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Reply 'Tendo Cult~
The Grinder looks mind-blowingly good Goto Page: [] [<] 1 2

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Waynebrizzle

PostPosted: Sat Feb 06, 2010 10:59 am


hey trenn get on MSN
PostPosted: Sat Feb 06, 2010 1:55 pm


Trenn Flashkill
Dino Pakkun
Trenn Flashkill
There is a difference between in-game graphics and gameplay footage. None of that really looked like gameplay.

That doesn't change s**t. If it's in-game graphics then it's still being run on the Wii.
No. It's called pre-render.
you didn't say pre-render. You said in-game.
But uh
nice try

alsoknownasak

Clean Member


Trenn Flashkill
Vice Captain

PostPosted: Sat Feb 06, 2010 3:26 pm


Dino Pakkun
Trenn Flashkill
Dino Pakkun
Trenn Flashkill
There is a difference between in-game graphics and gameplay footage. None of that really looked like gameplay.

That doesn't change s**t. If it's in-game graphics then it's still being run on the Wii.
No. It's called pre-render.
you didn't say pre-render. You said in-game.
But uh
nice try
You can pre-render in-game graphics. Either the assets are rendered live or rendered beforehand.

The only reason I say it is because there's no aliasing at all. It's not a big deal since it's common practice to use pre-rendered footage in trailers.
PostPosted: Sat Feb 06, 2010 3:43 pm


Trenn Flashkill
Dino Pakkun
Trenn Flashkill
Dino Pakkun
Trenn Flashkill
There is a difference between in-game graphics and gameplay footage. None of that really looked like gameplay.

That doesn't change s**t. If it's in-game graphics then it's still being run on the Wii.
No. It's called pre-render.
you didn't say pre-render. You said in-game.
But uh
nice try
You can pre-render in-game graphics. Either the assets are rendered live or rendered beforehand.

The only reason I say it is because there's no aliasing at all. It's not a big deal since it's common practice to use pre-rendered footage in trailers.

I have come to understand pre-rendered to mean s**t like CG, where-as in-game refers to s**t rendered by the actual game engine. I can't say I get what you're trying to say because those are two different things...

alsoknownasak

Clean Member


The Betgirl

Quotable Genius

PostPosted: Sat Feb 06, 2010 3:53 pm


Dino Pakkun
Trenn Flashkill
Dino Pakkun
Trenn Flashkill
Dino Pakkun
Trenn Flashkill
There is a difference between in-game graphics and gameplay footage. None of that really looked like gameplay.

That doesn't change s**t. If it's in-game graphics then it's still being run on the Wii.
No. It's called pre-render.
you didn't say pre-render. You said in-game.
But uh
nice try
You can pre-render in-game graphics. Either the assets are rendered live or rendered beforehand.

The only reason I say it is because there's no aliasing at all. It's not a big deal since it's common practice to use pre-rendered footage in trailers.

I have come to understand pre-rendered to mean s**t like CG, where-as in-game refers to s**t rendered by the actual game engine. I can't say I get what you're trying to say because those are two different things...
He is saying that those look like a cutscene kind of deal, not a real in-game footage kind of deal.

edit: I think.
PostPosted: Sat Feb 06, 2010 3:59 pm


The Betman
Dino Pakkun
Trenn Flashkill
Dino Pakkun
Trenn Flashkill
No. It's called pre-render.
you didn't say pre-render. You said in-game.
But uh
nice try
You can pre-render in-game graphics. Either the assets are rendered live or rendered beforehand.

The only reason I say it is because there's no aliasing at all. It's not a big deal since it's common practice to use pre-rendered footage in trailers.

I have come to understand pre-rendered to mean s**t like CG, where-as in-game refers to s**t rendered by the actual game engine. I can't say I get what you're trying to say because those are two different things...
He is saying that those look like a cutscene kind of deal, not a real in-game footage kind of deal.

edit: I think.

but he said there is a difference between in-game and gameplay... which would have nothing to do with it being a cutscene @_@

alsoknownasak

Clean Member


Waynebrizzle

PostPosted: Sat Feb 06, 2010 4:27 pm


but if the in game cutscenes pre-render their CG-I, where will they put the sweet guitar solos
PostPosted: Sat Feb 06, 2010 6:14 pm


Dino Pakkun
The Betman
Dino Pakkun
Trenn Flashkill
Dino Pakkun
Trenn Flashkill
No. It's called pre-render.
you didn't say pre-render. You said in-game.
But uh
nice try
You can pre-render in-game graphics. Either the assets are rendered live or rendered beforehand.

The only reason I say it is because there's no aliasing at all. It's not a big deal since it's common practice to use pre-rendered footage in trailers.

I have come to understand pre-rendered to mean s**t like CG, where-as in-game refers to s**t rendered by the actual game engine. I can't say I get what you're trying to say because those are two different things...
He is saying that those look like a cutscene kind of deal, not a real in-game footage kind of deal.

edit: I think.

but he said there is a difference between in-game and gameplay... which would have nothing to do with it being a cutscene @_@

Ha, that's my fault. What I meant was that in-game graphics doesn't always mean gameplay graphics. There can be a difference. Just because game assets are being displayed doesn't mean it's being rendered live.

Trenn Flashkill
Vice Captain


alsoknownasak

Clean Member

PostPosted: Sun Feb 07, 2010 12:37 am


Trenn Flashkill, you are a mystery. wink
PostPosted: Sun Feb 07, 2010 1:12 pm


Dino Pakkun
Trenn Flashkill, you are a mystery. wink
f u

Trenn Flashkill
Vice Captain

Reply
'Tendo Cult~

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