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Posted: Sat Jan 30, 2010 1:15 pm
I was think about it and figured that interaction among the Matron's would be rather hard. But to the point I'm trying to get to...What possible happen to draw all the Houses together? War Competition ... There isn't much to the list, maybe it would better to have smaller plots that build to something bigger. Like series of spies within each house, each house tries to figure out whats happening on their own, and then they all find out that there is an outside force seeking power over them. By the way, I stole that from a book, so don't take it. But thats an example of a series of small events forming a larger one. What about that...but also able to bring everyone together.
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Posted: Sat Jan 30, 2010 1:16 pm
Here are some of the examples of districts and stuff of Menzoberranzan for ideas for the rest of you guys.
There's a map of Ulorbbath in the Ulorbbath thread if you guys need to look and compare....
The Braeryn ("Stenchstreets")
Sick and outlaw drow live here, along with the many non-drow inhabitants of the city. This is definately the slum of Menzoberranzan. Drunken drow sometimes hunt this area, killing any and all who can't hide themselves. [edit] The Clawrift
A rocky outcropping shaped like a claw on the end of a long arm situated between the Bazaar and Eastmyr. The ancient tunnels and walkways dug into the rock were used by House Oblodra to house their hundreds of kobold slaves. [edit] Donigarten
Donigarten is the source of almost all of Menzoberranzan's food. Rich fungi farms, beds of moss and giant mushrooms are tended to by slaves. A small amount of fishing is done in Lake Donigarten and, on an islet in the middle of said lake, the city's supply of Deep Rothe are kept, looked after by orcs and goblins. [edit] Duthcloim ("Manyfolk")
Home of the commoners of the city. Tradesfolk and their shops/businesses are mostly found here. Most Menzoberranyr come from this area and is the most varied and tolerant district in the entire city. [edit] The Bazaar
A permanent trade fair located in Duthcloim. The Bazaar of Menzoberranzan attracts merchants and buyers from across the multiverse. Most races are welcome (with the exception of beholders, neogi and githyanki), and as long as the peace is kept and proper respect is shown to Matron Mothers, someone (or thing) can buy whatever they may desire here, though nondrow are often spied upon. No permanent structures are allowed within the accepted limits of the Bazaar by order of the council. Places of business must move each day, so as to prevent monopolies on space and promote browsing, this does however make finding a particular stall very difficult. Trainee wizards, clerics and warriors are paid to patrol the Bazaar, providing firm, yet unobtrusive law-enfocement. Several permanent enchantments and buffers which suppress sounds, vibrations and noises are also apart of the Bazaar. The limits of which extend to everything from boot steps to merchant shouts. [edit] Eastmyr
Most struggling merchants live in this neighbourhood. While better than the Braeryn, Eastmyr is still where you will find a lot of poor and outlaw drow and non-drow of no discernable means. Despite the lack of wealthy residents, House Hunzrin and House Kenafin are based here. [edit] The Mantle
A few passages and side caverns accessable from the main cavern can be found in the Mantle, actually part of the Dark Dominion but close enough to the city proper for residents to build homes. [edit] Narbondel
Narbondel is the only unshaped piece of stone within the boundaries of the cavern. The people of the city use it as a clock. Each morning, around midnight, the Archmage of city casts a fire spell at the base of the rock pillar. The heat from the spell forms a band around it and moves up, taking twelve hours to reach the peak, before travelling down it again, going out once it reaches the base. [edit] Narbondellyn ("Broad Streets")
This is the home of the wealthy up-and-coming drow houses, no less than seven existing powerful noble houses and several of the most luxurious and profitable of businesses are located in this neighbourhood. The best gems and perfumes can be found here, as well as the city's moneylenders. [edit] Qu'ellarz'orl ("the House loft")
This plateau is screened from the view of the rest of the cavern by its forest of giant mushrooms. Contrary to the rest of the city, Qu'ellarz'orl is spacious and bare, no crowds are found here, nor any businesses. The space that is taken up is dominated by the four most powerful noble houses. The chamber of the ruling council can also be found here. [edit] Tier Breche
The location of the three academies of Menzoberranzan: Arach-Tinilith, Sorcere and Melee-Magthere [edit] West Wall
The West Wall is covered in the fortresses of more minor noble houses and the proudest of the non-noble drow families. Only one business is worth mentioning and that is Elstearn's Escorts, providing attractive drow of either sex to escort those who desire them or to act as tour guides to visitors
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Posted: Sat Jan 30, 2010 1:17 pm
Electra Luna I was think about it and figured that interaction among the Matron's would be rather hard. But to the point I'm trying to get to...What possible happen to draw all the Houses together? War Competition ... There isn't much to the list, maybe it would better to have smaller plots that build to something bigger. Like series of spies within each house, each house tries to figure out whats happening on their own, and then they all find out that there is an outside force seeking power over them. By the way, I stole that from a book, so don't take it. But thats an example of a series of small events forming a larger one. What about that...but also able to bring everyone together. Actually, that's what I meant. Small plots. Nothing broad.
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Posted: Sat Jan 30, 2010 1:18 pm
Alantha Jil Names, do they have to be real names, or can we be creative and make them up? As for trade, why not the usual things like weapons, magical items, armor, slaves, {Since we are drow wink }, maybe come up with a alternate food source like the drow have with Rothe, come up with something different. I can't think of anything, but..yeah. >> They can be made up. 3nodding
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Posted: Sat Jan 30, 2010 1:22 pm
SpikeyHairedHero Why not host some sort of city wide competition? Some sort of duel of champions or tests of skill, at the very least it will give us a chance to interact, plus some of us are only property, and it would be nice to show off to potential buyers alright ill sell u wink
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Posted: Sat Jan 30, 2010 1:23 pm
Question! What does that place look like? I mean, we all know what the general area of Ulorbbath (slowly start understand why you might want to change that name) looks like, but what does Menzoberranzan look like? And do are we trying to build something similar to it or brand new?
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Posted: Sat Jan 30, 2010 1:31 pm
This map of Menzoberranzan shows the area that surrounds it as well.
Menzoberranzan
And this one just shows the city itself.
X
And this is Ulorbbath
Think of Menzoberranzan being the spine, it is the influence for Ulorbbath. We're going to try to make Ulorbbath different from Menzoberranzan.
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Posted: Sat Jan 30, 2010 1:51 pm
Okay then... So we should come up with district for same one that Menzoberranzan has, but in an smart sequence for the Ulorbbath, right. So do we want each of the four big houses to have their own area, since we have four different area or do you want all the houses together.
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Posted: Sat Jan 30, 2010 1:55 pm
Exaclty, but we don't have to take the districts and re-name them all. I mean, obviously we're not going to have the same places that Menzoberranzan has.
As far as the houses...well...that depends on where they want to place their houses at. Though, myself, I'd like for them to be placed on the plateau.
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Posted: Sat Jan 30, 2010 2:12 pm
Hmm...well before planning the district location maybe we should focus on where the Houses are located and then plan around that. Oh we could have a poll asking whether House's want their own area or to be on the plateau. Once they've not only decided where they want to be, we can focus on how things should be placed around them.
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Posted: Sat Jan 30, 2010 2:14 pm
we should rename teh ones alrady made, and we should declear a length for each block being like each block is half a mile.
next we can get disticks names i have been looking into the nming style of drow and how we would do it. so woudl you want each district to mean a special thing. or just sound drowish.
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Posted: Sat Jan 30, 2010 2:18 pm
Electra Luna Hmm...well before planning the district location maybe we should focus on where the Houses are located and then plan around that. Oh we could have a poll asking whether House's want their own area or to be on the plateau. Once they've not only decided where they want to be, we can focus on how things should be placed around them. That's a great idea! I'll make one up!
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Posted: Sat Jan 30, 2010 2:23 pm
Quenthal Electra Luna Hmm...well before planning the district location maybe we should focus on where the Houses are located and then plan around that. Oh we could have a poll asking whether House's want their own area or to be on the plateau. Once they've not only decided where they want to be, we can focus on how things should be placed around them. That's a great idea! Yeah! The only situation is, what if they want their own area's. Should we (as a whole) plan for that, should we think of them on a plateau, or should we wait on our daydreams in till after the poll. And where is the poll going to take place? Should you simply contact each matron and then tally it up, or do you want everyone opinion on where they should be placed?
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Posted: Sat Jan 30, 2010 2:27 pm
now heres my question sense my house is pretty close to Hunafin acording to the map if each house got ther own area would there be replacement of houses
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Posted: Sat Jan 30, 2010 2:31 pm
Electra Luna Quenthal Electra Luna Hmm...well before planning the district location maybe we should focus on where the Houses are located and then plan around that. Oh we could have a poll asking whether House's want their own area or to be on the plateau. Once they've not only decided where they want to be, we can focus on how things should be placed around them. That's a great idea! Yeah! The only situation is, what if they want their own area's. Should we (as a whole) plan for that, should we think of them on a plateau, or should we wait on our daydreams in till after the poll. And where is the poll going to take place? Should you simply contact each matron and then tally it up, or do you want everyone opinion on where they should be placed? I'll send a forward to the FIRST four matrons seeing if they want their houses to be placed on the plateau or not.....
Is that ok?
We'll have to wait for the verdict before we can continue.
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