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Posted: Sun Dec 30, 2012 4:22 am
I love, love, LOVE this idea!!! It works on so many levels! Mouse I could smooch you!!! <333
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Posted: Sun Dec 30, 2012 7:22 am
AW YEAH glad I could help!! 8D <3
ETA: Super attack could be a heals + temp. invulnerability. TO PRESERVE HER BEAUTYYYY
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Posted: Thu Feb 14, 2013 1:41 am
Hey, Matisha! I love her name/sphere, and I think she's got a lovely outfit! Her civilian side looks good to me, so I don't even feel like I need to comment on that other than to say I really enjoyed reading about her! You put a lot of thought into it, and I love how well everything ties together! The only thing to look at is her powered!
Her basic and super attacks look like pretty good, however there were just a few things I was kinda iffy about!
Firstly, 6-7 seconds feels like a really short time to spend for someone to heal, and I always sort of assumed that each post lasted roughly 30 seconds, so I feel like the attack should take a little longer—I feel like 20 seconds would be a little better? Just so that they still get healed, but so that it's not insta-heal. It could still take the same time to cast, but just take a little longer to reach the full effects? [If you disagree with that, this is fine and I think negotiable! I don't think it makes a big difference for the actual mechanics, it's just that most healing spells I've seen have lasted for a little longer than what you've got here]
The second thing is, I think she seems to have a lot of upgrades/differences going on at once. From basic to super, it looks like the differences are:
* She can heal and rejuvenate herself * The target cannot be pushed away from the healing column * She can cast on anyone, including herself, allies and enemies * She can use the attack twice per battle
If I'm misreading anything, let me know! But, as is, I think that might be a little too much. I think any two upgrades from that list would be suitable, though I also feel as though some of these traits could be applied to her first stage, so they wouldn't count as an upgrade. For example, she could heal and feel rejuvenated in both stages, or she could use the attack twice per battle at both stages.
For her eternal attack, had you decided on something you were interested in doing for this or were you still thinking about suggestions/had any ideas you wanted to bounce around?
[If you have any changes, comments or questions, give me a quote and I will be back asap!]
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Posted: Thu Feb 14, 2013 2:01 am
Kyuseisha no Hikari Hey, Matisha! I love her name/sphere, and I think she's got a lovely outfit! Her civilian side looks good to me, so I don't even feel like I need to comment on that other than to say I really enjoyed reading about her! You put a lot of thought into it, and I love how well everything ties together! The only thing to look at is her powered!
Her basic and super attacks look like pretty good, however there were just a few things I was kinda iffy about!
Firstly, 6-7 seconds feels like a really short time to spend for someone to heal, and I always sort of assumed that each post lasted roughly 30 seconds, so I feel like the attack should take a little longer—I feel like 20 seconds would be a little better? Just so that they still get healed, but so that it's not insta-heal. It could still take the same time to cast, but just take a little longer to reach the full effects? [If you disagree with that, this is fine and I think negotiable! I don't think it makes a big difference for the actual mechanics, it's just that most healing spells I've seen have lasted for a little longer than what you've got here]
The second thing is, I think she seems to have a lot of upgrades/differences going on at once. From basic to super, it looks like the differences are:
* She can heal and rejuvenate herself * The target cannot be pushed away from the healing column * She can cast on anyone, including herself, allies and enemies * She can use the attack twice per battle
If I'm misreading anything, let me know! But, as is, I think that might be a little too much. I think any two upgrades from that list would be suitable, though I also feel as though some of these traits could be applied to her first stage, so they wouldn't count as an upgrade. For example, she could heal and feel rejuvenated in both stages, or she could use the attack twice per battle at both stages.
For her eternal attack, had you decided on something you were interested in doing for this or were you still thinking about suggestions/had any ideas you wanted to bounce around?
[If you have any changes, comments or questions, give me a quote and I will be back asap!] [Aww Kyu *hugs* thank you for critting me! and yay for her civillian side!! Bitchy teenager ahoy!!
Her attacks are my biggest problem at the moment. I can do offensive attacks fine but when it comes to healing am like OTL;;; I don't know what is too much or too little (look at me, should I be doing this job XD!! )
I think I will go with these two boosts since it seems the most logical way to go!
* She can use the attack twice per battle * She can heal and rejuvenate herself
and for her final attack I wanted to include invincibility for just one round (like once punch it goes) would that be too strong? Kyu I want your mind to hold help me!! *hugs and fluffs* <333 ]
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Posted: Sun Feb 17, 2013 2:59 pm
Ahh, Matisha! It is a pleasure! BUT before I go on to her powered again: I feel bad because I was rereading part of her civilian side and noticed something I forgot to put in my first crit! It is pretty minor, but in reading over her Resilience virtue, I noticed that about halfway through, it started sounding a lot like it belonged in the description of her determination virtue. The traits are definitely different, however starting with the sentence "If things go wrong" and ending with the last sentence of the trait, these really read as though they belong in the determination part instead of the resilience, since it's more about her being determined to get things done without giving up instead of bouncing back from a tough situation (like the rest of her resilience trait implies).
For her attacks! I think those look like good upgrades! [Unless you wanted to make it so she could use her attack twice during her first stage, which I think would be fair since it isn't too strong, in which case one of her upgrades could instead be that she could cast healing on someone else, but that is up to you!]
Invincibility I think could be really close to being OP, so I would think it would have to have some limitations, but could still work! Like if for a somewhat short time frame she could be coated in light that made her resistant to all hits of a certain nature? It would probably make most sense if she was invincible towards magical attacks while under her light [and I think that could last for 30 seconds would be a comfortable time for this?]; during which time she could still be physically injured but would be immune to magic attacks?
Or, maybe instead of invincibility, she has 20 seconds of super fast healing to the point where all physical damage has minimal/no effect? IE, hypothetically a nega comes up and slices her with a sword, right across the stomach while she has this magic up; she would heal so quickly that it might just be a quick sting and a little blood [or maybe she wouldn't even feel it!], but her body would almost immediately repair itself? Except, during this I would think that magical attacks could still damage her, to keep it sort of fair?
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Posted: Thu Apr 25, 2013 5:48 am
I think I have updated correctly!! But if not you whip me good!!! <3
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Posted: Fri Apr 26, 2013 9:08 pm
Those changes look good to me, Matisha! Thanks so much!
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