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Posted: Sat Feb 06, 2010 11:59 am
really? I remember hearing some story blizzard telling that while the people who were testing it were complaining about how hard it was, they were never going to nerf the fight. Which implies that it was tested by SOMEONE before being released to the public. Presumably someone would have tested saronite bombs on the platform, since apparently rogues are using them in combat now.
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Posted: Sat Feb 06, 2010 3:21 pm
K, I've never done ICC, so I'm not gonna talk about the fight much. But I'm kinda in the middle about this issue.
If this fight has been glitching for a while, then Blizzard should have stepped in a fixed it. Idk if it's happened for other players as well, but if it did, then more honest players would have reported it. So, in a way, this is Blizzard's fault.
On the other hand, I read that they had run the raid 4 times previously, while taking advantage of the glitch. Obviously, they are at fault about it, so should be punished as is due. If they didn't think they should have been punished, then they are sadly mistaken.
But I think Blizzard overreacted a little bit. Yeah, they took advantage of the glitch, but they shouldn't have taken away the other achievements that might not have been earned the way that this one has been. Idk. My two cents.
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Posted: Sat Feb 06, 2010 3:40 pm
Without reading the other replies.. I agree with Blizzard removing achievement, title and loots. I do not agree with Blizzard with the 3 day ban. And Blizzard, if they haven't already which I'm sure they have, should have fixed the exploit they were using.
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Posted: Fri Feb 12, 2010 2:44 pm
About 15 raiders in their LK kill had engineering and some even leveled it within 24 hours of the kill. Didn't know what the glitch was my a**.
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Posted: Fri Feb 12, 2010 3:52 pm
this is actually not the first time Ensidia has done something like this though so I would see how a harsher punishment would come down on a group that is noted as repeat offenders
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Posted: Fri Feb 12, 2010 6:53 pm
Mat this is actually not the first time Ensidia has done something like this though so I would see how a harsher punishment would come down on a group that is noted as repeat offenders More like first time Ensidia was caught. other guilds have used exploits before and gotten banned and Ensidia just rides in behind them using the same exploits after the world first has been earned. if there already is a world first then use of exploits is less harshly punished by Blizzard.
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Posted: Sat Feb 13, 2010 5:23 pm
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Posted: Sat Feb 13, 2010 8:51 pm
that one is horrible compared to the Warhammer 40K one about TYranids
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Posted: Tue Feb 16, 2010 3:10 pm
Mat that one is horrible compared to the Warhammer 40K one about TYranids Oh well, I still laughed myself stupid so...
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Posted: Wed Feb 17, 2010 2:27 pm
L.u.t.h.i.e.n Mat that one is horrible compared to the Warhammer 40K one about TYranids Oh well, I still laughed myself stupid so... having never seen the warhammer one, I have no opinion. But this was FUNNY
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Posted: Wed Feb 17, 2010 2:48 pm
Kayariy L.u.t.h.i.e.n Mat that one is horrible compared to the Warhammer 40K one about TYranids Oh well, I still laughed myself stupid so... having never seen the warhammer one, I have no opinion. But this was FUNNY ill link it but most of the jokes take at least a medium knowledge of the game to get http://www.youtube.com/watch?v=I97qAyRq_F0
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Posted: Sat Feb 20, 2010 9:48 am
Ermor About 15 raiders in their LK kill had engineering and some even leveled it within 24 hours of the kill. Didn't know what the glitch was my a**. I agree Ensidia most likely knew about the glitch and knowingly exploited it. I think it's a load of bullshit that Blizzard, rather than taking responsibility for their own failure, projected the blame onto players who shouldn't have been able to do it in the first place. There was plenty of time to test the content, and from what I gather, Ensidia gives Blizzard some very valuable feedback on the PTRs. But when they ******** up by releasing content that they hadn't properly tested, then how is Ensidia to blame?
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Posted: Sat Feb 20, 2010 11:13 am
Gymnos I agree Ensidia most likely knew about the glitch and knowingly exploited it. I think it's a load of bullshit that Blizzard, rather than taking responsibility for their own failure, projected the blame onto players who shouldn't have been able to do it in the first place. There was plenty of time to test the content, and from what I gather, Ensidia gives Blizzard some very valuable feedback on the PTRs. But when they ******** up by releasing content that they hadn't properly tested, then how is Ensidia to blame? They make mistakes. Contrary to popular belief, game designers and programmer are not perfect. I'm sure the content was tested, but I doubt anyone would be able to put out bug/glitch-free content 100% of the time. The ToS clearly states that players should not be taking advantage of glitches or errors in design as most games' ToS (including Gaia) state. If they knew about the glitch and knowingly exploited it, I think a 72 hour ban was fair and possibly even lenient.
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Posted: Sat Feb 20, 2010 3:14 pm
LDownTo They make mistakes. Contrary to popular belief, game designers and programmer are not perfect. I'm sure the content was tested, but I doubt anyone would be able to put out bug/glitch-free content 100% of the time. The ToS clearly states that players should not be taking advantage of glitches or errors in design as most games' ToS (including Gaia) state. If they knew about the glitch and knowingly exploited it, I think a 72 hour ban was fair and possibly even lenient. Yes, I understand that programmers are definitely not perfect. My point was, however, that Blizzard isn't taking responsibility for its own shortcomings. Rather, in this case they punish Ensidia for essentially beta testing content that wasn't on the PTR (see: http://www.ensidia.com/muqq/blog/4078/ 3rd to last paragraph).
I do agree they could of received a longer ban though. But maybe it's just a personal point-of-view that if you CAN do something in-game without specialty programs to hack it, then it should be treated as though it were an intended feature.
Oh, and the ToS also states that they may cancel an account for any reason, regardless of whether the ToS were broken or not. If there -are- glitches in the system, it seems damn convenient to say "please don't do it! we don't want to spend the time fixing this," wouldn't you agree? In this case especially, people were bound to exploit the bug. Blizzard should have simply removed the rewards from the exploit, fixed it, and moved on rather than ban the very people that quality-check their work every PTR.
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Posted: Sat Feb 20, 2010 10:32 pm
Gymnos Yes, I understand that programmers are definitely not perfect. My point was, however, that Blizzard isn't taking responsibility for its own shortcomings. Rather, in this case they punish Ensidia for essentially beta testing content that wasn't on the PTR (see: http://www.ensidia.com/muqq/blog/4078/ 3rd to last paragraph). You make it sound like they were doing them some sort of favor. They don't need these people to "quality-check" their work. Last I checked WoW has millions in subscribers that can "quality-check" their work. If they noticed a glitch and purposely exploited it, then it deserves a banning/suspension no matter how many times it was tested before release, be it 1000, 1, or 0 times. If there -are- glitches in the system, I'm sure they don't -mind- fixing them, but they don't want people to -abuse- them. In this case especially it was crucial to ban/suspend their accounts to send a message to all other users that if you purposely exploit a glitch, you won't just get away with a slap on the wrist. This is of course only assuming Ensidia purposely exploited the glitch. I do not know if they did/didn't since I'm sure it is likely only members of Ensidia/Blizzard will actually know unless some video of the encounter was showed. If it wasn't purposely done, then I agree it was unfair.
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