the school.
Age 17: Things can't get more boring. Stephen doesn't get many dates, and it turns out to be lucky for him. The school prom king hopeful comes to the dance wearing a nice suit with a dynamite coat and tie. No one survived the explosion.
Age 20: Stephen leaves home after the mysterious deaths of his parents and sister. He's brought in for questioning, but found very innocent. A cripple can't stab people.
Age 21: Stephen starts to experiment with his astral form and different dolls. He finds that mannequins are the best, and constructs a couple specialized versions of his own. He finds a few generous financial backers, who give him lots of money in small unmarked bills
Age 23: Stephen uses an apartment in New York City as his home/lab, and constructs some usefull items, including a helmet to project his power. He's also been using a lot of time to read up on fighting and weapons. He's even purchased some. Okay, he's got a lot.
Age 25: Stephen is contacted by Magneto to join his brotherhood. He accepts and starts to make his way north.
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Posted: Sun Aug 28, 2005 7:42 pm
[ Message temporarily off-line ]
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Posted: Sun Aug 28, 2005 7:49 pm
[ Message temporarily off-line ]
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Posted: Tue Aug 30, 2005 8:41 pm
[ Message temporarily off-line ]
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Posted: Tue Sep 06, 2005 12:36 pm
[ Message temporarily off-line ]
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